abc/src/base/acb/acbUtil.c

1258 lines
42 KiB
C

/**CFile****************************************************************
FileName [acbUtil.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Hierarchical word-level netlist.]
Synopsis [Various utilities.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - July 21, 2015.]
Revision [$Id: acbUtil.c,v 1.00 2014/11/29 00:00:00 alanmi Exp $]
***********************************************************************/
#include "acb.h"
#include "base/abc/abc.h"
#include "base/io/ioAbc.h"
#include "base/main/main.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Collecting TFI and TFO.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_ObjCollectTfi_rec( Acb_Ntk_t * p, int iObj, int fTerm )
{
int * pFanin, iFanin, i;
if ( Acb_ObjSetTravIdCur(p, iObj) )
return;
if ( !fTerm && Acb_ObjIsCi(p, iObj) )
return;
Acb_ObjForEachFaninFast( p, iObj, pFanin, iFanin, i )
Acb_ObjCollectTfi_rec( p, iFanin, fTerm );
Vec_IntPush( &p->vArray0, iObj );
}
Vec_Int_t * Acb_ObjCollectTfi( Acb_Ntk_t * p, int iObj, int fTerm )
{
int i, Node;
Vec_IntClear( &p->vArray0 );
Acb_NtkIncTravId( p );
if ( iObj > 0 )
{
Vec_IntForEachEntry( &p->vSuppOld, Node, i )
Acb_ObjCollectTfi_rec( p, Node, fTerm );
Acb_ObjCollectTfi_rec( p, iObj, fTerm );
}
else
Acb_NtkForEachCo( p, iObj, i )
Acb_ObjCollectTfi_rec( p, iObj, fTerm );
return &p->vArray0;
}
Vec_Int_t * Acb_ObjCollectTfiVec( Acb_Ntk_t * p, Vec_Int_t * vObjs )
{
int i, iObj;
Vec_IntClear( &p->vArray0 );
Acb_NtkIncTravId( p );
Vec_IntForEachEntry( vObjs, iObj, i )
Acb_ObjCollectTfi_rec( p, iObj, 0 );
return &p->vArray0;
}
void Acb_ObjCollectTfo_rec( Acb_Ntk_t * p, int iObj, int fTerm )
{
int iFanout, i;
if ( Acb_ObjSetTravIdCur(p, iObj) )
return;
if ( !fTerm && Acb_ObjIsCo(p, iObj) )
return;
Acb_ObjForEachFanout( p, iObj, iFanout, i )
Acb_ObjCollectTfo_rec( p, iFanout, fTerm );
Vec_IntPush( &p->vArray1, iObj );
}
Vec_Int_t * Acb_ObjCollectTfo( Acb_Ntk_t * p, int iObj, int fTerm )
{
int i;
Vec_IntClear( &p->vArray1 );
Acb_NtkIncTravId( p );
if ( iObj > 0 )
Acb_ObjCollectTfo_rec( p, iObj, fTerm );
else
Acb_NtkForEachCi( p, iObj, i )
Acb_ObjCollectTfo_rec( p, iObj, fTerm );
return &p->vArray1;
}
Vec_Int_t * Acb_ObjCollectTfoVec( Acb_Ntk_t * p, Vec_Int_t * vObjs )
{
int i, iObj;
if ( !Acb_NtkHasObjFanout(p) )
Acb_NtkCreateFanout( p );
Vec_IntClear( &p->vArray1 );
Acb_NtkIncTravId( p );
Vec_IntForEachEntry( vObjs, iObj, i )
Acb_ObjCollectTfo_rec( p, iObj, 0 );
return &p->vArray1;
}
/**Function*************************************************************
Synopsis [Count the number of nodes driving the POs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Acb_NtkIsPiBuffers( Acb_Ntk_t * p, int iObj )
{
if ( Acb_ObjIsCi(p, iObj) )
return 1;
if ( Acb_ObjFaninNum(p, iObj) != 1 )
return 0;
return Acb_NtkIsPiBuffers( p, Acb_ObjFanin(p, iObj, 0) );
}
int Acb_NtkCountPiBuffers( Acb_Ntk_t * p, Vec_Int_t * vObjs )
{
int i, iObj, Count = 0;
Vec_IntForEachEntry( vObjs, iObj, i )
Count += Acb_NtkIsPiBuffers( p, iObj );
return Count;
}
int Acb_NtkCountPoDrivers( Acb_Ntk_t * p, Vec_Int_t * vObjs )
{
int i, iObj, Count = 0;
Acb_NtkIncTravId( p );
Acb_NtkForEachCo( p, iObj, i )
Acb_ObjSetTravIdCur( p, iObj );
Acb_NtkForEachCo( p, iObj, i )
Acb_ObjSetTravIdCur( p, Acb_ObjFanin(p, iObj, 0) );
Vec_IntForEachEntry( vObjs, iObj, i )
Count += Acb_ObjIsTravIdCur(p, iObj);
return Count;
}
/**Function*************************************************************
Synopsis [Compute MFFC size.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Acb_NtkNodeDeref_rec( Vec_Int_t * vRefs, Acb_Ntk_t * p, int iObj, int nGates[5] )
{
int i, Fanin, * pFanins, Counter = 1;
if ( Acb_ObjIsCi(p, iObj) )
return 0;
if ( nGates )
{
int nFan = Acb_ObjFaninNum(p, iObj);
int Type = Acb_ObjType( p, iObj );
if ( Type == ABC_OPER_CONST_F )
nGates[0]++;
else if ( Type == ABC_OPER_CONST_T )
nGates[1]++;
else if ( Type == ABC_OPER_BIT_BUF || Type == ABC_OPER_CO )
nGates[2]++;
else if ( Type == ABC_OPER_BIT_INV )
nGates[3]++;
else
{
assert( nFan >= 2 );
nGates[4] += Acb_ObjFaninNum(p, iObj)-1;
}
}
Acb_ObjForEachFaninFast( p, iObj, pFanins, Fanin, i )
{
assert( Vec_IntEntry(vRefs, Fanin) > 0 );
Vec_IntAddToEntry( vRefs, Fanin, -1 );
if ( Vec_IntEntry(vRefs, Fanin) == 0 )
Counter += Acb_NtkNodeDeref_rec( vRefs, p, Fanin, nGates );
}
return Counter;
}
int Acb_NtkNodeRef_rec( Vec_Int_t * vRefs, Acb_Ntk_t * p, int iObj, int nGates[5] )
{
int i, Fanin, * pFanins, Counter = 1;
if ( Acb_ObjIsCi(p, iObj) )
return 0;
if ( nGates )
{
int nFan = Acb_ObjFaninNum(p, iObj);
int Type = Acb_ObjType( p, iObj );
if ( Type == ABC_OPER_CONST_F )
nGates[0]++;
else if ( Type == ABC_OPER_CONST_T )
nGates[1]++;
else if ( Type == ABC_OPER_BIT_BUF || Type == ABC_OPER_CO )
nGates[2]++;
else if ( Type == ABC_OPER_BIT_INV )
nGates[3]++;
else
{
assert( nFan >= 2 );
nGates[4] += Acb_ObjFaninNum(p, iObj)-1;
}
}
Acb_ObjForEachFaninFast( p, iObj, pFanins, Fanin, i )
{
if ( Vec_IntEntry(vRefs, Fanin) == 0 )
Counter += Acb_NtkNodeRef_rec( vRefs, p, Fanin, nGates );
Vec_IntAddToEntry( vRefs, Fanin, 1 );
}
return Counter;
}
int Acb_NtkFindMffcSize( Acb_Ntk_t * p, Vec_Int_t * vObjsRefed, Vec_Int_t * vObjsDerefed, int nGates[5] )
{
Vec_Int_t * vRefs = Vec_IntStart( Acb_NtkObjNumMax(p) );
int i, iObj, Fanin, * pFanins, Count2 = 0;
Acb_NtkForEachObj( p, iObj )
Acb_ObjForEachFaninFast( p, iObj, pFanins, Fanin, i )
Vec_IntAddToEntry( vRefs, Fanin, 1 );
Vec_IntForEachEntry( vObjsRefed, iObj, i )
Vec_IntAddToEntry( vRefs, iObj, 1 );
Vec_IntForEachEntry( vObjsDerefed, iObj, i )
//if ( Vec_IntEntry(vRefs, iObj) != 0 || Acb_ObjIsCo(p, iObj) )
Count2 += Acb_NtkNodeDeref_rec( vRefs, p, iObj, nGates );
Vec_IntFree( vRefs );
return Count2;
}
/**Function*************************************************************
Synopsis [Computing and updating direct and reverse logic level.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Acb_ObjComputeLevelD( Acb_Ntk_t * p, int iObj )
{
int * pFanins, iFanin, k, Level = 0;
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
Level = Abc_MaxInt( Level, Acb_ObjLevelD(p, iFanin) );
return Acb_ObjSetLevelD( p, iObj, Level + !Acb_ObjIsCio(p, iObj) );
}
int Acb_NtkComputeLevelD( Acb_Ntk_t * p, Vec_Int_t * vTfo )
{
// it is assumed that vTfo contains CO nodes and level of new nodes was already updated
int i, iObj, Level = 0;
if ( !Acb_NtkHasObjLevelD( p ) )
Acb_NtkCleanObjLevelD( p );
Vec_IntForEachEntryReverse( vTfo, iObj, i )
Acb_ObjComputeLevelD( p, iObj );
Acb_NtkForEachCo( p, iObj, i )
Level = Abc_MaxInt( Level, Acb_ObjLevelD(p, iObj) );
p->LevelMax = Level;
return Level;
}
int Acb_ObjComputeLevelR( Acb_Ntk_t * p, int iObj )
{
int iFanout, k, Level = 0;
Acb_ObjForEachFanout( p, iObj, iFanout, k )
Level = Abc_MaxInt( Level, Acb_ObjLevelR(p, iFanout) );
return Acb_ObjSetLevelR( p, iObj, Level + !Acb_ObjIsCio(p, iObj) );
}
int Acb_NtkComputeLevelR( Acb_Ntk_t * p, Vec_Int_t * vTfi )
{
// it is assumed that vTfi contains CI nodes
int i, iObj, Level = 0;
if ( !Acb_NtkHasObjLevelR( p ) )
Acb_NtkCleanObjLevelR( p );
Vec_IntForEachEntryReverse( vTfi, iObj, i )
Acb_ObjComputeLevelR( p, iObj );
Acb_NtkForEachCi( p, iObj, i )
Level = Abc_MaxInt( Level, Acb_ObjLevelR(p, iObj) );
// assert( p->LevelMax == Level );
p->LevelMax = Level;
return Level;
}
void Acb_NtkUpdateLevelD( Acb_Ntk_t * p, int Pivot )
{
Vec_Int_t * vTfo = Acb_ObjCollectTfo( p, Pivot, 1 );
Acb_NtkComputeLevelD( p, vTfo );
}
/**Function*************************************************************
Synopsis [Computing and updating direct and reverse path count.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Acb_ObjSlack( Acb_Ntk_t * p, int iObj )
{
int LevelSum = Acb_ObjLevelD(p, iObj) + Acb_ObjLevelR(p, iObj);
assert( !Acb_ObjIsCio(p, iObj) + p->LevelMax >= LevelSum );
return !Acb_ObjIsCio(p, iObj) + p->LevelMax - LevelSum;
}
int Acb_ObjComputePathD( Acb_Ntk_t * p, int iObj )
{
int * pFanins, iFanin, k, Path = 0;
assert( !Acb_ObjIsCi(p, iObj) );
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
if ( !Acb_ObjSlack(p, iFanin) )
Path += Acb_ObjPathD(p, iFanin);
return Acb_ObjSetPathD( p, iObj, Path );
}
int Acb_NtkComputePathsD( Acb_Ntk_t * p, Vec_Int_t * vTfo, int fReverse )
{
int i, iObj, Path = 0;
//Vec_IntPrint( vTfo );
if ( !Acb_NtkHasObjPathD( p ) )
Acb_NtkCleanObjPathD( p );
// it is assumed that vTfo contains CI nodes
//assert( Acb_ObjSlack(p, Vec_IntEntry(vTfo, 0)) );
if ( fReverse )
{
Vec_IntForEachEntryReverse( vTfo, iObj, i )
{
if ( Acb_ObjIsCi(p, iObj) )
Acb_ObjSetPathD( p, iObj, Acb_ObjSlack(p, iObj) == 0 );
else if ( Acb_ObjSlack(p, iObj) )
Acb_ObjSetPathD( p, iObj, 0 );
else
Acb_ObjComputePathD( p, iObj );
}
}
else
{
Vec_IntForEachEntry( vTfo, iObj, i )
{
if ( Acb_ObjIsCi(p, iObj) )
Acb_ObjSetPathD( p, iObj, Acb_ObjSlack(p, iObj) == 0 );
else if ( Acb_ObjSlack(p, iObj) )
Acb_ObjSetPathD( p, iObj, 0 );
else
Acb_ObjComputePathD( p, iObj );
}
}
Acb_NtkForEachCo( p, iObj, i )
Path += Acb_ObjPathD(p, iObj);
p->nPaths = Path;
return Path;
}
int Acb_ObjComputePathR( Acb_Ntk_t * p, int iObj )
{
int iFanout, k, Path = 0;
assert( !Acb_ObjIsCo(p, iObj) );
Acb_ObjForEachFanout( p, iObj, iFanout, k )
if ( !Acb_ObjSlack(p, iFanout) )
Path += Acb_ObjPathR(p, iFanout);
return Acb_ObjSetPathR( p, iObj, Path );
}
int Acb_NtkComputePathsR( Acb_Ntk_t * p, Vec_Int_t * vTfi, int fReverse )
{
int i, iObj, Path = 0;
if ( !Acb_NtkHasObjPathR( p ) )
Acb_NtkCleanObjPathR( p );
// it is assumed that vTfi contains CO nodes
//assert( Acb_ObjSlack(p, Vec_IntEntry(vTfi, 0)) );
if ( fReverse )
{
Vec_IntForEachEntryReverse( vTfi, iObj, i )
{
if ( Acb_ObjIsCo(p, iObj) )
Acb_ObjSetPathR( p, iObj, Acb_ObjSlack(p, iObj) == 0 );
else if ( Acb_ObjSlack(p, iObj) )
Acb_ObjSetPathR( p, iObj, 0 );
else
Acb_ObjComputePathR( p, iObj );
}
}
else
{
Vec_IntForEachEntry( vTfi, iObj, i )
{
if ( Acb_ObjIsCo(p, iObj) )
Acb_ObjSetPathR( p, iObj, Acb_ObjSlack(p, iObj) == 0 );
else if ( Acb_ObjSlack(p, iObj) )
Acb_ObjSetPathR( p, iObj, 0 );
else
Acb_ObjComputePathR( p, iObj );
}
}
Acb_NtkForEachCi( p, iObj, i )
Path += Acb_ObjPathR(p, iObj);
// assert( p->nPaths == Path );
p->nPaths = Path;
return Path;
}
void Acb_NtkPrintPaths( Acb_Ntk_t * p )
{
int iObj;
Acb_NtkForEachObj( p, iObj )
{
printf( "Obj = %5d : ", iObj );
printf( "LevelD = %5d ", Acb_ObjLevelD(p, iObj) );
printf( "LevelR = %5d ", Acb_ObjLevelR(p, iObj) );
printf( "PathD = %5d ", Acb_ObjPathD(p, iObj) );
printf( "PathR = %5d ", Acb_ObjPathR(p, iObj) );
printf( "Paths = %5d ", Acb_ObjPathD(p, iObj) * Acb_ObjPathR(p, iObj) );
printf( "\n" );
}
}
int Acb_NtkComputePaths( Acb_Ntk_t * p )
{
int LevelD, LevelR;
Vec_Int_t * vTfi = Acb_ObjCollectTfi( p, -1, 1 );
Vec_Int_t * vTfo = Acb_ObjCollectTfo( p, -1, 1 );
Acb_NtkComputeLevelD( p, vTfo );
LevelD = p->LevelMax;
Acb_NtkComputeLevelR( p, vTfi );
LevelR = p->LevelMax;
assert( LevelD == LevelR );
Acb_NtkComputePathsD( p, vTfo, 1 );
Acb_NtkComputePathsR( p, vTfi, 1 );
return p->nPaths;
}
void Abc_NtkComputePaths( Abc_Ntk_t * p )
{
extern Acb_Ntk_t * Acb_NtkFromAbc( Abc_Ntk_t * p );
Acb_Ntk_t * pNtk = Acb_NtkFromAbc( p );
Acb_NtkCreateFanout( pNtk );
Acb_NtkCleanObjCounts( pNtk );
printf( "Computed %d paths.\n", Acb_NtkComputePaths(pNtk) );
Acb_NtkPrintPaths( pNtk );
Acb_ManFree( pNtk->pDesign );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_ObjUpdatePriority( Acb_Ntk_t * p, int iObj )
{
int nPaths;
if ( Acb_ObjIsCio(p, iObj) || Acb_ObjLevelD(p, iObj) == 1 )
return;
if ( p->vQue == NULL )
{
Acb_NtkCleanObjCounts( p );
p->vQue = Vec_QueAlloc( 1000 );
Vec_QueSetPriority( p->vQue, Vec_FltArrayP(&p->vCounts) );
}
nPaths = Acb_ObjPathD(p, iObj) * Acb_ObjPathR(p, iObj);
Acb_ObjSetCounts( p, iObj, (float)nPaths );
if ( Vec_QueIsMember( p->vQue, iObj ) )
{
//printf( "Updating object %d with count %d\n", iObj, nPaths );
Vec_QueUpdate( p->vQue, iObj );
}
else if ( nPaths )
{
//printf( "Adding object %d with count %d\n", iObj, nPaths );
Vec_QuePush( p->vQue, iObj );
}
}
void Acb_NtkUpdateTiming( Acb_Ntk_t * p, int iObj )
{
int i, Entry, LevelMax = p->LevelMax;
int LevelD, LevelR, nPaths1, nPaths2;
// assuming that direct level of the new nodes (including iObj) is up to date
Vec_Int_t * vTfi = Acb_ObjCollectTfi( p, iObj, 1 );
Vec_Int_t * vTfo = Acb_ObjCollectTfo( p, iObj, 1 );
if ( iObj > 0 )
{
assert( Vec_IntEntryLast(vTfi) == iObj );
assert( Vec_IntEntryLast(vTfo) == iObj );
Vec_IntPop( vTfo );
}
Acb_NtkComputeLevelD( p, vTfo );
LevelD = p->LevelMax;
Acb_NtkComputeLevelR( p, vTfi );
LevelR = p->LevelMax;
assert( LevelD == LevelR );
if ( iObj > 0 && LevelMax > p->LevelMax ) // reduced level
{
iObj = -1;
vTfi = Acb_ObjCollectTfi( p, -1, 1 );
vTfo = Acb_ObjCollectTfo( p, -1, 1 );
Vec_QueClear( p->vQue );
// add backup here
}
if ( iObj > 0 )
Acb_NtkComputePathsD( p, vTfi, 0 );
Acb_NtkComputePathsD( p, vTfo, 1 );
nPaths1 = p->nPaths;
if ( iObj > 0 )
Acb_NtkComputePathsR( p, vTfo, 0 );
Acb_NtkComputePathsR( p, vTfi, 1 );
nPaths2 = p->nPaths;
assert( nPaths1 == nPaths2 );
Vec_IntForEachEntry( vTfi, Entry, i )
Acb_ObjUpdatePriority( p, Entry );
if ( iObj > 0 )
Vec_IntForEachEntry( vTfo, Entry, i )
Acb_ObjUpdatePriority( p, Entry );
// printf( "Updating timing for object %d.\n", iObj );
// Acb_NtkPrintPaths( p );
// while ( (Entry = (int)Vec_QueTopPriority(p->vQue)) > 0 )
// printf( "Obj = %5d : Prio = %d.\n", Vec_QuePop(p->vQue), Entry );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_NtkPrintNode( Acb_Ntk_t * p, int iObj )
{
int k, iFanin, * pFanins;
printf( "Node %5d : ", iObj );
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
printf( "%d ", iFanin );
printf( "LevelD = %d. LevelR = %d.\n", Acb_ObjLevelD(p, iObj), Acb_ObjLevelR(p, iObj) );
}
int Acb_NtkCreateNode( Acb_Ntk_t * p, word uTruth, Vec_Int_t * vSupp )
{
int Pivot = Acb_ObjAlloc( p, ABC_OPER_LUT, Vec_IntSize(vSupp), 0 );
Acb_ObjSetTruth( p, Pivot, uTruth );
Acb_ObjAddFanins( p, Pivot, vSupp );
Acb_ObjAddFaninFanout( p, Pivot );
Acb_ObjComputeLevelD( p, Pivot );
return Pivot;
}
void Acb_NtkResetNode( Acb_Ntk_t * p, int Pivot, word uTruth, Vec_Int_t * vSupp )
{
// remember old fanins
int k, iFanin, * pFanins;
Vec_Int_t * vFanins = Vec_IntAlloc( 6 );
assert( !Acb_ObjIsCio(p, Pivot) );
Acb_ObjForEachFaninFast( p, Pivot, pFanins, iFanin, k )
Vec_IntPush( vFanins, iFanin );
// update function
Vec_WrdSetEntry( &p->vObjTruth, Pivot, uTruth );
Vec_IntErase( Vec_WecEntry(&p->vCnfs, Pivot) );
// remove old fanins
Acb_ObjRemoveFaninFanout( p, Pivot );
Acb_ObjRemoveFanins( p, Pivot );
// add new fanins
if ( vSupp != NULL )
{
assert( Acb_ObjFanoutNum(p, Pivot) > 0 );
Acb_ObjAddFanins( p, Pivot, vSupp );
Acb_ObjAddFaninFanout( p, Pivot );
}
else if ( Acb_ObjFanoutNum(p, Pivot) == 0 )
Acb_ObjCleanType( p, Pivot );
// delete dangling fanins
Vec_IntForEachEntry( vFanins, iFanin, k )
if ( !Acb_ObjIsCio(p, iFanin) && Acb_ObjFanoutNum(p, iFanin) == 0 )
Acb_NtkResetNode( p, iFanin, 0, NULL );
Vec_IntFree( vFanins );
}
void Acb_NtkSaveSupport( Acb_Ntk_t * p, int iObj )
{
int k, iFanin, * pFanins;
Vec_IntClear( &p->vSuppOld );
Acb_ObjForEachFaninFast( p, iObj, pFanins, iFanin, k )
Vec_IntPush( &p->vSuppOld, iFanin );
}
void Acb_NtkUpdateNode( Acb_Ntk_t * p, int Pivot, word uTruth, Vec_Int_t * vSupp )
{
//int Level = Acb_ObjLevelD(p, Pivot);
Acb_NtkSaveSupport( p, Pivot );
//Acb_NtkPrintNode( p, Pivot );
Acb_NtkResetNode( p, Pivot, uTruth, vSupp );
Acb_ObjComputeLevelD( p, Pivot );
//assert( Level > Acb_ObjLevelD(p, Pivot) );
//Acb_NtkPrintNode( p, Pivot );
if ( p->vQue == NULL )
Acb_NtkUpdateLevelD( p, Pivot );
else
// Acb_NtkUpdateTiming( p, Pivot );
Acb_NtkUpdateTiming( p, -1 );
Vec_IntClear( &p->vSuppOld );
}
/**Function*************************************************************
Synopsis [Derive AIG for one network.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_NtkFindNodes2_rec( Acb_Ntk_t * p, int iObj, Vec_Int_t * vNodes )
{
int * pFanin, iFanin, i;
if ( Acb_ObjSetTravIdCur(p, iObj) )
return;
if ( Acb_ObjIsCi(p, iObj) )
return;
Acb_ObjForEachFaninFast( p, iObj, pFanin, iFanin, i )
Acb_NtkFindNodes2_rec( p, iFanin, vNodes );
assert( !Acb_ObjIsCo(p, iObj) );
Vec_IntPush( vNodes, iObj );
}
Vec_Int_t * Acb_NtkFindNodes2( Acb_Ntk_t * p )
{
int i, iObj;
Vec_Int_t * vNodes = Vec_IntAlloc( 1000 );
Acb_NtkIncTravId( p );
Acb_NtkForEachCo( p, iObj, i )
Acb_NtkFindNodes2_rec( p, Acb_ObjFanin(p, iObj, 0), vNodes );
return vNodes;
}
int Acb_ObjToGia2( Gia_Man_t * pNew, int fUseBuf, Acb_Ntk_t * p, int iObj, Vec_Int_t * vTemp, int fUseXors )
{
//char * pName = Abc_NamStr( p->pDesign->pStrs, Acb_ObjName(p, iObj) );
int * pFanin, iFanin, k, Type, Res;
assert( !Acb_ObjIsCio(p, iObj) );
Vec_IntClear( vTemp );
Acb_ObjForEachFaninFast( p, iObj, pFanin, iFanin, k )
{
assert( Acb_ObjCopy(p, iFanin) >= 0 );
Vec_IntPush( vTemp, Acb_ObjCopy(p, iFanin) );
}
Type = Acb_ObjType( p, iObj );
if ( Type == ABC_OPER_CONST_F )
return 0;
if ( Type == ABC_OPER_CONST_T )
return 1;
if ( Type == ABC_OPER_BIT_BUF || Type == ABC_OPER_BIT_INV )
{
Res = fUseBuf ? Gia_ManAppendBuf(pNew, Vec_IntEntry(vTemp, 0)) : Vec_IntEntry(vTemp, 0);
return Abc_LitNotCond( Res, Type == ABC_OPER_BIT_INV );
}
if ( Type == ABC_OPER_BIT_AND || Type == ABC_OPER_BIT_NAND )
{
Res = 1;
Vec_IntForEachEntry( vTemp, iFanin, k )
Res = Gia_ManAppendAnd2( pNew, Res, iFanin );
return Abc_LitNotCond( Res, Type == ABC_OPER_BIT_NAND );
}
if ( Type == ABC_OPER_BIT_OR || Type == ABC_OPER_BIT_NOR )
{
Res = 0;
Vec_IntForEachEntry( vTemp, iFanin, k )
Res = Gia_ManAppendOr2( pNew, Res, iFanin );
return Abc_LitNotCond( Res, Type == ABC_OPER_BIT_NOR );
}
if ( Type == ABC_OPER_BIT_XOR || Type == ABC_OPER_BIT_NXOR )
{
Res = 0;
Vec_IntForEachEntry( vTemp, iFanin, k )
Res = fUseXors ? Gia_ManAppendXorReal2(pNew, Res, iFanin) : Gia_ManAppendXor2(pNew, Res, iFanin);
return Abc_LitNotCond( Res, Type == ABC_OPER_BIT_NXOR );
}
assert( 0 );
return -1;
}
Gia_Man_t * Acb_NtkToGia2( Acb_Ntk_t * p, int fUseBuf, int fUseXors, Vec_Int_t * vTargets, int nTargets )
{
Gia_Man_t * pNew, * pOne;
Vec_Int_t * vFanins, * vNodes;
int i, iObj;
pNew = Gia_ManStart( 2 * Acb_NtkObjNum(p) + 1000 );
pNew->pName = Abc_UtilStrsav(Acb_NtkName(p));
Acb_NtkCleanObjCopies( p );
Acb_NtkForEachCi( p, iObj, i )
Acb_ObjSetCopy( p, iObj, Gia_ManAppendCi(pNew) );
if ( vTargets )
Vec_IntForEachEntry( vTargets, iObj, i )
Acb_ObjSetCopy( p, iObj, Gia_ManAppendCi(pNew) );
else
for ( i = 0; i < nTargets; i++ )
Gia_ManAppendCi(pNew);
vFanins = Vec_IntAlloc( 4 );
vNodes = Acb_NtkFindNodes2( p );
Vec_IntForEachEntry( vNodes, iObj, i )
if ( Acb_ObjCopy(p, iObj) == -1 ) // skip targets assigned above
Acb_ObjSetCopy( p, iObj, Acb_ObjToGia2(pNew, fUseBuf, p, iObj, vFanins, fUseXors) );
Vec_IntFree( vNodes );
Vec_IntFree( vFanins );
Acb_NtkForEachCo( p, iObj, i )
Gia_ManAppendCo( pNew, Acb_ObjCopy(p, Acb_ObjFanin(p, iObj, 0)) );
pNew = Gia_ManCleanup( pOne = pNew );
Gia_ManUpdateCopy( &p->vObjCopy, pOne );
Gia_ManStop( pOne );
return pNew;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Acb_NtkCollectCopies( Acb_Ntk_t * p, Gia_Man_t * pGia, Vec_Ptr_t ** pvNodesR, Vec_Bit_t ** pvPolar )
{
int i, iObj, iLit, nTargets = Vec_IntSize(&p->vTargets);
Vec_Int_t * vObjs = Acb_NtkFindNodes2( p );
Vec_Int_t * vNodes = Vec_IntAlloc( Acb_NtkObjNum(p) );
Vec_Ptr_t * vNodesR = Vec_PtrStart( Gia_ManObjNum(pGia) );
Vec_Bit_t * vDriver = Vec_BitStart( Gia_ManObjNum(pGia) );
Vec_Bit_t * vPolar = Vec_BitStart( Gia_ManObjNum(pGia) );
Gia_ManForEachCiId( pGia, iObj, i )
if ( i < Gia_ManCiNum(pGia) - nTargets )
Vec_PtrWriteEntry( vNodesR, iObj, Abc_UtilStrsav(Acb_ObjNameStr(p, Acb_NtkCi(p, i))) );
else
Vec_PtrWriteEntry( vNodesR, iObj, Abc_UtilStrsav(Acb_ObjNameStr(p, Vec_IntEntry(&p->vTargets, i-(Gia_ManCiNum(pGia) - nTargets)))) );
Gia_ManForEachCoId( pGia, iObj, i )
{
Vec_BitWriteEntry( vDriver, Gia_ObjFaninId0(Gia_ManObj(pGia, iObj), iObj), 1 );
Vec_PtrWriteEntry( vNodesR, iObj, Abc_UtilStrsav(Acb_ObjNameStr(p, Acb_NtkCo(p, i))) );
Vec_IntPush( vNodes, iObj );
}
Vec_IntForEachEntry( vObjs, iObj, i )
if ( (iLit = Acb_ObjCopy(p, iObj)) >= 0 && Gia_ObjIsAnd(Gia_ManObj(pGia, Abc_Lit2Var(iLit))) )
{
if ( !Vec_BitEntry(vDriver, Abc_Lit2Var(iLit)) && Vec_PtrEntry(vNodesR, Abc_Lit2Var(iLit)) == NULL )
{
Vec_PtrWriteEntry( vNodesR, Abc_Lit2Var(iLit), Abc_UtilStrsav(Acb_ObjNameStr(p, iObj)) );
Vec_IntPush( vNodes, Abc_Lit2Var(iLit) );
Vec_BitWriteEntry( vPolar, Abc_Lit2Var(iLit), Abc_LitIsCompl(iLit) );
}
}
Vec_BitFree( vDriver );
Vec_IntFree( vObjs );
Vec_IntSort( vNodes, 0 );
*pvNodesR = vNodesR;
*pvPolar = vPolar;
return vNodes;
}
Vec_Int_t * Acb_NtkCollectUser( Acb_Ntk_t * p, Vec_Ptr_t * vUser )
{
char * pTemp; int i;
Vec_Int_t * vRes = Vec_IntAlloc( Vec_PtrSize(vUser) );
Vec_Int_t * vMap = Vec_IntStart( Abc_NamObjNumMax(Acb_NtkNam(p)) );
Acb_NtkForEachNode( p, i )
if ( Acb_ObjName(p, i) > 0 )
Vec_IntWriteEntry( vMap, Acb_ObjName(p, i), Acb_ObjCopy(p, i) );
Vec_PtrForEachEntry( char *, vUser, pTemp, i )
if ( Acb_NtkStrId(p, pTemp) < Vec_IntSize(vMap) )
{
int iLit = Vec_IntEntry( vMap, Acb_NtkStrId(p, pTemp) );
assert( iLit > 0 );
//printf( "Obj = %3d Name = %3d Copy = %3d\n", i, Acb_NtkStrId(p, pTemp), iLit );
Vec_IntPush( vRes, Abc_Lit2Var(iLit) );
}
assert( Vec_IntSize(vRes) == Vec_PtrSize(vUser) );
Vec_IntFree( vMap );
Vec_IntUniqify( vRes );
return vRes;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Acb_NtkExtract( char * pFileName0, char * pFileName1, int fUseXors, int fVerbose,
Gia_Man_t ** ppGiaF, Gia_Man_t ** ppGiaG, int fUseBuf, Vec_Int_t ** pvNodes, Vec_Ptr_t ** pvNodesR, Vec_Bit_t ** pvPolar )
{
Acb_Ntk_t * pNtkF = Acb_VerilogSimpleRead( pFileName0, NULL );
Acb_Ntk_t * pNtkG = Acb_VerilogSimpleRead( pFileName1, NULL );
int RetValue = -1;
if ( pNtkF && pNtkG )
{
int nTargets = Vec_IntSize(&pNtkF->vTargets);
Gia_Man_t * pGiaF = Acb_NtkToGia2( pNtkF, fUseBuf, fUseXors, &pNtkF->vTargets, 0 );
Gia_Man_t * pGiaG = Acb_NtkToGia2( pNtkG, 0, 0, NULL, nTargets );
pGiaF->pSpec = Abc_UtilStrsav( pNtkF->pDesign->pSpec );
pGiaG->pSpec = Abc_UtilStrsav( pNtkG->pDesign->pSpec );
assert( Acb_NtkCiNum(pNtkF) == Acb_NtkCiNum(pNtkG) );
assert( Acb_NtkCoNum(pNtkF) == Acb_NtkCoNum(pNtkG) );
*ppGiaF = pGiaF;
*ppGiaG = pGiaG;
*pvNodes = Acb_NtkCollectCopies( pNtkF, pGiaF, pvNodesR, pvPolar );
RetValue = nTargets;
}
if ( pNtkF ) Acb_ManFree( pNtkF->pDesign );
if ( pNtkG ) Acb_ManFree( pNtkG->pDesign );
return RetValue;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Abc_NtkCollectCopies( Abc_Ntk_t * p, Gia_Man_t * pGia, Vec_Ptr_t ** pvNodesR, Vec_Bit_t ** pvPolar )
{
int i, iObj, iLit;
Abc_Obj_t * pObj;
Vec_Ptr_t * vObjs = Abc_NtkDfs( p, 0 );
Vec_Int_t * vNodes = Vec_IntAlloc( Abc_NtkObjNumMax(p) );
Vec_Ptr_t * vNodesR = Vec_PtrStart( Gia_ManObjNum(pGia) );
Vec_Bit_t * vDriver = Vec_BitStart( Gia_ManObjNum(pGia) );
Vec_Bit_t * vPolar = Vec_BitStart( Gia_ManObjNum(pGia) );
Gia_ManForEachCiId( pGia, iObj, i )
Vec_PtrWriteEntry( vNodesR, iObj, Abc_UtilStrsav(Abc_ObjName(Abc_NtkCi(p, i))) );
Gia_ManForEachCoId( pGia, iObj, i )
{
Vec_BitWriteEntry( vDriver, Gia_ObjFaninId0(Gia_ManObj(pGia, iObj), iObj), 1 );
Vec_PtrWriteEntry( vNodesR, iObj, Abc_UtilStrsav(Abc_ObjName(Abc_NtkCo(p, i))) );
Vec_IntPush( vNodes, iObj );
}
Vec_PtrForEachEntry( Abc_Obj_t *, vObjs, pObj, i )
if ( (iLit = pObj->iTemp) >= 0 && Gia_ObjIsAnd(Gia_ManObj(pGia, Abc_Lit2Var(iLit))) )
{
if ( !Vec_BitEntry(vDriver, Abc_Lit2Var(iLit)) && Vec_PtrEntry(vNodesR, Abc_Lit2Var(iLit)) == NULL )
{
Vec_PtrWriteEntry( vNodesR, Abc_Lit2Var(iLit), Abc_UtilStrsav(Abc_ObjName(pObj)) );
Vec_IntPush( vNodes, Abc_Lit2Var(iLit) );
Vec_BitWriteEntry( vPolar, Abc_Lit2Var(iLit), Abc_LitIsCompl(iLit) );
}
}
Vec_BitFree( vDriver );
Vec_PtrFree( vObjs );
Vec_IntSort( vNodes, 0 );
*pvNodesR = vNodesR;
*pvPolar = vPolar;
return vNodes;
}
int Abc_ObjToGia2( Gia_Man_t * pNew, Abc_Ntk_t * p, Abc_Obj_t * pObj, Vec_Int_t * vTemp, int fUseXors )
{
Abc_Obj_t * pFanin; int k;
assert( Abc_ObjIsNode(pObj) );
Vec_IntClear( vTemp );
Abc_ObjForEachFanin( pObj, pFanin, k )
{
assert( pFanin->iTemp >= 0 );
Vec_IntPush( vTemp, pFanin->iTemp );
}
if ( Abc_ObjFaninNum(pObj) == 0 )
return Abc_SopIsConst0( (char*)pObj->pData ) ? 0 : 1;
if ( Abc_ObjFaninNum(pObj) == 1 )
return Abc_SopIsBuf( (char*)pObj->pData ) ? Vec_IntEntry(vTemp, 0) : Abc_LitNot(Vec_IntEntry(vTemp, 0));
if ( Abc_ObjFaninNum(pObj) == 2 ) // nand2
return Abc_LitNot( Gia_ManAppendAnd2( pNew, Vec_IntEntry(vTemp, 0), Vec_IntEntry(vTemp, 1) ) );
assert( 0 );
return -1;
}
Gia_Man_t * Abc_NtkToGia2( Abc_Ntk_t * p, int fUseXors )
{
Gia_Man_t * pNew, * pOne;
Vec_Int_t * vFanins;
Vec_Ptr_t * vNodes;
Abc_Obj_t * pObj; int i;
pNew = Gia_ManStart( 2 * Abc_NtkObjNumMax(p) + 1000 );
pNew->pName = Abc_UtilStrsav(Abc_NtkName(p));
Abc_NtkForEachObj( p, pObj, i )
pObj->iTemp = -1;
Abc_NtkForEachCi( p, pObj, i )
pObj->iTemp = Gia_ManAppendCi(pNew);
vFanins = Vec_IntAlloc( 4 );
vNodes = Abc_NtkDfs( p, 0 );
Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pObj, i )
pObj->iTemp = Abc_ObjToGia2(pNew, p, pObj, vFanins, fUseXors);
Vec_PtrFree( vNodes );
Vec_IntFree( vFanins );
Abc_NtkForEachCo( p, pObj, i )
Gia_ManAppendCo( pNew, Abc_ObjFanin0(pObj)->iTemp );
pNew = Gia_ManCleanup( pOne = pNew );
//Gia_ManUpdateCopy( &p->vObjCopy, pOne );
Gia_ManStop( pOne );
return pNew;
}
int Abc_NtkExtract( char * pFileName0, char * pFileName1, int fUseXors, int fVerbose,
Gia_Man_t ** ppGiaF, Gia_Man_t ** ppGiaG, Vec_Int_t ** pvNodes, Vec_Ptr_t ** pvNodesR, Vec_Bit_t ** pvPolar )
{
Abc_Ntk_t * pNtkF = Io_Read( pFileName0, Io_ReadFileType(pFileName0), 1, 0 );
Abc_Ntk_t * pNtkG = Io_Read( pFileName1, Io_ReadFileType(pFileName1), 1, 0 );
int RetValue = -1;
if ( pNtkF && pNtkG )
{
Gia_Man_t * pGiaF = Abc_NtkToGia2( pNtkF, fUseXors );
Gia_Man_t * pGiaG = Abc_NtkToGia2( pNtkG, 0 );
assert( Abc_NtkCiNum(pNtkF) == Abc_NtkCiNum(pNtkG) );
assert( Abc_NtkCoNum(pNtkF) == Abc_NtkCoNum(pNtkG) );
pGiaF->pSpec = Abc_UtilStrsav( pNtkF->pSpec );
pGiaG->pSpec = Abc_UtilStrsav( pNtkG->pSpec );
*ppGiaF = pGiaF;
*ppGiaG = pGiaG;
*pvNodes = Abc_NtkCollectCopies( pNtkF, pGiaF, pvNodesR, pvPolar );
RetValue = 0;
}
if ( pNtkF ) Abc_NtkDelete( pNtkF );
if ( pNtkG ) Abc_NtkDelete( pNtkG );
return RetValue;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_NtkFindNamesInPlaces( char * pBuffer, Vec_Int_t * vPlaces, Vec_Ptr_t * vPivots )
{
int * pCounts = Abc_FrameReadGateCounts();
Vec_Ptr_t * vNames = Vec_PtrAlloc( 100 );
int i, k, iObj, Pos;
for ( i = 0; i < 5; i++ )
pCounts[i] = 0;
Vec_IntForEachEntryDouble( vPlaces, Pos, iObj, i )
{
int nFanins = 0;
char pLocal[1000], * pTemp, * pName, * pSpot;
char * pPivot = (char *)Vec_PtrEntry(vPivots, iObj);
for ( k = 0; k < 1000; k++ )
{
if ( pBuffer[Pos+k] == '\n' )
{
pLocal[k] = 0;
break;
}
else
pLocal[k] = pBuffer[Pos+k];
}
assert( k < 1000 );
pSpot = strstr( pLocal, pPivot );
if ( pSpot == NULL )
{
printf( "Cannot find location of signal \"%s\" in this line.\n", pPivot );
continue;
}
pTemp = strtok( pLocal, " \r\n\t,;()" );
while ( pTemp )
{
if ( !strcmp(pTemp, "1\'b0") )
pCounts[0]++;
else if ( !strcmp(pTemp, "1\'b1") )
pCounts[1]++;
else if ( !strcmp(pTemp, "buf") || !strcmp(pTemp, "assign") )
pCounts[2]++;
else if ( !strcmp(pTemp, "not") )
pCounts[3]++;
else if ( strcmp(pTemp, pPivot) && pTemp > pSpot )
{
nFanins++;
Vec_PtrForEachEntry( char *, vNames, pName, k )
if ( !strcmp(pName, pTemp) )
break;
if ( k == Vec_PtrSize(vNames) )
Vec_PtrPush( vNames, Abc_UtilStrsav(pTemp) );
}
pTemp = strtok( NULL, " \r\n\t,;()" );
}
if ( nFanins > 1 )
pCounts[4] += nFanins-1;
}
//printf( "Found %d names\n", Vec_PtrSize(vNames) );
Abc_FrameSetSignalNames( vNames );
}
Vec_Int_t * Acb_NtkPlaces( char * pFileName, Vec_Ptr_t * vNames )
{
Vec_Int_t * vPlaces; int First = 1, Pos = -1, fComment = 0;
char * pTemp, * pBuffer = Extra_FileReadContents( pFileName );
char * pLimit = pBuffer + strlen(pBuffer);
if ( pBuffer == NULL )
return NULL;
vPlaces = Vec_IntAlloc( Vec_PtrSize(vNames) );
for ( pTemp = pBuffer; *pTemp; pTemp++ )
{
if ( *pTemp == '\n' )
fComment = 0;
if ( *pTemp == '/' && *(pTemp + 1) == '/' )
fComment = 1;
if ( fComment )
continue;
if ( *pTemp == '\n' )
Pos = pTemp - pBuffer + 1;
else if ( *pTemp == '(' )
{
if ( First )
First = 0;
else
{
char * pToken = strtok( pTemp+1, " \n\r\t," );
char * pName; int i;
Vec_PtrForEachEntry( char *, vNames, pName, i )
if ( !strcmp(pName, pToken) )
Vec_IntPushTwo( vPlaces, Pos, i );
pTemp = pToken + strlen(pToken);
while ( *pTemp == 0 )
pTemp++;
assert( pTemp < pLimit );
}
}
}
assert( Vec_IntSize(vPlaces) == 2*Vec_PtrSize(vNames) );
ABC_FREE( pBuffer );
return vPlaces;
}
void Acb_NtkInsert( char * pFileNameIn, char * pFileNameOut, Vec_Ptr_t * vNames, int fNumber )
{
int i, k, Prev = 0, Pos, Pos2, iObj;
Vec_Int_t * vPlaces;
char * pName, * pBuffer;
FILE * pFile = fopen( pFileNameOut, "wb" );
if ( pFile == NULL )
{
printf( "Cannot open output file \"%s\".\n", pFileNameOut );
return;
}
pBuffer = Extra_FileReadContents( pFileNameIn );
if ( pBuffer == NULL )
{
fclose( pFile );
printf( "Cannot open input file \"%s\".\n", pFileNameIn );
return;
}
vPlaces = Acb_NtkPlaces( pFileNameIn, vNames );
Acb_NtkFindNamesInPlaces( pBuffer, vPlaces, vNames );
Vec_IntForEachEntryDouble( vPlaces, Pos, iObj, i )
{
for ( k = Prev; k < Pos; k++ )
fputc( pBuffer[k], pFile );
fprintf( pFile, "// [t_%d = %s] //", iObj, (char *)Vec_PtrEntry(vNames, iObj) );
Prev = Pos;
}
Vec_IntFree( vPlaces );
pName = strstr(pBuffer, "endmodule");
Pos2 = pName - pBuffer;
for ( k = Prev; k < Pos2; k++ )
fputc( pBuffer[k], pFile );
fprintf( pFile, "\n\n" );
fprintf( pFile, " wire " );
if ( fNumber )
{
Vec_PtrForEachEntry( char *, vNames, pName, i )
fprintf( pFile, " t_%d%s", i, i==Vec_PtrSize(vNames)-1 ? ";" : "," );
}
else
{
Vec_PtrForEachEntry( char *, vNames, pName, i )
fprintf( pFile, " t%d_%s%s", i, pName, i==Vec_PtrSize(vNames)-1 ? ";" : "," );
}
fprintf( pFile, "\n\n" );
if ( fNumber )
{
Vec_PtrForEachEntry( char *, vNames, pName, i )
fprintf( pFile, " buf( %s, t_%d );\n", pName, i );
}
else
{
Vec_PtrForEachEntry( char *, vNames, pName, i )
fprintf( pFile, " buf( %s, t%d_%s );\n", pName, i, pName );
}
fprintf( pFile, "\n" );
for ( k = Pos2; pBuffer[k]; k++ )
fputc( pBuffer[k], pFile );
ABC_FREE( pBuffer );
fclose( pFile );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_Ntk4CollectAdd( Acb_Ntk_t * pNtk, int iObj, Vec_Int_t * vRes, Vec_Int_t * vDists, int Dist )
{
if ( Acb_ObjSetTravIdCur(pNtk, iObj) )
return;
Vec_IntWriteEntry( vDists, iObj, Dist );
Vec_IntPush( vRes, iObj );
}
void Acb_Ntk4CollectRing( Acb_Ntk_t * pNtk, Vec_Int_t * vStart, Vec_Int_t * vRes, Vec_Int_t * vDists )
{
int i, iObj;
Vec_IntForEachEntry( vStart, iObj, i )
{
int k, iFanin, * pFanins, Weight = Vec_IntEntry(vDists, iObj);
Acb_ObjForEachFaninFast( pNtk, iObj, pFanins, iFanin, k )
Acb_Ntk4CollectAdd( pNtk, iFanin, vRes, vDists, Weight + 1*(Acb_ObjFaninNum(pNtk, iObj) > 1) );
Acb_ObjForEachFanout( pNtk, iObj, iFanin, k )
Acb_Ntk4CollectAdd( pNtk, iFanin, vRes, vDists, Weight + 2*(Acb_ObjFaninNum(pNtk, iObj) > 1) );
}
}
void Acb_Ntk4DumpWeightsInt( Acb_Ntk_t * pNtk, Vec_Int_t * vObjs, char * pFileName )
{
int i, iObj;//, Count = 0;//, Weight;
Vec_Int_t * vDists, * vStart, * vNexts;
FILE * pFile = fopen( pFileName, "wb" );
if ( pFile == NULL )
{
printf( "Canont open input file \"%s\".\n", pFileName );
return;
}
vStart = Vec_IntAlloc( 100 );
vNexts = Vec_IntAlloc( 100 );
vDists = Vec_IntStart( Acb_NtkObjNumMax(pNtk) );
Acb_NtkIncTravId( pNtk );
Vec_IntForEachEntry( vObjs, iObj, i )
{
Acb_ObjSetTravIdCur(pNtk, iObj);
Vec_IntWriteEntry( vDists, iObj, 1 );
Vec_IntPush( vStart, iObj );
}
while ( 1 )
{
Acb_Ntk4CollectRing( pNtk, vStart, vNexts, vDists );
if ( Vec_IntSize(vNexts) == 0 )
break;
Vec_IntClear( vStart );
ABC_SWAP( Vec_Int_t, *vStart, *vNexts );
}
Vec_IntFree( vStart );
Vec_IntFree( vNexts );
// create weights
// Vec_IntForEachEntry( vDists, Weight, i )
// if ( Weight && Acb_ObjNameStr(pNtk, i)[0] != '1' )
// fprintf( pFile, "%s %d\n", Acb_ObjNameStr(pNtk, i), 10000+Weight );
/*
// mark reachable
Vec_IntClear( &pNtk->vArray0 );
Acb_NtkIncTravId( pNtk );
Acb_NtkForEachCo( pNtk, iObj, i )
if ( !Vec_IntEntry(vStatus, i) )
Acb_ObjCollectTfi_rec( pNtk, iObj, 0 );
*/
Acb_NtkForEachObj( pNtk, iObj )
{
char * pName = Acb_ObjNameStr(pNtk, iObj);
int Weight = Vec_IntEntry(vDists, iObj);
if ( Weight == 0 )
Weight = 10000;
/*
if ( !Acb_ObjSetTravIdCur(pNtk, iObj) )
{
Count++;
continue;
}
*/
fprintf( pFile, "%s %d\n", pName, 100000+Weight );
}
//printf( "Skipped %d nodes.\n", Count );
Vec_IntFree( vDists );
fclose( pFile );
}
void Acb_Ntk4DumpWeights( char * pFileNameIn, Vec_Ptr_t * vObjNames, char * pFileName )
{
char * pName; int i, iObj;
Vec_Int_t * vObjs = Vec_IntAlloc( Vec_PtrSize(vObjNames) );
Acb_Ntk_t * pNtkF = Acb_VerilogSimpleRead( pFileNameIn, NULL );
Acb_NtkCreateFanout( pNtkF );
Vec_PtrForEachEntry( char *, vObjNames, pName, i )
{
Acb_NtkForEachObj( pNtkF, iObj )
if ( !strcmp(Acb_ObjNameStr(pNtkF, iObj), pName) )
Vec_IntPush( vObjs, iObj );
}
Acb_Ntk4DumpWeightsInt( pNtkF, vObjs, pFileName );
Acb_ManFree( pNtkF->pDesign );
Vec_IntFree( vObjs );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acb_NtkRunSim( char * pFileName[4], int nWords, int nBeam, int LevL, int LevU, int fOrder, int fFancy, int fUseBuf, int fRandom, int fUseWeights, int fInputs, int fVerbose, int fVeryVerbose )
{
extern int Gia_Sim4Try( char * pFileName0, char * pFileName1, char * pFileName2, int nWords, int nBeam, int LevL, int LevU, int fOrder, int fFancy, int fUseBuf, int fVerbose );
extern void Acb_NtkRunEco( char * pFileNames[4], int fCheck, int fRandom, int fInputs, int fVerbose, int fVeryVerbose );
char * pFileNames[4] = { pFileName[2], pFileName[1], fUseWeights ? (char *)"weights.txt" : NULL, pFileName[2] };
if ( Gia_Sim4Try( pFileName[0], pFileName[1], pFileName[2], nWords, nBeam, LevL, LevU, fOrder, fFancy, fUseBuf, fVerbose ) )
Acb_NtkRunEco( pFileNames, 1, fRandom, fInputs, fVerbose, fVeryVerbose );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END