mirror of https://github.com/YosysHQ/abc.git
1324 lines
90 KiB
C
1324 lines
90 KiB
C
/**CFile****************************************************************
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FileName [gia.h]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [Scalable AIG package.]
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Synopsis [External declarations.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: gia.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#ifndef ABC__aig__gia__gia_h
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#define ABC__aig__gia__gia_h
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////////////////////////////////////////////////////////////////////////
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/// INCLUDES ///
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////////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "misc/vec/vec.h"
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#include "misc/util/utilCex.h"
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////////////////////////////////////////////////////////////////////////
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/// PARAMETERS ///
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////////////////////////////////////////////////////////////////////////
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ABC_NAMESPACE_HEADER_START
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#define GIA_NONE 0x1FFFFFFF
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#define GIA_VOID 0x0FFFFFFF
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////////////////////////////////////////////////////////////////////////
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/// BASIC TYPES ///
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////////////////////////////////////////////////////////////////////////
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typedef struct Gia_MmFixed_t_ Gia_MmFixed_t;
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typedef struct Gia_MmFlex_t_ Gia_MmFlex_t;
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typedef struct Gia_MmStep_t_ Gia_MmStep_t;
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typedef struct Gia_Rpr_t_ Gia_Rpr_t;
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struct Gia_Rpr_t_
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{
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unsigned iRepr : 28; // representative node
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unsigned fProved : 1; // marks the proved equivalence
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unsigned fFailed : 1; // marks the failed equivalence
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unsigned fColorA : 1; // marks cone of A
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unsigned fColorB : 1; // marks cone of B
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};
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typedef struct Gia_Plc_t_ Gia_Plc_t;
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struct Gia_Plc_t_
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{
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unsigned fFixed : 1; // the placement of this object is fixed
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unsigned xCoord : 15; // x-ooordinate of the placement
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unsigned fUndef : 1; // the placement of this object is not assigned
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unsigned yCoord : 15; // y-ooordinate of the placement
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};
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typedef struct Gia_Obj_t_ Gia_Obj_t;
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struct Gia_Obj_t_
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{
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unsigned iDiff0 : 29; // the diff of the first fanin
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unsigned fCompl0: 1; // the complemented attribute
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unsigned fMark0 : 1; // first user-controlled mark
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unsigned fTerm : 1; // terminal node (CI/CO)
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unsigned iDiff1 : 29; // the diff of the second fanin
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unsigned fCompl1: 1; // the complemented attribute
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unsigned fMark1 : 1; // second user-controlled mark
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unsigned fPhase : 1; // value under 000 pattern
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unsigned Value; // application-specific value
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};
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// Value is currently used to store several types of information
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// - pointer to the next node in the hash table during structural hashing
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// - pointer to the node copy during duplication
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// new AIG manager
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typedef struct Gia_Man_t_ Gia_Man_t;
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struct Gia_Man_t_
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{
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char * pName; // name of the AIG
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char * pSpec; // name of the input file
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int nRegs; // number of registers
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int nRegsAlloc; // number of allocated registers
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int nObjs; // number of objects
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int nObjsAlloc; // number of allocated objects
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Gia_Obj_t * pObjs; // the array of objects
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unsigned * pMuxes; // control signals of MUXes
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int nXors; // the number of XORs
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int nMuxes; // the number of MUXes
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int nBufs; // the number of buffers
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Vec_Int_t * vCis; // the vector of CIs (PIs + LOs)
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Vec_Int_t * vCos; // the vector of COs (POs + LIs)
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int * pHTable; // hash table
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int nHTable; // hash table size
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int fAddStrash; // performs additional structural hashing
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int fSweeper; // sweeper is running
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int * pRefs; // the reference count
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Vec_Int_t * vLevels; // levels of the nodes
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int nLevels; // the mamixum level
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int nConstrs; // the number of constraints
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int nTravIds; // the current traversal ID
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int nFront; // frontier size
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int * pReprsOld; // representatives (for CIs and ANDs)
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Gia_Rpr_t * pReprs; // representatives (for CIs and ANDs)
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int * pNexts; // next nodes in the equivalence classes
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int * pSibls; // next nodes in the choice nodes
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int * pIso; // pairs of structurally isomorphic nodes
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int nTerLoop; // the state where loop begins
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int nTerStates; // the total number of ternary states
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int * pFanData; // the database to store fanout information
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int nFansAlloc; // the size of fanout representation
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Vec_Int_t * vFanoutNums; // static fanout
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Vec_Int_t * vFanout; // static fanout
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Vec_Int_t * vMapping; // mapping for each node
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Vec_Int_t * vPacking; // packing information
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Vec_Int_t * vLutConfigs; // LUT configurations
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Abc_Cex_t * pCexComb; // combinational counter-example
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Abc_Cex_t * pCexSeq; // sequential counter-example
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Vec_Ptr_t * vSeqModelVec; // sequential counter-examples
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int * pCopies; // intermediate copies
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Vec_Int_t * vTruths; // used for truth table computation
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Vec_Int_t * vFlopClasses; // classes of flops for retiming/merging/etc
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Vec_Int_t * vGateClasses; // classes of gates for abstraction
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Vec_Int_t * vObjClasses; // classes of objects for abstraction
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Vec_Int_t * vInitClasses; // classes of flops for retiming/merging/etc
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Vec_Int_t * vDoms; // dominators
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unsigned char* pSwitching; // switching activity for each object
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Gia_Plc_t * pPlacement; // placement of the objects
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Gia_Man_t * pAigExtra; // combinational logic of holes
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Vec_Flt_t * vInArrs; // PI arrival times
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Vec_Flt_t * vOutReqs; // PO required times
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Vec_Int_t * vSwitching; // switching activity
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int * pTravIds; // separate traversal ID representation
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int nTravIdsAlloc; // the number of trav IDs allocated
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Vec_Ptr_t * vNamesIn; // the input names
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Vec_Ptr_t * vNamesOut; // the output names
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Vec_Int_t * vUserPiIds; // numbers assigned to PIs by the user
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Vec_Int_t * vUserPoIds; // numbers assigned to POs by the user
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Vec_Int_t * vUserFfIds; // numbers assigned to FFs by the user
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Vec_Int_t * vCiNumsOrig; // original CI names
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Vec_Int_t * vCoNumsOrig; // original CO names
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Vec_Int_t * vCofVars; // cofactoring variables
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Vec_Vec_t * vClockDoms; // clock domains
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Vec_Flt_t * vTiming; // arrival/required/slack
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void * pManTime; // the timing manager
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void * pLutLib; // LUT library
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word nHashHit; // hash table hit
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word nHashMiss; // hash table miss
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void * pData; // various user data
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unsigned * pData2; // various user data
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int iData; // various user data
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int iData2; // various user data
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int nAnd2Delay; // AND2 delay scaled to match delay numbers used
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int fVerbose; // verbose reports
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// bit-parallel simulation
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int iPatsPi;
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Vec_Wrd_t * vSims;
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Vec_Wrd_t * vSimsPi;
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Vec_Int_t * vClassOld;
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Vec_Int_t * vClassNew;
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// truth table computation for small functions
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int nTtVars; // truth table variables
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int nTtWords; // truth table words
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Vec_Int_t * vTtNums; // object numbers
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Vec_Int_t * vTtNodes; // internal nodes
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Vec_Ptr_t * vTtInputs; // truth tables for constant and primary inputs
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Vec_Wrd_t * vTtMemory; // truth tables for internal nodes
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// balancing
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Vec_Int_t * vSuper; // supergate
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Vec_Int_t * vStore; // node storage
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};
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typedef struct Gps_Par_t_ Gps_Par_t;
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struct Gps_Par_t_
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{
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int fTents;
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int fSwitch;
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int fCut;
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int fNpn;
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int fLutProf;
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int fMuxXor;
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char * pDumpFile;
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};
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typedef struct Emb_Par_t_ Emb_Par_t;
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struct Emb_Par_t_
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{
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int nDims; // the number of dimension
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int nSols; // the number of solutions (typically, 2)
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int nIters; // the number of iterations of FORCE
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int fRefine; // use refinement by FORCE
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int fCluster; // use clustered representation
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int fDump; // dump Gnuplot file
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int fDumpLarge; // dump Gnuplot file for large benchmarks
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int fShowImage; // shows image if Gnuplot is installed
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int fVerbose; // verbose flag
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};
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// frames parameters
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typedef struct Gia_ParFra_t_ Gia_ParFra_t;
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struct Gia_ParFra_t_
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{
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int nFrames; // the number of frames to unroll
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int fInit; // initialize the timeframes
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int fSaveLastLit; // adds POs for outputs of each frame
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int fDisableSt; // disables strashing
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int fOrPos; // ORs respective POs in each timeframe
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int fVerbose; // enables verbose output
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};
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// simulation parameters
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typedef struct Gia_ParSim_t_ Gia_ParSim_t;
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struct Gia_ParSim_t_
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{
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// user-controlled parameters
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int nWords; // the number of machine words
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int nIters; // the number of timeframes
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int RandSeed; // seed to generate random numbers
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int TimeLimit; // time limit in seconds
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int fCheckMiter; // check if miter outputs are non-zero
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int fVerbose; // enables verbose output
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int iOutFail; // index of the failed output
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};
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typedef struct Jf_Par_t_ Jf_Par_t;
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struct Jf_Par_t_
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{
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int nLutSize;
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int nCutNum;
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int nProcNum;
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int nRounds;
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int nVerbLimit;
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int DelayTarget;
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int fAreaOnly;
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int fOptEdge;
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int fCoarsen;
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int fCutMin;
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int fFuncDsd;
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int fGenCnf;
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int fCnfObjIds;
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int fAddOrCla;
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int fPureAig;
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int fCutHashing;
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int fCutSimple;
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int fVerbose;
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int fVeryVerbose;
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int nLutSizeMax;
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int nCutNumMax;
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int nProcNumMax;
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word Delay;
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word Area;
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word Edge;
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word Clause;
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};
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static inline unsigned Gia_ObjCutSign( unsigned ObjId ) { return (1 << (ObjId & 31)); }
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static inline int Gia_WordHasOneBit( unsigned uWord ) { return (uWord & (uWord-1)) == 0; }
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static inline int Gia_WordHasOnePair( unsigned uWord ) { return Gia_WordHasOneBit(uWord & (uWord>>1) & 0x55555555); }
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static inline int Gia_WordCountOnes( unsigned uWord )
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{
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uWord = (uWord & 0x55555555) + ((uWord>>1) & 0x55555555);
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uWord = (uWord & 0x33333333) + ((uWord>>2) & 0x33333333);
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uWord = (uWord & 0x0F0F0F0F) + ((uWord>>4) & 0x0F0F0F0F);
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uWord = (uWord & 0x00FF00FF) + ((uWord>>8) & 0x00FF00FF);
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return (uWord & 0x0000FFFF) + (uWord>>16);
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}
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static inline int Gia_WordFindFirstBit( unsigned uWord )
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{
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int i;
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for ( i = 0; i < 32; i++ )
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if ( uWord & (1 << i) )
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return i;
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return -1;
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}
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static inline int Gia_ManTruthIsConst0( unsigned * pIn, int nVars )
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{
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int w;
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for ( w = Abc_TruthWordNum(nVars)-1; w >= 0; w-- )
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if ( pIn[w] )
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return 0;
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return 1;
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}
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static inline int Gia_ManTruthIsConst1( unsigned * pIn, int nVars )
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{
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int w;
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for ( w = Abc_TruthWordNum(nVars)-1; w >= 0; w-- )
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if ( pIn[w] != ~(unsigned)0 )
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return 0;
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return 1;
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}
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static inline void Gia_ManTruthCopy( unsigned * pOut, unsigned * pIn, int nVars )
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{
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int w;
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for ( w = Abc_TruthWordNum(nVars)-1; w >= 0; w-- )
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pOut[w] = pIn[w];
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}
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static inline void Gia_ManTruthClear( unsigned * pOut, int nVars )
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{
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int w;
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for ( w = Abc_TruthWordNum(nVars)-1; w >= 0; w-- )
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pOut[w] = 0;
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}
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static inline void Gia_ManTruthFill( unsigned * pOut, int nVars )
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{
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int w;
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for ( w = Abc_TruthWordNum(nVars)-1; w >= 0; w-- )
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pOut[w] = ~(unsigned)0;
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}
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static inline void Gia_ManTruthNot( unsigned * pOut, unsigned * pIn, int nVars )
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{
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int w;
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for ( w = Abc_TruthWordNum(nVars)-1; w >= 0; w-- )
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pOut[w] = ~pIn[w];
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}
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static inline int Gia_ManConst0Lit() { return 0; }
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static inline int Gia_ManConst1Lit() { return 1; }
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static inline int Gia_ManIsConst0Lit( int iLit ) { return (iLit == 0); }
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static inline int Gia_ManIsConst1Lit( int iLit ) { return (iLit == 1); }
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static inline int Gia_ManIsConstLit( int iLit ) { return (iLit <= 1); }
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static inline Gia_Obj_t * Gia_Regular( Gia_Obj_t * p ) { return (Gia_Obj_t *)((ABC_PTRUINT_T)(p) & ~01); }
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static inline Gia_Obj_t * Gia_Not( Gia_Obj_t * p ) { return (Gia_Obj_t *)((ABC_PTRUINT_T)(p) ^ 01); }
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static inline Gia_Obj_t * Gia_NotCond( Gia_Obj_t * p, int c ) { return (Gia_Obj_t *)((ABC_PTRUINT_T)(p) ^ (c)); }
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static inline int Gia_IsComplement( Gia_Obj_t * p ) { return (int)((ABC_PTRUINT_T)(p) & 01); }
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static inline char * Gia_ManName( Gia_Man_t * p ) { return p->pName; }
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static inline int Gia_ManCiNum( Gia_Man_t * p ) { return Vec_IntSize(p->vCis); }
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static inline int Gia_ManCoNum( Gia_Man_t * p ) { return Vec_IntSize(p->vCos); }
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static inline int Gia_ManPiNum( Gia_Man_t * p ) { return Vec_IntSize(p->vCis) - p->nRegs; }
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static inline int Gia_ManPoNum( Gia_Man_t * p ) { return Vec_IntSize(p->vCos) - p->nRegs; }
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static inline int Gia_ManRegNum( Gia_Man_t * p ) { return p->nRegs; }
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static inline int Gia_ManObjNum( Gia_Man_t * p ) { return p->nObjs; }
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static inline int Gia_ManAndNum( Gia_Man_t * p ) { return p->nObjs - Vec_IntSize(p->vCis) - Vec_IntSize(p->vCos) - 1; }
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static inline int Gia_ManXorNum( Gia_Man_t * p ) { return p->nXors; }
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static inline int Gia_ManMuxNum( Gia_Man_t * p ) { return p->nMuxes; }
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static inline int Gia_ManBufNum( Gia_Man_t * p ) { return p->nBufs; }
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static inline int Gia_ManCandNum( Gia_Man_t * p ) { return Gia_ManCiNum(p) + Gia_ManAndNum(p); }
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static inline int Gia_ManConstrNum( Gia_Man_t * p ) { return p->nConstrs; }
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static inline void Gia_ManFlipVerbose( Gia_Man_t * p ) { p->fVerbose ^= 1; }
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static inline int Gia_ManHasChoices( Gia_Man_t * p ) { return p->pSibls != NULL; }
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static inline Gia_Obj_t * Gia_ManConst0( Gia_Man_t * p ) { return p->pObjs; }
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static inline Gia_Obj_t * Gia_ManConst1( Gia_Man_t * p ) { return Gia_Not(Gia_ManConst0(p)); }
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static inline Gia_Obj_t * Gia_ManObj( Gia_Man_t * p, int v ) { assert( v >= 0 && v < p->nObjs ); return p->pObjs + v; }
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static inline Gia_Obj_t * Gia_ManCi( Gia_Man_t * p, int v ) { return Gia_ManObj( p, Vec_IntEntry(p->vCis,v) ); }
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static inline Gia_Obj_t * Gia_ManCo( Gia_Man_t * p, int v ) { return Gia_ManObj( p, Vec_IntEntry(p->vCos,v) ); }
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static inline Gia_Obj_t * Gia_ManPi( Gia_Man_t * p, int v ) { assert( v < Gia_ManPiNum(p) ); return Gia_ManCi( p, v ); }
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static inline Gia_Obj_t * Gia_ManPo( Gia_Man_t * p, int v ) { assert( v < Gia_ManPoNum(p) ); return Gia_ManCo( p, v ); }
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static inline Gia_Obj_t * Gia_ManRo( Gia_Man_t * p, int v ) { assert( v < Gia_ManRegNum(p) ); return Gia_ManCi( p, Gia_ManPiNum(p)+v ); }
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static inline Gia_Obj_t * Gia_ManRi( Gia_Man_t * p, int v ) { assert( v < Gia_ManRegNum(p) ); return Gia_ManCo( p, Gia_ManPoNum(p)+v ); }
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static inline int Gia_ObjId( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( p->pObjs <= pObj && pObj < p->pObjs + p->nObjs ); return pObj - p->pObjs; }
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static inline int Gia_ObjCioId( Gia_Obj_t * pObj ) { assert( pObj->fTerm ); return pObj->iDiff1; }
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static inline void Gia_ObjSetCioId( Gia_Obj_t * pObj, int v ) { assert( pObj->fTerm ); pObj->iDiff1 = v; }
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static inline int Gia_ObjValue( Gia_Obj_t * pObj ) { return pObj->Value; }
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static inline void Gia_ObjSetValue( Gia_Obj_t * pObj, int i ) { pObj->Value = i; }
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static inline int Gia_ObjPhase( Gia_Obj_t * pObj ) { return pObj->fPhase; }
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static inline int Gia_ObjPhaseReal( Gia_Obj_t * pObj ) { return Gia_Regular(pObj)->fPhase ^ Gia_IsComplement(pObj); }
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static inline int Gia_ObjIsTerm( Gia_Obj_t * pObj ) { return pObj->fTerm; }
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static inline int Gia_ObjIsAndOrConst0( Gia_Obj_t * pObj ) { return!pObj->fTerm; }
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static inline int Gia_ObjIsCi( Gia_Obj_t * pObj ) { return pObj->fTerm && pObj->iDiff0 == GIA_NONE; }
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static inline int Gia_ObjIsCo( Gia_Obj_t * pObj ) { return pObj->fTerm && pObj->iDiff0 != GIA_NONE; }
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static inline int Gia_ObjIsAnd( Gia_Obj_t * pObj ) { return!pObj->fTerm && pObj->iDiff0 != GIA_NONE; }
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static inline int Gia_ObjIsXor( Gia_Obj_t * pObj ) { return Gia_ObjIsAnd(pObj) && pObj->iDiff0 < pObj->iDiff1; }
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static inline int Gia_ObjIsMuxId( Gia_Man_t * p, int iObj ) { return p->pMuxes && p->pMuxes[iObj] > 0; }
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static inline int Gia_ObjIsMux( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjIsMuxId( p, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjIsAndReal( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjIsAnd(pObj) && pObj->iDiff0 > pObj->iDiff1 && !Gia_ObjIsMux(p, pObj); }
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static inline int Gia_ObjIsBuf( Gia_Obj_t * pObj ) { return pObj->iDiff0 == pObj->iDiff1 && pObj->iDiff0 != GIA_NONE; }
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static inline int Gia_ObjIsCand( Gia_Obj_t * pObj ) { return Gia_ObjIsAnd(pObj) || Gia_ObjIsCi(pObj); }
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static inline int Gia_ObjIsConst0( Gia_Obj_t * pObj ) { return pObj->iDiff0 == GIA_NONE && pObj->iDiff1 == GIA_NONE; }
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static inline int Gia_ManObjIsConst0( Gia_Man_t * p, Gia_Obj_t * pObj){ return pObj == p->pObjs; }
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static inline int Gia_Obj2Lit( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Abc_Var2Lit(Gia_ObjId(p, Gia_Regular(pObj)), Gia_IsComplement(pObj)); }
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static inline Gia_Obj_t * Gia_Lit2Obj( Gia_Man_t * p, int iLit ) { return Gia_NotCond(Gia_ManObj(p, Abc_Lit2Var(iLit)), Abc_LitIsCompl(iLit)); }
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static inline int Gia_ManCiLit( Gia_Man_t * p, int CiId ) { return Gia_Obj2Lit( p, Gia_ManCi(p, CiId) ); }
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static inline int Gia_ManIdToCioId( Gia_Man_t * p, int Id ) { return Gia_ObjCioId( Gia_ManObj(p, Id) ); }
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static inline int Gia_ManCiIdToId( Gia_Man_t * p, int CiId ) { return Gia_ObjId( p, Gia_ManCi(p, CiId) ); }
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static inline int Gia_ManCoIdToId( Gia_Man_t * p, int CoId ) { return Gia_ObjId( p, Gia_ManCo(p, CoId) ); }
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static inline int Gia_ObjIsPi( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjIsCi(pObj) && Gia_ObjCioId(pObj) < Gia_ManPiNum(p); }
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static inline int Gia_ObjIsPo( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjIsCo(pObj) && Gia_ObjCioId(pObj) < Gia_ManPoNum(p); }
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static inline int Gia_ObjIsRo( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjIsCi(pObj) && Gia_ObjCioId(pObj) >= Gia_ManPiNum(p); }
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static inline int Gia_ObjIsRi( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjIsCo(pObj) && Gia_ObjCioId(pObj) >= Gia_ManPoNum(p); }
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static inline Gia_Obj_t * Gia_ObjRoToRi( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsRo(p, pObj) ); return Gia_ManCo(p, Gia_ManCoNum(p) - Gia_ManCiNum(p) + Gia_ObjCioId(pObj)); }
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static inline Gia_Obj_t * Gia_ObjRiToRo( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsRi(p, pObj) ); return Gia_ManCi(p, Gia_ManCiNum(p) - Gia_ManCoNum(p) + Gia_ObjCioId(pObj)); }
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static inline int Gia_ObjDiff0( Gia_Obj_t * pObj ) { return pObj->iDiff0; }
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static inline int Gia_ObjDiff1( Gia_Obj_t * pObj ) { return pObj->iDiff1; }
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static inline int Gia_ObjFaninC0( Gia_Obj_t * pObj ) { return pObj->fCompl0; }
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static inline int Gia_ObjFaninC1( Gia_Obj_t * pObj ) { return pObj->fCompl1; }
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static inline int Gia_ObjFaninC2( Gia_Man_t * p, Gia_Obj_t * pObj ) { return p->pMuxes && Abc_LitIsCompl(p->pMuxes[Gia_ObjId(p, pObj)]); }
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static inline Gia_Obj_t * Gia_ObjFanin0( Gia_Obj_t * pObj ) { return pObj - pObj->iDiff0; }
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static inline Gia_Obj_t * Gia_ObjFanin1( Gia_Obj_t * pObj ) { return pObj - pObj->iDiff1; }
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static inline Gia_Obj_t * Gia_ObjFanin2( Gia_Man_t * p, Gia_Obj_t * pObj ) { return p->pMuxes ? Gia_ManObj(p, Abc_Lit2Var(p->pMuxes[Gia_ObjId(p, pObj)])) : NULL; }
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static inline Gia_Obj_t * Gia_ObjChild0( Gia_Obj_t * pObj ) { return Gia_NotCond( Gia_ObjFanin0(pObj), Gia_ObjFaninC0(pObj) ); }
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static inline Gia_Obj_t * Gia_ObjChild1( Gia_Obj_t * pObj ) { return Gia_NotCond( Gia_ObjFanin1(pObj), Gia_ObjFaninC1(pObj) ); }
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static inline Gia_Obj_t * Gia_ObjChild2( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_NotCond( Gia_ObjFanin2(p, pObj), Gia_ObjFaninC2(p, pObj) ); }
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static inline int Gia_ObjFaninId0( Gia_Obj_t * pObj, int ObjId ) { return ObjId - pObj->iDiff0; }
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static inline int Gia_ObjFaninId1( Gia_Obj_t * pObj, int ObjId ) { return ObjId - pObj->iDiff1; }
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static inline int Gia_ObjFaninId2( Gia_Man_t * p, int ObjId ) { return (p->pMuxes && p->pMuxes[ObjId]) ? Abc_Lit2Var(p->pMuxes[ObjId]) : -1; }
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static inline int Gia_ObjFaninId0p( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjFaninId0( pObj, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjFaninId1p( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjFaninId1( pObj, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjFaninId2p( Gia_Man_t * p, Gia_Obj_t * pObj ) { return (p->pMuxes && p->pMuxes[Gia_ObjId(p, pObj)]) ? Abc_Lit2Var(p->pMuxes[Gia_ObjId(p, pObj)]) : -1; }
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static inline int Gia_ObjFaninLit0( Gia_Obj_t * pObj, int ObjId ) { return Abc_Var2Lit( Gia_ObjFaninId0(pObj, ObjId), Gia_ObjFaninC0(pObj) ); }
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static inline int Gia_ObjFaninLit1( Gia_Obj_t * pObj, int ObjId ) { return Abc_Var2Lit( Gia_ObjFaninId1(pObj, ObjId), Gia_ObjFaninC1(pObj) ); }
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static inline int Gia_ObjFaninLit2( Gia_Man_t * p, int ObjId ) { return (p->pMuxes && p->pMuxes[ObjId]) ? p->pMuxes[ObjId] : -1; }
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static inline int Gia_ObjFaninLit0p( Gia_Man_t * p, Gia_Obj_t * pObj) { return Abc_Var2Lit( Gia_ObjFaninId0p(p, pObj), Gia_ObjFaninC0(pObj) ); }
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static inline int Gia_ObjFaninLit1p( Gia_Man_t * p, Gia_Obj_t * pObj) { return Abc_Var2Lit( Gia_ObjFaninId1p(p, pObj), Gia_ObjFaninC1(pObj) ); }
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static inline int Gia_ObjFaninLit2p( Gia_Man_t * p, Gia_Obj_t * pObj) { return (p->pMuxes && p->pMuxes[Gia_ObjId(p, pObj)]) ? p->pMuxes[Gia_ObjId(p, pObj)] : -1; }
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static inline void Gia_ObjFlipFaninC0( Gia_Obj_t * pObj ) { assert( Gia_ObjIsCo(pObj) ); pObj->fCompl0 ^= 1; }
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static inline int Gia_ObjWhatFanin( Gia_Obj_t * pObj, Gia_Obj_t * pFanin ) { return Gia_ObjFanin0(pObj) == pFanin ? 0 : (Gia_ObjFanin1(pObj) == pFanin ? 1 : -1); }
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static inline int Gia_ManPoIsConst0( Gia_Man_t * p, int iPoIndex ) { return Gia_ManIsConst0Lit( Gia_ObjFaninLit0p(p, Gia_ManPo(p, iPoIndex)) ); }
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static inline int Gia_ManPoIsConst1( Gia_Man_t * p, int iPoIndex ) { return Gia_ManIsConst1Lit( Gia_ObjFaninLit0p(p, Gia_ManPo(p, iPoIndex)) ); }
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static inline Gia_Obj_t * Gia_ObjCopy( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ManObj( p, Abc_Lit2Var(pObj->Value) ); }
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static inline int Gia_ObjLitCopy( Gia_Man_t * p, int iLit ) { return Abc_LitNotCond( Gia_ManObj(p, Abc_Lit2Var(iLit))->Value, Abc_LitIsCompl(iLit)); }
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static inline int Gia_ObjFanin0Copy( Gia_Obj_t * pObj ) { return Abc_LitNotCond( Gia_ObjFanin0(pObj)->Value, Gia_ObjFaninC0(pObj) ); }
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static inline int Gia_ObjFanin1Copy( Gia_Obj_t * pObj ) { return Abc_LitNotCond( Gia_ObjFanin1(pObj)->Value, Gia_ObjFaninC1(pObj) ); }
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static inline int Gia_ObjFanin2Copy( Gia_Man_t * p, Gia_Obj_t * pObj ){ return Abc_LitNotCond(Gia_ObjFanin2(p, pObj)->Value, Gia_ObjFaninC2(p, pObj)); }
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static inline int Gia_ObjCopyF( Gia_Man_t * p, int f, Gia_Obj_t * pObj ) { return p->pCopies[Gia_ManObjNum(p) * f + Gia_ObjId(p,pObj)]; }
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static inline void Gia_ObjSetCopyF( Gia_Man_t * p, int f, Gia_Obj_t * pObj, int iLit ) { p->pCopies[Gia_ManObjNum(p) * f + Gia_ObjId(p,pObj)] = iLit; }
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static inline int Gia_ObjFanin0CopyF( Gia_Man_t * p, int f, Gia_Obj_t * pObj ) { return Abc_LitNotCond(Gia_ObjCopyF(p, f, Gia_ObjFanin0(pObj)), Gia_ObjFaninC0(pObj)); }
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static inline int Gia_ObjFanin1CopyF( Gia_Man_t * p, int f, Gia_Obj_t * pObj ) { return Abc_LitNotCond(Gia_ObjCopyF(p, f, Gia_ObjFanin1(pObj)), Gia_ObjFaninC1(pObj)); }
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static inline Gia_Obj_t * Gia_ObjFromLit( Gia_Man_t * p, int iLit ) { return Gia_NotCond( Gia_ManObj(p, Abc_Lit2Var(iLit)), Abc_LitIsCompl(iLit) ); }
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static inline int Gia_ObjToLit( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Abc_Var2Lit( Gia_ObjId(p, Gia_Regular(pObj)), Gia_IsComplement(pObj) ); }
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static inline int Gia_ObjPhaseRealLit( Gia_Man_t * p, int iLit ) { return Gia_ObjPhaseReal( Gia_ObjFromLit(p, iLit) ); }
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static inline int Gia_ObjLevelId( Gia_Man_t * p, int Id ) { return Vec_IntGetEntry(p->vLevels, Id); }
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static inline int Gia_ObjLevel( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjLevelId( p, Gia_ObjId(p,pObj) ); }
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static inline void Gia_ObjSetLevelId( Gia_Man_t * p, int Id, int l ) { Vec_IntSetEntry(p->vLevels, Id, l); }
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static inline void Gia_ObjSetLevel( Gia_Man_t * p, Gia_Obj_t * pObj, int l ) { Gia_ObjSetLevelId( p, Gia_ObjId(p,pObj), l ); }
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static inline void Gia_ObjSetCoLevel( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsCo(pObj) ); Gia_ObjSetLevel( p, pObj, Gia_ObjLevel(p,Gia_ObjFanin0(pObj)) ); }
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static inline void Gia_ObjSetAndLevel( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsAnd(pObj) ); Gia_ObjSetLevel( p, pObj, 1+Abc_MaxInt(Gia_ObjLevel(p,Gia_ObjFanin0(pObj)),Gia_ObjLevel(p,Gia_ObjFanin1(pObj))) ); }
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static inline void Gia_ObjSetXorLevel( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsXor(pObj) ); Gia_ObjSetLevel( p, pObj, 2+Abc_MaxInt(Gia_ObjLevel(p,Gia_ObjFanin0(pObj)),Gia_ObjLevel(p,Gia_ObjFanin1(pObj))) ); }
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static inline void Gia_ObjSetMuxLevel( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsMux(p,pObj) ); Gia_ObjSetLevel( p, pObj, 2+Abc_MaxInt( Abc_MaxInt(Gia_ObjLevel(p,Gia_ObjFanin0(pObj)),Gia_ObjLevel(p,Gia_ObjFanin1(pObj))), Gia_ObjLevel(p,Gia_ObjFanin2(p,pObj))) ); }
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static inline void Gia_ObjSetGateLevel( Gia_Man_t * p, Gia_Obj_t * pObj ){ if ( Gia_ObjIsMux(p,pObj) ) Gia_ObjSetMuxLevel(p, pObj); else if ( Gia_ObjIsXor(pObj) ) Gia_ObjSetXorLevel(p, pObj); else if ( Gia_ObjIsAnd(pObj) ) Gia_ObjSetAndLevel(p, pObj); }
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static inline int Gia_ObjHasNumId( Gia_Man_t * p, int Id ) { return Vec_IntEntry(p->vTtNums, Id) > -ABC_INFINITY; }
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static inline int Gia_ObjNumId( Gia_Man_t * p, int Id ) { return Vec_IntEntry(p->vTtNums, Id); }
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static inline int Gia_ObjNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_IntEntry(p->vTtNums, Gia_ObjId(p,pObj)); }
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static inline void Gia_ObjSetNumId( Gia_Man_t * p, int Id, int n ) { Vec_IntWriteEntry(p->vTtNums, Id, n); }
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static inline void Gia_ObjSetNum( Gia_Man_t * p, Gia_Obj_t * pObj, int n ) { Vec_IntWriteEntry(p->vTtNums, Gia_ObjId(p,pObj), n); }
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static inline void Gia_ObjResetNumId( Gia_Man_t * p, int Id ) { Vec_IntWriteEntry(p->vTtNums, Id, -ABC_INFINITY); }
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static inline int Gia_ObjRefNumId( Gia_Man_t * p, int Id ) { return p->pRefs[Id]; }
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static inline int Gia_ObjRefIncId( Gia_Man_t * p, int Id ) { return p->pRefs[Id]++; }
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static inline int Gia_ObjRefDecId( Gia_Man_t * p, int Id ) { return --p->pRefs[Id]; }
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static inline int Gia_ObjRefNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjRefNumId( p, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjRefInc( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjRefIncId( p, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjRefDec( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjRefDecId( p, Gia_ObjId(p, pObj) ); }
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static inline void Gia_ObjRefFanin0Inc(Gia_Man_t * p, Gia_Obj_t * pObj){ Gia_ObjRefInc(p, Gia_ObjFanin0(pObj)); }
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static inline void Gia_ObjRefFanin1Inc(Gia_Man_t * p, Gia_Obj_t * pObj){ Gia_ObjRefInc(p, Gia_ObjFanin1(pObj)); }
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static inline void Gia_ObjRefFanin2Inc(Gia_Man_t * p, Gia_Obj_t * pObj){ Gia_ObjRefInc(p, Gia_ObjFanin2(p, pObj)); }
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static inline void Gia_ObjRefFanin0Dec(Gia_Man_t * p, Gia_Obj_t * pObj){ Gia_ObjRefDec(p, Gia_ObjFanin0(pObj)); }
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static inline void Gia_ObjRefFanin1Dec(Gia_Man_t * p, Gia_Obj_t * pObj){ Gia_ObjRefDec(p, Gia_ObjFanin1(pObj)); }
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static inline void Gia_ObjRefFanin2Dec(Gia_Man_t * p, Gia_Obj_t * pObj){ Gia_ObjRefDec(p, Gia_ObjFanin2(p, pObj)); }
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static inline void Gia_ObjSetTravIdCurrent( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); p->pTravIds[Gia_ObjId(p, pObj)] = p->nTravIds; }
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static inline void Gia_ObjSetTravIdPrevious( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); p->pTravIds[Gia_ObjId(p, pObj)] = p->nTravIds - 1; }
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static inline int Gia_ObjIsTravIdCurrent( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); return (p->pTravIds[Gia_ObjId(p, pObj)] == p->nTravIds); }
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static inline int Gia_ObjIsTravIdPrevious( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjId(p, pObj) < p->nTravIdsAlloc ); return (p->pTravIds[Gia_ObjId(p, pObj)] == p->nTravIds - 1); }
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static inline void Gia_ObjSetTravIdCurrentId( Gia_Man_t * p, int Id ) { assert( Id < p->nTravIdsAlloc ); p->pTravIds[Id] = p->nTravIds; }
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static inline int Gia_ObjIsTravIdCurrentId( Gia_Man_t * p, int Id ) { assert( Id < p->nTravIdsAlloc ); return (p->pTravIds[Id] == p->nTravIds); }
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static inline void Gia_ManTimeClean( Gia_Man_t * p ) { int i; assert( p->vTiming != NULL ); Vec_FltFill(p->vTiming, 3*Gia_ManObjNum(p), 0); for ( i = 0; i < Gia_ManObjNum(p); i++ ) Vec_FltWriteEntry( p->vTiming, 3*i+1, (float)(ABC_INFINITY) ); }
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static inline void Gia_ManTimeStart( Gia_Man_t * p ) { assert( p->vTiming == NULL ); p->vTiming = Vec_FltAlloc(0); Gia_ManTimeClean( p ); }
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static inline void Gia_ManTimeStop( Gia_Man_t * p ) { assert( p->vTiming != NULL ); Vec_FltFreeP(&p->vTiming); }
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static inline float Gia_ObjTimeArrival( Gia_Man_t * p, int Id ) { return Vec_FltEntry(p->vTiming, 3*Id+0); }
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static inline float Gia_ObjTimeRequired( Gia_Man_t * p, int Id ) { return Vec_FltEntry(p->vTiming, 3*Id+1); }
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static inline float Gia_ObjTimeSlack( Gia_Man_t * p, int Id ) { return Vec_FltEntry(p->vTiming, 3*Id+2); }
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static inline float Gia_ObjTimeArrivalObj( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjTimeArrival( p, Gia_ObjId(p, pObj) ); }
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static inline float Gia_ObjTimeRequiredObj( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjTimeRequired( p, Gia_ObjId(p, pObj) ); }
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static inline float Gia_ObjTimeSlackObj( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjTimeSlack( p, Gia_ObjId(p, pObj) ); }
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static inline void Gia_ObjSetTimeArrival( Gia_Man_t * p, int Id, float t ) { Vec_FltWriteEntry( p->vTiming, 3*Id+0, t ); }
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static inline void Gia_ObjSetTimeRequired( Gia_Man_t * p, int Id, float t ) { Vec_FltWriteEntry( p->vTiming, 3*Id+1, t ); }
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static inline void Gia_ObjSetTimeSlack( Gia_Man_t * p, int Id, float t ) { Vec_FltWriteEntry( p->vTiming, 3*Id+2, t ); }
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static inline void Gia_ObjSetTimeArrivalObj( Gia_Man_t * p, Gia_Obj_t * pObj, float t ) { Gia_ObjSetTimeArrival( p, Gia_ObjId(p, pObj), t ); }
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static inline void Gia_ObjSetTimeRequiredObj( Gia_Man_t * p, Gia_Obj_t * pObj, float t ) { Gia_ObjSetTimeRequired( p, Gia_ObjId(p, pObj), t ); }
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static inline void Gia_ObjSetTimeSlackObj( Gia_Man_t * p, Gia_Obj_t * pObj, float t ) { Gia_ObjSetTimeSlack( p, Gia_ObjId(p, pObj), t ); }
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static inline int Gia_ObjSimWords( Gia_Man_t * p ) { return Vec_WrdSize( p->vSimsPi ) / Gia_ManPiNum( p ); }
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static inline word * Gia_ObjSimPi( Gia_Man_t * p, int PiId ) { return Vec_WrdEntryP( p->vSimsPi, PiId * Gia_ObjSimWords(p) ); }
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static inline word * Gia_ObjSim( Gia_Man_t * p, int Id ) { return Vec_WrdEntryP( p->vSims, Id * Gia_ObjSimWords(p) ); }
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static inline word * Gia_ObjSimObj( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjSim( p, Gia_ObjId(p, pObj) ); }
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// AIG construction
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extern void Gia_ObjAddFanout( Gia_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pFanout );
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static inline Gia_Obj_t * Gia_ManAppendObj( Gia_Man_t * p )
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{
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if ( p->nObjs == p->nObjsAlloc )
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{
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int nObjNew = Abc_MinInt( 2 * p->nObjsAlloc, (1 << 29) );
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if ( p->nObjs == (1 << 29) )
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printf( "Hard limit on the number of nodes (2^29) is reached. Quitting...\n" ), exit(1);
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assert( p->nObjs < nObjNew );
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if ( p->fVerbose )
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printf("Extending GIA object storage: %d -> %d.\n", p->nObjsAlloc, nObjNew );
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assert( p->nObjsAlloc > 0 );
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p->pObjs = ABC_REALLOC( Gia_Obj_t, p->pObjs, nObjNew );
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memset( p->pObjs + p->nObjsAlloc, 0, sizeof(Gia_Obj_t) * (nObjNew - p->nObjsAlloc) );
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if ( p->pMuxes )
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{
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p->pMuxes = ABC_REALLOC( unsigned, p->pMuxes, nObjNew );
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memset( p->pMuxes + p->nObjsAlloc, 0, sizeof(unsigned) * (nObjNew - p->nObjsAlloc) );
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}
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p->nObjsAlloc = nObjNew;
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}
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return Gia_ManObj( p, p->nObjs++ );
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}
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static inline int Gia_ManAppendCi( Gia_Man_t * p )
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{
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Gia_Obj_t * pObj = Gia_ManAppendObj( p );
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pObj->fTerm = 1;
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pObj->iDiff0 = GIA_NONE;
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pObj->iDiff1 = Vec_IntSize( p->vCis );
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|
Vec_IntPush( p->vCis, Gia_ObjId(p, pObj) );
|
|
return Gia_ObjId( p, pObj ) << 1;
|
|
}
|
|
static inline int Gia_ManAppendAnd( Gia_Man_t * p, int iLit0, int iLit1 )
|
|
{
|
|
Gia_Obj_t * pObj = Gia_ManAppendObj( p );
|
|
assert( iLit0 >= 0 && Abc_Lit2Var(iLit0) < Gia_ManObjNum(p) );
|
|
assert( iLit1 >= 0 && Abc_Lit2Var(iLit1) < Gia_ManObjNum(p) );
|
|
assert( Abc_Lit2Var(iLit0) != Abc_Lit2Var(iLit1) );
|
|
if ( iLit0 < iLit1 )
|
|
{
|
|
pObj->iDiff0 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit0);
|
|
pObj->fCompl0 = Abc_LitIsCompl(iLit0);
|
|
pObj->iDiff1 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit1);
|
|
pObj->fCompl1 = Abc_LitIsCompl(iLit1);
|
|
}
|
|
else
|
|
{
|
|
pObj->iDiff1 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit0);
|
|
pObj->fCompl1 = Abc_LitIsCompl(iLit0);
|
|
pObj->iDiff0 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit1);
|
|
pObj->fCompl0 = Abc_LitIsCompl(iLit1);
|
|
}
|
|
if ( p->pFanData )
|
|
{
|
|
Gia_ObjAddFanout( p, Gia_ObjFanin0(pObj), pObj );
|
|
Gia_ObjAddFanout( p, Gia_ObjFanin1(pObj), pObj );
|
|
}
|
|
if ( p->fSweeper )
|
|
{
|
|
Gia_Obj_t * pFan0 = Gia_ObjFanin0(pObj);
|
|
Gia_Obj_t * pFan1 = Gia_ObjFanin1(pObj);
|
|
if ( pFan0->fMark0 ) pFan0->fMark1 = 1; else pFan0->fMark0 = 1;
|
|
if ( pFan1->fMark0 ) pFan1->fMark1 = 1; else pFan1->fMark0 = 1;
|
|
pObj->fPhase = (Gia_ObjPhase(pFan0) ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjPhase(pFan1) ^ Gia_ObjFaninC1(pObj));
|
|
}
|
|
return Gia_ObjId( p, pObj ) << 1;
|
|
}
|
|
static inline int Gia_ManAppendAnd2( Gia_Man_t * p, int iLit0, int iLit1 )
|
|
{
|
|
if ( iLit0 < 2 )
|
|
return iLit0 ? iLit1 : 0;
|
|
if ( iLit1 < 2 )
|
|
return iLit1 ? iLit0 : 0;
|
|
if ( iLit0 == iLit1 )
|
|
return iLit1;
|
|
if ( iLit0 == Abc_LitNot(iLit1) )
|
|
return 0;
|
|
return Gia_ManAppendAnd( p, iLit0, iLit1 );
|
|
}
|
|
static inline int Gia_ManAppendXorReal( Gia_Man_t * p, int iLit0, int iLit1 )
|
|
{
|
|
Gia_Obj_t * pObj = Gia_ManAppendObj( p );
|
|
assert( iLit0 >= 0 && Abc_Lit2Var(iLit0) < Gia_ManObjNum(p) );
|
|
assert( iLit1 >= 0 && Abc_Lit2Var(iLit1) < Gia_ManObjNum(p) );
|
|
assert( Abc_Lit2Var(iLit0) != Abc_Lit2Var(iLit1) );
|
|
assert( !Abc_LitIsCompl(iLit0) );
|
|
assert( !Abc_LitIsCompl(iLit1) );
|
|
assert( Abc_Lit2Var(iLit0) > Abc_Lit2Var(iLit1) );
|
|
pObj->iDiff0 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit0);
|
|
pObj->fCompl0 = Abc_LitIsCompl(iLit0);
|
|
pObj->iDiff1 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit1);
|
|
pObj->fCompl1 = Abc_LitIsCompl(iLit1);
|
|
p->nXors++;
|
|
return Gia_ObjId( p, pObj ) << 1;
|
|
}
|
|
static inline int Gia_ManAppendMuxReal( Gia_Man_t * p, int iLitC, int iLit1, int iLit0 )
|
|
{
|
|
Gia_Obj_t * pObj = Gia_ManAppendObj( p );
|
|
assert( p->pMuxes != NULL );
|
|
assert( iLit0 >= 0 && Abc_Lit2Var(iLit0) < Gia_ManObjNum(p) );
|
|
assert( iLit1 >= 0 && Abc_Lit2Var(iLit1) < Gia_ManObjNum(p) );
|
|
assert( iLitC >= 0 && Abc_Lit2Var(iLitC) < Gia_ManObjNum(p) );
|
|
assert( Abc_Lit2Var(iLit0) != Abc_Lit2Var(iLit1) );
|
|
assert( Abc_Lit2Var(iLitC) != Abc_Lit2Var(iLit0) );
|
|
assert( Abc_Lit2Var(iLitC) != Abc_Lit2Var(iLit1) );
|
|
assert( Abc_Lit2Var(iLit0) < Abc_Lit2Var(iLit1) );
|
|
assert( !Abc_LitIsCompl(iLit1) );
|
|
pObj->iDiff0 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit0);
|
|
pObj->fCompl0 = Abc_LitIsCompl(iLit0);
|
|
pObj->iDiff1 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit1);
|
|
pObj->fCompl1 = Abc_LitIsCompl(iLit1);
|
|
p->pMuxes[Gia_ObjId(p, pObj)] = iLitC;
|
|
p->nMuxes++;
|
|
return Gia_ObjId( p, pObj ) << 1;
|
|
}
|
|
static inline int Gia_ManAppendBuf( Gia_Man_t * p, int iLit )
|
|
{
|
|
Gia_Obj_t * pObj = Gia_ManAppendObj( p );
|
|
assert( iLit >= 0 && Abc_Lit2Var(iLit) < Gia_ManObjNum(p) );
|
|
pObj->iDiff0 = pObj->iDiff1 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit);
|
|
pObj->fCompl0 = pObj->fCompl1 = Abc_LitIsCompl(iLit);
|
|
p->nBufs++;
|
|
return Gia_ObjId( p, pObj ) << 1;
|
|
}
|
|
static inline int Gia_ManAppendCo( Gia_Man_t * p, int iLit0 )
|
|
{
|
|
Gia_Obj_t * pObj;
|
|
assert( iLit0 >= 0 && Abc_Lit2Var(iLit0) < Gia_ManObjNum(p) );
|
|
assert( !Gia_ObjIsCo(Gia_ManObj(p, Abc_Lit2Var(iLit0))) );
|
|
pObj = Gia_ManAppendObj( p );
|
|
pObj->fTerm = 1;
|
|
pObj->iDiff0 = Gia_ObjId(p, pObj) - Abc_Lit2Var(iLit0);
|
|
pObj->fCompl0 = Abc_LitIsCompl(iLit0);
|
|
pObj->iDiff1 = Vec_IntSize( p->vCos );
|
|
Vec_IntPush( p->vCos, Gia_ObjId(p, pObj) );
|
|
if ( p->pFanData )
|
|
Gia_ObjAddFanout( p, Gia_ObjFanin0(pObj), pObj );
|
|
return Gia_ObjId( p, pObj ) << 1;
|
|
}
|
|
static inline int Gia_ManAppendOr( Gia_Man_t * p, int iLit0, int iLit1 )
|
|
{
|
|
return Abc_LitNot(Gia_ManAppendAnd( p, Abc_LitNot(iLit0), Abc_LitNot(iLit1) ));
|
|
}
|
|
static inline int Gia_ManAppendMux( Gia_Man_t * p, int iCtrl, int iData1, int iData0 )
|
|
{
|
|
int iTemp0 = Gia_ManAppendAnd( p, Abc_LitNot(iCtrl), iData0 );
|
|
int iTemp1 = Gia_ManAppendAnd( p, iCtrl, iData1 );
|
|
return Abc_LitNotCond( Gia_ManAppendAnd( p, Abc_LitNot(iTemp0), Abc_LitNot(iTemp1) ), 1 );
|
|
}
|
|
static inline int Gia_ManAppendXor( Gia_Man_t * p, int iLit0, int iLit1 )
|
|
{
|
|
return Gia_ManAppendMux( p, iLit0, Abc_LitNot(iLit1), iLit1 );
|
|
}
|
|
static inline void Gia_ManPatchCoDriver( Gia_Man_t * p, int iCoIndex, int iLit0 )
|
|
{
|
|
Gia_Obj_t * pObjCo = Gia_ManCo( p, iCoIndex );
|
|
assert( Gia_ObjId(p, pObjCo) > Abc_Lit2Var(iLit0) );
|
|
pObjCo->iDiff0 = Gia_ObjId(p, pObjCo) - Abc_Lit2Var(iLit0);
|
|
pObjCo->fCompl0 = Abc_LitIsCompl(iLit0);
|
|
}
|
|
|
|
#define GIA_ZER 1
|
|
#define GIA_ONE 2
|
|
#define GIA_UND 3
|
|
|
|
static inline int Gia_XsimNotCond( int Value, int fCompl )
|
|
{
|
|
if ( Value == GIA_UND )
|
|
return GIA_UND;
|
|
if ( Value == GIA_ZER + fCompl )
|
|
return GIA_ZER;
|
|
return GIA_ONE;
|
|
}
|
|
static inline int Gia_XsimAndCond( int Value0, int fCompl0, int Value1, int fCompl1 )
|
|
{
|
|
if ( Value0 == GIA_ZER + fCompl0 || Value1 == GIA_ZER + fCompl1 )
|
|
return GIA_ZER;
|
|
if ( Value0 == GIA_UND || Value1 == GIA_UND )
|
|
return GIA_UND;
|
|
return GIA_ONE;
|
|
}
|
|
|
|
|
|
static inline void Gia_ObjTerSimSetC( Gia_Obj_t * pObj ) { pObj->fMark0 = 0; pObj->fMark1 = 0; }
|
|
static inline void Gia_ObjTerSimSet0( Gia_Obj_t * pObj ) { pObj->fMark0 = 1; pObj->fMark1 = 0; }
|
|
static inline void Gia_ObjTerSimSet1( Gia_Obj_t * pObj ) { pObj->fMark0 = 0; pObj->fMark1 = 1; }
|
|
static inline void Gia_ObjTerSimSetX( Gia_Obj_t * pObj ) { pObj->fMark0 = 1; pObj->fMark1 = 1; }
|
|
|
|
static inline int Gia_ObjTerSimGetC( Gia_Obj_t * pObj ) { return !pObj->fMark0 && !pObj->fMark1; }
|
|
static inline int Gia_ObjTerSimGet0( Gia_Obj_t * pObj ) { return pObj->fMark0 && !pObj->fMark1; }
|
|
static inline int Gia_ObjTerSimGet1( Gia_Obj_t * pObj ) { return !pObj->fMark0 && pObj->fMark1; }
|
|
static inline int Gia_ObjTerSimGetX( Gia_Obj_t * pObj ) { return pObj->fMark0 && pObj->fMark1; }
|
|
|
|
static inline int Gia_ObjTerSimGet0Fanin0( Gia_Obj_t * pObj ) { return (Gia_ObjTerSimGet1(Gia_ObjFanin0(pObj)) && Gia_ObjFaninC0(pObj)) || (Gia_ObjTerSimGet0(Gia_ObjFanin0(pObj)) && !Gia_ObjFaninC0(pObj)); }
|
|
static inline int Gia_ObjTerSimGet1Fanin0( Gia_Obj_t * pObj ) { return (Gia_ObjTerSimGet0(Gia_ObjFanin0(pObj)) && Gia_ObjFaninC0(pObj)) || (Gia_ObjTerSimGet1(Gia_ObjFanin0(pObj)) && !Gia_ObjFaninC0(pObj)); }
|
|
|
|
static inline int Gia_ObjTerSimGet0Fanin1( Gia_Obj_t * pObj ) { return (Gia_ObjTerSimGet1(Gia_ObjFanin1(pObj)) && Gia_ObjFaninC1(pObj)) || (Gia_ObjTerSimGet0(Gia_ObjFanin1(pObj)) && !Gia_ObjFaninC1(pObj)); }
|
|
static inline int Gia_ObjTerSimGet1Fanin1( Gia_Obj_t * pObj ) { return (Gia_ObjTerSimGet0(Gia_ObjFanin1(pObj)) && Gia_ObjFaninC1(pObj)) || (Gia_ObjTerSimGet1(Gia_ObjFanin1(pObj)) && !Gia_ObjFaninC1(pObj)); }
|
|
|
|
static inline void Gia_ObjTerSimAnd( Gia_Obj_t * pObj )
|
|
{
|
|
assert( Gia_ObjIsAnd(pObj) );
|
|
assert( !Gia_ObjTerSimGetC( Gia_ObjFanin0(pObj) ) );
|
|
assert( !Gia_ObjTerSimGetC( Gia_ObjFanin1(pObj) ) );
|
|
if ( Gia_ObjTerSimGet0Fanin0(pObj) || Gia_ObjTerSimGet0Fanin1(pObj) )
|
|
Gia_ObjTerSimSet0( pObj );
|
|
else if ( Gia_ObjTerSimGet1Fanin0(pObj) && Gia_ObjTerSimGet1Fanin1(pObj) )
|
|
Gia_ObjTerSimSet1( pObj );
|
|
else
|
|
Gia_ObjTerSimSetX( pObj );
|
|
}
|
|
static inline void Gia_ObjTerSimCo( Gia_Obj_t * pObj )
|
|
{
|
|
assert( Gia_ObjIsCo(pObj) );
|
|
assert( !Gia_ObjTerSimGetC( Gia_ObjFanin0(pObj) ) );
|
|
if ( Gia_ObjTerSimGet0Fanin0(pObj) )
|
|
Gia_ObjTerSimSet0( pObj );
|
|
else if ( Gia_ObjTerSimGet1Fanin0(pObj) )
|
|
Gia_ObjTerSimSet1( pObj );
|
|
else
|
|
Gia_ObjTerSimSetX( pObj );
|
|
}
|
|
static inline void Gia_ObjTerSimRo( Gia_Man_t * p, Gia_Obj_t * pObj )
|
|
{
|
|
Gia_Obj_t * pTemp = Gia_ObjRoToRi(p, pObj);
|
|
assert( Gia_ObjIsRo(p, pObj) );
|
|
assert( !Gia_ObjTerSimGetC( pTemp ) );
|
|
pObj->fMark0 = pTemp->fMark0;
|
|
pObj->fMark1 = pTemp->fMark1;
|
|
}
|
|
|
|
static inline void Gia_ObjTerSimPrint( Gia_Obj_t * pObj )
|
|
{
|
|
if ( Gia_ObjTerSimGet0(pObj) )
|
|
printf( "0" );
|
|
else if ( Gia_ObjTerSimGet1(pObj) )
|
|
printf( "1" );
|
|
else if ( Gia_ObjTerSimGetX(pObj) )
|
|
printf( "X" );
|
|
}
|
|
|
|
static inline int Gia_AigerReadInt( unsigned char * pPos )
|
|
{
|
|
int i, Value = 0;
|
|
for ( i = 0; i < 4; i++ )
|
|
Value = (Value << 8) | *pPos++;
|
|
return Value;
|
|
}
|
|
static inline void Gia_AigerWriteInt( unsigned char * pPos, int Value )
|
|
{
|
|
int i;
|
|
for ( i = 3; i >= 0; i-- )
|
|
*pPos++ = (Value >> (8*i)) & 255;
|
|
}
|
|
static inline unsigned Gia_AigerReadUnsigned( unsigned char ** ppPos )
|
|
{
|
|
unsigned x = 0, i = 0;
|
|
unsigned char ch;
|
|
while ((ch = *(*ppPos)++) & 0x80)
|
|
x |= (ch & 0x7f) << (7 * i++);
|
|
return x | (ch << (7 * i));
|
|
}
|
|
static inline void Gia_AigerWriteUnsigned( Vec_Str_t * vStr, unsigned x )
|
|
{
|
|
unsigned char ch;
|
|
while (x & ~0x7f)
|
|
{
|
|
ch = (x & 0x7f) | 0x80;
|
|
Vec_StrPush( vStr, ch );
|
|
x >>= 7;
|
|
}
|
|
ch = x;
|
|
Vec_StrPush( vStr, ch );
|
|
}
|
|
static inline void Gia_AigerWriteUnsignedFile( FILE * pFile, unsigned x )
|
|
{
|
|
unsigned char ch;
|
|
while (x & ~0x7f)
|
|
{
|
|
ch = (x & 0x7f) | 0x80;
|
|
fputc( ch, pFile );
|
|
x >>= 7;
|
|
}
|
|
ch = x;
|
|
fputc( ch, pFile );
|
|
}
|
|
static inline int Gia_AigerWriteUnsignedBuffer( unsigned char * pBuffer, int Pos, unsigned x )
|
|
{
|
|
unsigned char ch;
|
|
while (x & ~0x7f)
|
|
{
|
|
ch = (x & 0x7f) | 0x80;
|
|
pBuffer[Pos++] = ch;
|
|
x >>= 7;
|
|
}
|
|
ch = x;
|
|
pBuffer[Pos++] = ch;
|
|
return Pos;
|
|
}
|
|
|
|
static inline Gia_Obj_t * Gia_ObjReprObj( Gia_Man_t * p, int Id ) { return p->pReprs[Id].iRepr == GIA_VOID ? NULL : Gia_ManObj( p, p->pReprs[Id].iRepr ); }
|
|
static inline int Gia_ObjRepr( Gia_Man_t * p, int Id ) { return p->pReprs[Id].iRepr; }
|
|
static inline void Gia_ObjSetRepr( Gia_Man_t * p, int Id, int Num ) { assert( Num == GIA_VOID || Num < Id ); p->pReprs[Id].iRepr = Num; }
|
|
static inline void Gia_ObjSetReprRev( Gia_Man_t * p, int Id, int Num ){ assert( Num == GIA_VOID || Num > Id ); p->pReprs[Id].iRepr = Num; }
|
|
static inline void Gia_ObjUnsetRepr( Gia_Man_t * p, int Id ) { p->pReprs[Id].iRepr = GIA_VOID; }
|
|
static inline int Gia_ObjHasRepr( Gia_Man_t * p, int Id ) { return p->pReprs[Id].iRepr != GIA_VOID; }
|
|
static inline int Gia_ObjReprSelf( Gia_Man_t * p, int Id ) { return Gia_ObjHasRepr(p, Id) ? Gia_ObjRepr(p, Id) : Id; }
|
|
static inline int Gia_ObjSibl( Gia_Man_t * p, int Id ) { return p->pSibls ? p->pSibls[Id] : 0; }
|
|
static inline Gia_Obj_t * Gia_ObjSiblObj( Gia_Man_t * p, int Id ) { return (p->pSibls && p->pSibls[Id]) ? Gia_ManObj(p, p->pSibls[Id]) : NULL; }
|
|
|
|
static inline int Gia_ObjProved( Gia_Man_t * p, int Id ) { return p->pReprs[Id].fProved; }
|
|
static inline void Gia_ObjSetProved( Gia_Man_t * p, int Id ) { p->pReprs[Id].fProved = 1; }
|
|
static inline void Gia_ObjUnsetProved( Gia_Man_t * p, int Id ) { p->pReprs[Id].fProved = 0; }
|
|
|
|
static inline int Gia_ObjFailed( Gia_Man_t * p, int Id ) { return p->pReprs[Id].fFailed; }
|
|
static inline void Gia_ObjSetFailed( Gia_Man_t * p, int Id ) { p->pReprs[Id].fFailed = 1; }
|
|
|
|
static inline int Gia_ObjColor( Gia_Man_t * p, int Id, int c ) { return c? p->pReprs[Id].fColorB : p->pReprs[Id].fColorA; }
|
|
static inline int Gia_ObjColors( Gia_Man_t * p, int Id ) { return p->pReprs[Id].fColorB * 2 + p->pReprs[Id].fColorA; }
|
|
static inline void Gia_ObjSetColor( Gia_Man_t * p, int Id, int c ) { if (c) p->pReprs[Id].fColorB = 1; else p->pReprs[Id].fColorA = 1; }
|
|
static inline void Gia_ObjSetColors( Gia_Man_t * p, int Id ) { p->pReprs[Id].fColorB = p->pReprs[Id].fColorA = 1; }
|
|
static inline int Gia_ObjVisitColor( Gia_Man_t * p, int Id, int c ) { int x; if (c) { x = p->pReprs[Id].fColorB; p->pReprs[Id].fColorB = 1; } else { x = p->pReprs[Id].fColorA; p->pReprs[Id].fColorA = 1; } return x; }
|
|
static inline int Gia_ObjDiffColors( Gia_Man_t * p, int i, int j ) { return (p->pReprs[i].fColorA ^ p->pReprs[j].fColorA) && (p->pReprs[i].fColorB ^ p->pReprs[j].fColorB); }
|
|
static inline int Gia_ObjDiffColors2( Gia_Man_t * p, int i, int j ) { return (p->pReprs[i].fColorA ^ p->pReprs[j].fColorA) || (p->pReprs[i].fColorB ^ p->pReprs[j].fColorB); }
|
|
|
|
static inline Gia_Obj_t * Gia_ObjNextObj( Gia_Man_t * p, int Id ) { return p->pNexts[Id] == 0 ? NULL : Gia_ManObj( p, p->pNexts[Id] );}
|
|
static inline int Gia_ObjNext( Gia_Man_t * p, int Id ) { return p->pNexts[Id]; }
|
|
static inline void Gia_ObjSetNext( Gia_Man_t * p, int Id, int Num ) { p->pNexts[Id] = Num; }
|
|
|
|
static inline int Gia_ObjIsConst( Gia_Man_t * p, int Id ) { return Gia_ObjRepr(p, Id) == 0; }
|
|
static inline int Gia_ObjIsHead( Gia_Man_t * p, int Id ) { return Gia_ObjRepr(p, Id) == GIA_VOID && Gia_ObjNext(p, Id) > 0; }
|
|
static inline int Gia_ObjIsNone( Gia_Man_t * p, int Id ) { return Gia_ObjRepr(p, Id) == GIA_VOID && Gia_ObjNext(p, Id) == 0; }
|
|
static inline int Gia_ObjIsTail( Gia_Man_t * p, int Id ) { return (Gia_ObjRepr(p, Id) > 0 && Gia_ObjRepr(p, Id) != GIA_VOID) && Gia_ObjNext(p, Id) == 0; }
|
|
static inline int Gia_ObjIsClass( Gia_Man_t * p, int Id ) { return (Gia_ObjRepr(p, Id) > 0 && Gia_ObjRepr(p, Id) != GIA_VOID) || Gia_ObjNext(p, Id) > 0; }
|
|
static inline int Gia_ObjHasSameRepr( Gia_Man_t * p, int i, int k ) { assert( k ); return i? (Gia_ObjRepr(p, i) == Gia_ObjRepr(p, k) && Gia_ObjRepr(p, i) != GIA_VOID) : Gia_ObjRepr(p, k) == 0; }
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static inline int Gia_ObjIsFailedPair( Gia_Man_t * p, int i, int k ) { assert( k ); return i? (Gia_ObjFailed(p, i) || Gia_ObjFailed(p, k)) : Gia_ObjFailed(p, k); }
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static inline int Gia_ClassIsPair( Gia_Man_t * p, int i ) { assert( Gia_ObjIsHead(p, i) ); assert( Gia_ObjNext(p, i) ); return Gia_ObjNext(p, Gia_ObjNext(p, i)) == 0; }
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static inline void Gia_ClassUndoPair( Gia_Man_t * p, int i ) { assert( Gia_ClassIsPair(p,i) ); Gia_ObjSetRepr(p, Gia_ObjNext(p, i), GIA_VOID); Gia_ObjSetNext(p, i, 0); }
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#define Gia_ManForEachConst( p, i ) \
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for ( i = 1; i < Gia_ManObjNum(p); i++ ) if ( !Gia_ObjIsConst(p, i) ) {} else
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#define Gia_ManForEachClass( p, i ) \
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for ( i = 1; i < Gia_ManObjNum(p); i++ ) if ( !Gia_ObjIsHead(p, i) ) {} else
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#define Gia_ManForEachClassReverse( p, i ) \
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for ( i = Gia_ManObjNum(p) - 1; i > 0; i-- ) if ( !Gia_ObjIsHead(p, i) ) {} else
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#define Gia_ClassForEachObj( p, i, iObj ) \
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for ( assert(Gia_ObjIsHead(p, i)), iObj = i; iObj; iObj = Gia_ObjNext(p, iObj) )
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#define Gia_ClassForEachObj1( p, i, iObj ) \
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for ( assert(Gia_ObjIsHead(p, i)), iObj = Gia_ObjNext(p, i); iObj; iObj = Gia_ObjNext(p, iObj) )
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static inline int Gia_ObjFoffsetId( Gia_Man_t * p, int Id ) { return Vec_IntEntry( p->vFanout, Id ); }
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static inline int Gia_ObjFoffset( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjFoffsetId( p, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjFanoutNumId( Gia_Man_t * p, int Id ) { return Vec_IntEntry( p->vFanoutNums, Id ); }
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static inline int Gia_ObjFanoutNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjFanoutNumId( p, Gia_ObjId(p, pObj) ); }
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static inline int Gia_ObjFanoutId( Gia_Man_t * p, int Id, int i ) { return Vec_IntEntry( p->vFanout, Gia_ObjFoffsetId(p, Id) + i ); }
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static inline Gia_Obj_t * Gia_ObjFanout0( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ManObj( p, Gia_ObjFanoutId(p, Gia_ObjId(p, pObj), 0) ); }
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static inline Gia_Obj_t * Gia_ObjFanout( Gia_Man_t * p, Gia_Obj_t * pObj, int i ) { return Gia_ManObj( p, Gia_ObjFanoutId(p, Gia_ObjId(p, pObj), i) ); }
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static inline void Gia_ObjSetFanout( Gia_Man_t * p, Gia_Obj_t * pObj, int i, Gia_Obj_t * pFan ) { Vec_IntWriteEntry( p->vFanout, Gia_ObjFoffset(p, pObj) + i, Gia_ObjId(p, pFan) ); }
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#define Gia_ObjForEachFanoutStatic( p, pObj, pFanout, i ) \
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for ( i = 0; (i < Gia_ObjFanoutNum(p, pObj)) && (((pFanout) = Gia_ObjFanout(p, pObj, i)), 1); i++ )
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#define Gia_ObjForEachFanoutStaticId( p, Id, FanId, i ) \
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for ( i = 0; (i < Gia_ObjFanoutNumId(p, Id)) && (((FanId) = Gia_ObjFanoutId(p, Id, i)), 1); i++ )
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static inline int Gia_ManHasMapping( Gia_Man_t * p ) { return p->vMapping != NULL; }
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static inline int Gia_ObjIsLut( Gia_Man_t * p, int Id ) { return Vec_IntEntry(p->vMapping, Id) != 0; }
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static inline int Gia_ObjLutSize( Gia_Man_t * p, int Id ) { return Vec_IntEntry(p->vMapping, Vec_IntEntry(p->vMapping, Id)); }
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static inline int * Gia_ObjLutFanins( Gia_Man_t * p, int Id ) { return Vec_IntEntryP(p->vMapping, Vec_IntEntry(p->vMapping, Id)) + 1; }
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static inline int Gia_ObjLutFanin( Gia_Man_t * p, int Id, int i ) { return Gia_ObjLutFanins(p, Id)[i]; }
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#define Gia_ManForEachLut( p, i ) \
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for ( i = 1; i < Gia_ManObjNum(p); i++ ) if ( !Gia_ObjIsLut(p, i) ) {} else
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#define Gia_LutForEachFanin( p, i, iFan, k ) \
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for ( k = 0; k < Gia_ObjLutSize(p,i) && ((iFan = Gia_ObjLutFanins(p,i)[k]),1); k++ )
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#define Gia_LutForEachFaninObj( p, i, pFanin, k ) \
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for ( k = 0; k < Gia_ObjLutSize(p,i) && ((pFanin = Gia_ManObj(p, Gia_ObjLutFanins(p,i)[k])),1); k++ )
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////////////////////////////////////////////////////////////////////////
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/// MACRO DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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#define Gia_ManForEachObj( p, pObj, i ) \
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for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ )
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#define Gia_ManForEachObj1( p, pObj, i ) \
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for ( i = 1; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ )
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#define Gia_ManForEachObjVec( vVec, p, pObj, i ) \
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for ( i = 0; (i < Vec_IntSize(vVec)) && ((pObj) = Gia_ManObj(p, Vec_IntEntry(vVec,i))); i++ )
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#define Gia_ManForEachObjVecReverse( vVec, p, pObj, i ) \
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for ( i = Vec_IntSize(vVec) - 1; (i >= 0) && ((pObj) = Gia_ManObj(p, Vec_IntEntry(vVec,i))); i-- )
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#define Gia_ManForEachObjVecLit( vVec, p, pObj, fCompl, i ) \
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for ( i = 0; (i < Vec_IntSize(vVec)) && ((pObj) = Gia_ManObj(p, Abc_Lit2Var(Vec_IntEntry(vVec,i)))) && (((fCompl) = Abc_LitIsCompl(Vec_IntEntry(vVec,i))),1); i++ )
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#define Gia_ManForEachObjReverse( p, pObj, i ) \
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for ( i = p->nObjs - 1; (i >= 0) && ((pObj) = Gia_ManObj(p, i)); i-- )
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#define Gia_ManForEachObjReverse1( p, pObj, i ) \
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for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- )
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#define Gia_ManForEachAnd( p, pObj, i ) \
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for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsAnd(pObj) ) {} else
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#define Gia_ManForEachAndId( p, i ) \
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for ( i = 0; (i < p->nObjs); i++ ) if ( !Gia_ObjIsAnd(Gia_ManObj(p, i)) ) {} else
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#define Gia_ManForEachCand( p, pObj, i ) \
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for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsCand(pObj) ) {} else
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#define Gia_ManForEachAndReverse( p, pObj, i ) \
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for ( i = p->nObjs - 1; (i > 0) && ((pObj) = Gia_ManObj(p, i)); i-- ) if ( !Gia_ObjIsAnd(pObj) ) {} else
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#define Gia_ManForEachAndReverseId( p, i ) \
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for ( i = p->nObjs - 1; (i > 0); i-- ) if ( !Gia_ObjIsAnd(Gia_ManObj(p, i)) ) {} else
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#define Gia_ManForEachMux( p, pObj, i ) \
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|
for ( i = 0; (i < p->nObjs) && ((pObj) = Gia_ManObj(p, i)); i++ ) if ( !Gia_ObjIsMuxId(p, i) ) {} else
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#define Gia_ManForEachCi( p, pObj, i ) \
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for ( i = 0; (i < Vec_IntSize(p->vCis)) && ((pObj) = Gia_ManCi(p, i)); i++ )
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|
#define Gia_ManForEachCiReverse( p, pObj, i ) \
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|
for ( i = Vec_IntSize(p->vCis) - 1; (i >= 0) && ((pObj) = Gia_ManCi(p, i)); i-- )
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|
#define Gia_ManForEachCo( p, pObj, i ) \
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|
for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((pObj) = Gia_ManCo(p, i)); i++ )
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|
#define Gia_ManForEachCoReverse( p, pObj, i ) \
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|
for ( i = Vec_IntSize(p->vCos) - 1; (i >= 0) && ((pObj) = Gia_ManCo(p, i)); i-- )
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|
#define Gia_ManForEachCoDriver( p, pObj, i ) \
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|
for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((pObj) = Gia_ObjFanin0(Gia_ManCo(p, i))); i++ )
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#define Gia_ManForEachCoDriverId( p, DriverId, i ) \
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for ( i = 0; (i < Vec_IntSize(p->vCos)) && (((DriverId) = Gia_ObjFaninId0p(p, Gia_ManCo(p, i))), 1); i++ )
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|
#define Gia_ManForEachPi( p, pObj, i ) \
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for ( i = 0; (i < Gia_ManPiNum(p)) && ((pObj) = Gia_ManCi(p, i)); i++ )
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#define Gia_ManForEachPo( p, pObj, i ) \
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|
for ( i = 0; (i < Gia_ManPoNum(p)) && ((pObj) = Gia_ManCo(p, i)); i++ )
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|
#define Gia_ManForEachRo( p, pObj, i ) \
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|
for ( i = 0; (i < Gia_ManRegNum(p)) && ((pObj) = Gia_ManCi(p, Gia_ManPiNum(p)+i)); i++ )
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|
#define Gia_ManForEachRi( p, pObj, i ) \
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|
for ( i = 0; (i < Gia_ManRegNum(p)) && ((pObj) = Gia_ManCo(p, Gia_ManPoNum(p)+i)); i++ )
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|
#define Gia_ManForEachRiRo( p, pObjRi, pObjRo, i ) \
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|
for ( i = 0; (i < Gia_ManRegNum(p)) && ((pObjRi) = Gia_ManCo(p, Gia_ManPoNum(p)+i)) && ((pObjRo) = Gia_ManCi(p, Gia_ManPiNum(p)+i)); i++ )
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|
|
|
////////////////////////////////////////////////////////////////////////
|
|
/// FUNCTION DECLARATIONS ///
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
/*=== giaAiger.c ===========================================================*/
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|
extern int Gia_FileSize( char * pFileName );
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|
extern Gia_Man_t * Gia_AigerReadFromMemory( char * pContents, int nFileSize, int fSkipStrash, int fCheck );
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|
extern Gia_Man_t * Gia_AigerRead( char * pFileName, int fSkipStrash, int fCheck );
|
|
extern void Gia_AigerWrite( Gia_Man_t * p, char * pFileName, int fWriteSymbols, int fCompact );
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|
extern void Gia_DumpAiger( Gia_Man_t * p, char * pFilePrefix, int iFileNum, int nFileNumDigits );
|
|
extern Vec_Str_t * Gia_AigerWriteIntoMemoryStr( Gia_Man_t * p );
|
|
extern Vec_Str_t * Gia_AigerWriteIntoMemoryStrPart( Gia_Man_t * p, Vec_Int_t * vCis, Vec_Int_t * vAnds, Vec_Int_t * vCos, int nRegs );
|
|
extern void Gia_AigerWriteSimple( Gia_Man_t * pInit, char * pFileName );
|
|
/*=== giaBalance.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManBalance( Gia_Man_t * p, int fSimpleAnd, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax, int fVerbose, int fVeryVerbose );
|
|
extern Gia_Man_t * Gia_ManAigSyn2( Gia_Man_t * p, int fVerbose, int fVeryVerbose );
|
|
extern Gia_Man_t * Gia_ManAigSyn3( Gia_Man_t * p, int fVerbose, int fVeryVerbose );
|
|
extern Gia_Man_t * Gia_ManAigSyn4( Gia_Man_t * p, int fVerbose, int fVeryVerbose );
|
|
/*=== giaBidec.c ===========================================================*/
|
|
extern unsigned * Gia_ManConvertAigToTruth( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves, Vec_Int_t * vTruth, Vec_Int_t * vVisited );
|
|
extern Gia_Man_t * Gia_ManPerformBidec( Gia_Man_t * p, int fVerbose );
|
|
/*=== giaCex.c ============================================================*/
|
|
extern int Gia_ManVerifyCex( Gia_Man_t * pAig, Abc_Cex_t * p, int fDualOut );
|
|
extern int Gia_ManFindFailedPoCex( Gia_Man_t * pAig, Abc_Cex_t * p, int nOutputs );
|
|
extern int Gia_ManSetFailedPoCex( Gia_Man_t * pAig, Abc_Cex_t * p );
|
|
extern void Gia_ManCounterExampleValueStart( Gia_Man_t * pGia, Abc_Cex_t * pCex );
|
|
extern void Gia_ManCounterExampleValueStop( Gia_Man_t * pGia );
|
|
extern int Gia_ManCounterExampleValueLookup( Gia_Man_t * pGia, int Id, int iFrame );
|
|
extern Abc_Cex_t * Gia_ManCexExtendToIncludeCurrentStates( Gia_Man_t * p, Abc_Cex_t * pCex );
|
|
extern Abc_Cex_t * Gia_ManCexExtendToIncludeAllObjects( Gia_Man_t * p, Abc_Cex_t * pCex );
|
|
/*=== giaCsatOld.c ============================================================*/
|
|
extern Vec_Int_t * Cbs_ManSolveMiter( Gia_Man_t * pGia, int nConfs, Vec_Str_t ** pvStatus, int fVerbose );
|
|
/*=== giaCsat.c ============================================================*/
|
|
extern Vec_Int_t * Cbs_ManSolveMiterNc( Gia_Man_t * pGia, int nConfs, Vec_Str_t ** pvStatus, int fVerbose );
|
|
/*=== giaCTas.c ============================================================*/
|
|
extern Vec_Int_t * Tas_ManSolveMiterNc( Gia_Man_t * pGia, int nConfs, Vec_Str_t ** pvStatus, int fVerbose );
|
|
/*=== giaCof.c =============================================================*/
|
|
extern void Gia_ManPrintFanio( Gia_Man_t * pGia, int nNodes );
|
|
extern Gia_Man_t * Gia_ManDupCof( Gia_Man_t * p, int iVar );
|
|
extern Gia_Man_t * Gia_ManDupCofAllInt( Gia_Man_t * p, Vec_Int_t * vSigs, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManDupCofAll( Gia_Man_t * p, int nFanLim, int fVerbose );
|
|
/*=== giaDfs.c ============================================================*/
|
|
extern void Gia_ManCollectCis( Gia_Man_t * p, int * pNodes, int nNodes, Vec_Int_t * vSupp );
|
|
extern void Gia_ManCollectAnds( Gia_Man_t * p, int * pNodes, int nNodes, Vec_Int_t * vNodes );
|
|
extern Vec_Int_t * Gia_ManCollectNodesCis( Gia_Man_t * p, int * pNodes, int nNodes );
|
|
extern int Gia_ManSuppSize( Gia_Man_t * p, int * pNodes, int nNodes );
|
|
extern int Gia_ManConeSize( Gia_Man_t * p, int * pNodes, int nNodes );
|
|
extern Vec_Vec_t * Gia_ManLevelize( Gia_Man_t * p );
|
|
extern Vec_Int_t * Gia_ManOrderReverse( Gia_Man_t * p );
|
|
/*=== giaDup.c ============================================================*/
|
|
extern void Gia_ManDupRemapEquiv( Gia_Man_t * pNew, Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupOrderDfs( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupOrderDfsChoices( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupOrderDfsReverse( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupOutputGroup( Gia_Man_t * p, int iOutStart, int iOutStop );
|
|
extern Gia_Man_t * Gia_ManDupOutputVec( Gia_Man_t * p, Vec_Int_t * vOutPres );
|
|
extern Gia_Man_t * Gia_ManDupOrderAiger( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupLastPis( Gia_Man_t * p, int nLastPis );
|
|
extern Gia_Man_t * Gia_ManDupFlip( Gia_Man_t * p, int * pInitState );
|
|
extern Gia_Man_t * Gia_ManDupCycled( Gia_Man_t * pAig, Abc_Cex_t * pCex, int nFrames );
|
|
extern Gia_Man_t * Gia_ManDup( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupZero( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupPerm( Gia_Man_t * p, Vec_Int_t * vPiPerm );
|
|
extern Gia_Man_t * Gia_ManDupPermFlop( Gia_Man_t * p, Vec_Int_t * vFfPerm );
|
|
extern Gia_Man_t * Gia_ManDupPermFlopGap( Gia_Man_t * p, Vec_Int_t * vFfPerm );
|
|
extern void Gia_ManDupAppend( Gia_Man_t * p, Gia_Man_t * pTwo );
|
|
extern void Gia_ManDupAppendShare( Gia_Man_t * p, Gia_Man_t * pTwo );
|
|
extern Gia_Man_t * Gia_ManDupAppendNew( Gia_Man_t * pOne, Gia_Man_t * pTwo );
|
|
extern Gia_Man_t * Gia_ManDupAppendCones( Gia_Man_t * p, Gia_Man_t ** ppCones, int nCones, int fOnlyRegs );
|
|
extern Gia_Man_t * Gia_ManDupSelf( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupFlopClass( Gia_Man_t * p, int iClass );
|
|
extern Gia_Man_t * Gia_ManDupMarked( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupTimes( Gia_Man_t * p, int nTimes );
|
|
extern Gia_Man_t * Gia_ManDupDfs( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupCofactor( Gia_Man_t * p, int iVar, int Value );
|
|
extern Gia_Man_t * Gia_ManDupExist( Gia_Man_t * p, int iVar );
|
|
extern Gia_Man_t * Gia_ManDupDfsSkip( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupDfsCone( Gia_Man_t * p, Gia_Obj_t * pObj );
|
|
extern Gia_Man_t * Gia_ManDupDfsLitArray( Gia_Man_t * p, Vec_Int_t * vLits );
|
|
extern Gia_Man_t * Gia_ManDupTrimmed( Gia_Man_t * p, int fTrimCis, int fTrimCos, int fDualOut, int OutValue );
|
|
extern Gia_Man_t * Gia_ManDupOntop( Gia_Man_t * p, Gia_Man_t * p2 );
|
|
extern Gia_Man_t * Gia_ManDupWithNewPo( Gia_Man_t * p1, Gia_Man_t * p2 );
|
|
extern Gia_Man_t * Gia_ManDupDfsCiMap( Gia_Man_t * p, int * pCi2Lit, Vec_Int_t * vLits );
|
|
extern Gia_Man_t * Gia_ManDupDfsClasses( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupTopAnd( Gia_Man_t * p, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManMiter( Gia_Man_t * pAig0, Gia_Man_t * pAig1, int nInsDup, int fDualOut, int fSeq, int fImplic, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManDupAndOr( Gia_Man_t * p, int nOuts, int fUseOr, int fCompl );
|
|
extern Gia_Man_t * Gia_ManDupZeroUndc( Gia_Man_t * p, char * pInit, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManMiter2( Gia_Man_t * p, char * pInit, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManTransformMiter( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManChoiceMiter( Vec_Ptr_t * vGias );
|
|
extern Gia_Man_t * Gia_ManDupWithConstraints( Gia_Man_t * p, Vec_Int_t * vPoTypes );
|
|
extern Gia_Man_t * Gia_ManDupCones( Gia_Man_t * p, int * pPos, int nPos, int fTrimPis );
|
|
extern Gia_Man_t * Gia_ManDupOneHot( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupLevelized( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupFromVecs( Gia_Man_t * p, Vec_Int_t * vCis, Vec_Int_t * vAnds, Vec_Int_t * vCos, int nRegs );
|
|
extern Gia_Man_t * Gia_ManDupSliced( Gia_Man_t * p, int nSuppMax );
|
|
/*=== giaEnable.c ==========================================================*/
|
|
extern void Gia_ManDetectSeqSignals( Gia_Man_t * p, int fSetReset, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManUnrollAndCofactor( Gia_Man_t * p, int nFrames, int nFanMax, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManRemoveEnables( Gia_Man_t * p );
|
|
/*=== giaEquiv.c ==========================================================*/
|
|
extern void Gia_ManEquivFixOutputPairs( Gia_Man_t * p );
|
|
extern int Gia_ManCheckTopoOrder( Gia_Man_t * p );
|
|
extern int * Gia_ManDeriveNexts( Gia_Man_t * p );
|
|
extern void Gia_ManDeriveReprs( Gia_Man_t * p );
|
|
extern int Gia_ManEquivCountLits( Gia_Man_t * p );
|
|
extern int Gia_ManEquivCountLitsAll( Gia_Man_t * p );
|
|
extern int Gia_ManEquivCountClasses( Gia_Man_t * p );
|
|
extern void Gia_ManEquivPrintOne( Gia_Man_t * p, int i, int Counter );
|
|
extern void Gia_ManEquivPrintClasses( Gia_Man_t * p, int fVerbose, float Mem );
|
|
extern Gia_Man_t * Gia_ManEquivReduce( Gia_Man_t * p, int fUseAll, int fDualOut, int fSkipPhase, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManEquivReduceAndRemap( Gia_Man_t * p, int fSeq, int fMiterPairs );
|
|
extern int Gia_ManEquivSetColors( Gia_Man_t * p, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManSpecReduce( Gia_Man_t * p, int fDualOut, int fSynthesis, int fReduce, int fSkipSome, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManSpecReduceInit( Gia_Man_t * p, Abc_Cex_t * pInit, int nFrames, int fDualOut );
|
|
extern Gia_Man_t * Gia_ManSpecReduceInitFrames( Gia_Man_t * p, Abc_Cex_t * pInit, int nFramesMax, int * pnFrames, int fDualOut, int nMinOutputs );
|
|
extern void Gia_ManEquivTransform( Gia_Man_t * p, int fVerbose );
|
|
extern void Gia_ManEquivImprove( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManEquivToChoices( Gia_Man_t * p, int nSnapshots );
|
|
extern int Gia_ManCountChoiceNodes( Gia_Man_t * p );
|
|
extern int Gia_ManCountChoices( Gia_Man_t * p );
|
|
extern int Gia_ManFilterEquivsForSpeculation( Gia_Man_t * pGia, char * pName1, char * pName2, int fLatchA, int fLatchB );
|
|
extern int Gia_ManFilterEquivsUsingParts( Gia_Man_t * pGia, char * pName1, char * pName2 );
|
|
extern void Gia_ManFilterEquivsUsingLatches( Gia_Man_t * pGia, int fFlopsOnly, int fFlopsWith );
|
|
/*=== giaFanout.c =========================================================*/
|
|
extern void Gia_ObjAddFanout( Gia_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pFanout );
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extern void Gia_ObjRemoveFanout( Gia_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pFanout );
|
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extern void Gia_ManFanoutStart( Gia_Man_t * p );
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extern void Gia_ManFanoutStop( Gia_Man_t * p );
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extern void Gia_ManStaticFanoutStart( Gia_Man_t * p );
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extern void Gia_ManStaticFanoutStop( Gia_Man_t * p );
|
|
/*=== giaForce.c =========================================================*/
|
|
extern void For_ManExperiment( Gia_Man_t * pGia, int nIters, int fClustered, int fVerbose );
|
|
/*=== giaFrames.c =========================================================*/
|
|
extern Gia_Man_t * Gia_ManUnrollDup( Gia_Man_t * p, Vec_Int_t * vLimit );
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extern Vec_Ptr_t * Gia_ManUnrollAbs( Gia_Man_t * p, int nFrames );
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|
extern void * Gia_ManUnrollStart( Gia_Man_t * pAig, Gia_ParFra_t * pPars );
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extern void * Gia_ManUnrollAdd( void * pMan, int fMax );
|
|
extern void Gia_ManUnrollStop( void * pMan );
|
|
extern int Gia_ManUnrollLastLit( void * pMan );
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extern void Gia_ManFraSetDefaultParams( Gia_ParFra_t * p );
|
|
extern Gia_Man_t * Gia_ManFrames( Gia_Man_t * pAig, Gia_ParFra_t * pPars );
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extern Gia_Man_t * Gia_ManFramesInitSpecial( Gia_Man_t * pAig, int nFrames, int fVerbose );
|
|
/*=== giaFront.c ==========================================================*/
|
|
extern Gia_Man_t * Gia_ManFront( Gia_Man_t * p );
|
|
extern void Gia_ManFrontTest( Gia_Man_t * p );
|
|
/*=== giaFx.c ==========================================================*/
|
|
extern Gia_Man_t * Gia_ManPerformFx( Gia_Man_t * p, int nNewNodesMax, int LitCountMax, int fReverse, int fVerbose, int fVeryVerbose );
|
|
/*=== giaHash.c ===========================================================*/
|
|
extern void Gia_ManHashAlloc( Gia_Man_t * p );
|
|
extern void Gia_ManHashStart( Gia_Man_t * p );
|
|
extern void Gia_ManHashStop( Gia_Man_t * p );
|
|
extern int Gia_ManHashXorReal( Gia_Man_t * p, int iLit0, int iLit1 );
|
|
extern int Gia_ManHashMuxReal( Gia_Man_t * p, int iLitC, int iLit1, int iLit0 );
|
|
extern int Gia_ManHashAnd( Gia_Man_t * p, int iLit0, int iLit1 );
|
|
extern int Gia_ManHashOr( Gia_Man_t * p, int iLit0, int iLit1 );
|
|
extern int Gia_ManHashXor( Gia_Man_t * p, int iLit0, int iLit1 );
|
|
extern int Gia_ManHashMux( Gia_Man_t * p, int iCtrl, int iData1, int iData0 );
|
|
extern int Gia_ManHashAndTry( Gia_Man_t * p, int iLit0, int iLit1 );
|
|
extern Gia_Man_t * Gia_ManRehash( Gia_Man_t * p, int fAddStrash );
|
|
extern void Gia_ManHashProfile( Gia_Man_t * p );
|
|
extern int Gia_ManHashLookup( Gia_Man_t * p, Gia_Obj_t * p0, Gia_Obj_t * p1 );
|
|
extern int Gia_ManHashAndMulti( Gia_Man_t * p, Vec_Int_t * vLits );
|
|
/*=== giaIf.c ===========================================================*/
|
|
extern void Gia_ManPrintMappingStats( Gia_Man_t * p, char * pDumpFile );
|
|
extern void Gia_ManPrintPackingStats( Gia_Man_t * p );
|
|
extern void Gia_ManPrintLutStats( Gia_Man_t * p );
|
|
extern int Gia_ManLutFaninCount( Gia_Man_t * p );
|
|
extern int Gia_ManLutSizeMax( Gia_Man_t * p );
|
|
extern int Gia_ManLutNum( Gia_Man_t * p );
|
|
extern int Gia_ManLutLevel( Gia_Man_t * p );
|
|
extern void Gia_ManSetRefsMapped( Gia_Man_t * p );
|
|
extern void Gia_ManSetIfParsDefault( void * pIfPars );
|
|
extern void Gia_ManMappingVerify( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pIfPars, int fNormalized );
|
|
/*=== giaJf.c ===========================================================*/
|
|
extern void Jf_ManSetDefaultPars( Jf_Par_t * pPars );
|
|
extern Gia_Man_t * Jf_ManPerformMapping( Gia_Man_t * pGia, Jf_Par_t * pPars );
|
|
extern Gia_Man_t * Jf_ManDeriveCnf( Gia_Man_t * p, int fCnfObjIds );
|
|
/*=== giaIso.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManIsoCanonicize( Gia_Man_t * p, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManIsoReduce( Gia_Man_t * p, Vec_Ptr_t ** pvPosEquivs, Vec_Ptr_t ** pvPiPerms, int fEstimate, int fDualOut, int fVerbose, int fVeryVerbose );
|
|
extern Gia_Man_t * Gia_ManIsoReduce2( Gia_Man_t * p, Vec_Ptr_t ** pvPosEquivs, Vec_Ptr_t ** pvPiPerms, int fEstimate, int fBetterQual, int fDualOut, int fVerbose, int fVeryVerbose );
|
|
/*=== giaLogic.c ===========================================================*/
|
|
extern void Gia_ManTestDistance( Gia_Man_t * p );
|
|
extern void Gia_ManSolveProblem( Gia_Man_t * pGia, Emb_Par_t * pPars );
|
|
/*=== giaMan.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManStart( int nObjsMax );
|
|
extern void Gia_ManStop( Gia_Man_t * p );
|
|
extern void Gia_ManStopP( Gia_Man_t ** p );
|
|
extern double Gia_ManMemory( Gia_Man_t * p );
|
|
extern void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars );
|
|
extern void Gia_ManPrintStatsShort( Gia_Man_t * p );
|
|
extern void Gia_ManPrintMiterStatus( Gia_Man_t * p );
|
|
extern void Gia_ManSetRegNum( Gia_Man_t * p, int nRegs );
|
|
extern void Gia_ManReportImprovement( Gia_Man_t * p, Gia_Man_t * pNew );
|
|
extern void Gia_ManPrintNpnClasses( Gia_Man_t * p );
|
|
/*=== giaMem.c ===========================================================*/
|
|
extern Gia_MmFixed_t * Gia_MmFixedStart( int nEntrySize, int nEntriesMax );
|
|
extern void Gia_MmFixedStop( Gia_MmFixed_t * p, int fVerbose );
|
|
extern char * Gia_MmFixedEntryFetch( Gia_MmFixed_t * p );
|
|
extern void Gia_MmFixedEntryRecycle( Gia_MmFixed_t * p, char * pEntry );
|
|
extern void Gia_MmFixedRestart( Gia_MmFixed_t * p );
|
|
extern int Gia_MmFixedReadMemUsage( Gia_MmFixed_t * p );
|
|
extern int Gia_MmFixedReadMaxEntriesUsed( Gia_MmFixed_t * p );
|
|
extern Gia_MmFlex_t * Gia_MmFlexStart();
|
|
extern void Gia_MmFlexStop( Gia_MmFlex_t * p, int fVerbose );
|
|
extern char * Gia_MmFlexEntryFetch( Gia_MmFlex_t * p, int nBytes );
|
|
extern void Gia_MmFlexRestart( Gia_MmFlex_t * p );
|
|
extern int Gia_MmFlexReadMemUsage( Gia_MmFlex_t * p );
|
|
extern Gia_MmStep_t * Gia_MmStepStart( int nSteps );
|
|
extern void Gia_MmStepStop( Gia_MmStep_t * p, int fVerbose );
|
|
extern char * Gia_MmStepEntryFetch( Gia_MmStep_t * p, int nBytes );
|
|
extern void Gia_MmStepEntryRecycle( Gia_MmStep_t * p, char * pEntry, int nBytes );
|
|
extern int Gia_MmStepReadMemUsage( Gia_MmStep_t * p );
|
|
/*=== giaMini.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManReadMiniAig( char * pFileName );
|
|
extern void Gia_ManWriteMiniAig( Gia_Man_t * pGia, char * pFileName );
|
|
/*=== giaMuxes.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManDupMuxes( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupNoMuxes( Gia_Man_t * p );
|
|
/*=== giaPat.c ===========================================================*/
|
|
extern void Gia_SatVerifyPattern( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vCex, Vec_Int_t * vVisit );
|
|
/*=== giaRetime.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManRetimeForward( Gia_Man_t * p, int nMaxIters, int fVerbose );
|
|
/*=== giaSat.c ============================================================*/
|
|
extern int Sat_ManTest( Gia_Man_t * pGia, Gia_Obj_t * pObj, int nConfsMax );
|
|
/*=== giaScl.c ============================================================*/
|
|
extern int Gia_ManSeqMarkUsed( Gia_Man_t * p );
|
|
extern int Gia_ManCombMarkUsed( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManCleanup( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManCleanupOutputs( Gia_Man_t * p, int nOutputs );
|
|
extern Gia_Man_t * Gia_ManSeqCleanup( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManSeqStructSweep( Gia_Man_t * p, int fConst, int fEquiv, int fVerbose );
|
|
/*=== giaShrink.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManMapShrink4( Gia_Man_t * p, int fKeepLevel, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManMapShrink6( Gia_Man_t * p, int nFanoutMax, int fKeepLevel, int fVerbose );
|
|
/*=== giaSort.c ============================================================*/
|
|
extern int * Gia_SortFloats( float * pArray, int * pPerm, int nSize );
|
|
/*=== giaSim.c ============================================================*/
|
|
extern void Gia_ManSimSetDefaultParams( Gia_ParSim_t * p );
|
|
extern int Gia_ManSimSimulate( Gia_Man_t * pAig, Gia_ParSim_t * pPars );
|
|
/*=== giaSpeedup.c ============================================================*/
|
|
extern float Gia_ManDelayTraceLut( Gia_Man_t * p );
|
|
extern float Gia_ManDelayTraceLutPrint( Gia_Man_t * p, int fVerbose );
|
|
extern Gia_Man_t * Gia_ManSpeedup( Gia_Man_t * p, int Percentage, int Degree, int fVerbose, int fVeryVerbose );
|
|
/*=== giaStg.c ============================================================*/
|
|
extern void Gia_ManStgPrint( FILE * pFile, Vec_Int_t * vLines, int nIns, int nOuts, int nStates );
|
|
extern Gia_Man_t * Gia_ManStgRead( char * pFileName, int kHot, int fVerbose );
|
|
/*=== giaSweep.c ============================================================*/
|
|
extern Gia_Man_t * Gia_ManFraigSweep( Gia_Man_t * p, void * pPars );
|
|
/*=== giaSweeper.c ============================================================*/
|
|
extern Gia_Man_t * Gia_SweeperStart( Gia_Man_t * p );
|
|
extern void Gia_SweeperStop( Gia_Man_t * p );
|
|
extern int Gia_SweeperIsRunning( Gia_Man_t * p );
|
|
extern void Gia_SweeperPrintStats( Gia_Man_t * p );
|
|
extern void Gia_SweeperSetConflictLimit( Gia_Man_t * p, int nConfMax );
|
|
extern void Gia_SweeperSetRuntimeLimit( Gia_Man_t * p, int nSeconds );
|
|
extern Vec_Int_t * Gia_SweeperGetCex( Gia_Man_t * p );
|
|
extern int Gia_SweeperProbeCreate( Gia_Man_t * p, int iLit );
|
|
extern int Gia_SweeperProbeDelete( Gia_Man_t * p, int ProbeId );
|
|
extern int Gia_SweeperProbeUpdate( Gia_Man_t * p, int ProbeId, int iLitNew );
|
|
extern int Gia_SweeperProbeLit( Gia_Man_t * p, int ProbeId );
|
|
extern Vec_Int_t * Gia_SweeperCollectValidProbeIds( Gia_Man_t * p );
|
|
extern int Gia_SweeperCondPop( Gia_Man_t * p );
|
|
extern void Gia_SweeperCondPush( Gia_Man_t * p, int ProbeId );
|
|
extern Vec_Int_t * Gia_SweeperCondVector( Gia_Man_t * p );
|
|
extern int Gia_SweeperCondCheckUnsat( Gia_Man_t * p );
|
|
extern int Gia_SweeperCheckEquiv( Gia_Man_t * p, int ProbeId1, int ProbeId2 );
|
|
extern Gia_Man_t * Gia_SweeperExtractUserLogic( Gia_Man_t * p, Vec_Int_t * vProbeIds, Vec_Ptr_t * vInNames, Vec_Ptr_t * vOutNames );
|
|
extern void Gia_SweeperLogicDump( Gia_Man_t * p, Vec_Int_t * vProbeIds, int fDumpConds, char * pFileName );
|
|
extern Gia_Man_t * Gia_SweeperCleanup( Gia_Man_t * p, char * pCommLime );
|
|
extern Vec_Int_t * Gia_SweeperGraft( Gia_Man_t * pDst, Vec_Int_t * vProbes, Gia_Man_t * pSrc );
|
|
extern int Gia_SweeperFraig( Gia_Man_t * p, Vec_Int_t * vProbeIds, char * pCommLime, int nWords, int nConfs, int fVerify, int fVerbose );
|
|
extern int Gia_SweeperRun( Gia_Man_t * p, Vec_Int_t * vProbeIds, char * pCommLime, int fVerbose );
|
|
/*=== giaSwitch.c ============================================================*/
|
|
extern float Gia_ManEvaluateSwitching( Gia_Man_t * p );
|
|
extern float Gia_ManComputeSwitching( Gia_Man_t * p, int nFrames, int nPref, int fProbOne );
|
|
extern Vec_Int_t * Gia_ManComputeSwitchProbs( Gia_Man_t * pGia, int nFrames, int nPref, int fProbOne );
|
|
/*=== giaTim.c ===========================================================*/
|
|
extern Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupUnnormalize( Gia_Man_t * p );
|
|
extern Gia_Man_t * Gia_ManDupCollapse( Gia_Man_t * p, Gia_Man_t * pBoxes, Vec_Int_t * vBoxPres );
|
|
extern int Gia_ManLevelWithBoxes( Gia_Man_t * p );
|
|
extern int Gia_ManVerifyWithBoxes( Gia_Man_t * pGia, void * pParsInit );
|
|
extern void * Gia_ManUpdateTimMan( Gia_Man_t * p, Vec_Int_t * vBoxPres );
|
|
extern Gia_Man_t * Gia_ManUpdateExtraAig( void * pTime, Gia_Man_t * pAig, Vec_Int_t * vBoxPres );
|
|
/*=== giaTruth.c ===========================================================*/
|
|
extern word Gia_ObjComputeTruthTable6Lut( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTemp );
|
|
extern word Gia_ObjComputeTruthTable6( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSupp, Vec_Wrd_t * vTruths );
|
|
extern void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj );
|
|
extern word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj );
|
|
extern void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax );
|
|
extern void Gia_ObjComputeTruthTableStop( Gia_Man_t * p );
|
|
extern word * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vLeaves );
|
|
/*=== giaTsim.c ============================================================*/
|
|
extern Gia_Man_t * Gia_ManReduceConst( Gia_Man_t * pAig, int fVerbose );
|
|
/*=== giaUtil.c ===========================================================*/
|
|
extern unsigned Gia_ManRandom( int fReset );
|
|
extern word Gia_ManRandomW( int fReset );
|
|
extern void Gia_ManRandomInfo( Vec_Ptr_t * vInfo, int iInputStart, int iWordStart, int iWordStop );
|
|
extern char * Gia_TimeStamp();
|
|
extern char * Gia_FileNameGenericAppend( char * pBase, char * pSuffix );
|
|
extern void Gia_ManIncrementTravId( Gia_Man_t * p );
|
|
extern void Gia_ManCleanMark01( Gia_Man_t * p );
|
|
extern void Gia_ManSetMark0( Gia_Man_t * p );
|
|
extern void Gia_ManCleanMark0( Gia_Man_t * p );
|
|
extern void Gia_ManCheckMark0( Gia_Man_t * p );
|
|
extern void Gia_ManSetMark1( Gia_Man_t * p );
|
|
extern void Gia_ManCleanMark1( Gia_Man_t * p );
|
|
extern void Gia_ManCheckMark1( Gia_Man_t * p );
|
|
extern void Gia_ManCleanValue( Gia_Man_t * p );
|
|
extern void Gia_ManCleanLevels( Gia_Man_t * p, int Size );
|
|
extern void Gia_ManCleanTruth( Gia_Man_t * p );
|
|
extern void Gia_ManFillValue( Gia_Man_t * p );
|
|
extern void Gia_ObjSetPhase( Gia_Obj_t * pObj );
|
|
extern void Gia_ManSetPhase( Gia_Man_t * p );
|
|
extern void Gia_ManSetPhasePattern( Gia_Man_t * p, Vec_Int_t * vCiValues );
|
|
extern void Gia_ManSetPhase1( Gia_Man_t * p );
|
|
extern void Gia_ManCleanPhase( Gia_Man_t * p );
|
|
extern int Gia_ManCheckCoPhase( Gia_Man_t * p );
|
|
extern int Gia_ManLevelNum( Gia_Man_t * p );
|
|
extern Vec_Int_t * Gia_ManGetCiLevels( Gia_Man_t * p );
|
|
extern int Gia_ManSetLevels( Gia_Man_t * p, Vec_Int_t * vCiLevels );
|
|
extern Vec_Int_t * Gia_ManReverseLevel( Gia_Man_t * p );
|
|
extern Vec_Int_t * Gia_ManRequiredLevel( Gia_Man_t * p );
|
|
extern void Gia_ManCreateValueRefs( Gia_Man_t * p );
|
|
extern void Gia_ManCreateRefs( Gia_Man_t * p );
|
|
extern int * Gia_ManCreateMuxRefs( Gia_Man_t * p );
|
|
extern void Gia_ManCountMuxXor( Gia_Man_t * p, int * pnMuxes, int * pnXors );
|
|
extern int Gia_ManCrossCut( Gia_Man_t * p, int fReverse );
|
|
extern int Gia_ManIsNormalized( Gia_Man_t * p );
|
|
extern Vec_Int_t * Gia_ManCollectPoIds( Gia_Man_t * p );
|
|
extern int Gia_ObjIsMuxType( Gia_Obj_t * pNode );
|
|
extern int Gia_ObjRecognizeExor( Gia_Obj_t * pObj, Gia_Obj_t ** ppFan0, Gia_Obj_t ** ppFan1 );
|
|
extern Gia_Obj_t * Gia_ObjRecognizeMux( Gia_Obj_t * pNode, Gia_Obj_t ** ppNodeT, Gia_Obj_t ** ppNodeE );
|
|
extern int Gia_NodeMffcSize( Gia_Man_t * p, Gia_Obj_t * pNode );
|
|
extern int Gia_ManHasDangling( Gia_Man_t * p );
|
|
extern int Gia_ManMarkDangling( Gia_Man_t * p );
|
|
extern Vec_Int_t * Gia_ManGetDangling( Gia_Man_t * p );
|
|
extern void Gia_ObjPrint( Gia_Man_t * p, Gia_Obj_t * pObj );
|
|
extern void Gia_ManPrint( Gia_Man_t * p );
|
|
extern void Gia_ManPrintCo( Gia_Man_t * p, Gia_Obj_t * pObj );
|
|
extern void Gia_ManPrintCone( Gia_Man_t * p, Gia_Obj_t * pObj, int * pLeaves, int nLeaves, Vec_Int_t * vNodes );
|
|
extern void Gia_ManPrintCone2( Gia_Man_t * p, Gia_Obj_t * pObj );
|
|
extern void Gia_ManInvertConstraints( Gia_Man_t * pAig );
|
|
extern void Gia_ManInvertPos( Gia_Man_t * pAig );
|
|
extern int Gia_ManCompare( Gia_Man_t * p1, Gia_Man_t * p2 );
|
|
extern void Gia_ManMarkFanoutDrivers( Gia_Man_t * p );
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extern void Gia_ManSwapPos( Gia_Man_t * p, int i );
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extern Vec_Int_t * Gia_ManSaveValue( Gia_Man_t * p );
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extern void Gia_ManLoadValue( Gia_Man_t * p, Vec_Int_t * vValues );
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extern Vec_Int_t * Gia_ManFirstFanouts( Gia_Man_t * p );
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/*=== giaCTas.c ===========================================================*/
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typedef struct Tas_Man_t_ Tas_Man_t;
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extern Tas_Man_t * Tas_ManAlloc( Gia_Man_t * pAig, int nBTLimit );
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extern void Tas_ManStop( Tas_Man_t * p );
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extern Vec_Int_t * Tas_ReadModel( Tas_Man_t * p );
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extern void Tas_ManSatPrintStats( Tas_Man_t * p );
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extern int Tas_ManSolve( Tas_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pObj2 );
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extern int Tas_ManSolveArray( Tas_Man_t * p, Vec_Ptr_t * vObjs );
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ABC_NAMESPACE_HEADER_END
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#endif
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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////////////////////////////////////////////////////////////////////////
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