mirror of https://github.com/YosysHQ/abc.git
551 lines
19 KiB
C
551 lines
19 KiB
C
/**CFile****************************************************************
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FileName [pdrTsim.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [Property driven reachability.]
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Synopsis [Improved ternary simulation.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - November 20, 2010.]
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Revision [$Id: pdrTsim.c,v 1.00 2010/11/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "pdrInt.h"
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#include "aig/gia/giaAig.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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struct Txs_Man_t_
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{
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Gia_Man_t * pGia; // user's AIG
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Vec_Int_t * vPrio; // priority of each flop
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Vec_Int_t * vCiObjs; // cone leaves (CI obj IDs)
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Vec_Int_t * vCoObjs; // cone roots (CO obj IDs)
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Vec_Int_t * vCiVals; // cone leaf values (0/1 CI values)
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Vec_Int_t * vCoVals; // cone root values (0/1 CO values)
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Vec_Int_t * vNodes; // cone nodes (node obj IDs)
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Vec_Int_t * vTemp; // cone nodes (node obj IDs)
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Vec_Int_t * vPiLits; // resulting array of PI literals
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Vec_Int_t * vFfLits; // resulting array of flop literals
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Pdr_Man_t * pMan; // calling manager
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};
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis [Start and stop the ternary simulation engine.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Txs_Man_t * Txs_ManStart( Pdr_Man_t * pMan, Aig_Man_t * pAig, Vec_Int_t * vPrio )
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{
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Txs_Man_t * p;
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// Aig_Obj_t * pObj;
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// int i;
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assert( Vec_IntSize(vPrio) == Aig_ManRegNum(pAig) );
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p = ABC_CALLOC( Txs_Man_t, 1 );
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p->pGia = Gia_ManFromAigSimple(pAig); // user's AIG
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// Aig_ManForEachObj( pAig, pObj, i )
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// assert( i == 0 || pObj->iData == Abc_Var2Lit(i, 0) );
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p->vPrio = vPrio; // priority of each flop
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p->vCiObjs = Vec_IntAlloc( 100 ); // cone leaves (CI obj IDs)
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p->vCoObjs = Vec_IntAlloc( 100 ); // cone roots (CO obj IDs)
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p->vCiVals = Vec_IntAlloc( 100 ); // cone leaf values (0/1 CI values)
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p->vCoVals = Vec_IntAlloc( 100 ); // cone root values (0/1 CO values)
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p->vNodes = Vec_IntAlloc( 100 ); // cone nodes (node obj IDs)
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p->vTemp = Vec_IntAlloc( 100 ); // cone nodes (node obj IDs)
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p->vPiLits = Vec_IntAlloc( 100 ); // resulting array of PI literals
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p->vFfLits = Vec_IntAlloc( 100 ); // resulting array of flop literals
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p->pMan = pMan; // calling manager
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return p;
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}
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void Txs_ManStop( Txs_Man_t * p )
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{
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Gia_ManStop( p->pGia );
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Vec_IntFree( p->vCiObjs );
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Vec_IntFree( p->vCoObjs );
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Vec_IntFree( p->vCiVals );
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Vec_IntFree( p->vCoVals );
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Vec_IntFree( p->vNodes );
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Vec_IntFree( p->vTemp );
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Vec_IntFree( p->vPiLits );
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Vec_IntFree( p->vFfLits );
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ABC_FREE( p );
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}
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/**Function*************************************************************
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Synopsis [Marks the TFI cone and collects CIs and nodes.]
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Description [For this procedure to work Value should not be ~0
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at the beginning.]
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Txs_ManCollectCone_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vCiObjs, Vec_Int_t * vNodes )
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{
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if ( !~pObj->Value )
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return;
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pObj->Value = ~0;
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if ( Gia_ObjIsCi(pObj) )
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{
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Vec_IntPush( vCiObjs, Gia_ObjId(p, pObj) );
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return;
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}
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assert( Gia_ObjIsAnd(pObj) );
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Txs_ManCollectCone_rec( p, Gia_ObjFanin0(pObj), vCiObjs, vNodes );
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Txs_ManCollectCone_rec( p, Gia_ObjFanin1(pObj), vCiObjs, vNodes );
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Vec_IntPush( vNodes, Gia_ObjId(p, pObj) );
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}
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void Txs_ManCollectCone( Gia_Man_t * p, Vec_Int_t * vCoObjs, Vec_Int_t * vCiObjs, Vec_Int_t * vNodes )
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{
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Gia_Obj_t * pObj; int i;
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// printf( "Collecting cones for clause with %d literals.\n", Vec_IntSize(vCoObjs) );
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Vec_IntClear( vCiObjs );
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Vec_IntClear( vNodes );
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Gia_ManConst0(p)->Value = ~0;
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Gia_ManForEachObjVec( vCoObjs, p, pObj, i )
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Txs_ManCollectCone_rec( p, Gia_ObjFanin0(pObj), vCiObjs, vNodes );
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}
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/**Function*************************************************************
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Synopsis [Propagate values and assign priority.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Txs_ManForwardPass( Gia_Man_t * p,
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Vec_Int_t * vPrio, Vec_Int_t * vCiObjs, Vec_Int_t * vCiVals,
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Vec_Int_t * vNodes, Vec_Int_t * vCoObjs, Vec_Int_t * vCoVals )
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{
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Gia_Obj_t * pObj, * pFan0, * pFan1;
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int i, value0, value1;
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pObj = Gia_ManConst0(p);
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pObj->fMark0 = 0;
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pObj->fMark1 = 0;
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Gia_ManForEachObjVec( vCiObjs, p, pObj, i )
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{
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pObj->fMark0 = Vec_IntEntry(vCiVals, i);
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pObj->fMark1 = 0;
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pObj->Value = Gia_ObjIsPi(p, pObj) ? 0x7FFFFFFF : Vec_IntEntry(vPrio, Gia_ObjCioId(pObj)-Gia_ManPiNum(p));
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assert( ~pObj->Value );
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}
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Gia_ManForEachObjVec( vNodes, p, pObj, i )
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{
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pFan0 = Gia_ObjFanin0(pObj);
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pFan1 = Gia_ObjFanin1(pObj);
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value0 = pFan0->fMark0 ^ Gia_ObjFaninC0(pObj);
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value1 = pFan1->fMark0 ^ Gia_ObjFaninC1(pObj);
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pObj->fMark0 = value0 && value1;
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pObj->fMark1 = 0;
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if ( pObj->fMark0 )
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pObj->Value = Abc_MinInt( pFan0->Value, pFan1->Value );
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else if ( value0 )
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pObj->Value = pFan1->Value;
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else if ( value1 )
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pObj->Value = pFan0->Value;
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else // if ( value0 == 0 && value1 == 0 )
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pObj->Value = Abc_MaxInt( pFan0->Value, pFan1->Value );
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assert( ~pObj->Value );
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}
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Gia_ManForEachObjVec( vCoObjs, p, pObj, i )
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{
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pFan0 = Gia_ObjFanin0(pObj);
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pObj->fMark0 = (pFan0->fMark0 ^ Gia_ObjFaninC0(pObj));
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pFan0->fMark1 = 1;
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assert( (int)pObj->fMark0 == Vec_IntEntry(vCoVals, i) );
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}
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}
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/**Function*************************************************************
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Synopsis [Propagate requirements and collect results.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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static inline int Txs_ObjIsJust( Gia_Man_t * p, Gia_Obj_t * pObj )
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{
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Gia_Obj_t * pFan0 = Gia_ObjFanin0(pObj);
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Gia_Obj_t * pFan1 = Gia_ObjFanin1(pObj);
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int value0 = pFan0->fMark0 ^ Gia_ObjFaninC0(pObj);
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int value1 = pFan1->fMark0 ^ Gia_ObjFaninC1(pObj);
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assert( Gia_ObjIsAnd(pObj) );
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if ( pObj->fMark0 )
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return pFan0->fMark1 && pFan1->fMark1;
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assert( !pObj->fMark0 );
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assert( !value0 || !value1 );
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if ( value0 )
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return pFan1->fMark1 || Gia_ObjIsPi(p, pFan1);
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if ( value1 )
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return pFan0->fMark1 || Gia_ObjIsPi(p, pFan0);
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assert( !value0 && !value1 );
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return pFan0->fMark1 || pFan1->fMark1 || Gia_ObjIsPi(p, pFan0) || Gia_ObjIsPi(p, pFan1);
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}
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void Txs_ManBackwardPass( Gia_Man_t * p, Vec_Int_t * vCiObjs, Vec_Int_t * vNodes, Vec_Int_t * vPiLits, Vec_Int_t * vFfLits )
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{
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Gia_Obj_t * pObj, * pFan0, * pFan1; int i, value0, value1;
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Gia_ManForEachObjVecReverse( vNodes, p, pObj, i )
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{
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if ( !pObj->fMark1 )
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continue;
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pObj->fMark1 = 0;
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pFan0 = Gia_ObjFanin0(pObj);
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pFan1 = Gia_ObjFanin1(pObj);
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if ( pObj->fMark0 )
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{
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pFan0->fMark1 = 1;
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pFan1->fMark1 = 1;
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continue;
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}
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value0 = pFan0->fMark0 ^ Gia_ObjFaninC0(pObj);
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value1 = pFan1->fMark0 ^ Gia_ObjFaninC1(pObj);
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assert( !value0 || !value1 );
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if ( value0 )
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pFan1->fMark1 = 1;
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else if ( value1 )
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pFan0->fMark1 = 1;
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else // if ( !value0 && !value1 )
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{
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if ( pFan0->fMark1 || pFan1->fMark1 )
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continue;
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if ( Gia_ObjIsPi(p, pFan0) )
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pFan0->fMark1 = 1;
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else if ( Gia_ObjIsPi(p, pFan1) )
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pFan1->fMark1 = 1;
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else if ( Gia_ObjIsAnd(pFan0) && Txs_ObjIsJust(p, pFan0) )
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pFan0->fMark1 = 1;
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else if ( Gia_ObjIsAnd(pFan1) && Txs_ObjIsJust(p, pFan1) )
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pFan1->fMark1 = 1;
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else
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{
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if ( pFan0->Value >= pFan1->Value )
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pFan0->fMark1 = 1;
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else
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pFan1->fMark1 = 1;
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}
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}
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}
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Vec_IntClear( vPiLits );
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Vec_IntClear( vFfLits );
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Gia_ManForEachObjVec( vCiObjs, p, pObj, i )
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{
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if ( !pObj->fMark1 )
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continue;
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if ( Gia_ObjIsPi(p, pObj) )
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Vec_IntPush( vPiLits, Abc_Var2Lit(Gia_ObjCioId(pObj), !pObj->fMark0) );
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else
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Vec_IntPush( vFfLits, Abc_Var2Lit(Gia_ObjCioId(pObj)-Gia_ManPiNum(p), !pObj->fMark0) );
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}
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assert( Vec_IntSize(vFfLits) > 0 );
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}
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/**Function*************************************************************
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Synopsis [Collects justification path.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Txs_ManSelectJustPath( Gia_Man_t * p, Vec_Int_t * vNodes, Vec_Int_t * vCoObjs, Vec_Int_t * vRes )
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{
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Gia_Obj_t * pObj, * pFan0, * pFan1;
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int i, value0, value1;
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// mark CO drivers
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Gia_ManForEachObjVec( vCoObjs, p, pObj, i )
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Gia_ObjFanin0(pObj)->fMark1 = 1;
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// collect just paths
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Vec_IntClear( vRes );
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Gia_ManForEachObjVecReverse( vNodes, p, pObj, i )
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{
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if ( !pObj->fMark1 )
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continue;
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pObj->fMark1 = 0;
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Vec_IntPush( vRes, Gia_ObjId(p, pObj) );
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pFan0 = Gia_ObjFanin0(pObj);
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pFan1 = Gia_ObjFanin1(pObj);
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if ( pObj->fMark0 )
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{
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pFan0->fMark1 = 1;
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pFan1->fMark1 = 1;
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continue;
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}
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value0 = pFan0->fMark0 ^ Gia_ObjFaninC0(pObj);
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value1 = pFan1->fMark0 ^ Gia_ObjFaninC1(pObj);
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assert( !value0 || !value1 );
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if ( value0 )
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pFan1->fMark1 = 1;
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else if ( value1 )
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pFan0->fMark1 = 1;
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else // if ( !value0 && !value1 )
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{
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pFan0->fMark1 = 1;
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pFan1->fMark1 = 1;
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}
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}
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Vec_IntReverseOrder( vRes );
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}
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void Txs_ManCollectJustPis( Gia_Man_t * p, Vec_Int_t * vCiObjs, Vec_Int_t * vPiLits )
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{
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Gia_Obj_t * pObj; int i;
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Vec_IntClear( vPiLits );
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Gia_ManForEachObjVec( vCiObjs, p, pObj, i )
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if ( pObj->fMark1 && Gia_ObjIsPi(p, pObj) )
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Vec_IntPush( vPiLits, Abc_Var2Lit(Gia_ObjCioId(pObj), !pObj->fMark0) );
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}
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void Txs_ManInitPrio( Gia_Man_t * p, Vec_Int_t * vCiObjs )
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{
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Gia_Obj_t * pObj; int i;
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Gia_ManConst0(p)->Value = 0x7FFFFFFF;
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Gia_ManForEachObjVec( vCiObjs, p, pObj, i )
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pObj->Value = Gia_ObjIsPi(p, pObj) ? 0x7FFFFFFF : Gia_ObjCioId(pObj) - Gia_ManPiNum(p);
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}
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void Txs_ManPropagatePrio( Gia_Man_t * p, Vec_Int_t * vNodes, Vec_Int_t * vPrio )
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{
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Gia_Obj_t * pObj, * pFan0, * pFan1;
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int i, value0, value1;
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Gia_ManForEachObjVec( vNodes, p, pObj, i )
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{
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pFan0 = Gia_ObjFanin0(pObj);
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pFan1 = Gia_ObjFanin1(pObj);
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if ( pObj->fMark0 )
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{
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// pObj->Value = Abc_MinInt( pFan0->Value, pFan1->Value );
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if ( pFan0->Value == 0x7FFFFFFF )
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pObj->Value = pFan1->Value;
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else if ( pFan1->Value == 0x7FFFFFFF )
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pObj->Value = pFan0->Value;
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else if ( Vec_IntEntry(vPrio, pFan0->Value) < Vec_IntEntry(vPrio, pFan1->Value) )
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pObj->Value = pFan0->Value;
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else
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pObj->Value = pFan1->Value;
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continue;
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}
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value0 = pFan0->fMark0 ^ Gia_ObjFaninC0(pObj);
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value1 = pFan1->fMark0 ^ Gia_ObjFaninC1(pObj);
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assert( !value0 || !value1 );
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if ( value0 )
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pObj->Value = pFan1->Value;
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else if ( value1 )
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pObj->Value = pFan0->Value;
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else // if ( value0 == 0 && value1 == 0 )
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{
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// pObj->Value = Abc_MaxInt( pFan0->Value, pFan1->Value );
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if ( pFan0->Value == 0x7FFFFFFF || pFan1->Value == 0x7FFFFFFF )
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pObj->Value = 0x7FFFFFFF;
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else if ( Vec_IntEntry(vPrio, pFan0->Value) >= Vec_IntEntry(vPrio, pFan1->Value) )
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pObj->Value = pFan0->Value;
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else
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pObj->Value = pFan1->Value;
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}
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assert( ~pObj->Value );
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}
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}
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int Txs_ManFindMinId( Gia_Man_t * p, Vec_Int_t * vCoObjs, Vec_Int_t * vPrio )
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{
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Gia_Obj_t * pObj; int i, iMinId = -1;
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Gia_ManForEachObjVec( vCoObjs, p, pObj, i )
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if ( Gia_ObjFanin0(pObj)->Value != 0x7FFFFFFF )
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{
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if ( iMinId == -1 || Vec_IntEntry(vPrio, iMinId) > Vec_IntEntry(vPrio, Gia_ObjFanin0(pObj)->Value) )
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iMinId = Gia_ObjFanin0(pObj)->Value;
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}
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return iMinId;
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}
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void Txs_ManFindCiReduction( Gia_Man_t * p,
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Vec_Int_t * vPrio, Vec_Int_t * vCiObjs,
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Vec_Int_t * vNodes, Vec_Int_t * vCoObjs,
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Vec_Int_t * vPiLits, Vec_Int_t * vFfLits, Vec_Int_t * vTemp )
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{
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Gia_Obj_t * pObj;
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int iPrioCi;
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// propagate PI influence
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Txs_ManSelectJustPath( p, vNodes, vCoObjs, vTemp );
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Txs_ManCollectJustPis( p, vCiObjs, vPiLits );
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// printf( "%d -> %d ", Vec_IntSize(vNodes), Vec_IntSize(vTemp) );
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// iteratively detect and remove smallest IDs
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Vec_IntClear( vFfLits );
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Txs_ManInitPrio( p, vCiObjs );
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while ( 1 )
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{
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Txs_ManPropagatePrio( p, vTemp, vPrio );
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iPrioCi = Txs_ManFindMinId( p, vCoObjs, vPrio );
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if ( iPrioCi == -1 )
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break;
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pObj = Gia_ManCi( p, Gia_ManPiNum(p)+iPrioCi );
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Vec_IntPush( vFfLits, Abc_Var2Lit(iPrioCi, !pObj->fMark0) );
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pObj->Value = 0x7FFFFFFF;
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}
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}
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void Txs_ManPrintFlopLits( Vec_Int_t * vFfLits, Vec_Int_t * vPrio )
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{
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int i, Entry;
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printf( "%3d : ", Vec_IntSize(vFfLits) );
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Vec_IntForEachEntry( vFfLits, Entry, i )
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printf( "%s%d(%d) ", Abc_LitIsCompl(Entry)? "+":"-", Abc_Lit2Var(Entry), Vec_IntEntry(vPrio, Abc_Lit2Var(Entry)) );
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printf( "\n" );
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}
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/**Function*************************************************************
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Synopsis [Verify the result.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Txs_ManVerify( Gia_Man_t * p, Vec_Int_t * vCiObjs, Vec_Int_t * vNodes, Vec_Int_t * vPiLits, Vec_Int_t * vFfLits, Vec_Int_t * vCoObjs, Vec_Int_t * vCoVals )
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{
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Gia_Obj_t * pObj;
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int i, iLit;
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Gia_ObjTerSimSet0( Gia_ManConst0(p) );
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Gia_ManForEachObjVec( vCiObjs, p, pObj, i )
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Gia_ObjTerSimSetX( pObj );
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Vec_IntForEachEntry( vPiLits, iLit, i )
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{
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pObj = Gia_ManPi( p, Abc_Lit2Var(iLit) );
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assert( Gia_ObjTerSimGetX(pObj) );
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if ( Abc_LitIsCompl(iLit) )
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Gia_ObjTerSimSet0( pObj );
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else
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Gia_ObjTerSimSet1( pObj );
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}
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Vec_IntForEachEntry( vFfLits, iLit, i )
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{
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pObj = Gia_ManCi( p, Gia_ManPiNum(p) + Abc_Lit2Var(iLit) );
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assert( Gia_ObjTerSimGetX(pObj) );
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if ( Abc_LitIsCompl(iLit) )
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Gia_ObjTerSimSet0( pObj );
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else
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Gia_ObjTerSimSet1( pObj );
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}
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Gia_ManForEachObjVec( vNodes, p, pObj, i )
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Gia_ObjTerSimAnd( pObj );
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Gia_ManForEachObjVec( vCoObjs, p, pObj, i )
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{
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Gia_ObjTerSimCo( pObj );
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if ( Vec_IntEntry(vCoVals, i) )
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assert( Gia_ObjTerSimGet1(pObj) );
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else
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assert( Gia_ObjTerSimGet0(pObj) );
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}
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}
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/**Function*************************************************************
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Synopsis [Shrinks values using ternary simulation.]
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Description [The cube contains the set of flop index literals which,
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when converted into a clause and applied to the combinational outputs,
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led to a satisfiable SAT run in frame k (values stored in the SAT solver).
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If the cube is NULL, it is assumed that the first property output was
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asserted and failed.
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The resulting array is a set of flop index literals that asserts the COs.
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Priority contains 0 for i-th entry if the i-th FF is desirable to remove.]
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Pdr_Set_t * Txs_ManTernarySim( Txs_Man_t * p, int k, Pdr_Set_t * pCube )
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{
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int fTryNew = 1;
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|
Pdr_Set_t * pRes;
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Gia_Obj_t * pObj;
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// collect CO objects
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Vec_IntClear( p->vCoObjs );
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if ( pCube == NULL ) // the target is the property output
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{
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pObj = Gia_ManCo(p->pGia, p->pMan->iOutCur);
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Vec_IntPush( p->vCoObjs, Gia_ObjId(p->pGia, pObj) );
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}
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else // the target is the cube
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{
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int i;
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for ( i = 0; i < pCube->nLits; i++ )
|
|
{
|
|
if ( pCube->Lits[i] == -1 )
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continue;
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pObj = Gia_ManCo(p->pGia, Gia_ManPoNum(p->pGia) + Abc_Lit2Var(pCube->Lits[i]));
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Vec_IntPush( p->vCoObjs, Gia_ObjId(p->pGia, pObj) );
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|
}
|
|
}
|
|
if ( 0 )
|
|
{
|
|
Abc_Print( 1, "Trying to justify cube " );
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|
if ( pCube )
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|
Pdr_SetPrint( stdout, pCube, Gia_ManRegNum(p->pGia), NULL );
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|
else
|
|
Abc_Print( 1, "<prop=fail>" );
|
|
Abc_Print( 1, " in frame %d.\n", k );
|
|
}
|
|
|
|
// collect CI objects
|
|
Txs_ManCollectCone( p->pGia, p->vCoObjs, p->vCiObjs, p->vNodes );
|
|
// collect values
|
|
Pdr_ManCollectValues( p->pMan, k, p->vCiObjs, p->vCiVals );
|
|
Pdr_ManCollectValues( p->pMan, k, p->vCoObjs, p->vCoVals );
|
|
|
|
// perform two passes
|
|
Txs_ManForwardPass( p->pGia, p->vPrio, p->vCiObjs, p->vCiVals, p->vNodes, p->vCoObjs, p->vCoVals );
|
|
if ( fTryNew )
|
|
Txs_ManFindCiReduction( p->pGia, p->vPrio, p->vCiObjs, p->vNodes, p->vCoObjs, p->vPiLits, p->vFfLits, p->vTemp );
|
|
else
|
|
Txs_ManBackwardPass( p->pGia, p->vCiObjs, p->vNodes, p->vPiLits, p->vFfLits );
|
|
Txs_ManVerify( p->pGia, p->vCiObjs, p->vNodes, p->vPiLits, p->vFfLits, p->vCoObjs, p->vCoVals );
|
|
|
|
// derive the final set
|
|
pRes = Pdr_SetCreate( p->vFfLits, p->vPiLits );
|
|
//ZH: Disabled assertion because this invariant doesn't hold with down
|
|
//because of the join operation which can bring in initial states
|
|
//assert( k == 0 || !Pdr_SetIsInit(pRes, -1) );
|
|
return pRes;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
/// END OF FILE ///
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
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|
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ABC_NAMESPACE_IMPL_END
|