abc/src/opt/fxch/FxchMan.c

601 lines
20 KiB
C

/**CFile****************************************************************
FileName [ FxchMan.c ]
PackageName [ Fast eXtract with Cube Hashing (FXCH) ]
Synopsis [ Fxch Manager implementation ]
Author [ Bruno Schmitt - boschmitt at inf.ufrgs.br ]
Affiliation [ UFRGS ]
Date [ Ver. 1.0. Started - March 6, 2016. ]
Revision []
***********************************************************************/
#include "Fxch.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// LOCAL FUNCTIONS DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
static inline int Fxch_ManSCAddRemove( Fxch_Man_t* pFxchMan,
unsigned int SubCubeID,
unsigned int iSubCube,
unsigned int iCube,
unsigned int iLit0,
unsigned int iLit1,
char fAdd,
char fUpdate )
{
int ret = 0;
if ( fAdd )
{
ret = Fxch_SCHashTableInsert( pFxchMan->pSCHashTable, pFxchMan->vCubes,
SubCubeID, iSubCube,
iCube, iLit0, iLit1, fUpdate );
}
else
{
ret = Fxch_SCHashTableRemove( pFxchMan->pSCHashTable, pFxchMan->vCubes,
SubCubeID, iSubCube,
iCube, iLit0, iLit1, fUpdate );
}
return ret;
}
static inline int Fxch_ManDivSingleCube( Fxch_Man_t* pFxchMan,
int iCube,
int fAdd,
int fUpdate )
{
Vec_Int_t* vCube = Vec_WecEntry( pFxchMan->vCubes, iCube );
int i, k,
Lit0,
Lit1,
fSingleCube = 1,
fBase = 0;
if ( Vec_IntSize(vCube) < 2 )
return 0;
Vec_IntForEachEntryStart( vCube, Lit0, i, 1)
Vec_IntForEachEntryStart( vCube, Lit1, k, (i + 1) )
{
assert( Lit0 < Lit1 );
Vec_IntClear( pFxchMan->vCubeFree );
Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( Abc_LitNot( Lit0 ), 0 ) );
Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( Abc_LitNot( Lit1 ), 1 ) );
if (fAdd)
{
Fxch_DivAdd( pFxchMan, fUpdate, fSingleCube, fBase );
pFxchMan->nPairsS++;
}
else
{
Fxch_DivRemove( pFxchMan, fUpdate, fSingleCube, fBase );
pFxchMan->nPairsS--;
}
}
return Vec_IntSize( vCube ) * ( Vec_IntSize( vCube ) - 1 ) / 2;
}
static inline void Fxch_ManDivDoubleCube( Fxch_Man_t* pFxchMan,
int iCube,
int fAdd,
int fUpdate )
{
Vec_Int_t* vLitHashKeys = pFxchMan->vLitHashKeys,
* vCube = Vec_WecEntry( pFxchMan->vCubes, iCube );
int SubCubeID = 0,
nHashedSC = 0,
iLit0,
Lit0;
Vec_IntForEachEntryStart( vCube, Lit0, iLit0, 1)
SubCubeID += Vec_IntEntry( vLitHashKeys, Lit0 );
Fxch_ManSCAddRemove( pFxchMan,
SubCubeID, nHashedSC++,
iCube, 0, 0,
fAdd, fUpdate );
Vec_IntForEachEntryStart( vCube, Lit0, iLit0, 1)
{
/* 1 Lit remove */
SubCubeID -= Vec_IntEntry( vLitHashKeys, Lit0 );
pFxchMan->nPairsD += Fxch_ManSCAddRemove( pFxchMan,
SubCubeID, nHashedSC++,
iCube, iLit0, 0,
fAdd, fUpdate );
if ( Vec_IntSize( vCube ) > 3 )
{
int Lit1,
iLit1;
Vec_IntForEachEntryStart( vCube, Lit1, iLit1, iLit0 + 1)
{
/* 2 Lit remove */
SubCubeID -= Vec_IntEntry( vLitHashKeys, Lit1 );
pFxchMan->nPairsD += Fxch_ManSCAddRemove( pFxchMan,
SubCubeID, nHashedSC++,
iCube, iLit0, iLit1,
fAdd, fUpdate );
SubCubeID += Vec_IntEntry( vLitHashKeys, Lit1 );
}
}
SubCubeID += Vec_IntEntry( vLitHashKeys, Lit0 );
}
}
static inline void Fxch_ManCompressCubes( Vec_Wec_t* vCubes,
Vec_Int_t* vLit2Cube )
{
int i,
k = 0,
CubeId;
Vec_IntForEachEntry( vLit2Cube, CubeId, i )
if ( Vec_IntSize(Vec_WecEntry(vCubes, CubeId)) > 0 )
Vec_IntWriteEntry( vLit2Cube, k++, CubeId );
Vec_IntShrink( vLit2Cube, k );
}
////////////////////////////////////////////////////////////////////////
/// PUBLIC INTERFACE ///
////////////////////////////////////////////////////////////////////////
Fxch_Man_t* Fxch_ManAlloc( Vec_Wec_t* vCubes,
char SMode )
{
Fxch_Man_t* pFxchMan = ABC_CALLOC( Fxch_Man_t, 1 );
pFxchMan->vCubes = vCubes;
pFxchMan->pDivHash = Hsh_VecManStart( 1000 );
pFxchMan->vDivWeights = Vec_FltAlloc( 1000 );
pFxchMan->SMode = SMode;
if ( pFxchMan->SMode == 0 )
pFxchMan->vDivCubePairs = Vec_WecAlloc( 1000 );
pFxchMan->vCubeFree = Vec_IntAlloc( 100 );
pFxchMan->vDiv = Vec_IntAlloc( 100 );
pFxchMan->vCubesS = Vec_IntAlloc( 100 );
pFxchMan->vPairs = Vec_IntAlloc( 100 );
return pFxchMan;
}
void Fxch_ManFree( Fxch_Man_t* pFxchMan )
{
Vec_WecFree( pFxchMan->vLits );
Vec_IntFree( pFxchMan->vLitCount );
Vec_IntFree( pFxchMan->vLitHashKeys );
Hsh_VecManStop( pFxchMan->pDivHash );
Vec_FltFree( pFxchMan->vDivWeights );
Vec_QueFree( pFxchMan->vDivPrio );
if ( pFxchMan->SMode == 0 )
Vec_WecFree( pFxchMan->vDivCubePairs );
Vec_IntFree( pFxchMan->vLevels );
Vec_IntFree( pFxchMan->vCubeFree );
Vec_IntFree( pFxchMan->vDiv );
Vec_IntFree( pFxchMan->vCubesS );
Vec_IntFree( pFxchMan->vPairs );
ABC_FREE( pFxchMan );
}
void Fxch_ManMapLiteralsIntoCubes( Fxch_Man_t* pFxchMan,
int nVars )
{
Vec_Int_t* vCube;
int i, k,
Lit,
Count;
pFxchMan->nVars = 0;
pFxchMan->nLits = 0;
Vec_WecForEachLevel( pFxchMan->vCubes, vCube, i )
{
assert( Vec_IntSize(vCube) > 0 );
pFxchMan->nVars = Abc_MaxInt( pFxchMan->nVars, Vec_IntEntry( vCube, 0 ) );
pFxchMan->nLits += Vec_IntSize(vCube) - 1;
Vec_IntForEachEntryStart( vCube, Lit, k, 1 )
pFxchMan->nVars = Abc_MaxInt( pFxchMan->nVars, Abc_Lit2Var( Lit ) );
}
assert( pFxchMan->nVars < nVars );
pFxchMan->nVars = nVars;
/* Count the number of time each literal appears on the SOP */
pFxchMan->vLitCount = Vec_IntStart( 2 * pFxchMan->nVars );
Vec_WecForEachLevel( pFxchMan->vCubes, vCube, i )
Vec_IntForEachEntryStart( vCube, Lit, k, 1 )
Vec_IntAddToEntry( pFxchMan->vLitCount, Lit, 1 );
/* Allocate space to the array of arrays wich maps Literals into cubes which uses them */
pFxchMan->vLits = Vec_WecStart( 2 * pFxchMan->nVars );
Vec_IntForEachEntry( pFxchMan->vLitCount, Count, Lit )
Vec_IntGrow( Vec_WecEntry( pFxchMan->vLits, Lit ), Count );
/* Maps Literals into cubes which uses them */
Vec_WecForEachLevel( pFxchMan->vCubes, vCube, i )
Vec_IntForEachEntryStart( vCube, Lit, k, 1 )
Vec_WecPush( pFxchMan->vLits, Lit, i );
}
void Fxch_ManGenerateLitHashKeys( Fxch_Man_t* pFxchMan )
{
/* Generates the random number which will be used for hashing cubes */
Gia_ManRandom( 1 );
pFxchMan->vLitHashKeys = Vec_IntAlloc( ( 2 * pFxchMan->nVars ) );
for ( int i = 0; i < (2 * pFxchMan->nVars); i++ )
Vec_IntPush( pFxchMan->vLitHashKeys, Gia_ManRandom(0) & 0x3FFFFFF );
}
void Fxch_ManSCHashTablesInit( Fxch_Man_t* pFxchMan )
{
Vec_Wec_t* vCubes = pFxchMan->vCubes;
Vec_Int_t* vCube,
* vCubeLinks;
int iCube,
nTotalHashed = 0;
vCubeLinks = Vec_IntAlloc( Vec_WecSize( vCubes ) + 1 );
Vec_WecForEachLevel( vCubes, vCube, iCube )
{
int nLits = Vec_IntSize( vCube ) - 1,
nSubCubes = nLits == 2? nLits : ( nLits * nLits + nLits ) / 2;
Vec_IntPush( vCubeLinks, ( nTotalHashed + 1 ) );
nTotalHashed += nSubCubes + 1;
}
pFxchMan->pSCHashTable = Fxch_SCHashTableCreate( pFxchMan, vCubeLinks, nTotalHashed );
}
void Fxch_ManSCHashTablesFree( Fxch_Man_t* pFxchMan )
{
Fxch_SCHashTableDelete( pFxchMan->pSCHashTable );
}
void Fxch_ManDivCreate( Fxch_Man_t* pFxchMan )
{
Vec_Int_t* vCube;
float Weight;
int fAdd = 1,
fUpdate = 0,
iCube;
Vec_WecForEachLevel( pFxchMan->vCubes, vCube, iCube )
{
Fxch_ManDivSingleCube( pFxchMan, iCube, fAdd, fUpdate );
Fxch_ManDivDoubleCube( pFxchMan, iCube, fAdd, fUpdate );
}
pFxchMan->vDivPrio = Vec_QueAlloc( Vec_FltSize( pFxchMan->vDivWeights ) );
Vec_QueSetPriority( pFxchMan->vDivPrio, Vec_FltArrayP( pFxchMan->vDivWeights ) );
Vec_FltForEachEntry( pFxchMan->vDivWeights, Weight, iCube )
{
if ( Weight > 0.0 )
Vec_QuePush( pFxchMan->vDivPrio, iCube );
}
}
/* Level Computation */
int Fxch_ManComputeLevelDiv( Fxch_Man_t* pFxchMan,
Vec_Int_t* vCubeFree )
{
int i,
Lit,
Level = 0;
Vec_IntForEachEntry( vCubeFree, Lit, i )
Level = Abc_MaxInt( Level, Vec_IntEntry( pFxchMan->vLevels, Abc_Lit2Var( Abc_Lit2Var( Lit ) ) ) );
return Abc_MinInt( Level, 800 );
}
int Fxch_ManComputeLevelCube( Fxch_Man_t* pFxchMan,
Vec_Int_t * vCube )
{
int k,
Lit,
Level = 0;
Vec_IntForEachEntryStart( vCube, Lit, k, 1 )
Level = Abc_MaxInt( Level, Vec_IntEntry( pFxchMan->vLevels, Abc_Lit2Var( Lit ) ) );
return Level;
}
void Fxch_ManComputeLevel( Fxch_Man_t* pFxchMan )
{
Vec_Int_t* vCube;
int i,
iVar,
iFirst = 0;
iVar = Vec_IntEntry( Vec_WecEntry( pFxchMan->vCubes, 0 ), 0 );
pFxchMan->vLevels = Vec_IntStart( pFxchMan->nVars );
Vec_WecForEachLevel( pFxchMan->vCubes, vCube, i )
{
if ( iVar != Vec_IntEntry( vCube, 0 ) )
{
Vec_IntAddToEntry( pFxchMan->vLevels, iVar, i - iFirst );
iVar = Vec_IntEntry( vCube, 0 );
iFirst = i;
}
Vec_IntUpdateEntry( pFxchMan->vLevels, iVar, Fxch_ManComputeLevelCube( pFxchMan, vCube ) );
}
}
void Fxch_ManUpdate( Fxch_Man_t* pFxchMan,
int iDiv )
{
int i,
iCube0,
iCube1,
Lit0 = -1,
Lit1 = -1;
Vec_Int_t* vCube0,
* vCube1,
* vLitP,
* vLitN,
* vDivCubePairs;
/* Get the selected candidate (divisor) */
Vec_IntClear( pFxchMan->vDiv );
Vec_IntAppend( pFxchMan->vDiv, Hsh_VecReadEntry( pFxchMan->pDivHash, iDiv ) );
/* Find cubes associated with the single divisor */
Vec_IntClear( pFxchMan->vCubesS );
if ( Vec_IntSize( pFxchMan->vDiv ) == 2 )
{
Lit0 = Abc_Lit2Var( Vec_IntEntry( pFxchMan->vDiv, 0 ) );
Lit1 = Abc_Lit2Var( Vec_IntEntry( pFxchMan->vDiv, 1 ) );
Fxch_ManCompressCubes( pFxchMan->vCubes, Vec_WecEntry( pFxchMan->vLits, Abc_LitNot( Lit0 ) ) );
Fxch_ManCompressCubes( pFxchMan->vCubes, Vec_WecEntry( pFxchMan->vLits, Abc_LitNot( Lit1 ) ) );
Vec_IntTwoRemoveCommon( Vec_WecEntry( pFxchMan->vLits, Abc_LitNot( Lit0 ) ),
Vec_WecEntry( pFxchMan->vLits, Abc_LitNot( Lit1 ) ),
pFxchMan->vCubesS );
}
else
Fxch_DivFindPivots( pFxchMan->vDiv, &Lit0, &Lit1 );
assert( Lit0 >= 0 && Lit1 >= 0 );
/* Find pairs associated with the divisor */
Vec_IntClear( pFxchMan->vPairs );
if ( pFxchMan->SMode == 1 )
{
Fxch_ManCompressCubes( pFxchMan->vCubes, Vec_WecEntry(pFxchMan->vLits, Lit0) );
Fxch_ManCompressCubes( pFxchMan->vCubes, Vec_WecEntry(pFxchMan->vLits, Lit1) );
Fxch_DivFindCubePairs( pFxchMan, Vec_WecEntry( pFxchMan->vLits, Lit0 ), Vec_WecEntry( pFxchMan->vLits, Lit1 ) );
}
else
{
vDivCubePairs = Vec_WecEntry( pFxchMan->vDivCubePairs, iDiv );
Vec_IntAppend( pFxchMan->vPairs, vDivCubePairs );
Vec_IntErase( vDivCubePairs );
}
Vec_IntForEachEntryDouble( pFxchMan->vPairs, iCube0, iCube1, i )
{
assert( Fxch_ManGetLit( pFxchMan, iCube0, 0) == Fxch_ManGetLit( pFxchMan, iCube1, 0) );
if (iCube0 > iCube1)
{
Vec_IntSetEntry( pFxchMan->vPairs, i, iCube1);
Vec_IntSetEntry( pFxchMan->vPairs, i+1, iCube0);
}
}
Vec_IntUniqifyPairs( pFxchMan->vPairs );
assert( Vec_IntSize( pFxchMan->vPairs ) % 2 == 0 );
/* subtract cost of single-cube divisors */
Vec_IntForEachEntry( pFxchMan->vCubesS, iCube0, i )
Fxch_ManDivSingleCube( pFxchMan, iCube0, 0, 1); /* remove (fAdd = 0) - fUpdate = 1 */
Vec_IntForEachEntryDouble( pFxchMan->vPairs, iCube0, iCube1, i )
Fxch_ManDivSingleCube( pFxchMan, iCube0, 0, 1), /* remove (fAdd = 0) - fUpdate = 1 */
Fxch_ManDivSingleCube( pFxchMan, iCube1, 0, 1); /* remove (fAdd = 0) - fUpdate = 1 */
/* subtract cost of double-cube divisors */
Vec_IntForEachEntry( pFxchMan->vCubesS, iCube0, i )
{
if ( iCube0 < Vec_IntSize(pFxchMan->pSCHashTable->vCubeLinks) )
Fxch_ManDivDoubleCube( pFxchMan, iCube0, 0, 1 ); /* remove (fAdd = 0) - fUpdate = 1 */
}
Vec_IntForEachEntry( pFxchMan->vPairs, iCube0, i )
{
if ( iCube0 < Vec_IntSize(pFxchMan->pSCHashTable->vCubeLinks) )
Fxch_ManDivDoubleCube( pFxchMan, iCube0, 0, 1 ); /* remove (fAdd = 0) - fUpdate = 1 */
}
/* Create a new variable */
int iVarNew = pFxchMan->nVars;
pFxchMan->nVars++;
/* Create new Lit hash keys */
Vec_IntPush( pFxchMan->vLitHashKeys, Gia_ManRandom(0) & 0x3FFFFFF );
Vec_IntPush( pFxchMan->vLitHashKeys, Gia_ManRandom(0) & 0x3FFFFFF );
/* Create new Cube */
vCube0 = Vec_WecPushLevel( pFxchMan->vCubes );
Vec_IntPush( vCube0, iVarNew );
int Level;
if ( Vec_IntSize( pFxchMan->vDiv ) == 2 )
{
if ( Lit0 > Lit1 )
ABC_SWAP(int, Lit0, Lit1);
Vec_IntPush( vCube0, Abc_LitNot( Lit0 ) );
Vec_IntPush( vCube0, Abc_LitNot( Lit1 ) );
Level = 1 + Fxch_ManComputeLevelCube( pFxchMan, vCube0 );
}
else
{
vCube1 = Vec_WecPushLevel( pFxchMan->vCubes );
vCube0 = Fxch_ManGetCube( pFxchMan, Vec_WecSize( pFxchMan->vCubes ) - 2 );
Vec_IntPush( vCube1, iVarNew );
Fxch_DivSepareteCubes( pFxchMan->vDiv, vCube0, vCube1 );
Level = 2 + Abc_MaxInt( Fxch_ManComputeLevelCube( pFxchMan, vCube0 ),
Fxch_ManComputeLevelCube( pFxchMan, vCube1 ) );
}
assert( Vec_IntSize( pFxchMan->vLevels ) == iVarNew );
Vec_IntPush( pFxchMan->vLevels, Level );
pFxchMan->nLits += Vec_IntSize( pFxchMan->vDiv );
/* Create new literals */
vLitP = Vec_WecPushLevel( pFxchMan->vLits );
vLitN = Vec_WecPushLevel( pFxchMan->vLits );
vLitP = Vec_WecEntry( pFxchMan->vLits, Vec_WecSize( pFxchMan->vLits ) - 2 );
/* Extract divisor from single-cubes */
Vec_IntForEachEntry( pFxchMan->vCubesS, iCube0, i )
{
int RetValue;
vCube0 = Fxch_ManGetCube( pFxchMan, iCube0 );
RetValue = Vec_IntRemove1( vCube0, Abc_LitNot( Lit0 ) );
RetValue += Vec_IntRemove1( vCube0, Abc_LitNot( Lit1 ) );
assert( RetValue == 2 );
Vec_IntPush( vCube0, Abc_Var2Lit( iVarNew, 0 ) );
Vec_IntPush( vLitP, Vec_WecLevelId( pFxchMan->vCubes, vCube0 ) );
pFxchMan->nLits--;
}
/* For each pair (Ci, Cj) */
/* Extract divisor from cube pairs */
int k = 0,
nCompls = 0;
Vec_IntForEachEntryDouble( pFxchMan->vPairs, iCube0, iCube1, i )
{
int RetValue, fCompl = 0;
vCube0 = Fxch_ManGetCube( pFxchMan, iCube0 );
vCube1 = Fxch_ManGetCube( pFxchMan, iCube1 );
RetValue = Fxch_DivRemoveLits( vCube0, vCube1, pFxchMan->vDiv, &fCompl );
nCompls += fCompl;
assert( RetValue == Vec_IntSize( pFxchMan->vDiv ) );
if ( Vec_IntSize( pFxchMan->vDiv ) == 2 || fCompl )
{
Vec_IntPush( vCube0, Abc_Var2Lit( iVarNew, 1 ) );
Vec_IntPush( vLitN, Vec_WecLevelId( pFxchMan->vCubes, vCube0 ) );
}
else
{
Vec_IntPush( vCube0, Abc_Var2Lit( iVarNew, 0 ) );
Vec_IntPush( vLitP, Vec_WecLevelId( pFxchMan->vCubes, vCube0 ) );
}
pFxchMan->nLits -= Vec_IntSize( pFxchMan->vDiv ) + Vec_IntSize( vCube1 ) - 2;
/* Remove second cube */
Vec_IntClear( vCube1 );
Vec_IntWriteEntry( pFxchMan->vPairs, k++, Vec_WecLevelId( pFxchMan->vCubes, vCube0 ) );
}
assert( k == Vec_IntSize( pFxchMan->vPairs ) / 2 );
Vec_IntShrink( pFxchMan->vPairs, k );
/* Add cost of single-cube divisors */
Vec_IntForEachEntry( pFxchMan->vCubesS, iCube0, i )
Fxch_ManDivSingleCube( pFxchMan, iCube0, 1, 1 ); /* fAdd = 1 - fUpdate = 1 */
Vec_IntForEachEntry( pFxchMan->vPairs, iCube0, i )
Fxch_ManDivSingleCube( pFxchMan, iCube0, 1, 1 ); /* fAdd = 1 - fUpdate = 1 */
/* Add cost of double-cube divisors */
Vec_IntForEachEntry( pFxchMan->vCubesS, iCube0, i )
if ( iCube0 < Vec_IntSize(pFxchMan->pSCHashTable->vCubeLinks) )
Fxch_ManDivDoubleCube( pFxchMan, iCube0, 1, 1 ); /* fAdd = 1 - fUpdate = 1 */
Vec_IntForEachEntry( pFxchMan->vPairs, iCube0, i )
if ( iCube0 < Vec_IntSize(pFxchMan->pSCHashTable->vCubeLinks) )
Fxch_ManDivDoubleCube( pFxchMan, iCube0, 1, 1 ); /* fAdd = 1 - fUpdate = 1 */
/* If it's a double-cube devisor add its cost */
if ( Vec_IntSize( pFxchMan->vDiv ) > 2 )
{
iCube0 = Vec_WecSize( pFxchMan->vCubes ) - 2;
iCube1 = Vec_WecSize( pFxchMan->vCubes ) - 1;
Fxch_ManDivSingleCube( pFxchMan, iCube0, 1, 1 ); /* fAdd = 1 - fUpdate = 1 */
Fxch_ManDivSingleCube( pFxchMan, iCube1, 1, 1 ); /* fAdd = 1 - fUpdate = 1 */
vCube0 = Vec_WecEntry( pFxchMan->vCubes, iCube0 );
Vec_IntForEachEntryStart( vCube0, Lit0, i, 1 )
Vec_WecPush( pFxchMan->vLits, Lit0, Vec_WecLevelId( pFxchMan->vCubes, vCube0 ) );
vCube1 = Vec_WecEntry( pFxchMan->vCubes, iCube1 );
Vec_IntForEachEntryStart( vCube1, Lit0, i, 1 )
Vec_WecPush( pFxchMan->vLits, Lit0, Vec_WecLevelId( pFxchMan->vCubes, vCube1 ) );
}
/* remove these cubes from the lit array of the divisor */
Vec_IntForEachEntry( pFxchMan->vDiv, Lit0, i )
{
Vec_IntTwoRemove( Vec_WecEntry( pFxchMan->vLits, Abc_Lit2Var( Lit0 ) ), pFxchMan->vPairs );
Vec_IntTwoRemove( Vec_WecEntry( pFxchMan->vLits, Abc_LitNot( Abc_Lit2Var( Lit0 ) ) ), pFxchMan->vPairs );
}
pFxchMan->nExtDivs++;
}
/* Print */
void Fxch_ManPrintDivs( Fxch_Man_t* pFxchMan )
{
int iDiv;
for ( iDiv = 0; iDiv < Vec_FltSize( pFxchMan->vDivWeights ); iDiv++ )
Fxch_DivPrint( pFxchMan, iDiv );
}
void Fxch_ManPrintStats( Fxch_Man_t* pFxchMan )
{
printf( "[FXCH] ");
printf( "Cubes =%8d ", Vec_WecSizeUsed( pFxchMan->vCubes ) );
printf( "Lits =%8d ", Vec_WecSizeUsed( pFxchMan->vLits ) );
printf( "Divs =%8d ", Hsh_VecSize( pFxchMan->pDivHash ) );
printf( "Divs+ =%8d ", Vec_QueSize( pFxchMan->vDivPrio ) );
printf( "Extr =%7d \n", pFxchMan->nExtDivs );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END