abc/src/map/if/ifMap.c

348 lines
12 KiB
C

/**CFile****************************************************************
FileName [ifMap.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [FPGA mapping based on priority cuts.]
Synopsis [Mapping procedures.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - November 21, 2006.]
Revision [$Id: ifMap.c,v 1.00 2006/11/21 00:00:00 alanmi Exp $]
***********************************************************************/
#include "if.h"
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Counts the number of 1s in the signature.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int If_WordCountOnes( unsigned uWord )
{
uWord = (uWord & 0x55555555) + ((uWord>>1) & 0x55555555);
uWord = (uWord & 0x33333333) + ((uWord>>2) & 0x33333333);
uWord = (uWord & 0x0F0F0F0F) + ((uWord>>4) & 0x0F0F0F0F);
uWord = (uWord & 0x00FF00FF) + ((uWord>>8) & 0x00FF00FF);
return (uWord & 0x0000FFFF) + (uWord>>16);
}
/**Function*************************************************************
Synopsis [Finds the best cut for the given node.]
Description [Mapping modes: delay (0), area flow (1), area (2).]
SideEffects []
SeeAlso []
***********************************************************************/
void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPreprocess )
{
If_Set_t * pCutSet;
If_Cut_t * pCut0, * pCut1, * pCut;
int i, k;
assert( p->pPars->fSeqMap || !If_ObjIsAnd(pObj->pFanin0) || pObj->pFanin0->pCutSet->nCuts > 1 );
assert( p->pPars->fSeqMap || !If_ObjIsAnd(pObj->pFanin1) || pObj->pFanin1->pCutSet->nCuts > 1 );
// prepare
if ( !p->pPars->fSeqMap )
{
if ( Mode == 0 )
pObj->EstRefs = (float)pObj->nRefs;
else if ( Mode == 1 )
pObj->EstRefs = (float)((2.0 * pObj->EstRefs + pObj->nRefs) / 3.0);
}
if ( Mode && pObj->nRefs > 0 )
If_CutAreaDeref( p, If_ObjCutBest(pObj) );
// prepare the cutset
pCutSet = If_ManSetupNodeCutSet( p, pObj );
// get the current assigned best cut
pCut = If_ObjCutBest(pObj);
if ( pCut->nLeaves > 0 )
{
// recompute the parameters of the best cut
pCut->Delay = If_CutDelay( p, pCut );
assert( pCut->Delay <= pObj->Required + p->fEpsilon );
pCut->Area = (Mode == 2)? If_CutAreaDerefed( p, pCut ) : If_CutAreaFlow( p, pCut );
if ( p->pPars->fEdge )
pCut->Edge = (Mode == 2)? If_CutEdgeDerefed( p, pCut ) : If_CutEdgeFlow( p, pCut );
// save the best cut from the previous iteration
if ( !fPreprocess )
If_CutCopy( p, pCutSet->ppCuts[pCutSet->nCuts++], pCut );
}
// generate cuts
If_ObjForEachCut( pObj->pFanin0, pCut0, i )
If_ObjForEachCut( pObj->pFanin1, pCut1, k )
{
// get the next free cut
assert( pCutSet->nCuts <= pCutSet->nCutsMax );
pCut = pCutSet->ppCuts[pCutSet->nCuts];
// make sure K-feasible cut exists
if ( If_WordCountOnes(pCut0->uSign | pCut1->uSign) > p->pPars->nLutSize )
continue;
// merge the nodes
if ( !If_CutMerge( pCut0, pCut1, pCut ) )
continue;
assert( p->pPars->fSeqMap || pCut->nLeaves > 1 );
p->nCutsMerged++;
// check if this cut is contained in any of the available cuts
// if ( p->pPars->pFuncCost == NULL && If_CutFilter( p, pCut ) ) // do not filter functionality cuts
if ( If_CutFilter( pCutSet, pCut ) )
continue;
// compute the truth table
pCut->fCompl = 0;
if ( p->pPars->fTruth )
{
// int clk = clock();
If_CutComputeTruth( p, pCut, pCut0, pCut1, pObj->fCompl0, pObj->fCompl1 );
// p->timeTruth += clock() - clk;
}
// compute the application-specific cost and depth
pCut->fUser = (p->pPars->pFuncCost != NULL);
pCut->Cost = p->pPars->pFuncCost? p->pPars->pFuncCost(pCut) : 0;
if ( pCut->Cost == IF_COST_MAX )
continue;
// check if the cut satisfies the required times
pCut->Delay = If_CutDelay( p, pCut );
// printf( "%.2f ", pCut->Delay );
if ( Mode && pCut->Delay > pObj->Required + p->fEpsilon )
continue;
// compute area of the cut (this area may depend on the application specific cost)
pCut->Area = (Mode == 2)? If_CutAreaDerefed( p, pCut ) : If_CutAreaFlow( p, pCut );
if ( p->pPars->fEdge )
pCut->Edge = (Mode == 2)? If_CutEdgeDerefed( p, pCut ) : If_CutEdgeFlow( p, pCut );
pCut->AveRefs = (Mode == 0)? (float)0.0 : If_CutAverageRefs( p, pCut );
// insert the cut into storage
If_CutSort( p, pCutSet, pCut );
}
assert( pCutSet->nCuts > 0 );
// add the trivial cut to the set
If_ManSetupCutTriv( p, pCutSet->ppCuts[pCutSet->nCuts++], pObj->Id );
assert( pCutSet->nCuts <= pCutSet->nCutsMax+1 );
// update the best cut
if ( !fPreprocess || pCutSet->ppCuts[0]->Delay <= pObj->Required + p->fEpsilon )
If_CutCopy( p, If_ObjCutBest(pObj), pCutSet->ppCuts[0] );
assert( p->pPars->fSeqMap || If_ObjCutBest(pObj)->nLeaves > 1 );
// ref the selected cut
if ( Mode && pObj->nRefs > 0 )
If_CutAreaRef( p, If_ObjCutBest(pObj) );
// call the user specified function for each cut
if ( p->pPars->pFuncUser )
If_ObjForEachCut( pObj, pCut, i )
p->pPars->pFuncUser( p, pObj, pCut );
// free the cuts
If_ManDerefNodeCutSet( p, pObj );
}
/**Function*************************************************************
Synopsis [Finds the best cut for the choice node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void If_ObjPerformMappingChoice( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPreprocess )
{
If_Set_t * pCutSet;
If_Obj_t * pTemp;
If_Cut_t * pCutTemp, * pCut;
int i;
assert( pObj->pEquiv != NULL );
// prepare
if ( Mode && pObj->nRefs > 0 )
If_CutAreaDeref( p, If_ObjCutBest(pObj) );
// remove elementary cuts
for ( pTemp = pObj; pTemp; pTemp = pTemp->pEquiv )
pTemp->pCutSet->nCuts--;
// update the cutset of the node
pCutSet = pObj->pCutSet;
// generate cuts
for ( pTemp = pObj->pEquiv; pTemp; pTemp = pTemp->pEquiv )
{
assert( pTemp->nRefs == 0 );
assert( p->pPars->fSeqMap || pTemp->pCutSet->nCuts > 0 );
// go through the cuts of this node
If_ObjForEachCut( pTemp, pCutTemp, i )
{
assert( p->pPars->fSeqMap || pCutTemp->nLeaves > 1 );
// get the next free cut
assert( pCutSet->nCuts <= pCutSet->nCutsMax );
pCut = pCutSet->ppCuts[pCutSet->nCuts];
// copy the cut into storage
If_CutCopy( p, pCut, pCutTemp );
// check if this cut is contained in any of the available cuts
if ( If_CutFilter( pCutSet, pCut ) )
continue;
// check if the cut satisfies the required times
assert( pCut->Delay == If_CutDelay( p, pCut ) );
if ( Mode && pCut->Delay > pObj->Required + p->fEpsilon )
continue;
// set the phase attribute
assert( pCut->fCompl == 0 );
pCut->fCompl ^= (pObj->fPhase ^ pTemp->fPhase); // why ^= ?
// compute area of the cut (this area may depend on the application specific cost)
pCut->Area = (Mode == 2)? If_CutAreaDerefed( p, pCut ) : If_CutAreaFlow( p, pCut );
if ( p->pPars->fEdge )
pCut->Edge = (Mode == 2)? If_CutEdgeDerefed( p, pCut ) : If_CutEdgeFlow( p, pCut );
pCut->AveRefs = (Mode == 0)? (float)0.0 : If_CutAverageRefs( p, pCut );
// insert the cut into storage
If_CutSort( p, pCutSet, pCut );
}
}
assert( pCutSet->nCuts > 0 );
// add the trivial cut to the set
If_ManSetupCutTriv( p, pCutSet->ppCuts[pCutSet->nCuts++], pObj->Id );
assert( pCutSet->nCuts <= pCutSet->nCutsMax+1 );
// update the best cut
if ( !fPreprocess || pCutSet->ppCuts[0]->Delay <= pObj->Required + p->fEpsilon )
If_CutCopy( p, If_ObjCutBest(pObj), pCutSet->ppCuts[0] );
assert( p->pPars->fSeqMap || If_ObjCutBest(pObj)->nLeaves > 1 );
// ref the selected cut
if ( Mode && pObj->nRefs > 0 )
If_CutAreaRef( p, If_ObjCutBest(pObj) );
// free the cuts
If_ManDerefChoiceCutSet( p, pObj );
}
/**Function*************************************************************
Synopsis [Performs one mapping pass over all nodes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int If_ManPerformMappingRound( If_Man_t * p, int nCutsUsed, int Mode, int fPreprocess, char * pLabel )
{
// ProgressBar * pProgress;
If_Obj_t * pObj;
int i, clk = clock();
float arrTime;
assert( Mode >= 0 && Mode <= 2 );
// set the sorting function
if ( Mode || p->pPars->fArea ) // area
p->SortMode = 1;
else if ( p->pPars->fFancy )
p->SortMode = 2;
else
p->SortMode = 0;
// set the cut number
p->nCutsUsed = nCutsUsed;
p->nCutsMerged = 0;
// make sure the visit counters are all zero
If_ManForEachNode( p, pObj, i )
assert( pObj->nVisits == pObj->nVisitsCopy );
// map the internal nodes
if ( p->pManTim != NULL )
{
Tim_ManIncrementTravId( p->pManTim );
If_ManForEachObj( p, pObj, i )
{
if ( If_ObjIsAnd(pObj) )
{
If_ObjPerformMappingAnd( p, pObj, Mode, fPreprocess );
if ( pObj->fRepr )
If_ObjPerformMappingChoice( p, pObj, Mode, fPreprocess );
}
else if ( If_ObjIsCi(pObj) )
{
arrTime = Tim_ManGetPiArrival( p->pManTim, pObj->IdPio );
If_ObjSetArrTime( pObj, arrTime );
}
else if ( If_ObjIsCo(pObj) )
{
arrTime = If_ObjArrTime( If_ObjFanin0(pObj) );
Tim_ManSetPoArrival( p->pManTim, pObj->IdPio, arrTime );
}
else if ( If_ObjIsConst1(pObj) )
{
}
else
assert( 0 );
}
// Tim_ManPrint( p->pManTim );
}
else
{
// pProgress = Extra_ProgressBarStart( stdout, If_ManObjNum(p) );
If_ManForEachNode( p, pObj, i )
{
// Extra_ProgressBarUpdate( pProgress, i, pLabel );
If_ObjPerformMappingAnd( p, pObj, Mode, fPreprocess );
if ( pObj->fRepr )
If_ObjPerformMappingChoice( p, pObj, Mode, fPreprocess );
}
}
// Extra_ProgressBarStop( pProgress );
// make sure the visit counters are all zero
If_ManForEachNode( p, pObj, i )
assert( pObj->nVisits == 0 );
// compute required times and stats
If_ManComputeRequired( p );
// Tim_ManPrint( p->pManTim );
if ( p->pPars->fVerbose )
{
char Symb = fPreprocess? 'P' : ((Mode == 0)? 'D' : ((Mode == 1)? 'F' : 'A'));
printf( "%c: Del = %7.2f. Ar = %9.1f. Edge = %8d. Cut = %8d. ",
Symb, p->RequiredGlo, p->AreaGlo, p->nNets, p->nCutsMerged );
PRT( "T", clock() - clk );
// printf( "Max number of cuts = %d. Average number of cuts = %5.2f.\n",
// p->nCutsMax, 1.0 * p->nCutsMerged / If_ManAndNum(p) );
}
return 1;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////