mirror of https://github.com/YosysHQ/abc.git
1264 lines
46 KiB
C
1264 lines
46 KiB
C
/**CFile****************************************************************
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FileName [acecFadds.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [CEC for arithmetic circuits.]
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Synopsis [Detecting half-adders and full-adders.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: acecFadds.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "acecInt.h"
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#include "misc/vec/vecWec.h"
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#include "misc/tim/tim.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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#define Dtc_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 )
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#define Dtc_ForEachFadd( vFadds, i ) for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ )
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis [Detecting HADDs in the AIG.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_ManDetectHalfAdders( Gia_Man_t * p, int fVerbose )
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{
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Vec_Int_t * vHadds = Vec_IntAlloc( 1000 );
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Gia_Obj_t * pObj, * pFan0, * pFan1;
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int i, iLit, iFan0, iFan1, fComplDiff, Count, Counts[5] = {0};
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Gia_ManHashStart( p );
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if ( p->nXors )
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{
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Gia_ManForEachAnd( p, pObj, i )
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{
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if ( !Gia_ObjIsXor(pObj) )
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continue;
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Count = 0;
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iFan0 = Gia_ObjFaninId0(pObj, i);
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iFan1 = Gia_ObjFaninId1(pObj, i);
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 0), Abc_Var2Lit(iFan1, 0))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 1), Abc_Var2Lit(iFan1, 1))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 0), Abc_Var2Lit(iFan1, 1))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 1), Abc_Var2Lit(iFan1, 0))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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Counts[Count]++;
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}
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}
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else
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{
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ABC_FREE( p->pRefs );
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Gia_ManCreateRefs( p );
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Gia_ManForEachAnd( p, pObj, i )
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{
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if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) )
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continue;
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Count = 0;
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if ( Gia_ObjRefNumId(p, Gia_ObjFaninId0(pObj, i)) > 1 )
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Vec_IntPushTwo( vHadds, i, Gia_ObjFaninId0(pObj, i) ), Count++;
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if ( Gia_ObjRefNumId(p, Gia_ObjFaninId1(pObj, i)) > 1 )
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Vec_IntPushTwo( vHadds, i, Gia_ObjFaninId1(pObj, i) ), Count++;
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iFan0 = Gia_ObjId( p, pFan0 );
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iFan1 = Gia_ObjId( p, pFan1 );
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fComplDiff = (Gia_ObjFaninC0(Gia_ObjFanin0(pObj)) ^ Gia_ObjFaninC1(Gia_ObjFanin0(pObj)));
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assert( fComplDiff == (Gia_ObjFaninC0(Gia_ObjFanin1(pObj)) ^ Gia_ObjFaninC1(Gia_ObjFanin1(pObj))) );
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if ( fComplDiff )
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{
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 0), Abc_Var2Lit(iFan1, 0))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 1), Abc_Var2Lit(iFan1, 1))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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}
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else
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{
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 0), Abc_Var2Lit(iFan1, 1))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 1), Abc_Var2Lit(iFan1, 0))) )
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Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
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}
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Counts[Count]++;
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}
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ABC_FREE( p->pRefs );
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}
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Gia_ManHashStop( p );
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if ( fVerbose )
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{
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int iXor, iAnd;
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printf( "Found %d half-adders with XOR gates: ", Vec_IntSize(vHadds)/2 );
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for ( i = 0; i <= 4; i++ )
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printf( "%d=%d ", i, Counts[i] );
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printf( "\n" );
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Vec_IntForEachEntryDouble( vHadds, iXor, iAnd, i )
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{
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pObj = Gia_ManObj( p, iXor );
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printf( "%3d : %5d %5d -> %5d %5d\n", i, Gia_ObjFaninId0(pObj, iXor), Gia_ObjFaninId1(pObj, iXor), iXor, iAnd );
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}
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}
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return vHadds;
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}
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/**Function*************************************************************
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Synopsis [Derive GIA with boxes containing adder-chains.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManIllustrateBoxes( Gia_Man_t * p )
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{
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Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
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int nBoxes = Tim_ManBoxNum( pManTime );
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int i, k, curCi, curCo, nBoxIns, nBoxOuts;
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Gia_Obj_t * pObj;
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// walk through the boxes
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curCi = Tim_ManPiNum(pManTime);
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curCo = 0;
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for ( i = 0; i < nBoxes; i++ )
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{
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nBoxIns = Tim_ManBoxInputNum(pManTime, i);
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nBoxOuts = Tim_ManBoxOutputNum(pManTime, i);
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printf( "Box %4d [%d x %d] : ", i, nBoxIns, nBoxOuts );
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printf( "Input obj IDs = " );
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for ( k = 0; k < nBoxIns; k++ )
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{
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pObj = Gia_ManCo( p, curCo + k );
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printf( "%d ", Gia_ObjId(p, pObj) );
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}
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printf( " Output obj IDs = " );
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for ( k = 0; k < nBoxOuts; k++ )
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{
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pObj = Gia_ManCi( p, curCi + k );
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printf( "%d ", Gia_ObjId(p, pObj) );
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}
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curCo += nBoxIns;
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curCi += nBoxOuts;
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printf( "\n" );
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}
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curCo += Tim_ManPoNum(pManTime);
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// verify counts
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assert( curCi == Gia_ManCiNum(p) );
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assert( curCo == Gia_ManCoNum(p) );
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}
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/**Function*************************************************************
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Synopsis [Detecting FADDs in the AIG.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Dtc_ManCutMergeOne( int * pCut0, int * pCut1, int * pCut )
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{
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int i, k;
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for ( k = 0; k <= pCut1[0]; k++ )
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pCut[k] = pCut1[k];
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for ( i = 1; i <= pCut0[0]; i++ )
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{
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for ( k = 1; k <= pCut1[0]; k++ )
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if ( pCut0[i] == pCut1[k] )
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break;
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if ( k <= pCut1[0] )
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continue;
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if ( pCut[0] == 3 )
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return 0;
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pCut[1+pCut[0]++] = pCut0[i];
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}
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assert( pCut[0] == 2 || pCut[0] == 3 );
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if ( pCut[1] > pCut[2] )
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ABC_SWAP( int, pCut[1], pCut[2] );
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assert( pCut[1] < pCut[2] );
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if ( pCut[0] == 2 )
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return 1;
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if ( pCut[2] > pCut[3] )
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ABC_SWAP( int, pCut[2], pCut[3] );
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if ( pCut[1] > pCut[2] )
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ABC_SWAP( int, pCut[1], pCut[2] );
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assert( pCut[1] < pCut[2] );
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assert( pCut[2] < pCut[3] );
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return 1;
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}
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int Dtc_ManCutCheckEqual( Vec_Int_t * vCuts, int * pCutNew )
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{
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int * pList = Vec_IntArray( vCuts );
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int i, k, * pCut;
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Dtc_ForEachCut( pList, pCut, i )
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{
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for ( k = 0; k <= pCut[0]; k++ )
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if ( pCut[k] != pCutNew[k] )
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break;
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if ( k > pCut[0] )
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return 1;
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}
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return 0;
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}
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int Dtc_ObjComputeTruth_rec( Gia_Obj_t * pObj )
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{
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int Truth0, Truth1;
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if ( pObj->Value )
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return pObj->Value;
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assert( Gia_ObjIsAnd(pObj) );
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Truth0 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin0(pObj) );
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Truth1 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin1(pObj) );
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if ( Gia_ObjIsXor(pObj) )
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return (pObj->Value = (Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0) ^ (Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1));
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else
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return (pObj->Value = (Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0) & (Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1));
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}
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void Dtc_ObjCleanTruth_rec( Gia_Obj_t * pObj )
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{
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if ( !pObj->Value )
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return;
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pObj->Value = 0;
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if ( !Gia_ObjIsAnd(pObj) )
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return;
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Dtc_ObjCleanTruth_rec( Gia_ObjFanin0(pObj) );
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Dtc_ObjCleanTruth_rec( Gia_ObjFanin1(pObj) );
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}
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int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut, int * pTruth )
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{
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unsigned Truth, Truths[3] = { 0xAA, 0xCC, 0xF0 }; int i;
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for ( i = 1; i <= pCut[0]; i++ )
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Gia_ManObj(p, pCut[i])->Value = Truths[i-1];
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Truth = 0xFF & Dtc_ObjComputeTruth_rec( Gia_ManObj(p, iObj) );
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Dtc_ObjCleanTruth_rec( Gia_ManObj(p, iObj) );
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if ( pTruth )
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*pTruth = Truth;
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if ( Truth == 0x66 || Truth == 0x99 )
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return 3;
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if ( Truth == 0x96 || Truth == 0x69 )
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return 1;
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if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 ||
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Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E )
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return 2;
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return 0;
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}
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void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor2, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj )
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{
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int fVerbose = 0;
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Vec_Int_t * vTemp;
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int i, k, c, Type, * pCut0, * pCut1, pCut[4];
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if ( fVerbose )
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printf( "Object %d = :\n", iObj );
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Vec_IntFill( vCuts, 2, 1 );
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Vec_IntPush( vCuts, iObj );
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Dtc_ForEachCut( pList0, pCut0, i )
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Dtc_ForEachCut( pList1, pCut1, k )
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{
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if ( !Dtc_ManCutMergeOne(pCut0, pCut1, pCut) )
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continue;
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if ( Dtc_ManCutCheckEqual(vCuts, pCut) )
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continue;
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Vec_IntAddToEntry( vCuts, 0, 1 );
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if ( fVerbose )
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printf( "%d : ", pCut[0] );
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for ( c = 0; c <= pCut[0]; c++ )
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{
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Vec_IntPush( vCuts, pCut[c] );
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if ( fVerbose && c )
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printf( "%d ", pCut[c] );
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}
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if ( fVerbose )
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printf( "\n" );
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if ( pCut[0] == 2 )
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{
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int Value = Dtc_ObjComputeTruth( p, iObj, pCut, NULL );
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assert( Value == 3 || Value == 0 );
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if ( Value == 3 )
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{
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Vec_IntPush( vCutsXor2, pCut[1] );
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Vec_IntPush( vCutsXor2, pCut[2] );
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Vec_IntPush( vCutsXor2, iObj );
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}
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continue;
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}
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if ( pCut[0] != 3 )
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continue;
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Type = Dtc_ObjComputeTruth( p, iObj, pCut, NULL );
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if ( Type == 0 )
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continue;
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vTemp = Type == 1 ? vCutsXor : vCutsMaj;
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if ( 0 && Type == 2 )
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{
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fVerbose = 1;
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if ( fVerbose )
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printf( "%d = %s(", iObj, Type == 1 ? "XOR" : "MAJ" );
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for ( c = 1; c <= pCut[0]; c++ )
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{
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if ( fVerbose )
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printf( " %d", pCut[c] );
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Vec_IntPush( vTemp, pCut[c] );
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}
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if ( fVerbose )
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printf( " )\n" );
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fVerbose = 0;
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}
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Vec_IntPush( vTemp, iObj );
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}
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}
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void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor2, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj, int fVerbose )
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{
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Gia_Obj_t * pObj;
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int * pList0, * pList1, i, nCuts = 0;
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Vec_Int_t * vTemp = Vec_IntAlloc( 1000 );
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Vec_Int_t * vCutsXor2 = Vec_IntAlloc( Gia_ManAndNum(p) );
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Vec_Int_t * vCutsXor = Vec_IntAlloc( Gia_ManAndNum(p) );
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Vec_Int_t * vCutsMaj = Vec_IntAlloc( Gia_ManAndNum(p) );
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Vec_Int_t * vCuts = Vec_IntAlloc( 30 * Gia_ManAndNum(p) );
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Vec_IntFill( vCuts, Gia_ManObjNum(p), 0 );
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Gia_ManCleanValue( p );
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Gia_ManForEachCi( p, pObj, i )
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{
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Vec_IntWriteEntry( vCuts, Gia_ObjId(p, pObj), Vec_IntSize(vCuts) );
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Vec_IntPush( vCuts, 1 );
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Vec_IntPush( vCuts, 1 );
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Vec_IntPush( vCuts, Gia_ObjId(p, pObj) );
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}
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Gia_ManForEachAnd( p, pObj, i )
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{
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pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, i)) );
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pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, i)) );
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Dtc_ManCutMerge( p, i, pList0, pList1, vTemp, vCutsXor2, vCutsXor, vCutsMaj );
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Vec_IntWriteEntry( vCuts, i, Vec_IntSize(vCuts) );
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Vec_IntAppend( vCuts, vTemp );
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nCuts += Vec_IntEntry( vTemp, 0 );
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}
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if ( fVerbose )
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printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n",
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Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) );
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Vec_IntFree( vTemp );
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Vec_IntFree( vCuts );
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if ( pvCutsXor2 )
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*pvCutsXor2 = vCutsXor2;
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else
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Vec_IntFree( vCutsXor2 );
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*pvCutsXor = vCutsXor;
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*pvCutsMaj = vCutsMaj;
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}
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Vec_Int_t * Dtc_ManFindCommonCuts( Gia_Man_t * p, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj )
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{
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int * pCuts0 = Vec_IntArray(vCutsXor);
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int * pCuts1 = Vec_IntArray(vCutsMaj);
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int * pLimit0 = Vec_IntLimit(vCutsXor);
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int * pLimit1 = Vec_IntLimit(vCutsMaj); int i;
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Vec_Int_t * vFadds = Vec_IntAlloc( 1000 );
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assert( Vec_IntSize(vCutsXor) % 4 == 0 );
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assert( Vec_IntSize(vCutsMaj) % 4 == 0 );
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while ( pCuts0 < pLimit0 && pCuts1 < pLimit1 )
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{
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for ( i = 0; i < 3; i++ )
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if ( pCuts0[i] != pCuts1[i] )
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break;
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if ( i == 3 )
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{
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for ( i = 0; i < 4; i++ )
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Vec_IntPush( vFadds, pCuts0[i] );
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Vec_IntPush( vFadds, pCuts1[3] );
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pCuts0 += 4;
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pCuts1 += 4;
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}
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else if ( pCuts0[i] < pCuts1[i] )
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pCuts0 += 4;
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else if ( pCuts0[i] > pCuts1[i] )
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pCuts1 += 4;
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}
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assert( Vec_IntSize(vFadds) % 5 == 0 );
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return vFadds;
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}
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void Dtc_ManPrintFadds( Vec_Int_t * vFadds )
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{
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int i;
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Dtc_ForEachFadd( vFadds, i )
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{
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printf( "%6d : ", i );
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printf( "%6d ", Vec_IntEntry(vFadds, 5*i+0) );
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printf( "%6d ", Vec_IntEntry(vFadds, 5*i+1) );
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printf( "%6d ", Vec_IntEntry(vFadds, 5*i+2) );
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printf( " -> " );
|
|
printf( "%6d ", Vec_IntEntry(vFadds, 5*i+3) );
|
|
printf( "%6d ", Vec_IntEntry(vFadds, 5*i+4) );
|
|
printf( "\n" );
|
|
|
|
if ( i == 100 )
|
|
{
|
|
printf( "Skipping other FADDs.\n" );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
int Dtc_ManCompare( int * pCut0, int * pCut1 )
|
|
{
|
|
if ( pCut0[0] < pCut1[0] ) return -1;
|
|
if ( pCut0[0] > pCut1[0] ) return 1;
|
|
if ( pCut0[1] < pCut1[1] ) return -1;
|
|
if ( pCut0[1] > pCut1[1] ) return 1;
|
|
if ( pCut0[2] < pCut1[2] ) return -1;
|
|
if ( pCut0[2] > pCut1[2] ) return 1;
|
|
return 0;
|
|
}
|
|
int Dtc_ManCompare2( int * pCut0, int * pCut1 )
|
|
{
|
|
if ( pCut0[4] < pCut1[4] ) return -1;
|
|
if ( pCut0[4] > pCut1[4] ) return 1;
|
|
return 0;
|
|
}
|
|
// returns array of 5-tuples containing inputs/sum/cout of each full adder
|
|
Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose, Vec_Int_t ** pvCutsXor2 )
|
|
{
|
|
Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds;
|
|
Dtc_ManComputeCuts( p, pvCutsXor2, &vCutsXor, &vCutsMaj, fVerbose );
|
|
qsort( Vec_IntArray(vCutsXor), (size_t)(Vec_IntSize(vCutsXor)/4), 16, (int (*)(const void *, const void *))Dtc_ManCompare );
|
|
qsort( Vec_IntArray(vCutsMaj), (size_t)(Vec_IntSize(vCutsMaj)/4), 16, (int (*)(const void *, const void *))Dtc_ManCompare );
|
|
vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj );
|
|
qsort( Vec_IntArray(vFadds), (size_t)(Vec_IntSize(vFadds)/5), 20, (int (*)(const void *, const void *))Dtc_ManCompare2 );
|
|
if ( fVerbose )
|
|
printf( "XOR3 cuts = %d. MAJ cuts = %d. Full-adders = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4, Vec_IntSize(vFadds)/5 );
|
|
if ( fVerbose )
|
|
Dtc_ManPrintFadds( vFadds );
|
|
Vec_IntFree( vCutsXor );
|
|
Vec_IntFree( vCutsMaj );
|
|
return vFadds;
|
|
}
|
|
void Gia_ManDetectFullAdders2( Gia_Man_t * p, int fVerbose )
|
|
{
|
|
Vec_Int_t * vCutsXor2, * vCutsXor, * vCutsMaj;
|
|
Dtc_ManComputeCuts( p, &vCutsXor2, &vCutsXor, &vCutsMaj, fVerbose );
|
|
if ( fVerbose )
|
|
printf( "XOR3 cuts = %d. MAJ cuts = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4 );
|
|
Vec_IntFree( vCutsXor2 );
|
|
Vec_IntFree( vCutsXor );
|
|
Vec_IntFree( vCutsMaj );
|
|
}
|
|
|
|
/**Function*************************************************************
|
|
|
|
Synopsis [Map each MAJ into the topmost MAJ of its chain.]
|
|
|
|
Description []
|
|
|
|
SideEffects []
|
|
|
|
SeeAlso []
|
|
|
|
***********************************************************************/
|
|
// maps MAJ nodes into FADD indexes
|
|
Vec_Int_t * Gia_ManCreateMap( Gia_Man_t * p, Vec_Int_t * vFadds )
|
|
{
|
|
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i;
|
|
Dtc_ForEachFadd( vFadds, i )
|
|
Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+4), i );
|
|
return vMap;
|
|
}
|
|
// find chain length (for each MAJ, how many FADDs are rooted in its first input)
|
|
int Gia_ManFindChains_rec( Gia_Man_t * p, int iMaj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Int_t * vLength )
|
|
{
|
|
assert( Vec_IntEntry(vMap, iMaj) >= 0 ); // MAJ
|
|
if ( Vec_IntEntry(vLength, iMaj) >= 0 )
|
|
return Vec_IntEntry(vLength, iMaj);
|
|
assert( Gia_ObjIsAnd(Gia_ManObj(p, iMaj)) );
|
|
{
|
|
int iFadd = Vec_IntEntry( vMap, iMaj );
|
|
int iXor0 = Vec_IntEntry( vFadds, 5*iFadd+0 );
|
|
int iXor1 = Vec_IntEntry( vFadds, 5*iFadd+1 );
|
|
int iXor2 = Vec_IntEntry( vFadds, 5*iFadd+2 );
|
|
int iLen0 = Vec_IntEntry( vMap, iXor0 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor0, vFadds, vMap, vLength );
|
|
int iLen1 = Vec_IntEntry( vMap, iXor1 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor1, vFadds, vMap, vLength );
|
|
int iLen2 = Vec_IntEntry( vMap, iXor2 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor2, vFadds, vMap, vLength );
|
|
int iLen = Abc_MaxInt( iLen0, Abc_MaxInt(iLen1, iLen2) );
|
|
if ( iLen0 < iLen )
|
|
{
|
|
if ( iLen == iLen1 )
|
|
{
|
|
ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+1] );
|
|
}
|
|
else if ( iLen == iLen2 )
|
|
{
|
|
ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+2] );
|
|
}
|
|
}
|
|
Vec_IntWriteEntry( vLength, iMaj, iLen + 1 );
|
|
return iLen + 1;
|
|
}
|
|
}
|
|
// for each FADD find the longest chain and reorder its inputs
|
|
void Gia_ManFindChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap )
|
|
{
|
|
int i;
|
|
// for each FADD find the longest chain rooted in it
|
|
Vec_Int_t * vLength = Vec_IntStartFull( Gia_ManObjNum(p) );
|
|
Dtc_ForEachFadd( vFadds, i )
|
|
Gia_ManFindChains_rec( p, Vec_IntEntry(vFadds, 5*i+4), vFadds, vMap, vLength );
|
|
Vec_IntFree( vLength );
|
|
}
|
|
// collect one carry-chain
|
|
void Gia_ManCollectOneChain( Gia_Man_t * p, Vec_Int_t * vFadds, int iFaddTop, Vec_Int_t * vMap, Vec_Int_t * vChain )
|
|
{
|
|
int iFadd;
|
|
Vec_IntClear( vChain );
|
|
for ( iFadd = iFaddTop; iFadd >= 0 &&
|
|
!Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) &&
|
|
!Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4));
|
|
iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*iFadd+0)) )
|
|
{
|
|
Vec_IntPush( vChain, iFadd );
|
|
}
|
|
Vec_IntReverseOrder( vChain );
|
|
}
|
|
void Gia_ManMarkWithTravId_rec( Gia_Man_t * p, int Id )
|
|
{
|
|
Gia_Obj_t * pObj;
|
|
if ( Gia_ObjIsTravIdCurrentId(p, Id) )
|
|
return;
|
|
Gia_ObjSetTravIdCurrentId(p, Id);
|
|
pObj = Gia_ManObj( p, Id );
|
|
if ( Gia_ObjIsAnd(pObj) )
|
|
Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId0(pObj, Id) );
|
|
if ( Gia_ObjIsAnd(pObj) )
|
|
Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId1(pObj, Id) );
|
|
}
|
|
// returns mapping of each MAJ into the topmost elements of its chain
|
|
Vec_Wec_t * Gia_ManCollectTopmost( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, int nFaddMin )
|
|
{
|
|
int i, j, iFadd;
|
|
Vec_Int_t * vChain = Vec_IntAlloc( 100 );
|
|
Vec_Wec_t * vChains = Vec_WecAlloc( Vec_IntSize(vFadds)/5 );
|
|
// erase elements appearing as FADD inputs
|
|
Vec_Bit_t * vMarksTop = Vec_BitStart( Vec_IntSize(vFadds)/5 );
|
|
Dtc_ForEachFadd( vFadds, i )
|
|
if ( (iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*i+0))) >= 0 )
|
|
Vec_BitWriteEntry( vMarksTop, iFadd, 1 );
|
|
// compress the remaining ones
|
|
Gia_ManIncrementTravId( p );
|
|
Dtc_ForEachFadd( vFadds, i )
|
|
{
|
|
if ( Vec_BitEntry(vMarksTop, i) )
|
|
continue;
|
|
Gia_ManCollectOneChain( p, vFadds, i, vMap, vChain );
|
|
if ( Vec_IntSize(vChain) < nFaddMin )
|
|
continue;
|
|
Vec_IntAppend( Vec_WecPushLevel(vChains), vChain );
|
|
Vec_IntForEachEntry( vChain, iFadd, j )
|
|
{
|
|
assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) );
|
|
assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4)) );
|
|
Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+3) );
|
|
Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+4) );
|
|
}
|
|
}
|
|
// cleanup
|
|
Vec_BitFree( vMarksTop );
|
|
Vec_IntFree( vChain );
|
|
return vChains;
|
|
}
|
|
// prints chains beginning in majority nodes contained in vTops
|
|
void Gia_ManPrintChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains )
|
|
{
|
|
Vec_Int_t * vChain;
|
|
int i, k, iFadd, Count = 0;
|
|
Vec_WecForEachLevel( vChains, vChain, i )
|
|
{
|
|
Count += Vec_IntSize(vChain);
|
|
if ( i < 10 )
|
|
{
|
|
printf( "Chain %4d : %4d ", i, Vec_IntSize(vChain) );
|
|
Vec_IntForEachEntry( vChain, iFadd, k )
|
|
{
|
|
printf( "%d(%d) ", iFadd, Vec_IntEntry(vFadds, 5*iFadd+4) );
|
|
if ( k != Vec_IntSize(vChain) - 1 )
|
|
printf( "-> " );
|
|
if ( k > 6 )
|
|
{
|
|
printf( "..." );
|
|
break;
|
|
}
|
|
}
|
|
printf( "\n" );
|
|
}
|
|
else if ( i == 10 )
|
|
printf( "...\n" );
|
|
|
|
}
|
|
printf( "Total chains = %d. Total full-adders = %d.\n", Vec_WecSize(vChains), Count );
|
|
}
|
|
// map SUM bits and topmost MAJ into topmost FADD number
|
|
Vec_Int_t * Gia_ManFindMapping( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains )
|
|
{
|
|
Vec_Int_t * vChain;
|
|
int i, k, iFadd = -1;
|
|
Vec_Int_t * vMap2Chain = Vec_IntStartFull( Gia_ManObjNum(p) );
|
|
Vec_WecForEachLevel( vChains, vChain, i )
|
|
{
|
|
assert( Vec_IntSize(vChain) > 0 );
|
|
Vec_IntForEachEntry( vChain, iFadd, k )
|
|
{
|
|
//printf( "Chain %d: setting SUM %d (obj %d)\n", i, k, Vec_IntEntry(vFadds, 5*iFadd+3) );
|
|
assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3)) == -1 );
|
|
Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3), i );
|
|
}
|
|
//printf( "Chain %d: setting CARRY (obj %d)\n", i, Vec_IntEntry(vFadds, 5*iFadd+4) );
|
|
assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4)) == -1 );
|
|
Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4), i );
|
|
}
|
|
return vMap2Chain;
|
|
}
|
|
|
|
/**Function*************************************************************
|
|
|
|
Synopsis [Derive GIA with boxes containing adder-chains.]
|
|
|
|
Description []
|
|
|
|
SideEffects []
|
|
|
|
SeeAlso []
|
|
|
|
***********************************************************************/
|
|
Vec_Int_t * Gia_ManCollectTruthTables( Gia_Man_t * p, Vec_Int_t * vFadds )
|
|
{
|
|
int i, k, Type, Truth, pCut[4] = {3};
|
|
Vec_Int_t * vTruths = Vec_IntAlloc( 2*Vec_IntSize(vFadds)/5 );
|
|
Gia_ManCleanValue( p );
|
|
Dtc_ForEachFadd( vFadds, i )
|
|
{
|
|
for ( k = 0; k < 3; k++ )
|
|
pCut[k+1] = Vec_IntEntry( vFadds, 5*i+k );
|
|
Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+3), pCut, &Truth );
|
|
assert( Type == 1 );
|
|
Vec_IntPush( vTruths, Truth );
|
|
Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+4), pCut, &Truth );
|
|
assert( Type == 2 );
|
|
Vec_IntPush( vTruths, Truth );
|
|
}
|
|
return vTruths;
|
|
}
|
|
float * Gia_ManGenerateDelayTableFloat( int nIns, int nOuts )
|
|
{
|
|
int i, Total = nIns * nOuts;
|
|
float * pDelayTable = ABC_ALLOC( float, Total + 3 );
|
|
pDelayTable[0] = 0;
|
|
pDelayTable[1] = nIns;
|
|
pDelayTable[2] = nOuts;
|
|
for ( i = 0; i < Total; i++ )
|
|
pDelayTable[i+3] = 1;
|
|
pDelayTable[i+3 - nIns] = -ABC_INFINITY;
|
|
return pDelayTable;
|
|
}
|
|
Tim_Man_t * Gia_ManGenerateTim( int nPis, int nPos, int nBoxes, int nIns, int nOuts )
|
|
{
|
|
Tim_Man_t * pMan;
|
|
int i, curPi, curPo;
|
|
Vec_Ptr_t * vDelayTables = Vec_PtrAlloc( 1 );
|
|
Vec_PtrPush( vDelayTables, Gia_ManGenerateDelayTableFloat(nIns, nOuts) );
|
|
pMan = Tim_ManStart( nPis + nOuts * nBoxes, nPos + nIns * nBoxes );
|
|
Tim_ManSetDelayTables( pMan, vDelayTables );
|
|
curPi = nPis;
|
|
curPo = 0;
|
|
for ( i = 0; i < nBoxes; i++ )
|
|
{
|
|
Tim_ManCreateBox( pMan, curPo, nIns, curPi, nOuts, 0, 0 );
|
|
curPi += nOuts;
|
|
curPo += nIns;
|
|
}
|
|
curPo += nPos;
|
|
assert( curPi == Tim_ManCiNum(pMan) );
|
|
assert( curPo == Tim_ManCoNum(pMan) );
|
|
//Tim_ManPrint( pMan );
|
|
return pMan;
|
|
}
|
|
Gia_Man_t * Gia_ManGenerateExtraAig( int nBoxes, int nIns, int nOuts )
|
|
{
|
|
Gia_Man_t * pNew = Gia_ManStart( nBoxes * 20 );
|
|
int i, k, pInLits[16], pOutLits[16];
|
|
assert( nIns < 16 && nOuts < 16 );
|
|
for ( i = 0; i < nIns; i++ )
|
|
pInLits[i] = Gia_ManAppendCi( pNew );
|
|
pOutLits[0] = Gia_ManAppendXor( pNew, Gia_ManAppendXor(pNew, pInLits[0], pInLits[1]), pInLits[2] );
|
|
pOutLits[1] = Gia_ManAppendMaj( pNew, pInLits[0], pInLits[1], pInLits[2] );
|
|
for ( i = 0; i < nBoxes; i++ )
|
|
for ( k = 0; k < nOuts; k++ )
|
|
Gia_ManAppendCo( pNew, pOutLits[k] );
|
|
return pNew;
|
|
}
|
|
void Gia_ManDupFadd( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vChain, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths )
|
|
{
|
|
extern void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths );
|
|
int i, k, iFadd = -1, iCiLit, pLits[3];
|
|
Gia_Obj_t * pObj;
|
|
// construct FADD inputs
|
|
Vec_IntForEachEntry( vChain, iFadd, i )
|
|
for ( k = 0; k < 3; k++ )
|
|
{
|
|
if ( i && !k ) continue;
|
|
pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) );
|
|
Gia_ManDupWithFaddBoxes_rec( pNew, p, pObj, vFadds, vMap, vChains, vMap2Chain, vTruths );
|
|
}
|
|
// construct boxes
|
|
iCiLit = 0;
|
|
Vec_IntForEachEntry( vChain, iFadd, i )
|
|
{
|
|
int iXorTruth = Vec_IntEntry( vTruths, 2*iFadd+0 );
|
|
int iMajTruth = Vec_IntEntry( vTruths, 2*iFadd+1 );
|
|
for ( k = 0; k < 3; k++ )
|
|
{
|
|
pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) );
|
|
pLits[k] = (!k && iCiLit) ? iCiLit : pObj->Value;
|
|
assert( pLits[k] >= 0 );
|
|
}
|
|
// normalize truth table
|
|
// if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 ||
|
|
// Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E )
|
|
if ( iMajTruth == 0x4D )
|
|
pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth;
|
|
else if ( iMajTruth == 0xD4 )
|
|
pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth;
|
|
else if ( iMajTruth == 0x2B )
|
|
pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth;
|
|
else if ( iMajTruth == 0xB2 )
|
|
pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth;
|
|
if ( iMajTruth == 0x8E )
|
|
pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth;
|
|
else if ( iMajTruth == 0x71 )
|
|
pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0x17, iXorTruth = 0xFF & ~iXorTruth;
|
|
else assert( iMajTruth == 0xE8 || iMajTruth == 0x17 );
|
|
// normalize carry-in
|
|
if ( Abc_LitIsCompl(pLits[0]) )
|
|
{
|
|
for ( k = 0; k < 3; k++ )
|
|
pLits[k] = Abc_LitNot(pLits[k]);
|
|
iXorTruth = 0xFF & ~iXorTruth;
|
|
iMajTruth = 0xFF & ~iMajTruth;
|
|
}
|
|
// add COs
|
|
assert( !Abc_LitIsCompl(pLits[0]) );
|
|
for ( k = 0; k < 3; k++ )
|
|
Gia_ManAppendCo( pNew, pLits[k] );
|
|
// create CI
|
|
assert( iXorTruth == 0x96 || iXorTruth == 0x69 );
|
|
pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+3) );
|
|
pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iXorTruth == 0x69) );
|
|
// create CI
|
|
assert( iMajTruth == 0xE8 || iMajTruth == 0x17 );
|
|
iCiLit = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iMajTruth == 0x17) );
|
|
}
|
|
// assign carry out
|
|
assert( iFadd == Vec_IntEntryLast(vChain) );
|
|
pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+4) );
|
|
pObj->Value = iCiLit;
|
|
}
|
|
void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths )
|
|
{
|
|
int iChain;
|
|
if ( ~pObj->Value )
|
|
return;
|
|
assert( Gia_ObjIsAnd(pObj) );
|
|
iChain = Vec_IntEntry( vMap2Chain, Gia_ObjId(p, pObj) );
|
|
/*
|
|
assert( iChain == -1 );
|
|
if ( iChain >= 0 )
|
|
{
|
|
Gia_ManDupFadd( pNew, p, Vec_WecEntry(vChains, iChain), vFadds, vMap, vChains, vMap2Chain, vTruths );
|
|
assert( ~pObj->Value );
|
|
return;
|
|
}
|
|
*/
|
|
Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths );
|
|
Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin1(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths );
|
|
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
|
|
}
|
|
Gia_Man_t * Gia_ManDupWithNaturalBoxes( Gia_Man_t * p, int nFaddMin, int fVerbose )
|
|
{
|
|
abctime clk = Abc_Clock();
|
|
Gia_Man_t * pNew;//, * pTemp;
|
|
Vec_Int_t * vFadds, * vMap, * vMap2Chain, * vTruths, * vChain;
|
|
Vec_Wec_t * vChains;
|
|
Gia_Obj_t * pObj;
|
|
int i, nBoxes;
|
|
if ( Gia_ManBoxNum(p) > 0 )
|
|
{
|
|
printf( "Currently natural carry-chains cannot be detected when boxes are present.\n" );
|
|
return NULL;
|
|
}
|
|
assert( Gia_ManBoxNum(p) == 0 );
|
|
|
|
// detect FADDs
|
|
vFadds = Gia_ManDetectFullAdders( p, fVerbose, NULL );
|
|
assert( Vec_IntSize(vFadds) % 5 == 0 );
|
|
// map MAJ into its FADD
|
|
vMap = Gia_ManCreateMap( p, vFadds );
|
|
// for each FADD, find the longest chain and reorder its inputs
|
|
Gia_ManFindChains( p, vFadds, vMap );
|
|
// returns the set of topmost MAJ nodes
|
|
vChains = Gia_ManCollectTopmost( p, vFadds, vMap, nFaddMin );
|
|
if ( fVerbose )
|
|
Gia_ManPrintChains( p, vFadds, vMap, vChains );
|
|
if ( Vec_WecSize(vChains) == 0 )
|
|
{
|
|
Vec_IntFree( vFadds );
|
|
Vec_IntFree( vMap );
|
|
Vec_WecFree( vChains );
|
|
return Gia_ManDup( p );
|
|
}
|
|
// returns mapping of each MAJ into the topmost elements of its chain
|
|
vMap2Chain = Gia_ManFindMapping( p, vFadds, vMap, vChains );
|
|
// compute truth tables for FADDs
|
|
vTruths = Gia_ManCollectTruthTables( p, vFadds );
|
|
if ( fVerbose )
|
|
Abc_PrintTime( 1, "Carry-chain detection time", Abc_Clock() - clk );
|
|
|
|
// duplicate
|
|
clk = Abc_Clock();
|
|
Gia_ManFillValue( p );
|
|
pNew = Gia_ManStart( Gia_ManObjNum(p) );
|
|
pNew->pName = Abc_UtilStrsav( p->pName );
|
|
pNew->pSpec = Abc_UtilStrsav( p->pSpec );
|
|
Gia_ManConst0(p)->Value = 0;
|
|
Gia_ManForEachCi( p, pObj, i )
|
|
pObj->Value = Gia_ManAppendCi( pNew );
|
|
Vec_WecForEachLevel( vChains, vChain, i )
|
|
Gia_ManDupFadd( pNew, p, vChain, vFadds, vMap, vChains, vMap2Chain, vTruths );
|
|
Gia_ManForEachCo( p, pObj, i )
|
|
Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths );
|
|
Gia_ManForEachCo( p, pObj, i )
|
|
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
|
|
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
|
|
if ( Gia_ManRegNum(p) )
|
|
{
|
|
if ( fVerbose )
|
|
printf( "Warning: Sequential design is converted into combinational one by adding white boxes.\n" );
|
|
pNew->nRegs = 0;
|
|
}
|
|
assert( !Gia_ManHasDangling(pNew) );
|
|
|
|
// cleanup
|
|
Vec_IntFree( vFadds );
|
|
Vec_IntFree( vMap );
|
|
Vec_WecFree( vChains );
|
|
Vec_IntFree( vMap2Chain );
|
|
Vec_IntFree( vTruths );
|
|
|
|
// other information
|
|
nBoxes = (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2;
|
|
assert( nBoxes == (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 );
|
|
pNew->pManTime = Gia_ManGenerateTim( Gia_ManCiNum(p), Gia_ManCoNum(p), nBoxes, 3, 2 );
|
|
pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 );
|
|
/*
|
|
// normalize
|
|
pNew = Gia_ManDupNormalize( pTemp = pNew, 0 );
|
|
pNew->pManTime = pTemp->pManTime; pTemp->pManTime = NULL;
|
|
pNew->pAigExtra = pTemp->pAigExtra; pTemp->pAigExtra = NULL;
|
|
Gia_ManStop( pTemp );
|
|
*/
|
|
//pNew = Gia_ManDupCollapse( pTemp = pNew, pNew->pAigExtra, NULL );
|
|
//Gia_ManStop( pTemp );
|
|
|
|
//Gia_ManIllustrateBoxes( pNew );
|
|
if ( fVerbose )
|
|
Abc_PrintTime( 1, "AIG with boxes construction time", Abc_Clock() - clk );
|
|
return pNew;
|
|
}
|
|
|
|
/**Function*************************************************************
|
|
|
|
Synopsis [Converting AIG with annotated carry-chains into AIG with boxes.]
|
|
|
|
Description [Assumes that annotations are pObj->fMark0 or pObj->fMark1.
|
|
Only one of these can be set to 1. If fMark0 (fMark1) is set to 1,
|
|
the first (second) input of an AND-gate is chained.]
|
|
|
|
SideEffects []
|
|
|
|
SeeAlso []
|
|
|
|
***********************************************************************/
|
|
int Gia_ObjFanin0CopyCarry( Vec_Int_t * vCarries, Gia_Obj_t * pObj, int Id )
|
|
{
|
|
if ( vCarries == NULL || Vec_IntEntry(vCarries, Gia_ObjFaninId0(pObj, Id)) == -1 )
|
|
return Gia_ObjFanin0Copy(pObj);
|
|
return Abc_LitNotCond( Vec_IntEntry(vCarries, Gia_ObjFaninId0(pObj, Id)), Gia_ObjFaninC0(pObj) );
|
|
}
|
|
int Gia_ObjFanin1CopyCarry( Vec_Int_t * vCarries, Gia_Obj_t * pObj, int Id )
|
|
{
|
|
if ( vCarries == NULL || Vec_IntEntry(vCarries, Gia_ObjFaninId1(pObj, Id)) == -1 )
|
|
return Gia_ObjFanin1Copy(pObj);
|
|
return Abc_LitNotCond( Vec_IntEntry(vCarries, Gia_ObjFaninId1(pObj, Id)), Gia_ObjFaninC1(pObj) );
|
|
}
|
|
Gia_Man_t * Gia_ManDupWithArtificalFaddBoxes( Gia_Man_t * p, int fUseFanout, int fXorTrick )
|
|
{
|
|
Gia_Man_t * pNew;
|
|
Gia_Obj_t * pObj;
|
|
int nBoxes = Gia_ManBoxNum(p);
|
|
int i, nRealPis, nRealPos;
|
|
Vec_Int_t * vCarries = NULL;
|
|
// make sure two chains do not overlap
|
|
Gia_ManCleanPhase( p );
|
|
Gia_ManForEachCi( p, pObj, i )
|
|
assert( !pObj->fMark0 && !pObj->fMark1 );
|
|
Gia_ManForEachCo( p, pObj, i )
|
|
assert( !pObj->fMark0 && !pObj->fMark1 );
|
|
Gia_ManForEachAnd( p, pObj, i )
|
|
{
|
|
assert( !pObj->fMark0 || !pObj->fMark1 );
|
|
if ( pObj->fMark0 )
|
|
{
|
|
assert( Gia_ObjFanin0(pObj)->fPhase == 0 );
|
|
Gia_ObjFanin0(pObj)->fPhase = 1;
|
|
}
|
|
if ( pObj->fMark1 )
|
|
{
|
|
assert( Gia_ObjFanin1(pObj)->fPhase == 0 );
|
|
Gia_ObjFanin1(pObj)->fPhase = 1;
|
|
}
|
|
}
|
|
// create mapping for carry-chains
|
|
if ( !fUseFanout )
|
|
vCarries = Vec_IntStartFull( Gia_ManObjNum(p) );
|
|
// create references and discount carries
|
|
if ( vCarries )
|
|
{
|
|
Gia_ManCreateRefs( p );
|
|
Gia_ManForEachAnd( p, pObj, i )
|
|
if ( pObj->fMark0 )
|
|
Gia_ObjRefFanin0Dec( p, pObj );
|
|
else if ( pObj->fMark1 )
|
|
Gia_ObjRefFanin1Dec( p, pObj );
|
|
}
|
|
// if AIG already has (natural) FADD boxes, it should not un-normalized
|
|
Gia_ManFillValue( p );
|
|
pNew = Gia_ManStart( Gia_ManObjNum(p) );
|
|
pNew->pName = Abc_UtilStrsav( p->pName );
|
|
pNew->pSpec = Abc_UtilStrsav( p->pSpec );
|
|
Gia_ManConst0(p)->Value = 0;
|
|
Gia_ManForEachObj1( p, pObj, i )
|
|
{
|
|
if ( Gia_ObjIsCi(pObj) )
|
|
pObj->Value = Gia_ManAppendCi( pNew );
|
|
else if ( Gia_ObjIsCo(pObj) )
|
|
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
|
|
else if ( !pObj->fMark0 && !pObj->fMark1 ) // AND-gate
|
|
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
|
|
else // AND-gate with chain
|
|
{
|
|
int iCiLit, iOtherLit, iLit0, iLit1, iLit2, iXorLit;
|
|
assert( pObj->fMark0 != pObj->fMark1 );
|
|
iCiLit = pObj->fMark0 ? Gia_ObjFanin0CopyCarry(vCarries, pObj, i) : Gia_ObjFanin1CopyCarry(vCarries, pObj, i);
|
|
iOtherLit = pObj->fMark0 ? Gia_ObjFanin1Copy(pObj) : Gia_ObjFanin0Copy(pObj);
|
|
assert( iCiLit >= 0 && iOtherLit >= 0 );
|
|
iLit0 = Abc_LitNotCond( iCiLit, Abc_LitIsCompl(iCiLit) );
|
|
iLit1 = Abc_LitNotCond( iOtherLit, Abc_LitIsCompl(iCiLit) );
|
|
iLit2 = Abc_LitNotCond( 0, Abc_LitIsCompl(iCiLit) );
|
|
// add COs
|
|
assert( !Abc_LitIsCompl(iLit0) );
|
|
Gia_ManAppendCo( pNew, iLit0 );
|
|
Gia_ManAppendCo( pNew, iLit1 );
|
|
Gia_ManAppendCo( pNew, iLit2 );
|
|
// add CI (unused sum bit)
|
|
iXorLit = Gia_ManAppendCi(pNew);
|
|
// add CI (carry bit)
|
|
pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), Abc_LitIsCompl(iCiLit) );
|
|
if ( vCarries && pObj->fPhase )
|
|
{
|
|
Vec_IntWriteEntry( vCarries, i, pObj->Value );
|
|
if ( Gia_ObjRefNum(p, pObj) > 0 )
|
|
{
|
|
if ( fXorTrick )
|
|
pObj->Value = Gia_ManAppendAnd( pNew, Abc_LitNotCond(iXorLit, !Abc_LitIsCompl(iCiLit)), iOtherLit );
|
|
else
|
|
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
|
|
}
|
|
}
|
|
nBoxes++;
|
|
}
|
|
}
|
|
Gia_ManCleanPhase( p );
|
|
Vec_IntFreeP( &vCarries );
|
|
ABC_FREE( p->pRefs );
|
|
assert( !Gia_ManHasDangling(pNew) );
|
|
// other information
|
|
// nBoxes += (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2;
|
|
// assert( nBoxes == Gia_ManBoxNum(p) + (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 );
|
|
nRealPis = Gia_ManBoxNum(p) ? Tim_ManPiNum((Tim_Man_t *)p->pManTime) : Gia_ManCiNum(p);
|
|
nRealPos = Gia_ManBoxNum(p) ? Tim_ManPoNum((Tim_Man_t *)p->pManTime) : Gia_ManCoNum(p);
|
|
pNew->pManTime = Gia_ManGenerateTim( nRealPis, nRealPos, nBoxes, 3, 2 );
|
|
pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 );
|
|
// optionally normalize the AIG
|
|
return pNew;
|
|
}
|
|
Gia_Man_t * Gia_ManDupWithArtificalFaddBoxesTest( Gia_Man_t * p )
|
|
{
|
|
Gia_Man_t * pNew;
|
|
Gia_Obj_t * pObj;
|
|
int i;
|
|
// label some and-gates
|
|
Gia_ManCleanMark01( p );
|
|
Gia_ManForEachAnd( p, pObj, i )
|
|
{
|
|
pObj->fMark0 = i % 5;
|
|
pObj->fMark1 = i % 7;
|
|
if ( pObj->fMark0 && pObj->fMark1 )
|
|
pObj->fMark0 = pObj->fMark1 = 0;
|
|
}
|
|
|
|
// output new AIG
|
|
pNew = Gia_ManDupWithArtificalFaddBoxes( p, 0, 0 );
|
|
Gia_ManCleanMark01( p );
|
|
return pNew;
|
|
}
|
|
|
|
/**Function*************************************************************
|
|
|
|
Synopsis [Adds artificial carry chains to the manager.]
|
|
|
|
Description []
|
|
|
|
SideEffects []
|
|
|
|
SeeAlso []
|
|
|
|
***********************************************************************/
|
|
// computes AIG delay information when boxes are used
|
|
int Gia_ManFindAnnotatedDelay( Gia_Man_t * p, int DelayC, int * pnBoxes, int fIgnoreBoxDelays )
|
|
{
|
|
Gia_Obj_t * pObj;
|
|
int nRealPis = Gia_ManBoxNum(p) ? Tim_ManPiNum((Tim_Man_t *)p->pManTime) : Gia_ManCiNum(p);
|
|
int * pDelays = Vec_IntArray(p->vLevels);
|
|
int i, k, iBox, iBoxOutId, Delay, Delay0, Delay1, DelayMax = 0, nBoxes = 0;
|
|
Vec_IntFill( p->vLevels, Gia_ManObjNum(p), 0 );
|
|
Gia_ManForEachObj1( p, pObj, i )
|
|
{
|
|
if ( Gia_ObjIsCi(pObj) )
|
|
{
|
|
if ( fIgnoreBoxDelays )
|
|
continue;
|
|
// check if it is real PI
|
|
iBoxOutId = Gia_ObjCioId(pObj) - nRealPis;
|
|
if ( iBoxOutId < 0 )
|
|
continue;
|
|
// if it is a box output, find box number
|
|
iBox = iBoxOutId / 2;
|
|
assert( iBox < Gia_ManBoxNum(p) );
|
|
// check find the maximum delay of the box inputs
|
|
Delay = 0;
|
|
for ( k = 0; k < 3; k++ )
|
|
{
|
|
int Id = Gia_ObjId( p, Gia_ManCo(p, iBox*3+k) );
|
|
assert( Id < i );
|
|
Delay = Abc_MaxInt( Delay, pDelays[Id] );
|
|
}
|
|
// consider outputs
|
|
if ( iBoxOutId & 1 ) // carry output
|
|
Delay += DelayC;
|
|
else // sum output
|
|
Delay += 100;
|
|
pDelays[i] = Delay;
|
|
continue;
|
|
}
|
|
if ( Gia_ObjIsCo(pObj) )
|
|
{
|
|
pDelays[i] = pDelays[Gia_ObjFaninId0(pObj, i)];
|
|
DelayMax = Abc_MaxInt( DelayMax, pDelays[i] );
|
|
continue;
|
|
}
|
|
assert( !pObj->fMark0 || !pObj->fMark1 );
|
|
Delay0 = pDelays[Gia_ObjFaninId0(pObj, i)];
|
|
Delay1 = pDelays[Gia_ObjFaninId1(pObj, i)];
|
|
if ( pObj->fMark0 )
|
|
{
|
|
Delay = Abc_MaxInt( Delay0 + DelayC, Delay1 + 100 );
|
|
nBoxes++;
|
|
}
|
|
else if ( pObj->fMark1 )
|
|
{
|
|
Delay = Abc_MaxInt( Delay1 + DelayC, Delay0 + 100 );
|
|
nBoxes++;
|
|
}
|
|
else
|
|
Delay = Abc_MaxInt( Delay0 + 100, Delay1 + 100 );
|
|
pDelays[i] = Delay;
|
|
}
|
|
if ( pnBoxes )
|
|
*pnBoxes = nBoxes;
|
|
return DelayMax;
|
|
}
|
|
// check if the object is already used in some chain
|
|
static inline int Gia_ObjIsUsed( Gia_Obj_t * pObj )
|
|
{
|
|
return pObj->fMark0 || pObj->fMark1 || pObj->fPhase;
|
|
}
|
|
// finds internal node that can begin a new chain
|
|
int Gia_ManFindChainStart( Gia_Man_t * p )
|
|
{
|
|
Gia_Obj_t * pObj;
|
|
int * pDelays = Vec_IntArray(p->vLevels);
|
|
int i, iMax = -1, DelayMax = 0;
|
|
Gia_ManForEachAnd( p, pObj, i )
|
|
{
|
|
if ( Gia_ObjIsUsed(pObj) )
|
|
continue;
|
|
if ( DelayMax > pDelays[i] )
|
|
continue;
|
|
DelayMax = pDelays[i];
|
|
iMax = i;
|
|
}
|
|
return iMax;
|
|
}
|
|
// finds a sequence of internal nodes that creates a new chain
|
|
int Gia_ManFindPath( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, Vec_Int_t * vPath )
|
|
{
|
|
Gia_Obj_t * pObj, * pFanin0, * pFanin1;
|
|
int * pDelays = Vec_IntArray(p->vLevels);
|
|
int i, iLit, iMax = Gia_ManFindChainStart( p );
|
|
if ( iMax == -1 )
|
|
return -1;
|
|
Vec_IntClear( vPath );
|
|
pObj = Gia_ManObj(p, iMax);
|
|
assert( Gia_ObjIsAnd(pObj) );
|
|
while ( Gia_ObjIsAnd(pObj) )
|
|
{
|
|
assert( !Gia_ObjIsUsed(pObj) );
|
|
pFanin0 = Gia_ObjFanin0(pObj);
|
|
pFanin1 = Gia_ObjFanin1(pObj);
|
|
if ( Gia_ObjIsUsed(pFanin0) && Gia_ObjIsUsed(pFanin1) )
|
|
break;
|
|
if ( Gia_ObjIsUsed(pFanin0) )
|
|
{
|
|
Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 1) );
|
|
pObj = pFanin1;
|
|
}
|
|
else if ( Gia_ObjIsUsed(pFanin1) )
|
|
{
|
|
Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 0) );
|
|
pObj = pFanin0;
|
|
}
|
|
else
|
|
{
|
|
if ( pDelays[Gia_ObjId(p, pFanin1)] > pDelays[Gia_ObjId(p, pFanin0)] )
|
|
{
|
|
Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 1) );
|
|
pObj = pFanin1;
|
|
}
|
|
else
|
|
{
|
|
Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 0) );
|
|
pObj = pFanin0;
|
|
}
|
|
}
|
|
}
|
|
if ( Vec_IntSize(vPath) < nPathMin )
|
|
{
|
|
Gia_ManObj(p, iMax)->fPhase = 1;
|
|
return 0;
|
|
}
|
|
// label nodes
|
|
if ( Vec_IntSize(vPath) > nPathMax )
|
|
Vec_IntShrink( vPath, nPathMax );
|
|
Vec_IntForEachEntry( vPath, iLit, i )
|
|
{
|
|
pObj = Gia_ManObj( p, Abc_Lit2Var(iLit) );
|
|
if ( Abc_LitIsCompl(iLit) )
|
|
{
|
|
assert( pObj->fMark1 == 0 );
|
|
pObj->fMark1 = 1;
|
|
assert( Gia_ObjFanin1(pObj)->fPhase == 0 );
|
|
Gia_ObjFanin1(pObj)->fPhase = 1;
|
|
}
|
|
else
|
|
{
|
|
assert( pObj->fMark0 == 0 );
|
|
pObj->fMark0 = 1;
|
|
assert( Gia_ObjFanin0(pObj)->fPhase == 0 );
|
|
Gia_ObjFanin0(pObj)->fPhase = 1;
|
|
}
|
|
}
|
|
return Vec_IntSize(vPath);
|
|
}
|
|
// iteratively create the given number of chains
|
|
int Gia_ManIteratePaths( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, int nPathLimit, int fIgnoreBoxDelays, int fVerbose )
|
|
{
|
|
Gia_Obj_t * pObj;
|
|
Vec_Int_t * vPath = Vec_IntAlloc( 100 );
|
|
int i, RetValue, nBoxes, MaxDelay, nPaths = 0;
|
|
assert( p->vLevels == NULL );
|
|
p->vLevels = Vec_IntStart( Gia_ManObjNum(p) );
|
|
Gia_ManCleanMark01( p );
|
|
Gia_ManCleanPhase( p );
|
|
Gia_ManForEachCi( p, pObj, i )
|
|
pObj->fPhase = 1;
|
|
if ( fVerbose )
|
|
printf( "Running path detection: BoxDelay = %d, PathMin = %d, PathMax = %d, PathLimit = %d.\n", DelayC, nPathMin, nPathMax, nPathLimit );
|
|
for ( i = 0; i < nPathLimit; i++ )
|
|
{
|
|
MaxDelay = Gia_ManFindAnnotatedDelay( p, DelayC, &nBoxes, fIgnoreBoxDelays );
|
|
RetValue = Gia_ManFindPath( p, DelayC, nPathMin, nPathMax, vPath );
|
|
if ( RetValue == -1 )
|
|
break;
|
|
nPaths += (RetValue > 0);
|
|
if ( fVerbose )
|
|
printf( "Iter %5d : Paths = %2d. Boxes = %2d. Total boxes = %6d. Max delay = %5d.\n", i, nPaths, RetValue, nBoxes, MaxDelay );
|
|
}
|
|
Vec_IntFree( vPath );
|
|
Vec_IntFreeP( &p->vLevels );
|
|
Gia_ManCleanPhase( p );
|
|
return 1;
|
|
}
|
|
// annotate artificial chains and then put them into boxes
|
|
Gia_Man_t * Gia_ManDupWithArtificialBoxes( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, int nPathLimit, int fUseFanout, int fXorTrick, int fIgnoreBoxDelays, int fVerbose )
|
|
{
|
|
Gia_Man_t * pNew;
|
|
/*
|
|
if ( Gia_ManBoxNum(p) > 0 )
|
|
{
|
|
printf( "Currently artifical carry-chains cannot be detected when natural ones are present.\n" );
|
|
return NULL;
|
|
}
|
|
*/
|
|
Gia_ManIteratePaths( p, DelayC, nPathMin, nPathMax, nPathLimit, fIgnoreBoxDelays, fVerbose );
|
|
pNew = Gia_ManDupWithArtificalFaddBoxes( p, fUseFanout, fXorTrick );
|
|
Gia_ManCleanMark01( p );
|
|
return pNew;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
/// END OF FILE ///
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
ABC_NAMESPACE_IMPL_END
|
|
|