mirror of https://github.com/YosysHQ/abc.git
429 lines
17 KiB
C
429 lines
17 KiB
C
/**CFile****************************************************************
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FileName [acecPool.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [CEC for arithmetic circuits.]
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Synopsis [Core procedures.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: acecPool.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "acecInt.h"
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#include "misc/vec/vecWec.h"
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#include "misc/extra/extra.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Acec_ManCreateCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds )
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{
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// map carries into their boxes
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Vec_Int_t * vCarryMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i;
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for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
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Vec_IntWriteEntry( vCarryMap, Vec_IntEntry(vAdds, 6*i+4), i );
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return vCarryMap;
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}
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int Acec_ManCheckCarryMap( Gia_Man_t * p, int Carry, Vec_Int_t * vAdds, Vec_Int_t * vCarryMap )
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{
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int iBox = Vec_IntEntry( vCarryMap, Carry );
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assert( iBox >= 0 );
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return Vec_IntEntry( vCarryMap, Vec_IntEntry(vAdds, 6*iBox+0) ) >= 0 ||
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Vec_IntEntry( vCarryMap, Vec_IntEntry(vAdds, 6*iBox+1) ) >= 0 ||
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Vec_IntEntry( vCarryMap, Vec_IntEntry(vAdds, 6*iBox+2) ) >= 0;
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}
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Vec_Int_t * Acec_ManCollectCarryRoots( Gia_Man_t * p, Vec_Int_t * vAdds )
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{
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Vec_Int_t * vCarryRoots = Vec_IntAlloc( 100 );
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Vec_Bit_t * vIns = Vec_BitStart( Gia_ManObjNum(p) ); int i;
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// marks box inputs
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for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
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{
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Vec_BitWriteEntry( vIns, Vec_IntEntry(vAdds, 6*i+0), 1 );
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Vec_BitWriteEntry( vIns, Vec_IntEntry(vAdds, 6*i+1), 1 );
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Vec_BitWriteEntry( vIns, Vec_IntEntry(vAdds, 6*i+2), 1 );
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}
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// collect roots
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for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
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if ( !Vec_BitEntry(vIns, Vec_IntEntry(vAdds, 6*i+4)) )
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Vec_IntPush( vCarryRoots, Vec_IntEntry(vAdds, 6*i+4) );
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Vec_BitFree( vIns );
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return vCarryRoots;
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}
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Vec_Int_t * Acec_ManCollectXorRoots( Gia_Man_t * p, Vec_Int_t * vXors )
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{
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Vec_Int_t * vXorRoots = Vec_IntAlloc( 100 );
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Vec_Bit_t * vIns = Vec_BitStart( Gia_ManObjNum(p) ); int i;
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// marks box inputs
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for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
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{
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Vec_BitWriteEntry( vIns, Vec_IntEntry(vXors, 4*i+1), 1 );
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Vec_BitWriteEntry( vIns, Vec_IntEntry(vXors, 4*i+2), 1 );
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Vec_BitWriteEntry( vIns, Vec_IntEntry(vXors, 4*i+3), 1 );
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}
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// collect roots
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for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
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if ( !Vec_BitEntry(vIns, Vec_IntEntry(vXors, 4*i)) )
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Vec_IntPush( vXorRoots, Vec_IntEntry(vXors, 4*i) );
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Vec_BitFree( vIns );
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return vXorRoots;
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}
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void Acec_ManCountXorTreeInputs_rec( Gia_Man_t * p, int Node, Vec_Int_t * vXors, Vec_Int_t * vXorMap, Vec_Bit_t * vIsCarryRoot, Vec_Int_t * vCarryRootSet, Vec_Int_t * vXorSet )
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{
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int k, iXorBox;
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if ( Node == 0 || Gia_ObjIsTravIdCurrentId(p, Node) )
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return;
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Gia_ObjSetTravIdCurrentId(p, Node);
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iXorBox = Vec_IntEntry( vXorMap, Node );
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if ( iXorBox == -1 )
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{
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if ( Vec_BitEntry(vIsCarryRoot, Node) )
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Vec_IntPush( vCarryRootSet, Node );
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return;
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}
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for ( k = 1; k < 4; k++ )
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Acec_ManCountXorTreeInputs_rec( p, Vec_IntEntry(vXors, 4*iXorBox+k), vXors, vXorMap, vIsCarryRoot, vCarryRootSet, vXorSet );
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Vec_IntPush( vXorSet, Vec_IntEntry(vXors, 4*iXorBox) );
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}
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Vec_Wec_t * Acec_ManCollectCarryRootSets( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vCarryMap, Vec_Int_t * vXors, Vec_Int_t * vXorRoots, Vec_Int_t * vCarryRoots )
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{
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Vec_Wec_t * vCarryRootSets = Vec_WecAlloc( 100 ); // XorBoxes, CarryRoots, AdderBoxes, Ins/Ranks, Outs/Ranks
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Vec_Int_t * vCarryRootSet = Vec_IntAlloc( 100 );
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Vec_Bit_t * vIsCarryRoot = Vec_BitStart( Gia_ManObjNum(p) );
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Vec_Int_t * vXorSet = Vec_IntAlloc( 100 ), * vLevel;
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int i, k, XorRoot, CarryRoot;
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// map XORs into their cuts
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Vec_Int_t * vXorMap = Vec_IntStartFull( Gia_ManObjNum(p) );
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for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
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Vec_IntWriteEntry( vXorMap, Vec_IntEntry(vXors, 4*i), i );
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// create carry root marks
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Vec_IntForEachEntry( vCarryRoots, CarryRoot, i )
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Vec_BitWriteEntry( vIsCarryRoot, CarryRoot, 1 );
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// collect carry roots attached to each XOR root
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Vec_IntForEachEntry( vXorRoots, XorRoot, i )
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{
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Vec_IntClear( vXorSet );
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Vec_IntClear( vCarryRootSet );
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Gia_ManIncrementTravId( p );
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Acec_ManCountXorTreeInputs_rec( p, XorRoot, vXors, vXorMap, vIsCarryRoot, vCarryRootSet, vXorSet );
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// skip trivial
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Vec_IntForEachEntry( vCarryRootSet, CarryRoot, k )
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if ( Acec_ManCheckCarryMap(p, CarryRoot, vAdds, vCarryMap) )
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break;
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if ( k == Vec_IntSize(vCarryRootSet) )
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continue;
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Vec_IntSort( vCarryRootSet, 0 );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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Vec_IntAppend( vLevel, vXorSet );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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Vec_IntAppend( vLevel, vCarryRootSet );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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// unmark carry root set
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Vec_IntForEachEntry( vCarryRootSet, CarryRoot, k )
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{
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assert( Vec_BitEntry(vIsCarryRoot, CarryRoot) );
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Vec_BitWriteEntry( vIsCarryRoot, CarryRoot, 0 );
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}
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}
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Vec_IntFree( vCarryRootSet );
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Vec_IntFree( vXorSet );
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Vec_IntFree( vXorMap );
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// collect unmarked carry roots
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Vec_IntForEachEntry( vCarryRoots, CarryRoot, k )
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{
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if ( !Vec_BitEntry(vIsCarryRoot, CarryRoot) )
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continue;
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if ( !Acec_ManCheckCarryMap(p, CarryRoot, vAdds, vCarryMap) )
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continue;
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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Vec_IntFill( vLevel, 1, CarryRoot );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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vLevel = Vec_WecPushLevel( vCarryRootSets );
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}
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Vec_BitFree( vIsCarryRoot );
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return vCarryRootSets;
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}
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int Acec_ManCompareTwo( int * pPair0, int * pPair1 )
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{
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if ( pPair0[1] < pPair1[1] ) return -1;
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if ( pPair0[1] > pPair1[1] ) return 1;
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return 0;
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}
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void Acec_ManCollectInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vBoxes, Vec_Int_t * vBoxRanks, Vec_Bit_t * vBoxIns, Vec_Bit_t * vBoxOuts, Vec_Int_t * vResIns, Vec_Int_t * vResOuts )
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{
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int i, k, iBox, iObj, Rank, RankMax = 0;
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// mark box inputs/outputs
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Vec_IntForEachEntry( vBoxes, iBox, i )
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{
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Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+0), 1 );
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Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+1), 1 );
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Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+2), 1 );
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Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+3), 1 );
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Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+4), 1 );
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}
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// collect unmarked inputs/output and their ranks
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Vec_IntForEachEntry( vBoxes, iBox, i )
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{
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for ( k = 0; k < 3; k++ )
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if ( !Vec_BitEntry(vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+k)) )
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Vec_IntPushTwo( vResIns, Vec_IntEntry(vAdds, 6*iBox+k), Vec_IntEntry(vBoxRanks, iBox) );
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for ( k = 3; k < 5; k++ )
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if ( Vec_IntEntry(vAdds, 6*iBox+k) && !Vec_BitEntry(vBoxIns, Vec_IntEntry(vAdds, 6*iBox+k)) )
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Vec_IntPushTwo( vResOuts, Vec_IntEntry(vAdds, 6*iBox+k), Vec_IntEntry(vBoxRanks, iBox)-(int)(k==4) );
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}
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// unmark box inputs/outputs
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Vec_IntForEachEntry( vBoxes, iBox, i )
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{
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Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+0), 0 );
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Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+1), 0 );
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Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+2), 0 );
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Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+3), 0 );
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Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+4), 0 );
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}
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// normalize ranks
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Vec_IntForEachEntryDouble( vResIns, iObj, Rank, k )
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RankMax = Abc_MaxInt( RankMax, Rank );
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Vec_IntForEachEntryDouble( vResOuts, iObj, Rank, k )
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RankMax = Abc_MaxInt( RankMax, Rank );
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Vec_IntForEachEntryDouble( vResIns, iObj, Rank, k )
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Vec_IntWriteEntry( vResIns, k+1, 1 + RankMax - Rank );
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Vec_IntForEachEntryDouble( vResOuts, iObj, Rank, k )
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Vec_IntWriteEntry( vResOuts, k+1, 1 + RankMax - Rank );
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// sort by rank
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qsort( Vec_IntArray(vResIns), (size_t)(Vec_IntSize(vResIns)/2), 8, (int (*)(const void *, const void *))Acec_ManCompareTwo );
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qsort( Vec_IntArray(vResOuts), (size_t)(Vec_IntSize(vResOuts)/2), 8, (int (*)(const void *, const void *))Acec_ManCompareTwo );
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}
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void Acec_ManCollectBoxSets_rec( Gia_Man_t * p, int Carry, int iRank, Vec_Int_t * vAdds, Vec_Int_t * vCarryMap, Vec_Int_t * vBoxes, Vec_Int_t * vBoxRanks )
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{
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int iBox = Vec_IntEntry( vCarryMap, Carry );
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if ( iBox == -1 )
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return;
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Acec_ManCollectBoxSets_rec( p, Vec_IntEntry(vAdds, 6*iBox+0), iRank+1, vAdds, vCarryMap, vBoxes, vBoxRanks );
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Acec_ManCollectBoxSets_rec( p, Vec_IntEntry(vAdds, 6*iBox+1), iRank+1, vAdds, vCarryMap, vBoxes, vBoxRanks );
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if ( Vec_IntEntry(vAdds, 6*iBox+2) )
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Acec_ManCollectBoxSets_rec( p, Vec_IntEntry(vAdds, 6*iBox+2), iRank+1, vAdds, vCarryMap, vBoxes, vBoxRanks );
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Vec_IntPush( vBoxes, iBox );
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Vec_IntWriteEntry( vBoxRanks, iBox, iRank );
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}
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Vec_Wec_t * Acec_ManCollectBoxSets( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vXors )
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{
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Vec_Int_t * vCarryMap = Acec_ManCreateCarryMap( p, vAdds );
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Vec_Int_t * vCarryRoots = Acec_ManCollectCarryRoots( p, vAdds );
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Vec_Int_t * vXorRoots = Acec_ManCollectXorRoots( p, vXors );
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Vec_Wec_t * vBoxSets = Acec_ManCollectCarryRootSets( p, vAdds, vCarryMap, vXors, vXorRoots, vCarryRoots );
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Vec_Int_t * vBoxRanks = Vec_IntStart( Vec_IntSize(vAdds)/6 );
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Vec_Bit_t * vBoxIns = Vec_BitStart( Gia_ManObjNum(p) );
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Vec_Bit_t * vBoxOuts = Vec_BitStart( Gia_ManObjNum(p) ); int i, k, Root;
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Vec_IntFree( vCarryRoots );
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Vec_IntFree( vXorRoots );
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// collect boxes for each carry set
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assert( Vec_WecSize(vBoxSets) % 5 == 0 );
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for ( i = 0; 5*i < Vec_WecSize(vBoxSets); i++ )
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{
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Vec_Int_t * vRoots = Vec_WecEntry( vBoxSets, 5*i+1 );
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Vec_Int_t * vBoxes = Vec_WecEntry( vBoxSets, 5*i+2 );
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Vec_Int_t * vIns = Vec_WecEntry( vBoxSets, 5*i+3 );
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Vec_Int_t * vOuts = Vec_WecEntry( vBoxSets, 5*i+4 );
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Vec_IntForEachEntry( vRoots, Root, k )
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Acec_ManCollectBoxSets_rec( p, Root, 1, vAdds, vCarryMap, vBoxes, vBoxRanks );
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Acec_ManCollectInsOuts( p, vAdds, vBoxes, vBoxRanks, vBoxIns, vBoxOuts, vIns, vOuts );
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}
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Vec_IntFree( vBoxRanks );
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Vec_BitFree( vBoxIns );
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Vec_BitFree( vBoxOuts );
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Vec_IntFree( vCarryMap );
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return vBoxSets;
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}
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void Acec_ManPrintRanks2( Vec_Int_t * vPairs )
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{
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int k, iObj, Rank;
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Vec_IntForEachEntryDouble( vPairs, iObj, Rank, k )
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printf( "%d ", Rank );
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printf( "\n" );
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}
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void Acec_ManPrintRanks( Vec_Int_t * vPairs )
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{
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int k, iObj, Count, Rank, RankMax = 0;
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Vec_Int_t * vCounts = Vec_IntStart( 100 );
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Vec_IntForEachEntryDouble( vPairs, iObj, Rank, k )
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{
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Vec_IntFillExtra( vCounts, Rank+1, 0 );
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Vec_IntAddToEntry( vCounts, Rank, 1 );
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RankMax = Abc_MaxInt( RankMax, Rank );
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}
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Vec_IntForEachEntryStartStop( vCounts, Count, Rank, 1, RankMax+1 )
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printf( "%2d=%2d ", Rank, Count );
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printf( "\n" );
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Vec_IntFree( vCounts );
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Acec_ManProfile( Gia_Man_t * p, int fVerbose )
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{
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abctime clk = Abc_Clock();
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Vec_Wec_t * vBoxes; int i;
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Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, fVerbose );
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//Ree_ManPrintAdders( vAdds, 1 );
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printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 );
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Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
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clk = Abc_Clock();
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vBoxes = Acec_ManCollectBoxSets( p, vAdds, vXors );
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printf( "Detected %d adder-tree%s. ", Vec_WecSize(vBoxes)/5, Vec_WecSize(vBoxes)/5 > 1 ? "s":"" );
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Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
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if ( fVerbose )
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for ( i = 0; 5*i < Vec_WecSize(vBoxes); i++ )
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{
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printf( "Tree %3d : ", i );
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printf( "Xor = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+0)) );
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printf( "Root = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+1)) );
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//printf( "(Top = %5d) ", Vec_IntEntryLast(Vec_WecEntry(vBoxes,5*i+1)) );
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printf( "Adder = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+2)) );
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printf( "In = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+3))/2 );
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printf( "Out = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+4))/2 );
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printf( "\n" );
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printf( " Ins: " );
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Acec_ManPrintRanks( Vec_WecEntry(vBoxes,5*i+3) );
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printf( " Outs: " );
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Acec_ManPrintRanks( Vec_WecEntry(vBoxes,5*i+4) );
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}
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Vec_IntFree( vXors );
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Vec_IntFree( vAdds );
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Vec_WecFree( vBoxes );
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Bit_t * Acec_ManPoolGetPointed( Gia_Man_t * p, Vec_Int_t * vAdds )
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{
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Vec_Bit_t * vMarks = Vec_BitStart( Gia_ManObjNum(p) );
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int i, k;
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for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
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for ( k = 0; k < 3; k++ )
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Vec_BitWriteEntry( vMarks, Vec_IntEntry(vAdds, 6*i+k), 1 );
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return vMarks;
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}
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Vec_Int_t * Acec_ManPoolTopMost( Gia_Man_t * p, Vec_Int_t * vAdds )
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{
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int i, k, iTop, fVerbose = 0;
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Vec_Int_t * vTops = Vec_IntAlloc( 1000 );
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Vec_Bit_t * vMarks = Acec_ManPoolGetPointed( p, vAdds );
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for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
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if ( !Vec_BitEntry(vMarks, Vec_IntEntry(vAdds, 6*i+3)) &&
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!Vec_BitEntry(vMarks, Vec_IntEntry(vAdds, 6*i+4)) )
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Vec_IntPush( vTops, i );
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|
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if ( fVerbose )
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Vec_IntForEachEntry( vTops, iTop, i )
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{
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printf( "%4d : ", iTop );
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for ( k = 0; k < 3; k++ )
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printf( "%4d ", Vec_IntEntry(vAdds, 6*iTop+k) );
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printf( " -> " );
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for ( k = 3; k < 5; k++ )
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printf( "%4d ", Vec_IntEntry(vAdds, 6*iTop+k) );
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|
printf( "\n" );
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}
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|
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|
Vec_BitFree( vMarks );
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|
return vTops;
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|
}
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|
void Acec_ManPool( Gia_Man_t * p )
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|
{
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|
Vec_Int_t * vTops, * vTree;
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|
Vec_Wec_t * vTrees;
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|
|
|
abctime clk = Abc_Clock();
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|
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 );
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|
int i, nFadds = Ree_ManCountFadds( vAdds );
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|
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );
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|
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
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|
|
|
clk = Abc_Clock();
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|
nFadds = Ree_ManCountFadds( vAdds );
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|
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );
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|
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
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|
|
|
//Ree_ManPrintAdders( vAdds, 1 );
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|
|
|
// detect topmost nodes
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|
vTops = Acec_ManPoolTopMost( p, vAdds );
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|
printf( "Detected %d topmost adder%s.\n", Vec_IntSize(vTops), Vec_IntSize(vTops) > 1 ? "s":"" );
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|
|
|
// collect adder trees
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|
vTrees = Gia_PolynCoreOrderArray( p, vAdds, vTops );
|
|
Vec_WecForEachLevel( vTrees, vTree, i )
|
|
printf( "Adder %5d : Tree with %5d nodes.\n", Vec_IntEntry(vTops, i), Vec_IntSize(vTree) );
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|
|
|
Vec_WecFree( vTrees );
|
|
Vec_IntFree( vAdds );
|
|
Vec_IntFree( vTops );
|
|
}
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|
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|
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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|
////////////////////////////////////////////////////////////////////////
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ABC_NAMESPACE_IMPL_END
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