mirror of https://github.com/YosysHQ/abc.git
239 lines
8.3 KiB
C
239 lines
8.3 KiB
C
/**CFile****************************************************************
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FileName [abcBalance.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [Network and node package.]
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Synopsis [Performs global balancing of the AIG by the number of levels.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: abcBalance.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "abc.h"
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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static void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplicate );
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static Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNode, Vec_Vec_t * vStorage, bool fDuplicate );
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static Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vSuper, int fDuplicate );
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static int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst, bool fDuplicate );
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis [Balances the AIG network.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Abc_Ntk_t * Abc_NtkBalance( Abc_Ntk_t * pNtk, bool fDuplicate )
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{
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Abc_Ntk_t * pNtkAig;
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assert( Abc_NtkIsStrash(pNtk) );
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// perform balancing
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pNtkAig = Abc_NtkStartFrom( pNtk, ABC_TYPE_STRASH, ABC_FUNC_AIG );
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Abc_NtkBalancePerform( pNtk, pNtkAig, fDuplicate );
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Abc_NtkFinalize( pNtk, pNtkAig );
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// make sure everything is okay
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if ( !Abc_NtkCheck( pNtkAig ) )
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{
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printf( "Abc_NtkBalance: The network check has failed.\n" );
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Abc_NtkDelete( pNtkAig );
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return NULL;
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}
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return pNtkAig;
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}
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/**Function*************************************************************
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Synopsis [Balances the AIG network.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Abc_NtkBalancePerform( Abc_Ntk_t * pNtk, Abc_Ntk_t * pNtkAig, bool fDuplicate )
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{
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int fCheck = 1;
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ProgressBar * pProgress;
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Vec_Vec_t * vStorage;
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Abc_Obj_t * pNode, * pDriver;
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int i;
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// copy the constant node
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Abc_AigConst1(pNtk->pManFunc)->pCopy = Abc_AigConst1(pNtkAig->pManFunc);
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// set the level of PIs of AIG according to the arrival times of the old network
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Abc_NtkSetNodeLevelsArrival( pNtk );
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// allocate temporary storage for supergates
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vStorage = Vec_VecStart( Abc_AigGetLevelNum(pNtk) + 1 );
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// perform balancing of POs
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pProgress = Extra_ProgressBarStart( stdout, Abc_NtkCoNum(pNtk) );
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Abc_NtkForEachCo( pNtk, pNode, i )
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{
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Extra_ProgressBarUpdate( pProgress, i, NULL );
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// strash the driver node
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pDriver = Abc_ObjFanin0(pNode);
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Abc_NodeBalance_rec( pNtkAig, pDriver, vStorage, fDuplicate );
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}
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Extra_ProgressBarStop( pProgress );
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Vec_VecFree( vStorage );
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}
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/**Function*************************************************************
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Synopsis [Rebalances the multi-input node rooted at pNodeOld.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Abc_Obj_t * Abc_NodeBalance_rec( Abc_Ntk_t * pNtkNew, Abc_Obj_t * pNodeOld, Vec_Vec_t * vStorage, bool fDuplicate )
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{
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Abc_Aig_t * pMan = pNtkNew->pManFunc;
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Abc_Obj_t * pNodeNew, * pNode1, * pNode2;
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Vec_Ptr_t * vSuper;
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int i;
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assert( !Abc_ObjIsComplement(pNodeOld) );
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// return if the result if known
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if ( pNodeOld->pCopy )
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return pNodeOld->pCopy;
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assert( Abc_ObjIsNode(pNodeOld) );
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// get the implication supergate
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vSuper = Abc_NodeBalanceCone( pNodeOld, vStorage, fDuplicate );
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if ( vSuper->nSize == 0 )
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{ // it means that the supergate contains two nodes in the opposite polarity
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pNodeOld->pCopy = Abc_ObjNot(Abc_AigConst1(pMan));
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return pNodeOld->pCopy;
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}
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// for each old node, derive the new well-balanced node
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for ( i = 0; i < vSuper->nSize; i++ )
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{
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pNodeNew = Abc_NodeBalance_rec( pNtkNew, Abc_ObjRegular(vSuper->pArray[i]), vStorage, fDuplicate );
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vSuper->pArray[i] = Abc_ObjNotCond( pNodeNew, Abc_ObjIsComplement(vSuper->pArray[i]) );
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}
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// sort the new nodes by level in the decreasing order
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Vec_PtrSort( vSuper, Abc_NodeCompareLevelsDecrease );
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// balance the nodes
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assert( vSuper->nSize > 1 );
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while ( vSuper->nSize > 1 )
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{
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pNode1 = Vec_PtrPop(vSuper);
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pNode2 = Vec_PtrPop(vSuper);
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Abc_VecObjPushUniqueOrderByLevel( vSuper, Abc_AigAnd(pMan, pNode1, pNode2) );
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}
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// make sure the balanced node is not assigned
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assert( pNodeOld->pCopy == NULL );
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// mark the old node with the new node
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pNodeOld->pCopy = vSuper->pArray[0];
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return pNodeOld->pCopy;
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}
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/**Function*************************************************************
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Synopsis [Collects the nodes in the cone delimited by fMarkA==1.]
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Description [Returns -1 if the AND-cone has the same node in both polarities.
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Returns 1 if the AND-cone has the same node in the same polarity. Returns 0
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if the AND-cone has no repeated nodes.]
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Ptr_t * Abc_NodeBalanceCone( Abc_Obj_t * pNode, Vec_Vec_t * vStorage, int fDuplicate )
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{
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Vec_Ptr_t * vNodes;
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int RetValue, i;
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assert( !Abc_ObjIsComplement(pNode) );
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vNodes = Vec_VecEntry( vStorage, pNode->Level );
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Vec_PtrClear( vNodes );
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RetValue = Abc_NodeBalanceCone_rec( pNode, vNodes, 1, fDuplicate );
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assert( vNodes->nSize > 0 );
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for ( i = 0; i < vNodes->nSize; i++ )
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Abc_ObjRegular((Abc_Obj_t *)vNodes->pArray[i])->fMarkB = 0;
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if ( RetValue == -1 )
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vNodes->nSize = 0;
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return vNodes;
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}
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/**Function*************************************************************
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Synopsis [Collects the nodes in the cone delimited by fMarkA==1.]
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Description [Returns -1 if the AND-cone has the same node in both polarities.
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Returns 1 if the AND-cone has the same node in the same polarity. Returns 0
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if the AND-cone has no repeated nodes.]
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Abc_NodeBalanceCone_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vSuper, bool fFirst, bool fDuplicate )
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{
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int RetValue1, RetValue2, i;
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// check if the node is visited
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if ( Abc_ObjRegular(pNode)->fMarkB )
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{
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// check if the node occurs in the same polarity
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for ( i = 0; i < vSuper->nSize; i++ )
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if ( vSuper->pArray[i] == pNode )
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return 1;
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// check if the node is present in the opposite polarity
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for ( i = 0; i < vSuper->nSize; i++ )
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if ( vSuper->pArray[i] == Abc_ObjNot(pNode) )
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return -1;
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assert( 0 );
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return 0;
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}
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// if the new node is complemented or a PI, another gate begins
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if ( !fFirst && (Abc_ObjIsComplement(pNode) || !Abc_ObjIsNode(pNode) || !fDuplicate && (Abc_ObjFanoutNum(pNode) > 1)) )
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{
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Vec_PtrPush( vSuper, pNode );
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Abc_ObjRegular(pNode)->fMarkB = 1;
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return 0;
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}
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assert( !Abc_ObjIsComplement(pNode) );
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assert( Abc_ObjIsNode(pNode) );
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// go through the branches
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RetValue1 = Abc_NodeBalanceCone_rec( Abc_ObjChild0(pNode), vSuper, 0, fDuplicate );
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RetValue2 = Abc_NodeBalanceCone_rec( Abc_ObjChild1(pNode), vSuper, 0, fDuplicate );
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if ( RetValue1 == -1 || RetValue2 == -1 )
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return -1;
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// return 1 if at least one branch has a duplicate
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return RetValue1 || RetValue2;
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}
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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////////////////////////////////////////////////////////////////////////
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