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@@ -35,15 +35,12 @@ ABC_NAMESPACE_HEADER_START
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/// PARAMETERS ///
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////////////////////////////////////////////////////////////////////////
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#define VEC_SET_PAGE 16
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#define VEC_SET_MASK 0xFFFFF
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////////////////////////////////////////////////////////////////////////
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/// BASIC TYPES ///
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////////////////////////////////////////////////////////////////////////
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// data-structure for logging entries
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// memory is allocated in 2^VEC_SET_PAGE word-sized pages
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// memory is allocated in 2^p->nPageSize word-sized pages
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// the first 'word' of each page is used storing additional data
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// the first 'int' of additional data stores the word limit
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// the second 'int' of the additional data stores the shadow word limit
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@@ -51,41 +48,44 @@ ABC_NAMESPACE_HEADER_START
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typedef struct Vec_Set_t_ Vec_Set_t;
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struct Vec_Set_t_
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{
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int nPageSize; // page size
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unsigned uPageMask; // page mask
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int nEntries; // entry count
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int iPage; // current page
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int iPageS; // shadow page
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int nPagesAlloc; // page count allocated
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word ** pPages; // page pointers
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};
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};
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////////////////////////////////////////////////////////////////////////
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/// MACRO DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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static inline int Vec_SetHandPage( int h ) { return h >> VEC_SET_PAGE; }
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static inline int Vec_SetHandShift( int h ) { return h & VEC_SET_MASK; }
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static inline int Vec_SetHandPage( Vec_Set_t * p, int h ) { return h >> p->nPageSize; }
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static inline int Vec_SetHandShift( Vec_Set_t * p, int h ) { return h & p->uPageMask; }
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static inline int Vec_SetWordNum( int nSize ) { return (nSize + 1) >> 1; }
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static inline word * Vec_SetEntry( Vec_Set_t * p, int h ) { return p->pPages[Vec_SetHandPage(h)] + Vec_SetHandShift(h); }
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//static inline word * Vec_SetEntry( Vec_Set_t * p, int h ) { assert(Vec_SetHandPage(p, h) >= 0 && Vec_SetHandPage(p, h) <= p->iPage); assert(Vec_SetHandShift(p, h) >= 2 && Vec_SetHandShift(p, h) < (1 << p->nPageSize)); return p->pPages[Vec_SetHandPage(p, h)] + Vec_SetHandShift(p, h); }
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static inline word * Vec_SetEntry( Vec_Set_t * p, int h ) { return p->pPages[Vec_SetHandPage(p, h)] + Vec_SetHandShift(p, h); }
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static inline int Vec_SetEntryNum( Vec_Set_t * p ) { return p->nEntries; }
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static inline void Vec_SetWriteEntryNum( Vec_Set_t * p, int i){ p->nEntries = i; }
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static inline int Vec_SetLimit( word * p ) { return p[0]; }
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static inline int Vec_SetLimitS( word * p ) { return p[1]; }
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static inline int Vec_SetLimit( word * p ) { return p[0]; }
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static inline int Vec_SetLimitS( word * p ) { return p[1]; }
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static inline int Vec_SetIncLimit( word * p, int nWords ) { return p[0] += nWords; }
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static inline int Vec_SetIncLimitS( word * p, int nWords ) { return p[1] += nWords; }
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static inline int Vec_SetIncLimit( word * p, int nWords ) { return p[0] += nWords; }
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static inline int Vec_SetIncLimitS( word * p, int nWords ) { return p[1] += nWords; }
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static inline void Vec_SetWriteLimit( word * p, int nWords ) { p[0] = nWords; }
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static inline void Vec_SetWriteLimitS( word * p, int nWords ) { p[1] = nWords; }
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static inline void Vec_SetWriteLimit( word * p, int nWords ) { p[0] = nWords; }
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static inline void Vec_SetWriteLimitS( word * p, int nWords ) { p[1] = nWords; }
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static inline int Vec_SetHandCurrent( Vec_Set_t * p ) { return (p->iPage << VEC_SET_PAGE) + Vec_SetLimit(p->pPages[p->iPage]); }
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static inline int Vec_SetHandCurrentS( Vec_Set_t * p ) { return (p->iPageS << VEC_SET_PAGE) + Vec_SetLimitS(p->pPages[p->iPageS]); }
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static inline int Vec_SetHandCurrent( Vec_Set_t * p ) { return (p->iPage << p->nPageSize) + Vec_SetLimit(p->pPages[p->iPage]); }
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static inline int Vec_SetHandCurrentS( Vec_Set_t * p ) { return (p->iPageS << p->nPageSize) + Vec_SetLimitS(p->pPages[p->iPageS]); }
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static inline int Vec_SetHandMemory( Vec_Set_t * p, int h ) { return Vec_SetHandPage(h) * (1 << (VEC_SET_PAGE+3)) + Vec_SetHandShift(h) * 8; }
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static inline int Vec_SetMemory( Vec_Set_t * p ) { return Vec_SetHandMemory(p, Vec_SetHandCurrent(p)); }
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static inline int Vec_SetMemoryS( Vec_Set_t * p ) { return Vec_SetHandMemory(p, Vec_SetHandCurrentS(p)); }
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static inline int Vec_SetMemoryAll( Vec_Set_t * p ) { return (p->iPage+1) * (1 << (VEC_SET_PAGE+3)); }
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static inline int Vec_SetHandMemory( Vec_Set_t * p, int h ) { return Vec_SetHandPage(p, h) * (1 << (p->nPageSize+3)) + Vec_SetHandShift(p, h) * 8; }
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static inline int Vec_SetMemory( Vec_Set_t * p ) { return Vec_SetHandMemory(p, Vec_SetHandCurrent(p)); }
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static inline int Vec_SetMemoryS( Vec_Set_t * p ) { return Vec_SetHandMemory(p, Vec_SetHandCurrentS(p)); }
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static inline int Vec_SetMemoryAll( Vec_Set_t * p ) { return (p->iPage+1) * (1 << (p->nPageSize+3)); }
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// Type is the Set type
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// pVec is vector of set
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@@ -111,20 +111,24 @@ static inline int Vec_SetMemoryAll( Vec_Set_t * p ) { return (p->iP
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SeeAlso []
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***********************************************************************/
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static inline void Vec_SetAlloc_( Vec_Set_t * p )
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static inline void Vec_SetAlloc_( Vec_Set_t * p, int nPageSize )
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{
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assert( nPageSize > 8 );
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memset( p, 0, sizeof(Vec_Set_t) );
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p->nPageSize = nPageSize;
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p->uPageMask = (unsigned)((1 << nPageSize) - 1);
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p->nPagesAlloc = 256;
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p->pPages = ABC_CALLOC( word *, p->nPagesAlloc );
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p->pPages[0] = ABC_ALLOC( word, (1 << VEC_SET_PAGE) );
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p->pPages[0] = ABC_ALLOC( word, (1 << p->nPageSize) );
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p->pPages[0][0] = ~0;
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p->pPages[0][1] = ~0;
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Vec_SetWriteLimit( p->pPages[0], 2 );
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}
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static inline Vec_Set_t * Vec_SetAlloc()
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static inline Vec_Set_t * Vec_SetAlloc( int nPageSize )
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{
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Vec_Set_t * p;
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p = ABC_CALLOC( Vec_Set_t, 1 );
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Vec_SetAlloc_( p );
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Vec_SetAlloc_( p, nPageSize );
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return p;
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}
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@@ -145,6 +149,7 @@ static inline void Vec_SetRestart( Vec_Set_t * p )
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p->iPage = 0;
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p->iPageS = 0;
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p->pPages[0][0] = ~0;
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p->pPages[0][1] = ~0;
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Vec_SetWriteLimit( p->pPages[0], 2 );
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}
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@@ -186,9 +191,9 @@ static inline void Vec_SetFree( Vec_Set_t * p )
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static inline int Vec_SetAppend( Vec_Set_t * p, int * pArray, int nSize )
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{
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int nWords = Vec_SetWordNum( nSize );
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assert( nWords < (1 << VEC_SET_PAGE) );
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assert( nWords < (1 << p->nPageSize) );
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p->nEntries++;
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if ( Vec_SetLimit( p->pPages[p->iPage] ) + nWords > (1 << VEC_SET_PAGE) )
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if ( Vec_SetLimit( p->pPages[p->iPage] ) + nWords > (1 << p->nPageSize) )
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{
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if ( ++p->iPage == p->nPagesAlloc )
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{
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@@ -197,20 +202,20 @@ static inline int Vec_SetAppend( Vec_Set_t * p, int * pArray, int nSize )
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p->nPagesAlloc *= 2;
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}
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if ( p->pPages[p->iPage] == NULL )
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p->pPages[p->iPage] = ABC_ALLOC( word, (1 << VEC_SET_PAGE) );
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p->pPages[p->iPage] = ABC_ALLOC( word, (1 << p->nPageSize) );
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Vec_SetWriteLimit( p->pPages[p->iPage], 2 );
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Vec_SetWriteLimitS( p->pPages[p->iPage], 0 );
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p->pPages[p->iPage][1] = ~0;
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}
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if ( pArray )
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memmove( p->pPages[p->iPage] + Vec_SetLimit(p->pPages[p->iPage]), pArray, sizeof(int) * nSize );
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memcpy( p->pPages[p->iPage] + Vec_SetLimit(p->pPages[p->iPage]), pArray, sizeof(int) * nSize );
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Vec_SetIncLimit( p->pPages[p->iPage], nWords );
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return Vec_SetHandCurrent(p) - nWords;
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}
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static inline int Vec_SetAppendS( Vec_Set_t * p, int nSize )
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{
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int nWords = Vec_SetWordNum( nSize );
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assert( nWords < (1 << VEC_SET_PAGE) );
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if ( Vec_SetLimitS( p->pPages[p->iPageS] ) + nWords > (1 << VEC_SET_PAGE) )
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assert( nWords < (1 << p->nPageSize) );
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if ( Vec_SetLimitS( p->pPages[p->iPageS] ) + nWords > (1 << p->nPageSize) )
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Vec_SetWriteLimitS( p->pPages[++p->iPageS], 2 );
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Vec_SetIncLimitS( p->pPages[p->iPageS], nWords );
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return Vec_SetHandCurrentS(p) - nWords;
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@@ -230,14 +235,14 @@ static inline int Vec_SetAppendS( Vec_Set_t * p, int nSize )
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static inline void Vec_SetShrink( Vec_Set_t * p, int h )
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{
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assert( h <= Vec_SetHandCurrent(p) );
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p->iPage = Vec_SetHandPage(h);
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Vec_SetWriteLimit( p->pPages[p->iPage], Vec_SetHandShift(h) );
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p->iPage = Vec_SetHandPage(p, h);
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Vec_SetWriteLimit( p->pPages[p->iPage], Vec_SetHandShift(p, h) );
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}
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static inline void Vec_SetShrinkS( Vec_Set_t * p, int h )
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{
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assert( h <= Vec_SetHandCurrent(p) );
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p->iPageS = Vec_SetHandPage(h);
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Vec_SetWriteLimitS( p->pPages[p->iPageS], Vec_SetHandShift(h) );
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p->iPageS = Vec_SetHandPage(p, h);
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Vec_SetWriteLimitS( p->pPages[p->iPageS], Vec_SetHandShift(p, h) );
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}
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static inline void Vec_SetShrinkLimits( Vec_Set_t * p )
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