Procedures for sorting fanins of the nodes.

This commit is contained in:
Alan Mishchenko 2013-05-06 18:19:20 -07:00
parent f321b27bb7
commit f02888635f
5 changed files with 473 additions and 54 deletions

View File

@ -115,6 +115,10 @@ SOURCE=.\src\base\abc\abcFanio.c
# End Source File
# Begin Source File
SOURCE=.\src\base\abc\abcFanOrder.c
# End Source File
# Begin Source File
SOURCE=.\src\base\abc\abcFunc.c
# End Source File
# Begin Source File
@ -4199,6 +4203,26 @@ SOURCE=.\src\proof\int\intUtil.c
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\src\proof\live\arenaViolation.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\live\combination.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\live\disjunctiveMonotone.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\live\kLiveConstraints.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\live\kliveness.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\live\liveness.c
# End Source File
# Begin Source File
@ -4209,6 +4233,10 @@ SOURCE=.\src\proof\live\liveness_sim.c
SOURCE=.\src\proof\live\ltl_parser.c
# End Source File
# Begin Source File
SOURCE=.\src\proof\live\monotone.c
# End Source File
# End Group
# Begin Group "llb"

433
src/base/abc/abcFanOrder.c Normal file
View File

@ -0,0 +1,433 @@
/**CFile****************************************************************
FileName [abcFanOrder.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Network and node package.]
Synopsis [Fanin ordering procedures.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: abcFanOrder.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "abc.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Reorder fanins of the network.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkOrderFaninsById( Abc_Ntk_t * pNtk )
{
Vec_Int_t * vOrder;
Vec_Str_t * vStore;
Abc_Obj_t * pNode;
char * pSop, * pSopNew;
char * pCube, * pCubeNew;
int nVars, i, v, * pOrder;
assert( Abc_NtkIsSopLogic(pNtk) );
vOrder = Vec_IntAlloc( 100 );
vStore = Vec_StrAlloc( 100 );
Abc_NtkForEachNode( pNtk, pNode, i )
{
pSop = (char *)pNode->pData;
nVars = Abc_SopGetVarNum(pSop);
assert( nVars == Abc_ObjFaninNum(pNode) );
Vec_IntClear( vOrder );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vOrder, v );
pOrder = Vec_IntArray(vOrder);
Vec_IntSelectSortCost( pOrder, nVars, &pNode->vFanins );
// copy the cover
Vec_StrGrow( vStore, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
memcpy( Vec_StrArray(vStore), pSop, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
pSopNew = pCubeNew = pSop;
pSop = Vec_StrArray(vStore);
// generate permuted one
Abc_SopForEachCube( pSop, nVars, pCube )
{
for ( v = 0; v < nVars; v++ )
pCubeNew[v] = '-';
for ( v = 0; v < nVars; v++ )
if ( pCube[pOrder[v]] == '0' )
pCubeNew[v] = '0';
else if ( pCube[pOrder[v]] == '1' )
pCubeNew[v] = '1';
pCubeNew += nVars + 3;
}
pNode->pData = pSopNew;
Vec_IntSort( &pNode->vFanins, 0 );
// Vec_IntPrint( vOrder );
}
Vec_IntFree( vOrder );
Vec_StrFree( vStore );
}
void Abc_NtkOrderFaninsByLitCount( Abc_Ntk_t * pNtk )
{
Vec_Int_t * vOrder;
Vec_Int_t * vCounts;
Vec_Int_t * vFanins;
Vec_Str_t * vStore;
Abc_Obj_t * pNode;
char * pSop, * pSopNew;
char * pCube, * pCubeNew;
int nVars, i, v, * pOrder;
assert( Abc_NtkIsSopLogic(pNtk) );
vOrder = Vec_IntAlloc( 100 );
vStore = Vec_StrAlloc( 100 );
vCounts = Vec_IntAlloc( 100 );
vFanins = Vec_IntAlloc( 100 );
Abc_NtkForEachNode( pNtk, pNode, i )
{
pSop = (char *)pNode->pData;
nVars = Abc_SopGetVarNum(pSop);
assert( nVars == Abc_ObjFaninNum(pNode) );
// count literals
Vec_IntFill( vCounts, nVars, 0 );
Abc_SopForEachCube( pSop, nVars, pCube )
for ( v = 0; v < nVars; v++ )
if ( pCube[v] != '-' )
Vec_IntAddToEntry( vCounts, v, 1 );
// find good order
Vec_IntClear( vOrder );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vOrder, v );
pOrder = Vec_IntArray(vOrder);
Vec_IntSelectSortCost( pOrder, nVars, vCounts );
// copy the cover
Vec_StrGrow( vStore, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
memcpy( Vec_StrArray(vStore), pSop, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
pSopNew = pCubeNew = pSop;
pSop = Vec_StrArray(vStore);
// generate permuted one
Abc_SopForEachCube( pSop, nVars, pCube )
{
for ( v = 0; v < nVars; v++ )
pCubeNew[v] = '-';
for ( v = 0; v < nVars; v++ )
if ( pCube[pOrder[v]] == '0' )
pCubeNew[v] = '0';
else if ( pCube[pOrder[v]] == '1' )
pCubeNew[v] = '1';
pCubeNew += nVars + 3;
}
pNode->pData = pSopNew;
// generate the fanin order
Vec_IntClear( vFanins );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vFanins, Abc_ObjFaninId( pNode, pOrder[v] ) );
Vec_IntClear( &pNode->vFanins );
Vec_IntAppend( &pNode->vFanins, vFanins );
}
Vec_IntFree( vFanins );
Vec_IntFree( vCounts );
Vec_IntFree( vOrder );
Vec_StrFree( vStore );
}
void Abc_NtkOrderFaninsByLitCountAndCubeCount( Abc_Ntk_t * pNtk )
{
// assuming that the fanins are sorted by the number of literals in each cube
// this procedure sorts the literals appearing only once by the number of their cube
Vec_Int_t * vOrder;
Vec_Int_t * vCounts;
Vec_Int_t * vFanins;
Vec_Int_t * vCubeNum;
Vec_Str_t * vStore;
Abc_Obj_t * pNode;
char * pSop, * pSopNew;
char * pCube, * pCubeNew;
int nVars, i, v, iCube, * pOrder;
assert( Abc_NtkIsSopLogic(pNtk) );
vStore = Vec_StrAlloc( 100 );
vOrder = Vec_IntAlloc( 100 );
vCounts = Vec_IntAlloc( 100 );
vFanins = Vec_IntAlloc( 100 );
vCubeNum = Vec_IntAlloc( 100 );
Abc_NtkForEachNode( pNtk, pNode, i )
{
pSop = (char *)pNode->pData;
nVars = Abc_SopGetVarNum(pSop);
assert( nVars == Abc_ObjFaninNum(pNode) );
// count literals and remember the cube where each literal appears
Vec_IntFill( vCounts, nVars, 0 );
Vec_IntFill( vCubeNum, nVars, 0 );
iCube = 0;
Abc_SopForEachCube( pSop, nVars, pCube )
{
for ( v = 0; v < nVars; v++ )
if ( pCube[v] != '-' )
{
Vec_IntAddToEntry( vCounts, v, 1 );
Vec_IntWriteEntry( vCubeNum, v, iCube );
}
iCube++;
}
// create new order
for ( v = 0; v < nVars; v++ )
if ( Vec_IntEntry(vCounts, v) == 1 )
Vec_IntWriteEntry( vCounts, v, Vec_IntEntry(vCubeNum, v) );
else
Vec_IntWriteEntry( vCounts, v, ABC_INFINITY );
// find good order
Vec_IntClear( vOrder );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vOrder, v );
pOrder = Vec_IntArray(vOrder);
Vec_IntSelectSortCost( pOrder, nVars, vCounts );
// copy the cover
Vec_StrGrow( vStore, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
memcpy( Vec_StrArray(vStore), pSop, Abc_SopGetCubeNum(pSop) * (nVars + 3) + 1 );
pSopNew = pCubeNew = pSop;
pSop = Vec_StrArray(vStore);
// generate permuted one
Abc_SopForEachCube( pSop, nVars, pCube )
{
for ( v = 0; v < nVars; v++ )
pCubeNew[v] = '-';
for ( v = 0; v < nVars; v++ )
if ( pCube[pOrder[v]] == '0' )
pCubeNew[v] = '0';
else if ( pCube[pOrder[v]] == '1' )
pCubeNew[v] = '1';
pCubeNew += nVars + 3;
}
pNode->pData = pSopNew;
// generate the fanin order
Vec_IntClear( vFanins );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vFanins, Abc_ObjFaninId( pNode, pOrder[v] ) );
Vec_IntClear( &pNode->vFanins );
Vec_IntAppend( &pNode->vFanins, vFanins );
}
Vec_IntFree( vCubeNum );
Vec_IntFree( vFanins );
Vec_IntFree( vCounts );
Vec_IntFree( vOrder );
Vec_StrFree( vStore );
}
/**Function*************************************************************
Synopsis [Checks if the network is SCC-free.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Abc_CubeContain( char * pCube1, char * pCube2, int nVars )
{
int v, fCont12 = 1, fCont21 = 1;
for ( v = 0; v < nVars; v++ )
{
if ( pCube1[v] == pCube2[v] )
continue;
if ( pCube1[v] == '-' )
fCont21 = 0;
else if ( pCube2[v] == '-' )
fCont12 = 0;
else
return 0;
if ( !fCont21 && !fCont21 )
return 0;
}
assert( fCont21 || fCont12 );
return (fCont21 << 1) | fCont12;
}
int Abc_NodeMakeSCCFree( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes )
{
char * pSop = (char *)pNode->pData;
char * pCube, * pCube2;
int i, k, Status, nCount = 0;
int nVars = Abc_ObjFaninNum(pNode);
Vec_PtrClear( vCubes );
Abc_SopForEachCube( pSop, nVars, pCube )
Vec_PtrPush( vCubes, pCube );
Vec_PtrForEachEntry( char *, vCubes, pCube, i )
if ( pCube != NULL )
Vec_PtrForEachEntryStart( char *, vCubes, pCube2, k, i+1 )
if ( pCube2 != NULL )
{
Status = Abc_CubeContain( pCube, pCube2, nVars );
nCount += (int)(Status > 0);
if ( Status & 1 )
Vec_PtrWriteEntry( vCubes, k, NULL );
else if ( Status & 2 )
Vec_PtrWriteEntry( vCubes, i, NULL );
}
if ( nCount == 0 )
return 0;
return 1;
}
void Abc_NtkMakeSCCFree( Abc_Ntk_t * pNtk )
{
Vec_Ptr_t * vCubes;
Abc_Obj_t * pNode;
int i;
assert( Abc_NtkIsSopLogic(pNtk) );
vCubes = Vec_PtrAlloc( 1000 );
Abc_NtkForEachNode( pNtk, pNode, i )
if ( Abc_NodeMakeSCCFree( pNode, vCubes ) )
{
printf( "Node %d is not SCC-free.\n", i );
break;
}
Vec_PtrFree( vCubes );
}
/**Function*************************************************************
Synopsis [Split large nodes by dividing their SOPs in half.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NodeSplitLarge( Abc_Obj_t * pNode )
{
Abc_Obj_t * pNode1, * pNode2, * pFanin;
int CutPoint, nVars = Abc_ObjFaninNum(pNode);
int i, nCubes = Abc_SopGetCubeNum((char *)pNode->pData);
pNode1 = Abc_NtkDupObj( pNode->pNtk, pNode, 0 );
pNode2 = Abc_NtkDupObj( pNode->pNtk, pNode, 0 );
Abc_ObjForEachFanin( pNode, pFanin, i )
Abc_ObjAddFanin( pNode1, pFanin );
Abc_ObjForEachFanin( pNode, pFanin, i )
Abc_ObjAddFanin( pNode2, pFanin );
// update the node
Abc_ObjRemoveFanins( pNode );
Abc_ObjAddFanin( pNode, pNode1 );
Abc_ObjAddFanin( pNode, pNode2 );
pNode->pData = Abc_SopCreateOr( (Mem_Flex_t *)pNode->pNtk->pManFunc, 2, NULL );
// update covers of the nodes
assert( nCubes > 1 );
CutPoint = (nCubes / 2) * (nVars + 3);
((char *)pNode1->pData)[CutPoint] = 0;
pNode2->pData = (char *)pNode2->pData + CutPoint;
}
void Abc_NtkSplitLarge( Abc_Ntk_t * pNtk, int nFaninsMax, int nCubesMax )
{
Abc_Obj_t * pNode;
int nObjOld = Abc_NtkObjNumMax(pNtk);
int i, nCubes;
assert( Abc_NtkIsSopLogic(pNtk) );
Abc_NtkForEachNode( pNtk, pNode, i )
{
if ( i == nObjOld )
break;
nCubes = Abc_SopGetCubeNum((char *)pNode->pData);
if ( (Abc_ObjFaninNum(pNode) > nFaninsMax && nCubes > 1) || nCubes > nCubesMax )
Abc_NodeSplitLarge( pNode );
}
}
/**Function*************************************************************
Synopsis [Sorts the cubes in a topological order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NodeCompareCubes( char ** pp1, char ** pp2 )
{
return strcmp( *pp1, *pp2 );
}
void Abc_NodeSortCubes( Abc_Obj_t * pNode, Vec_Ptr_t * vCubes, Vec_Str_t * vStore )
{
char * pCube, * pPivot;
char * pSop = (char *)pNode->pData;
int i, nVars = Abc_ObjFaninNum(pNode);
Vec_PtrClear( vCubes );
Abc_SopForEachCube( pSop, nVars, pCube )
{
assert( pCube[nVars] == ' ' );
pCube[nVars] = 0;
Vec_PtrPush( vCubes, pCube );
}
Vec_PtrSort( vCubes, (int (*)())Abc_NodeCompareCubes );
Vec_StrGrow( vStore, Vec_PtrSize(vCubes) * (nVars + 3) );
pPivot = Vec_StrArray( vStore );
Vec_PtrForEachEntry( char *, vCubes, pCube, i )
{
assert( pCube[nVars] == 0 );
pCube[nVars] = ' ';
memcpy( pPivot, pCube, nVars + 3 );
pPivot += nVars + 3;
}
memcpy( pSop, Vec_StrArray(vStore), Vec_PtrSize(vCubes) * (nVars + 3) );
}
void Abc_NtkSortCubes( Abc_Ntk_t * pNtk )
{
Vec_Ptr_t * vCubes;
Vec_Str_t * vStore;
Abc_Obj_t * pNode;
int i;
assert( Abc_NtkIsSopLogic(pNtk) );
vCubes = Vec_PtrAlloc( 1000 );
vStore = Vec_StrAlloc( 1000 );
Abc_NtkForEachNode( pNtk, pNode, i )
Abc_NodeSortCubes( pNode, vCubes, vStore );
Vec_StrFree( vStore );
Vec_PtrFree( vCubes );
}
/**Function*************************************************************
Synopsis [Sorts fanins of each node to make SOPs more readable.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkSortSops( Abc_Ntk_t * pNtk )
{
Abc_NtkOrderFaninsByLitCount( pNtk );
Abc_NtkSortCubes( pNtk );
Abc_NtkOrderFaninsByLitCountAndCubeCount( pNtk );
Abc_NtkSortCubes( pNtk );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END

View File

@ -2684,53 +2684,6 @@ int Abc_NtkIsTopo( Abc_Ntk_t * pNtk )
return (int)(Counter == 0);
}
/**Function*************************************************************
Synopsis [Reroders fanins of the network.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NtkOrderFanins( Abc_Ntk_t * pNtk )
{
Vec_Int_t * vOrder;
Abc_Obj_t * pNode;
char * pSop, * pSopNew;
char * pCube, * pCubeNew;
int nVars, i, v, * pOrder;
assert( Abc_NtkIsSopLogic(pNtk) );
vOrder = Vec_IntAlloc( 100 );
Abc_NtkForEachNode( pNtk, pNode, i )
{
pSop = (char *)pNode->pData;
nVars = Abc_SopGetVarNum(pSop);
assert( nVars == Abc_ObjFaninNum(pNode) );
Vec_IntClear( vOrder );
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vOrder, v );
pOrder = Vec_IntArray(vOrder);
Vec_IntSelectSortCost( pOrder, nVars, &pNode->vFanins );
pSopNew = pCubeNew = Abc_SopStart( (Mem_Flex_t *)pNtk->pManFunc, Abc_SopGetCubeNum(pSop), nVars );
Abc_SopForEachCube( pSop, nVars, pCube )
{
for ( v = 0; v < nVars; v++ )
if ( pCube[pOrder[v]] == '0' )
pCubeNew[v] = '0';
else if ( pCube[pOrder[v]] == '1' )
pCubeNew[v] = '1';
pCubeNew += nVars + 3;
}
pNode->pData = pSopNew;
Vec_IntSort( &pNode->vFanins, 0 );
// Vec_IntPrint( vOrder );
}
Vec_IntFree( vOrder );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////

View File

@ -3,6 +3,7 @@ SRC += src/base/abc/abcAig.c \
src/base/abc/abcCheck.c \
src/base/abc/abcDfs.c \
src/base/abc/abcFanio.c \
src/base/abc/abcFanOrder.c \
src/base/abc/abcFunc.c \
src/base/abc/abcHie.c \
src/base/abc/abcHieCec.c \

View File

@ -7091,14 +7091,18 @@ usage:
int Abc_CommandBdd( Abc_Frame_t * pAbc, int argc, char ** argv )
{
Abc_Ntk_t * pNtk = Abc_FrameReadNtk(pAbc);
int fReorder = 1;
int c;
// set defaults
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "h" ) ) != EOF )
while ( ( c = Extra_UtilGetopt( argc, argv, "rh" ) ) != EOF )
{
switch ( c )
{
case 'r':
fReorder ^= 1;
break;
case 'h':
goto usage;
default:
@ -7128,8 +7132,9 @@ int Abc_CommandBdd( Abc_Frame_t * pAbc, int argc, char ** argv )
return 0;
usage:
Abc_Print( -2, "usage: bdd [-h]\n" );
Abc_Print( -2, "usage: bdd [-rh]\n" );
Abc_Print( -2, "\t converts node functions to BDD\n" );
Abc_Print( -2, "\t-r : toggles enabling dynamic variable reordering [default = %s]\n", fReorder? "yes": "no" );
Abc_Print( -2, "\t-h : print the command usage\n");
return 1;
}
@ -9609,19 +9614,18 @@ int Abc_CommandTest( Abc_Frame_t * pAbc, int argc, char ** argv )
Aig_ManStop( pAig );
}
*/
/*
if ( !Abc_NtkIsTopo(pNtk) )
{
Abc_Print( -1, "Current network is not in a topological order.\n" );
return 1;
}
*/
if ( pNtk )
{
{
extern void Abc_NtkTestTim( Abc_Ntk_t * pNtk, int fVerbose );
Abc_NtkTestTim( pNtk, fVerbose );
Abc_NtkTestTim( pNtk, fVerbose );
}
return 0;
usage:
Abc_Print( -2, "usage: test [-CKDN] [-aovwh] <file_name>\n" );