mirror of https://github.com/YosysHQ/abc.git
Commenting out things in GIA constant sweeping.
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@ -394,8 +394,8 @@ Gia_Man2Min_t * Gia_Man2SuppStart( Gia_Man_t * pGia )
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}
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}
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void Gia_Man2SuppStop( Gia_Man2Min_t * p )
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void Gia_Man2SuppStop( Gia_Man2Min_t * p )
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{
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{
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printf( "Total calls = %8d. Supps = %6d. Sims = %6d. SAT = %6d. UNSAT = %6d.\n",
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// printf( "Total calls = %8d. Supps = %6d. Sims = %6d. SAT = %6d. UNSAT = %6d.\n",
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p->nCalls, p->nSupps, p->nSims, p->nSatSat, p->nSatUnsat );
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// p->nCalls, p->nSupps, p->nSims, p->nSatSat, p->nSatUnsat );
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Vec_IntFreeP( &p->vCis[0] );
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Vec_IntFreeP( &p->vCis[0] );
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Vec_IntFreeP( &p->vCis[1] );
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Vec_IntFreeP( &p->vCis[1] );
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Vec_IntFreeP( &p->vObjs[0] );
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Vec_IntFreeP( &p->vObjs[0] );
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@ -740,7 +740,7 @@ int Gia_Min2ManSolve( Gia_Man2Min_t * p )
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for ( n = 0; n < 2; n++ )
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for ( n = 0; n < 2; n++ )
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Vec_IntForEachEntry( p->vCis[n], iTemp, i )
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Vec_IntForEachEntry( p->vCis[n], iTemp, i )
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Gia_Min2SimSetInputBit( p, iTemp, var_polarity(p->pSat, Gia_Min2ObjSatId(p->pGia, Gia_ManObj(p->pGia, iTemp))) == LIT_TRUE, p->iPattern );
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Gia_Min2SimSetInputBit( p, iTemp, var_polarity(p->pSat, Gia_Min2ObjSatId(p->pGia, Gia_ManObj(p->pGia, iTemp))) == LIT_TRUE, p->iPattern );
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assert( Gia_Min2ManSimulate(p) == 0 );
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//assert( Gia_Min2ManSimulate(p) == 0 );
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p->iPattern = p->iPattern == 63 ? 1 : p->iPattern + 1;
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p->iPattern = p->iPattern == 63 ? 1 : p->iPattern + 1;
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p->nSatSat++;
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p->nSatSat++;
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}
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}
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