Experiments with edge-based mapping.

This commit is contained in:
Alan Mishchenko 2016-06-15 18:47:10 -07:00
parent db43d6fbd8
commit e1b51d1863
6 changed files with 902 additions and 8 deletions

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@ -4399,6 +4399,10 @@ SOURCE=.\src\aig\gia\giaSatEdge.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSatLE.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\gia\giaSatLut.c
# End Source File
# Begin Source File

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@ -447,7 +447,6 @@ void Seg_ManComputeDelay( Gia_Man_t * pGia, int DelayInit, int nFanouts, int fTw
Vec_Int_t * vEdges2 = NULL;
int i, iLut, iFirst, nVars, status, Delay, nConfs;
Seg_Man_t * p = Seg_ManAlloc( pGia, nFanouts );
Vec_Int_t * vVars = Vec_IntStartNatural( p->nVars );
int DelayStart = DelayInit ? DelayInit : p->DelayMax;
if ( fVerbose )
@ -460,8 +459,7 @@ void Seg_ManComputeDelay( Gia_Man_t * pGia, int DelayInit, int nFanouts, int fTw
sat_solver_set_runtime_limit( p->pSat, nTimeOut ? nTimeOut * CLOCKS_PER_SEC + Abc_Clock(): 0 );
sat_solver_set_random( p->pSat, 1 );
sat_solver_set_polarity( p->pSat, Vec_IntArray(p->vPolars), Vec_IntSize(p->vPolars) );
sat_solver_set_var_activity( p->pSat, Vec_IntArray(vVars), Vec_IntSize(vVars) );
Vec_IntFree( vVars );
sat_solver_set_var_activity( p->pSat, NULL, p->nVars );
// increment delay gradually
for ( Delay = p->DelayMax; Delay >= 0; Delay-- )
{

880
src/aig/gia/giaSatLE.c Normal file
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@ -0,0 +1,880 @@
/**CFile****************************************************************
FileName [giaSatLE.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Mapping with edges.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaSatLE.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
#include "misc/extra/extra.h"
#include "misc/tim/tim.h"
#include "sat/bsat/satStore.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static inline int Sle_CutSize( int * pCut ) { return pCut[0] & 0xF; } // 4 bits
static inline int Sle_CutSign( int * pCut ) { return pCut[0] >> 4; } // 28 bits
static inline int Sle_CutSetSizeSign( int s, int S ) { return (S << 28) | s; }
static inline int * Sle_CutLeaves( int * pCut ) { return pCut + 1; }
static inline int Sle_CutIsUsed( int * pCut ) { return pCut[1] != 0; }
static inline void Sle_CutSetUnused( int * pCut ) { pCut[1] = 0; }
#define Sle_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += Sle_CutSize(pCut) + 1 )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Cut computation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Sle_CutMergeOrder( int * pCut0, int * pCut1, int * pCut, int nLutSize )
{
int nSize0 = Sle_CutSize(pCut0);
int nSize1 = Sle_CutSize(pCut1);
int i, * pC0 = Sle_CutLeaves(pCut0);
int k, * pC1 = Sle_CutLeaves(pCut1);
int c, * pC = Sle_CutLeaves(pCut);
// the case of the largest cut sizes
if ( nSize0 == nLutSize && nSize1 == nLutSize )
{
for ( i = 0; i < nSize0; i++ )
{
if ( pC0[i] != pC1[i] ) return 0;
pC[i] = pC0[i];
}
pCut[0] = Sle_CutSetSizeSign( nLutSize, Sle_CutSign(pCut0) | Sle_CutSign(pCut1) );
return 1;
}
// compare two cuts with different numbers
i = k = c = 0;
if ( nSize0 == 0 ) goto FlushCut1;
if ( nSize1 == 0 ) goto FlushCut0;
while ( 1 )
{
if ( c == nLutSize ) return 0;
if ( pC0[i] < pC1[k] )
{
pC[c++] = pC0[i++];
if ( i >= nSize0 ) goto FlushCut1;
}
else if ( pC0[i] > pC1[k] )
{
pC[c++] = pC1[k++];
if ( k >= nSize1 ) goto FlushCut0;
}
else
{
pC[c++] = pC0[i++]; k++;
if ( i >= nSize0 ) goto FlushCut1;
if ( k >= nSize1 ) goto FlushCut0;
}
}
FlushCut0:
if ( c + nSize0 > nLutSize + i ) return 0;
while ( i < nSize0 )
pC[c++] = pC0[i++];
pCut[0] = Sle_CutSetSizeSign( c, Sle_CutSign(pCut0) | Sle_CutSign(pCut1) );
return 1;
FlushCut1:
if ( c + nSize1 > nLutSize + k ) return 0;
while ( k < nSize1 )
pC[c++] = pC1[k++];
pCut[0] = Sle_CutSetSizeSign( c, Sle_CutSign(pCut0) | Sle_CutSign(pCut1) );
return 1;
}
static inline int Sle_SetCutIsContainedOrder( int * pBase, int * pCut ) // check if pCut is contained in pBase
{
int i, nSizeB = Sle_CutSize(pBase);
int k, nSizeC = Sle_CutSize(pCut);
int * pLeaveB = Sle_CutLeaves(pBase);
int * pLeaveC = Sle_CutLeaves(pCut);
if ( nSizeB == nSizeC )
{
for ( i = 0; i < nSizeB; i++ )
if ( pLeaveB[i] != pLeaveC[i] )
return 0;
return 1;
}
assert( nSizeB > nSizeC );
if ( nSizeC == 0 )
return 1;
for ( i = k = 0; i < nSizeB; i++ )
{
if ( pLeaveB[i] > pLeaveC[k] )
return 0;
if ( pLeaveB[i] == pLeaveC[k] )
{
if ( ++k == nSizeC )
return 1;
}
}
return 0;
}
static inline int Sle_CutCountBits( unsigned i )
{
i = i - ((i >> 1) & 0x55555555);
i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
i = ((i + (i >> 4)) & 0x0F0F0F0F);
return (i*(0x01010101))>>24;
}
static inline int Sle_SetLastCutIsContained( Vec_Int_t * vTemp, int * pBase )
{
int i, * pCut, * pList = Vec_IntArray(vTemp);
Sle_ForEachCut( pList, pCut, i )
if ( Sle_CutIsUsed(pCut) && Sle_CutSize(pCut) <= Sle_CutSize(pBase) && (Sle_CutSign(pCut) & Sle_CutSign(pBase)) == Sle_CutSign(pCut) && Sle_SetCutIsContainedOrder(pBase, pCut) )
return 1;
return 0;
}
static inline void Sle_SetAddCut( Vec_Int_t * vTemp, int * pCut )
{
int i, * pBase, * pList = Vec_IntArray(vTemp);
Sle_ForEachCut( pList, pBase, i )
if ( Sle_CutIsUsed(pBase) && Sle_CutSize(pCut) < Sle_CutSize(pBase) && (Sle_CutSign(pCut) & Sle_CutSign(pBase)) == Sle_CutSign(pCut) && Sle_SetCutIsContainedOrder(pBase, pCut) )
Sle_CutSetUnused( pBase );
Vec_IntPushArray( vTemp, pCut, Sle_CutSize(pCut)+1 );
Vec_IntAddToEntry( vTemp, 0, 1 );
}
int Sle_ManCutMerge( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTemp, int nLutSize )
{
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
int * pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, iObj)) );
int * pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, iObj)) );
int * pCut0, * pCut1, i, k, Cut[8], nCuts = 0;
Vec_IntFill( vTemp, 1, 0 );
Sle_ForEachCut( pList0, pCut0, i )
Sle_ForEachCut( pList1, pCut1, k )
{
if ( Sle_CutSize(pCut0) + Sle_CutSize(pCut1) > nLutSize && Sle_CutCountBits(Sle_CutSign(pCut0) | Sle_CutSign(pCut1)) > nLutSize )
continue;
if ( !Sle_CutMergeOrder(pCut0, pCut1, Cut, nLutSize) )
continue;
if ( Sle_SetLastCutIsContained(vTemp, Cut) )
continue;
Sle_SetAddCut( vTemp, Cut );
}
// reload
Vec_IntWriteEntry( vCuts, iObj, Vec_IntSize(vCuts) );
Vec_IntPush( vCuts, -1 );
pList0 = Vec_IntArray(vTemp);
Sle_ForEachCut( pList0, pCut0, i )
{
if ( !Sle_CutIsUsed(pCut0) )
continue;
Vec_IntPushArray( vCuts, pCut0, Sle_CutSize(pCut0)+1 );
nCuts++;
}
Vec_IntPush( vCuts, Sle_CutSetSizeSign(1, iObj % 28) );
Vec_IntPush( vCuts, iObj );
Vec_IntWriteEntry( vCuts, Vec_IntEntry(vCuts, iObj), nCuts+1 );
return nCuts;
}
Vec_Int_t * Sle_ManComputeCuts( Gia_Man_t * p, int nLutSize, int fVerbose )
{
int i, iObj, nCuts = 0;
Vec_Int_t * vTemp = Vec_IntAlloc( 1000 );
Vec_Int_t * vCuts = Vec_IntAlloc( 30 * Gia_ManAndNum(p) );
assert( nLutSize <= 6 );
Vec_IntFill( vCuts, Gia_ManObjNum(p), 0 );
Gia_ManForEachCiId( p, iObj, i )
{
Vec_IntWriteEntry( vCuts, iObj, Vec_IntSize(vCuts) );
Vec_IntPush( vCuts, 1 );
Vec_IntPush( vCuts, Sle_CutSetSizeSign(1, iObj % 28) );
Vec_IntPush( vCuts, iObj );
}
Gia_ManForEachAndId( p, iObj )
nCuts += Sle_ManCutMerge( p, iObj, vCuts, vTemp, nLutSize );
if ( fVerbose )
printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f. Mem = %.2f MB.\n",
Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p),
1.0*(Vec_IntSize(vCuts)-Gia_ManObjNum(p))/Gia_ManAndNum(p),
1.0*Vec_IntMemory(vCuts) / (1<<20) );
Vec_IntFree( vTemp );
return vCuts;
}
void Sle_ManPrintCut( int * pCut )
{
int nSize = Sle_CutSize(pCut);
int k, * pC = Sle_CutLeaves(pCut);
printf( "{" );
for ( k = 0; k < nSize; k++ )
printf( " %d", pC[k] );
printf( " }\n" );
}
void Sle_ManPrintCuts( Gia_Man_t * p, Vec_Int_t * vCuts, int iObj )
{
int i, * pCut;
int * pList = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, iObj) );
printf( "Obj %3d\n", iObj );
Sle_ForEachCut( pList, pCut, i )
Sle_ManPrintCut( pCut );
printf( "\n" );
}
void Sle_ManPrintCutsAll( Gia_Man_t * p, Vec_Int_t * vCuts )
{
int iObj;
Gia_ManForEachAndId( p, iObj )
Sle_ManPrintCuts( p, vCuts, iObj );
}
void Sle_ManComputeCutsTest( Gia_Man_t * p )
{
Vec_Int_t * vCuts = Sle_ManComputeCuts( p, 4, 1 );
//Sle_ManPrintCutsAll( p, vCuts );
Vec_IntFree( vCuts );
}
/**Function*************************************************************
Synopsis [Derive mask representing internal nodes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Bit_t * Sle_ManInternalNodeMask( Gia_Man_t * pGia )
{
int iObj;
Vec_Bit_t * vMask = Vec_BitStart( Gia_ManObjNum(pGia) );
Gia_ManForEachAndId( pGia, iObj )
Vec_BitWriteEntry( vMask, iObj, 1 );
return vMask;
}
/**Function*************************************************************
Synopsis [Derive cut fanins of each node.]
Description [These are nodes that are fanins of some cut of this node.]
SideEffects []
SeeAlso []
***********************************************************************/
void Sle_ManCollectCutFaninsOne( Gia_Man_t * pGia, int iObj, Vec_Int_t * vCuts, Vec_Bit_t * vMask, Vec_Int_t * vCutFanins, Vec_Bit_t * vMap )
{
int i, iFanin, * pCut, * pList = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, iObj) );
Sle_ForEachCut( pList, pCut, i )
{
int nSize = Sle_CutSize(pCut);
int k, * pC = Sle_CutLeaves(pCut);
if ( nSize < 2 )
continue;
for ( k = 0; k < nSize; k++ )
if ( Vec_BitEntry(vMask, pC[k]) && !Vec_BitEntry(vMap, pC[k]) )
{
Vec_BitWriteEntry( vMap, pC[k], 1 );
Vec_IntPush( vCutFanins, pC[k] );
}
}
Vec_IntForEachEntry( vCutFanins, iFanin, i )
Vec_BitWriteEntry( vMap, iFanin, 0 );
}
Vec_Wec_t * Sle_ManCollectCutFanins( Gia_Man_t * pGia, Vec_Int_t * vCuts, Vec_Bit_t * vMask )
{
int iObj;
Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(pGia) );
Vec_Wec_t * vCutFanins = Vec_WecStart( Gia_ManObjNum(pGia) );
Gia_ManForEachAndId( pGia, iObj )
Sle_ManCollectCutFaninsOne( pGia, iObj, vCuts, vMask, Vec_WecEntry(vCutFanins, iObj), vMap );
Vec_BitFree( vMap );
return vCutFanins;
}
typedef struct Sle_Man_t_ Sle_Man_t;
struct Sle_Man_t_
{
// user's data
Gia_Man_t * pGia; // user's manager (with mapping and edges)
int nLevels; // total number of levels
int fVerbose; // verbose flag
// SAT variables
int nNodeVars; // node variables (Gia_ManAndNum(pGia))
int nCutVars; // cut variables (total number of non-trivial cuts)
int nEdgeVars; // edge variables (total number of internal edges)
int nDelayVars; // delay variables (nNodeVars * nLevelsMax)
int nVarsTotal; // total number of variables
// SAT clauses
int nCutClas; // cut clauses
int nEdgeClas; // edge clauses
int nEdgeClas2; // edge clauses exclusivity
int nDelayClas; // delay clauses
// internal data
sat_solver * pSat; // SAT solver
Vec_Bit_t * vMask; // internal node mask
Vec_Int_t * vCuts; // cuts for each node
Vec_Wec_t * vCutFanins; // internal cut fanins of each node
Vec_Wec_t * vFanoutEdges; // internal cut fanins of each node
Vec_Wec_t * vEdgeCuts; // cuts of each edge for one node
Vec_Int_t * vObjMap; // temporary object map
Vec_Int_t * vCutFirst; // first cut of each node
Vec_Int_t * vEdgeFirst; // first edge of each node
Vec_Int_t * vDelayFirst; // first edge of each node
Vec_Int_t * vPolars; // initial
Vec_Int_t * vLits; // literals
// statistics
abctime timeStart;
};
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Sle_Man_t * Sle_ManAlloc( Gia_Man_t * pGia, int nLevels, int fVerbose )
{
Sle_Man_t * p = ABC_CALLOC( Sle_Man_t, 1 );
p->pGia = pGia;
p->nLevels = nLevels;
p->fVerbose = fVerbose;
p->vMask = Sle_ManInternalNodeMask( pGia );
p->vCuts = Sle_ManComputeCuts( pGia, 4, fVerbose );
p->vCutFanins = Sle_ManCollectCutFanins( pGia, p->vCuts, p->vMask );
p->vFanoutEdges = Vec_WecStart( Gia_ManObjNum(pGia) );
p->vEdgeCuts = Vec_WecAlloc( 100 );
p->vObjMap = Vec_IntStartFull( Gia_ManObjNum(pGia) );
p->vCutFirst = Vec_IntStartFull( Gia_ManObjNum(pGia) );
p->vEdgeFirst = Vec_IntStartFull( Gia_ManObjNum(pGia) );
p->vDelayFirst = Vec_IntStartFull( Gia_ManObjNum(pGia) );
p->vPolars = Vec_IntAlloc( 100 );
p->vLits = Vec_IntAlloc( 100 );
return p;
}
void Sle_ManStop( Sle_Man_t * p )
{
sat_solver_delete( p->pSat );
Vec_BitFree( p->vMask );
Vec_IntFree( p->vCuts );
Vec_WecFree( p->vCutFanins );
Vec_WecFree( p->vFanoutEdges );
Vec_WecFree( p->vEdgeCuts );
Vec_IntFree( p->vObjMap );
Vec_IntFree( p->vCutFirst );
Vec_IntFree( p->vEdgeFirst );
Vec_IntFree( p->vDelayFirst );
Vec_IntFree( p->vPolars );
Vec_IntFree( p->vLits );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Sle_ManMarkupVariables( Sle_Man_t * p )
{
int iObj, Counter = Gia_ManObjNum(p->pGia);
// node variables
p->nNodeVars = Counter;
// cut variables
Gia_ManForEachAndId( p->pGia, iObj )
{
int * pList = Vec_IntEntryP( p->vCuts, Vec_IntEntry(p->vCuts, iObj) );
Vec_IntWriteEntry( p->vCutFirst, iObj, Counter );
Counter += pList[0] - 1;
}
p->nCutVars = Counter - p->nNodeVars;
// edge variables
Gia_ManForEachAndId( p->pGia, iObj )
{
Vec_IntWriteEntry( p->vEdgeFirst, iObj, Counter );
Counter += Vec_IntSize( Vec_WecEntry(p->vCutFanins, iObj) );
}
p->nEdgeVars = Counter - p->nCutVars - p->nNodeVars;
// delay variables
Gia_ManForEachAndId( p->pGia, iObj )
{
Vec_IntWriteEntry( p->vDelayFirst, iObj, Counter );
Counter += p->nLevels;
}
p->nDelayVars = Counter - p->nEdgeVars - p->nCutVars - p->nNodeVars;
p->nVarsTotal = Counter;
printf( "Vars: Total = %d. Node = %d. Cut = %d. Edge = %d. Delay = %d.\n",
p->nVarsTotal, p->nNodeVars, p->nCutVars, p->nEdgeVars, p->nDelayVars );
}
/**Function*************************************************************
Synopsis [Derive initial variable assignment.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Sle_ManDeriveInit( Sle_Man_t * p )
{
Vec_Int_t * vEdges;
int pFaninsCopy[16];
int i, iObj, iFanin, iEdge;
if ( !Gia_ManHasMapping(p->pGia) )
return;
// derive initial state
Vec_IntClear( p->vPolars );
Gia_ManForEachAndId( p->pGia, iObj )
{
int nFanins, * pFanins, * pCut, * pList, iFound = -1;
if ( !Gia_ObjIsLut(p->pGia, iObj) )
continue;
Vec_IntPush( p->vPolars, iObj ); // node var
nFanins = Gia_ObjLutSize( p->pGia, iObj );
pFanins = Gia_ObjLutFanins( p->pGia, iObj );
// duplicate and sort fanins
memcpy( pFaninsCopy, pFanins, sizeof(int)*nFanins );
Vec_IntSelectSort( pFaninsCopy, nFanins );
// find cut
pList = Vec_IntEntryP( p->vCuts, Vec_IntEntry(p->vCuts, iObj) );
Sle_ForEachCut( pList, pCut, i )
if ( i < pList[0]-1 && nFanins == Sle_CutSize(pCut) && !memcmp(pFaninsCopy, Sle_CutLeaves(pCut), sizeof(int)*Sle_CutSize(pCut)) )
{
iFound = i;
break;
}
if ( iFound == -1 )
{
printf( "Cannot find the following cut at node %d: {", iObj );
for ( i = 0; i < nFanins; i++ )
printf( " %d", pFaninsCopy[i] );
printf( " }\n" );
Sle_ManPrintCuts( p->pGia, p->vCuts, iObj );
fflush( stdout );
}
assert( iFound >= 0 );
Vec_IntPush( p->vPolars, Vec_IntEntry(p->vCutFirst, iObj) + iFound ); // cut var
// check if the cut contains only primary inputs
iFound = 0;
for ( i = 0; i < nFanins; i++ )
if ( Vec_BitEntry(p->vMask, pFanins[i]) ) // internal node
iFound = 1;
if ( !iFound ) // did not find
Vec_IntPush( p->vPolars, Vec_IntEntry(p->vDelayFirst, iObj) ); // delay var
}
// find zero-delay edges
if ( !p->pGia->vEdge1 )
return;
vEdges = Gia_ManEdgeToArray( p->pGia );
Vec_IntForEachEntryDouble( vEdges, iFanin, iObj, i )
{
assert( iFanin < iObj );
assert( Gia_ObjIsLut(p->pGia, iFanin) );
assert( Gia_ObjIsLut(p->pGia, iObj) );
assert( Gia_ObjIsAnd(Gia_ManObj(p->pGia, iFanin)) );
assert( Gia_ObjIsAnd(Gia_ManObj(p->pGia, iObj)) );
// find edge
iEdge = Vec_IntFind( Vec_WecEntry(p->vCutFanins, iObj), iFanin );
assert( iEdge >= 0 );
Vec_IntPush( p->vPolars, Vec_IntEntry(p->vEdgeFirst, iObj) + iEdge ); // edge
}
Vec_IntFree( vEdges );
}
/**Function*************************************************************
Synopsis [Derive CNF.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Sle_ManDeriveCnf( Sle_Man_t * p )
{
int nBTLimit = 0;
int nTimeOut = 0;
int i, iObj, value;
Vec_Int_t * vArray;
// start the SAT solver
p->pSat = sat_solver_new();
sat_solver_setnvars( p->pSat, p->nVarsTotal );
sat_solver_set_resource_limits( p->pSat, nBTLimit, 0, 0, 0 );
sat_solver_set_runtime_limit( p->pSat, nTimeOut ? nTimeOut * CLOCKS_PER_SEC + Abc_Clock(): 0 );
sat_solver_set_random( p->pSat, 1 );
sat_solver_set_polarity( p->pSat, Vec_IntArray(p->vPolars), Vec_IntSize(p->vPolars) );
sat_solver_set_var_activity( p->pSat, NULL, p->nVarsTotal );
// set drivers to be mapped
Gia_ManForEachCoDriverId( p->pGia, iObj, i )
{
Vec_IntFill( p->vLits, 1, Abc_Var2Lit(iObj, 0) ); // pos lit
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
}
// add cover clauses and edge-to-cut clauses
Gia_ManForEachAndId( p->pGia, iObj )
{
int e, iEdge, nEdges = 0, Entry;
int iCutVar0 = Vec_IntEntry( p->vCutFirst, iObj );
int iEdgeVar0 = Vec_IntEntry( p->vEdgeFirst, iObj );
int * pCut, * pList = Vec_IntEntryP( p->vCuts, Vec_IntEntry(p->vCuts, iObj) );
Vec_Int_t * vCutFans = Vec_WecEntry( p->vCutFanins, iObj );
assert( iCutVar0 > 0 && iEdgeVar0 > 0 );
// node requires one of the cuts
Vec_IntFill( p->vLits, 1, Abc_Var2Lit(iObj, 1) ); // neg lit
for ( i = 0; i < pList[0]-1; i++ )
Vec_IntPush( p->vLits, Abc_Var2Lit(iCutVar0 + i, 0) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
// cut required fanin nodes
Vec_WecInit( p->vEdgeCuts, Vec_IntSize(vCutFans) );
Sle_ForEachCut( pList, pCut, i )
{
int nSize = Sle_CutSize(pCut);
int k, * pC = Sle_CutLeaves(pCut);
if ( nSize < 2 )
continue;
for ( k = 0; k < nSize; k++ )
{
if ( !Vec_BitEntry(p->vMask, pC[k]) )
continue;
Vec_IntFillTwo( p->vLits, 2, Abc_Var2Lit(iCutVar0 + i, 1), Abc_Var2Lit(pC[k], 0) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
// find the edge ID between pC[k] and iObj
iEdge = Vec_IntEntry(p->vObjMap, pC[k]);
if ( iEdge == -1 )
Vec_IntWriteEntry( p->vObjMap, pC[k], (iEdge = nEdges++) );
Vec_WecPush( p->vEdgeCuts, iEdge, iCutVar0 + i );
Vec_WecPush( p->vFanoutEdges, pC[k], iEdgeVar0 + iEdge );
p->nCutClas++;
}
}
assert( nEdges == Vec_IntSize(vCutFans) );
// edge requires one of the fanout cuts
Vec_WecForEachLevel( p->vEdgeCuts, vArray, e )
{
assert( Vec_IntSize(vArray) > 0 );
Vec_IntFill( p->vLits, 1, Abc_Var2Lit(iEdgeVar0 + e, 1) ); // neg lit (edge)
Vec_IntForEachEntry( vArray, Entry, i )
Vec_IntPush( p->vLits, Abc_Var2Lit(Entry, 0) ); // pos lit (cut)
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
p->nEdgeClas++;
}
// clean object map
Vec_IntForEachEntry( vCutFans, Entry, i )
Vec_IntWriteEntry( p->vObjMap, Entry, -1 );
}
// mutual exclusivity of edges
Vec_WecForEachLevel( p->vFanoutEdges, vArray, iObj )
{
int j, k, EdgeJ, EdgeK;
int iEdgeVar0 = Vec_IntEntry( p->vEdgeFirst, iObj );
Vec_Int_t * vCutFans = Vec_WecEntry( p->vCutFanins, iObj );
// add fanin edges
for ( i = 0; i < Vec_IntSize(vCutFans); i++ )
Vec_IntPush( vArray, iEdgeVar0 + i );
// generate pairs
Vec_IntForEachEntry( vArray, EdgeJ, j )
Vec_IntForEachEntryStart( vArray, EdgeK, k, j+1 )
{
Vec_IntFillTwo( p->vLits, 2, Abc_Var2Lit(EdgeJ, 1), Abc_Var2Lit(EdgeK, 1) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
}
p->nEdgeClas2 += Vec_IntSize(vArray) * (Vec_IntSize(vArray) - 1) / 2;
}
// add delay clauses
Gia_ManForEachAndId( p->pGia, iObj )
{
int e, iFanin;
int iEdgeVar0 = Vec_IntEntry( p->vEdgeFirst, iObj );
int iDelayVar0 = Vec_IntEntry( p->vDelayFirst, iObj );
Vec_Int_t * vCutFans = Vec_WecEntry( p->vCutFanins, iObj );
// check if the node has cuts containing only primary inputs
int * pCut, * pList = Vec_IntEntryP( p->vCuts, Vec_IntEntry(p->vCuts, iObj) );
Sle_ForEachCut( pList, pCut, i )
{
int nSize = Sle_CutSize(pCut);
int k, * pC = Sle_CutLeaves(pCut);
int fFound = 0;
for ( k = 0; k < nSize; k++ )
if ( Vec_BitEntry(p->vMask, pC[k]) ) // internal node
fFound = 1;
if ( fFound ) // found internal node
continue;
Vec_IntFill( p->vLits, 1, Abc_Var2Lit(iDelayVar0, 0) ); // pos lit
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
//printf( "Setting unit delay for node %d (var %d).\n", iObj, iDelayVar0 );
break;
}
if ( i < pList[0] - 1 )
continue;
// create delay requirements for each cut fanin of this node
Vec_IntForEachEntry( vCutFans, iFanin, e )
{
int d, iDelayVarIn = Vec_IntEntry( p->vDelayFirst, iFanin );
for ( d = 0; d < p->nLevels-1; d++ )
{
Vec_IntClear( p->vLits );
Vec_IntPush( p->vLits, Abc_Var2Lit(iObj, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVarIn + d, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iEdgeVar0 + e, 0) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVar0 + d+1, 0) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
Vec_IntClear( p->vLits );
Vec_IntPush( p->vLits, Abc_Var2Lit(iObj, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVarIn + d, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iEdgeVar0 + e, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVar0 + d, 0) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
}
Vec_IntClear( p->vLits );
Vec_IntPush( p->vLits, Abc_Var2Lit(iObj, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVarIn + d, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iEdgeVar0 + e, 0) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
Vec_IntClear( p->vLits );
Vec_IntPush( p->vLits, Abc_Var2Lit(iObj, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVarIn + d, 1) );
Vec_IntPush( p->vLits, Abc_Var2Lit(iDelayVar0 + d, 0) );
value = sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntLimit(p->vLits) );
assert( value );
p->nDelayClas += 2*p->nLevels;
}
}
printf( "Clas: Total = %d. Cut = %d. Edge = %d. EdgeEx = %d. Delay = %d.\n",
sat_solver_nclauses(p->pSat), p->nCutClas, p->nEdgeClas, p->nEdgeClas2, p->nDelayClas );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Sle_ManDeriveResult( Sle_Man_t * p, Vec_Int_t * vEdge2, Vec_Int_t * vMapping )
{
int iObj;
// create mapping
Vec_IntFill( vMapping, Gia_ManObjNum(p->pGia), 0 );
Gia_ManForEachAndId( p->pGia, iObj )
{
int i, iCut, iCutVar0 = Vec_IntEntry( p->vCutFirst, iObj );
int * pCut, * pList = Vec_IntEntryP( p->vCuts, Vec_IntEntry(p->vCuts, iObj) );
if ( !sat_solver_var_value(p->pSat, iObj) )
continue;
Sle_ForEachCut( pList, pCut, iCut )
if ( sat_solver_var_value(p->pSat, iCutVar0 + iCut) )
break;
assert( iCut < pList[0] - 1 );
Vec_IntWriteEntry( vMapping, iObj, Vec_IntSize(vMapping) );
Vec_IntPush( vMapping, Sle_CutSize(pCut) );
for ( i = 0; i < Sle_CutSize(pCut); i++ )
Vec_IntPush( vMapping, Sle_CutLeaves(pCut)[i] );
Vec_IntPush( vMapping, iObj );
}
// collect edges
Vec_IntClear( vEdge2 );
Gia_ManForEachAndId( p->pGia, iObj )
{
int i, iFanin, iEdgeVar0 = Vec_IntEntry( p->vEdgeFirst, iObj );
Vec_Int_t * vCutFans = Vec_WecEntry( p->vCutFanins, iObj );
if ( !sat_solver_var_value(p->pSat, iObj) )
continue;
Vec_IntForEachEntry( vCutFans, iFanin, i )
if ( sat_solver_var_value(p->pSat, iEdgeVar0 + i) )
Vec_IntPushTwo( vEdge2, iFanin, iObj );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Sle_ManExplore( Gia_Man_t * pGia, int DelayInit, int fVerbose )
{
int fVeryVerbose = 0;
abctime clk = Abc_Clock();
Vec_Int_t * vEdges2 = Vec_IntAlloc(1000);
Vec_Int_t * vMapping = Vec_IntAlloc(1000);
int i, iLut, nConfs, status, Delay, iFirstVar;
int DelayStart = DelayInit ? DelayInit : Gia_ManLutLevel(pGia, NULL);
Sle_Man_t * p = Sle_ManAlloc( pGia, DelayStart, fVerbose );
Sle_ManMarkupVariables( p );
Sle_ManDeriveInit( p );
Sle_ManDeriveCnf( p );
for ( Delay = DelayStart; Delay >= 0; Delay-- )
{
// we constrain COs, although it would be fine to constrain only POs
if ( Delay < DelayStart )
{
Gia_ManForEachCoDriverId( p->pGia, iLut, i )
{
iFirstVar = Vec_IntEntry( p->vDelayFirst, iLut );
if ( !sat_solver_push(p->pSat, Abc_Var2Lit(iFirstVar + Delay, 1)) )
break;
}
if ( i < Gia_ManCoNum(p->pGia) )
{
printf( "Proved UNSAT for delay %d. ", Delay );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
break;
}
}
// solve with assumptions
//clk = Abc_Clock();
nConfs = sat_solver_nconflicts( p->pSat );
status = sat_solver_solve_internal( p->pSat );
nConfs = sat_solver_nconflicts( p->pSat ) - nConfs;
if ( status == l_True )
{
if ( fVerbose )
{
int nNodes = 0, nEdges = 0;
for ( i = 0; i < p->nNodeVars; i++ )
nNodes += sat_solver_var_value(p->pSat, i);
for ( i = 0; i < p->nEdgeVars; i++ )
nEdges += sat_solver_var_value(p->pSat, p->nNodeVars + p->nCutVars + i);
printf( "Solution with delay %2d, node count %5d, and edge count %5d exists. Conf = %8d. ", Delay, nNodes, nEdges, nConfs );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
}
// save the result
Sle_ManDeriveResult( p, vEdges2, vMapping );
if ( fVeryVerbose )
{
printf( "Nodes: " );
for ( i = 0; i < p->nNodeVars; i++ )
if ( sat_solver_var_value(p->pSat, i) )
printf( "%d ", i );
printf( "\n" );
printf( "\n" );
Vec_IntPrint( p->vCutFirst );
printf( "Cuts: " );
for ( i = 0; i < p->nCutVars; i++ )
if ( sat_solver_var_value(p->pSat, p->nNodeVars + i) )
printf( "%d ", p->nNodeVars + i );
printf( "\n" );
printf( "\n" );
Vec_IntPrint( p->vEdgeFirst );
printf( "Edges: " );
for ( i = 0; i < p->nEdgeVars; i++ )
if ( sat_solver_var_value(p->pSat, p->nNodeVars + p->nCutVars + i) )
printf( "%d ", p->nNodeVars + p->nCutVars + i );
printf( "\n" );
printf( "\n" );
Vec_IntPrint( p->vDelayFirst );
printf( "Delays: " );
for ( i = 0; i < p->nDelayVars; i++ )
if ( sat_solver_var_value(p->pSat, p->nNodeVars + p->nCutVars + p->nEdgeVars + i) )
printf( "%d ", p->nNodeVars + p->nCutVars + p->nEdgeVars + i );
printf( "\n" );
printf( "\n" );
}
}
else
{
if ( fVerbose )
{
if ( status == l_False )
printf( "Proved UNSAT for delay %d. ", Delay );
else
printf( "Resource limit reached for delay %d. ", Delay );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
}
break;
}
}
if ( Vec_IntSize(vMapping) > 0 )
{
Gia_ManEdgeFromArray( p->pGia, vEdges2 );
Vec_IntFree( vEdges2 );
Vec_IntFreeP( &p->pGia->vMapping );
p->pGia->vMapping = vMapping;
}
else
{
Vec_IntFree( vEdges2 );
Vec_IntFree( vMapping );
}
Sle_ManStop( p );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END

View File

@ -56,6 +56,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaRetime.c \
src/aig/gia/giaRex.c \
src/aig/gia/giaSatEdge.c \
src/aig/gia/giaSatLE.c \
src/aig/gia/giaSatLut.c \
src/aig/gia/giaSatMap.c \
src/aig/gia/giaScl.c \

View File

@ -35163,10 +35163,11 @@ int Abc_CommandAbc9Edge( Abc_Frame_t * pAbc, int argc, char ** argv )
{
extern int Edg_ManAssignEdgeNew( Gia_Man_t * p, int nEdges, int fVerbose );
extern void Seg_ManComputeDelay( Gia_Man_t * pGia, int Delay, int nFanouts, int fTwo, int fVerbose );
extern void Sle_ManExplore( Gia_Man_t * pGia, int DelayInit, int fVerbose );
int c, DelayMax = 0, nFanouts = 0, nEdges = 1, fReverse = 0, fUsePack = 0, fUseOld = 0, fVerbose = 0;
int c, DelayMax = 0, nFanouts = 0, nEdges = 1, fReverse = 0, fUsePack = 0, fUseOld = 0, fMapping = 0, fVerbose = 0;
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "DFErpovh" ) ) != EOF )
while ( ( c = Extra_UtilGetopt( argc, argv, "DFErpomvh" ) ) != EOF )
{
switch ( c )
{
@ -35211,6 +35212,9 @@ int Abc_CommandAbc9Edge( Abc_Frame_t * pAbc, int argc, char ** argv )
case 'o':
fUseOld ^= 1;
break;
case 'm':
fMapping ^= 1;
break;
case 'v':
fVerbose ^= 1;
break;
@ -35229,6 +35233,11 @@ int Abc_CommandAbc9Edge( Abc_Frame_t * pAbc, int argc, char ** argv )
Abc_Print( -1, "Current AIG has no mapping. Run \"&if\".\n" );
return 1;
}
if ( fMapping )
{
Sle_ManExplore( pAbc->pGia, DelayMax, fVerbose );
return 0;
}
if ( Gia_ManLutSizeMax(pAbc->pGia) > 6 )
{
Abc_Print( 0, "Current AIG has mapping into %d-LUTs.\n", Gia_ManLutSizeMax(pAbc->pGia) );
@ -35263,7 +35272,7 @@ int Abc_CommandAbc9Edge( Abc_Frame_t * pAbc, int argc, char ** argv )
return 0;
usage:
Abc_Print( -2, "usage: &edge [-DFE num] [-rpovh]\n" );
Abc_Print( -2, "usage: &edge [-DFE num] [-rpomvh]\n" );
Abc_Print( -2, "\t find edge assignment of the LUT-mapped network\n" );
Abc_Print( -2, "\t-D num : the upper bound on delay [default = %d]\n", DelayMax );
Abc_Print( -2, "\t-F num : skip using edge if fanout higher than this [default = %d]\n", nFanouts );
@ -35271,6 +35280,7 @@ usage:
Abc_Print( -2, "\t-r : toggles using reverse order [default = %s]\n", fReverse? "yes": "no" );
Abc_Print( -2, "\t-p : toggles deriving edges from packing [default = %s]\n", fUsePack? "yes": "no" );
Abc_Print( -2, "\t-o : toggles using old algorithm [default = %s]\n", fUseOld? "yes": "no" );
Abc_Print( -2, "\t-m : toggles combining edge assignment with mapping [default = %s]\n", fMapping? "yes": "no" );
Abc_Print( -2, "\t-v : toggles verbose output [default = %s]\n", fVerbose? "yes": "no" );
Abc_Print( -2, "\t-h : prints the command usage\n");
return 1;

View File

@ -219,8 +219,9 @@ void sat_solver_set_var_activity(sat_solver* s, int * pVars, int nVars)
s->var_inc = 1;
for ( i = 0; i < nVars; i++ )
{
s->activity[pVars[i]] = nVars-i;
order_update( s, pVars[i] );
int iVar = pVars ? pVars[i] : i;
s->activity[iVar] = nVars-i;
order_update( s, iVar );
}
}