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Reducing memory usage in bmc2 and bmc3.
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0799766aea
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@ -787,10 +787,9 @@ int Saig_BmcPerform( Aig_Man_t * pAig, int nStart, int nFramesMax, int nNodesMax
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RetValue = Saig_BmcSolveTargets( p, nStart, &nOutsSolved );
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if ( fVerbose )
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{
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printf( "%3d : F = %3d. O =%4d. And = %7d. Var = %7d. Conf = %7d. ",
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printf( "%3d : F =%5d. O =%4d. And =%8d. Var =%8d. Conf =%7d. ",
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Iter, p->iFrameLast, p->iOutputLast, Aig_ManNodeNum(p->pFrm), p->nSatVars, (int)p->pSat->stats.conflicts );
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printf( "%4.0f Mb", 4.0*(p->iFrameLast+1)*p->nObjs/(1<<20) );
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// ABC_PRT( "Time", clock() - clk2 );
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printf( "%9.2f sec", (float)(clock() - clkTotal)/(float)(CLOCKS_PER_SEC) );
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printf( "\n" );
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}
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