mirror of https://github.com/YosysHQ/abc.git
Code inserts to profile runtime of 'satclp'.
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a677a67976
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@ -36,6 +36,11 @@ extern Cnf_Dat_t * Mf_ManGenerateCnf( Gia_Man_t * pGia, int nLutSize, int fCnfOb
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/// FUNCTION DEFINITIONS ///
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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static abctime clkCheck1 = 0;
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static abctime clkCheck2 = 0;
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static abctime clkCheckS = 0;
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static abctime clkCheckU = 0;
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// enumerate cubes and literals
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// enumerate cubes and literals
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#define Bmc_SopForEachCube( pSop, nVars, pCube ) \
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#define Bmc_SopForEachCube( pSop, nVars, pCube ) \
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for ( pCube = (pSop); *pCube; pCube += (nVars) + 3 )
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for ( pCube = (pSop); *pCube; pCube += (nVars) + 3 )
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@ -126,7 +131,9 @@ int Bmc_CollapseIrredundant( Vec_Str_t * vSop, int nCubes, int nVars )
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***********************************************************************/
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***********************************************************************/
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int Bmc_CollapseExpandRound( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t * vLits, Vec_Int_t * vNums, Vec_Int_t * vTemp, int nBTLimit, int fCanon )
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int Bmc_CollapseExpandRound( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t * vLits, Vec_Int_t * vNums, Vec_Int_t * vTemp, int nBTLimit, int fCanon )
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{
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{
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int fProfile = 0;
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int k, n, iLit, status;
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int k, n, iLit, status;
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abctime clk;
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// try removing one literal at a time
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// try removing one literal at a time
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for ( k = Vec_IntSize(vLits) - 1; k >= 0; k-- )
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for ( k = Vec_IntSize(vLits) - 1; k >= 0; k-- )
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{
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{
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@ -145,12 +152,18 @@ int Bmc_CollapseExpandRound( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t *
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if ( iLit != -1 )
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if ( iLit != -1 )
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Vec_IntPush( vTemp, Abc_LitNotCond(iLit, k==n) );
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Vec_IntPush( vTemp, Abc_LitNotCond(iLit, k==n) );
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// check against onset
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// check against onset
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if ( fProfile ) clk = Abc_Clock();
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status = sat_solver_solve( pSatOn, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
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status = sat_solver_solve( pSatOn, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
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if ( fProfile ) clkCheck1 += Abc_Clock() - clk;
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if ( status == l_Undef )
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if ( status == l_Undef )
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return -1;
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return -1;
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//printf( "%d", status == l_True );
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//printf( "%d", status == l_True );
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if ( status == l_False )
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if ( status == l_False )
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{
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if ( fProfile ) clkCheckU += Abc_Clock() - clk;
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continue;
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continue;
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}
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if ( fProfile ) clkCheckS += Abc_Clock() - clk;
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// otherwise keep trying to remove it
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// otherwise keep trying to remove it
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}
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}
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Vec_IntWriteEntry( vLits, k, -1 );
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Vec_IntWriteEntry( vLits, k, -1 );
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@ -160,11 +173,18 @@ int Bmc_CollapseExpandRound( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t *
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if ( iLit != -1 )
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if ( iLit != -1 )
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Vec_IntPush( vTemp, iLit );
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Vec_IntPush( vTemp, iLit );
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// check against offset
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// check against offset
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if ( fProfile ) clk = Abc_Clock();
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status = sat_solver_solve( pSat, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
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status = sat_solver_solve( pSat, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
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if ( fProfile ) clkCheck2 += Abc_Clock() - clk;
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if ( status == l_Undef )
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if ( status == l_Undef )
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return -1;
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return -1;
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if ( status == l_True )
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if ( status == l_True )
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{
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Vec_IntWriteEntry( vLits, k, Save );
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Vec_IntWriteEntry( vLits, k, Save );
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if ( fProfile ) clkCheckS += Abc_Clock() - clk;
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}
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else
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if ( fProfile ) clkCheckU += Abc_Clock() - clk;
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}
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}
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// if ( pSatOn )
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// if ( pSatOn )
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// printf( "\n" );
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// printf( "\n" );
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@ -608,6 +628,10 @@ cleanup:
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Abc_PrintTime( 1, "Onset expand ", Time[0][1] );
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Abc_PrintTime( 1, "Onset expand ", Time[0][1] );
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Abc_PrintTime( 1, "Offset minterm", Time[1][0] );
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Abc_PrintTime( 1, "Offset minterm", Time[1][0] );
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Abc_PrintTime( 1, "Offset expand ", Time[1][1] );
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Abc_PrintTime( 1, "Offset expand ", Time[1][1] );
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//Abc_PrintTime( 1, "Expand check1 ", clkCheck1 ); clkCheck1 = 0;
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//Abc_PrintTime( 1, "Expand check2 ", clkCheck2 ); clkCheck2 = 0;
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//Abc_PrintTime( 1, "Expand sat ", clkCheckS ); clkCheckS = 0;
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//Abc_PrintTime( 1, "Expand unsat ", clkCheckU ); clkCheckU = 0;
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}
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}
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}
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}
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Vec_StrFreeP( &vSop[0] );
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Vec_StrFreeP( &vSop[0] );
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