mirror of https://github.com/YosysHQ/abc.git
Adding new command &sopb for resource-aware SOP balancing.
This commit is contained in:
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ea73401db5
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c0aa9b6a5d
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@ -3883,6 +3883,10 @@ SOURCE=.\src\aig\gia\giaSim2.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaSopb.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaSort.c
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# End Source File
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# Begin Source File
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@ -966,13 +966,15 @@ static inline int Gia_ObjLutIsMux( Gia_Man_t * p, int Id ) { re
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for ( i = Vec_IntSize(p->vCis) - 1; (i >= 0) && ((pObj) = Gia_ManCi(p, i)); i-- )
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#define Gia_ManForEachCo( p, pObj, i ) \
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for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((pObj) = Gia_ManCo(p, i)); i++ )
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#define Gia_ManForEachCoVec( vVec, p, pObj, i ) \
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for ( i = 0; (i < Vec_IntSize(vVec)) && ((pObj) = Gia_ManCo(p, Vec_IntEntry(vVec,i))); i++ )
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#define Gia_ManForEachCoId( p, Id, i ) \
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for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((Id) = Gia_ObjId(p, Gia_ManCo(p, i))); i++ )
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#define Gia_ManForEachCoReverse( p, pObj, i ) \
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for ( i = Vec_IntSize(p->vCos) - 1; (i >= 0) && ((pObj) = Gia_ManCo(p, i)); i-- )
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#define Gia_ManForEachCoDriver( p, pObj, i ) \
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for ( i = 0; (i < Vec_IntSize(p->vCos)) && ((pObj) = Gia_ObjFanin0(Gia_ManCo(p, i))); i++ )
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#define Gia_ManForEachCoDriverId( p, DriverId, i ) \
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#define Gia_ManForEachCoDriverId( p, DriverId, i ) \
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for ( i = 0; (i < Vec_IntSize(p->vCos)) && (((DriverId) = Gia_ObjFaninId0p(p, Gia_ManCo(p, i))), 1); i++ )
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#define Gia_ManForEachPi( p, pObj, i ) \
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for ( i = 0; (i < Gia_ManPiNum(p)) && ((pObj) = Gia_ManCi(p, i)); i++ )
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@ -1165,6 +1167,7 @@ extern void Gia_ManSetIfParsDefault( void * pIfPars );
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extern void Gia_ManMappingVerify( Gia_Man_t * p );
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extern void Gia_ManTransferMapping( Gia_Man_t * pGia, Gia_Man_t * p );
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extern Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pIfPars, int fNormalized );
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extern Gia_Man_t * Gia_ManPerformSopBalance( Gia_Man_t * p, int nCutNum, int nRelaxRatio, int fVerbose );
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/*=== giaJf.c ===========================================================*/
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extern void Jf_ManSetDefaultPars( Jf_Par_t * pPars );
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extern Gia_Man_t * Jf_ManPerformMapping( Gia_Man_t * pGia, Jf_Par_t * pPars );
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@ -1237,6 +1240,8 @@ extern Gia_Man_t * Gia_ManSeqStructSweep( Gia_Man_t * p, int fConst, int
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/*=== giaShrink.c ===========================================================*/
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extern Gia_Man_t * Gia_ManMapShrink4( Gia_Man_t * p, int fKeepLevel, int fVerbose );
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extern Gia_Man_t * Gia_ManMapShrink6( Gia_Man_t * p, int nFanoutMax, int fKeepLevel, int fVerbose );
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/*=== giaSopb.c ============================================================*/
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extern Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nLevelRatio, int nCutNum, int nRelaxRatio, int fVerbose );
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/*=== giaSort.c ============================================================*/
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extern int * Gia_SortFloats( float * pArray, int * pPerm, int nSize );
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/*=== giaSim.c ============================================================*/
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@ -1732,6 +1732,32 @@ Gia_Man_t * Gia_ManPerformMapping( Gia_Man_t * p, void * pp, int fNormalized )
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Gia_ManStop( p );
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return pNew;
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}
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Gia_Man_t * Gia_ManPerformSopBalance( Gia_Man_t * p, int nCutNum, int nRelaxRatio, int fVerbose )
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{
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Gia_Man_t * pNew;
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If_Man_t * pIfMan;
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If_Par_t Pars, * pPars = &Pars;
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If_ManSetDefaultPars( pPars );
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pPars->nCutsMax = nCutNum;
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pPars->nRelaxRatio = nRelaxRatio;
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pPars->fVerbose = fVerbose;
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pPars->nLutSize = 6;
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pPars->fDelayOpt = 1;
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pPars->fCutMin = 1;
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pPars->fTruth = 1;
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pPars->fExpRed = 0;
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// perform mapping
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pIfMan = Gia_ManToIf( p, pPars );
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If_ManPerformMapping( pIfMan );
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pNew = Gia_ManFromIfAig( pIfMan );
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If_ManStop( pIfMan );
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// transfer name
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assert( pNew->pName == NULL );
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pNew->pName = Abc_UtilStrsav( p->pName );
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pNew->pSpec = Abc_UtilStrsav( p->pSpec );
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Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
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return pNew;
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}
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/**Function*************************************************************
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@ -0,0 +1,230 @@
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/**CFile****************************************************************
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FileName [giaSopb.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [Scalable AIG package.]
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Synopsis [SOP balancing for a window.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: giaSopb.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "gia.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManHighlight_rec( Gia_Man_t * p, int iObj )
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{
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Gia_Obj_t * pObj;
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if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
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return;
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Gia_ObjSetTravIdCurrentId(p, iObj);
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pObj = Gia_ManObj( p, iObj );
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if ( Gia_ObjIsAnd(pObj) )
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Gia_ManHighlight_rec( p, Gia_ObjFaninId0(pObj, iObj) );
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if ( Gia_ObjIsAnd(pObj) )
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Gia_ManHighlight_rec( p, Gia_ObjFaninId1(pObj, iObj) );
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}
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void Gia_ManPrepareWin( Gia_Man_t * p, Vec_Int_t * vOuts, Vec_Int_t ** pvPis, Vec_Int_t ** pvPos, Vec_Int_t ** pvAnds )
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{
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Gia_Obj_t * pObj;
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int i;
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// mark the section
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Gia_ManIncrementTravId( p );
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Gia_ManForEachCoVec( vOuts, p, pObj, i )
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Gia_ManHighlight_rec( p, Gia_ObjFaninId0p(p, pObj) );
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// mark fanins of the outside area
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Gia_ManCleanMark0( p );
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Gia_ManForEachObj1( p, pObj, i )
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{
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if ( Gia_ObjIsCi(pObj) )
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continue;
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if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId(p, i) )
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continue;
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Gia_ObjFanin0(pObj)->fMark0 = 1;
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if ( Gia_ObjIsAnd(pObj) )
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Gia_ObjFanin1(pObj)->fMark0 = 1;
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}
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// collect pointed nodes
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*pvPis = Vec_IntAlloc( 1000 );
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*pvPos = Vec_IntAlloc( 1000 );
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*pvAnds = Vec_IntAlloc( 1000 );
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Gia_ManForEachObj1( p, pObj, i )
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{
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if ( !Gia_ObjIsTravIdCurrentId(p, i) )
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continue;
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if ( Gia_ObjIsCi(pObj) )
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Vec_IntPush( *pvPis, i );
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else if ( pObj->fMark0 )
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Vec_IntPush( *pvPos, i );
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if ( Gia_ObjIsAnd(pObj) )
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Vec_IntPush( *pvAnds, i );
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}
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Gia_ManCleanMark0( p );
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_Man_t * Gia_ManExtractWin( Gia_Man_t * p, Vec_Int_t * vOuts )
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{
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Vec_Int_t * vPis, * vPos, * vAnds;
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Gia_Man_t * pNew;
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Gia_Obj_t * pObj;
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int i;
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Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds );
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// create AIG
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pNew = Gia_ManStart( Vec_IntSize(vPis) + Vec_IntSize(vPos) + Vec_IntSize(vAnds) + 1 );
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pNew->pName = Abc_UtilStrsav( p->pName );
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Gia_ManConst0(p)->Value = 0;
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Gia_ManForEachObjVec( vPis, p, pObj, i )
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pObj->Value = Gia_ManAppendCi( pNew );
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Gia_ManForEachObjVec( vAnds, p, pObj, i )
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pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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Gia_ManForEachObjVec( vPos, p, pObj, i )
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Gia_ManAppendCo( pNew, pObj->Value );
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Vec_IntFree( vPis );
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Vec_IntFree( vPos );
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Vec_IntFree( vAnds );
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return pNew;
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}
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Gia_Man_t * Gia_ManInsertWin( Gia_Man_t * p, Vec_Int_t * vOuts, Gia_Man_t * pWin )
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{
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Vec_Int_t * vPos, * vPis, * vAnds;
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Gia_Man_t * pNew, * pTemp;
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Gia_Obj_t * pObj;
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int i;
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Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds );
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// create AIG
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pNew = Gia_ManStart( Gia_ManObjNum(p) - Vec_IntSize(vAnds) + Gia_ManAndNum(pWin) );
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pNew->pName = Abc_UtilStrsav( p->pName );
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pNew->pSpec = Abc_UtilStrsav( p->pSpec );
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// inputs
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Gia_ManConst0(p)->Value = 0;
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Gia_ManForEachCi( p, pObj, i )
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pObj->Value = Gia_ManAppendCi( pNew );
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Gia_ManConst0(pWin)->Value = 0;
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Gia_ManForEachCi( pWin, pObj, i )
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pObj->Value = Gia_ManObj(p, Vec_IntEntry(vPis, i))->Value;
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// internal nodes
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Gia_ManHashAlloc( pNew );
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Gia_ManForEachAnd( pWin, pObj, i )
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pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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Gia_ManForEachCo( pWin, pObj, i )
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Gia_ManObj( p, Vec_IntEntry(vPos, i) )->Value = Gia_ObjFanin0Copy(pObj);
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Gia_ManForEachAnd( p, pObj, i )
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if ( !Gia_ObjIsTravIdCurrentId(p, i) )
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pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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Gia_ManForEachCo( p, pObj, i )
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Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
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Gia_ManHashStop( pNew );
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// cleanup
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Vec_IntFree( vPis );
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Vec_IntFree( vPos );
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Vec_IntFree( vAnds );
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pNew = Gia_ManCleanup( pTemp = pNew );
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Gia_ManStop( pTemp );
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return pNew;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_ManFindLatest( Gia_Man_t * p, int LevelMax )
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{
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Vec_Int_t * vOuts;
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Gia_Obj_t * pObj;
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int i;
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vOuts = Vec_IntAlloc( 1000 );
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Gia_ManForEachCo( p, pObj, i )
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if ( Gia_ObjLevel(p, pObj) > LevelMax )
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Vec_IntPush( vOuts, i );
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return vOuts;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nLevelRatio, int nCutNum, int nRelaxRatio, int fVerbose )
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{
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Vec_Int_t * vOuts;
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Gia_Man_t * pNew, * pWin, * pWinNew;
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int nLevels = Gia_ManLevelNum( p );
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if ( nLevelRatio )
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LevelMax = (int)((1.0 - 0.01 * nLevelRatio) * nLevels);
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//printf( "Using LevelMax = %d.\n", LevelMax );
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vOuts = Gia_ManFindLatest( p, LevelMax );
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if ( Vec_IntSize(vOuts) == 0 )
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{
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Vec_IntFree( vOuts );
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return Gia_ManDup( p );
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}
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pWin = Gia_ManExtractWin( p, vOuts );
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pWinNew = Gia_ManPerformSopBalance( pWin, nCutNum, nRelaxRatio, fVerbose );
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Gia_ManStop( pWin );
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pNew = Gia_ManInsertWin( p, vOuts, pWinNew );
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Gia_ManStop( pWinNew );
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Vec_IntFree( vOuts );
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return pNew;
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}
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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////////////////////////////////////////////////////////////////////////
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ABC_NAMESPACE_IMPL_END
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@ -51,6 +51,7 @@ SRC += src/aig/gia/giaAig.c \
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src/aig/gia/giaShrink7.c \
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src/aig/gia/giaSim.c \
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src/aig/gia/giaSim2.c \
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src/aig/gia/giaSopb.c \
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src/aig/gia/giaSort.c \
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src/aig/gia/giaSpeedup.c \
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src/aig/gia/giaStg.c \
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@ -377,6 +377,7 @@ static int Abc_CommandAbc9Verify ( Abc_Frame_t * pAbc, int argc, cha
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static int Abc_CommandAbc9Sweep ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandAbc9Force ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandAbc9Embed ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandAbc9Sopb ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandAbc9If ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandAbc9Iff ( Abc_Frame_t * pAbc, int argc, char ** argv );
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static int Abc_CommandAbc9If2 ( Abc_Frame_t * pAbc, int argc, char ** argv );
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@ -957,6 +958,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
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Cmd_CommandAdd( pAbc, "ABC9", "&sweep", Abc_CommandAbc9Sweep, 0 );
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Cmd_CommandAdd( pAbc, "ABC9", "&force", Abc_CommandAbc9Force, 0 );
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Cmd_CommandAdd( pAbc, "ABC9", "&embed", Abc_CommandAbc9Embed, 0 );
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Cmd_CommandAdd( pAbc, "ABC9", "&sopb", Abc_CommandAbc9Sopb, 0 );
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Cmd_CommandAdd( pAbc, "ABC9", "&if", Abc_CommandAbc9If, 0 );
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Cmd_CommandAdd( pAbc, "ABC9", "&iff", Abc_CommandAbc9Iff, 0 );
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Cmd_CommandAdd( pAbc, "ABC9", "&if2", Abc_CommandAbc9If2, 0 );
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@ -14932,44 +14934,14 @@ usage:
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***********************************************************************/
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int Abc_CommandIf( Abc_Frame_t * pAbc, int argc, char ** argv )
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{
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char Buffer[100];
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char LutSize[100];
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extern Abc_Ntk_t * Abc_NtkIf( Abc_Ntk_t * pNtk, If_Par_t * pPars );
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char Buffer[100], LutSize[100];
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Abc_Ntk_t * pNtk, * pNtkRes;
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If_Par_t Pars, * pPars = &Pars;
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int c;
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extern Abc_Ntk_t * Abc_NtkIf( Abc_Ntk_t * pNtk, If_Par_t * pPars );
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pNtk = Abc_FrameReadNtk(pAbc);
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// set defaults
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memset( pPars, 0, sizeof(If_Par_t) );
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// user-controlable paramters
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pPars->nLutSize = -1;
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pPars->nCutsMax = 8;
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pPars->nFlowIters = 1;
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pPars->nAreaIters = 2;
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pPars->DelayTarget = -1;
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pPars->Epsilon = (float)0.005;
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pPars->fPreprocess = 1;
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pPars->fArea = 0;
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pPars->fFancy = 0;
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pPars->fExpRed = 1;
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pPars->fLatchPaths = 0;
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pPars->fEdge = 1;
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pPars->fPower = 0;
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pPars->fCutMin = 0;
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pPars->fBidec = 0;
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pPars->fVerbose = 0;
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pPars->pLutStruct = NULL;
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// internal parameters
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pPars->fTruth = 0;
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pPars->nLatchesCi = pNtk? Abc_NtkLatchNum(pNtk) : 0;
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pPars->nLatchesCo = pNtk? Abc_NtkLatchNum(pNtk) : 0;
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pPars->fLiftLeaves = 0;
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pPars->pLutLib = (If_LibLut_t *)Abc_FrameReadLibLut();
|
||||
pPars->pTimesArr = NULL;
|
||||
pPars->pTimesArr = NULL;
|
||||
pPars->pFuncCost = NULL;
|
||||
|
||||
If_ManSetDefaultPars( pPars );
|
||||
pPars->pLutLib = (If_LibLut_t *)Abc_FrameReadLibLut();
|
||||
Extra_UtilGetoptReset();
|
||||
while ( ( c = Extra_UtilGetopt( argc, argv, "KCFAGNDEWSTqaflepmrsdbgxyojiktncvh" ) ) != EOF )
|
||||
{
|
||||
|
|
@ -30048,6 +30020,107 @@ usage:
|
|||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Abc_CommandAbc9Sopb( Abc_Frame_t * pAbc, int argc, char ** argv )
|
||||
{
|
||||
Gia_Man_t * pTemp;
|
||||
int nLevelMax = 0;
|
||||
int nLevelRatio = 0;
|
||||
int nCutNum = 8;
|
||||
int nRelaxRatio = 0;
|
||||
int c, fVerbose = 0;
|
||||
Extra_UtilGetoptReset();
|
||||
while ( ( c = Extra_UtilGetopt( argc, argv, "LQCRvh" ) ) != EOF )
|
||||
{
|
||||
switch ( c )
|
||||
{
|
||||
case 'L':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-L\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nLevelMax = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nLevelMax < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'Q':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-Q\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nLevelRatio = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nLevelRatio < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'C':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-C\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nCutNum = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nCutNum < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'R':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-R\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nRelaxRatio = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nRelaxRatio < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'v':
|
||||
fVerbose ^= 1;
|
||||
break;
|
||||
case 'h':
|
||||
goto usage;
|
||||
default:
|
||||
goto usage;
|
||||
}
|
||||
}
|
||||
if ( pAbc->pGia == NULL )
|
||||
{
|
||||
Abc_Print( -1, "Abc_CommandAbc9Sopb(): There is no AIG.\n" );
|
||||
return 1;
|
||||
}
|
||||
if ( nLevelMax || nLevelRatio )
|
||||
pTemp = Gia_ManPerformSopBalanceWin( pAbc->pGia, nLevelMax, nLevelRatio, nCutNum, nRelaxRatio, fVerbose );
|
||||
else
|
||||
pTemp = Gia_ManPerformSopBalance( pAbc->pGia, nCutNum, nRelaxRatio, fVerbose );
|
||||
Abc_FrameUpdateGia( pAbc, pTemp );
|
||||
return 0;
|
||||
|
||||
usage:
|
||||
Abc_Print( -2, "usage: &sopb [-LQCR num] [-vh]\n" );
|
||||
Abc_Print( -2, "\t performs SOP balancing\n" );
|
||||
Abc_Print( -2, "\t-L num : optimize paths above this level [default = %d]\n", nLevelMax );
|
||||
Abc_Print( -2, "\t-Q num : optimize paths falling into this window [default = %d]\n", nLevelRatio );
|
||||
Abc_Print( -2, "\t-C num : the number of cuts at a node [default = %d]\n", nCutNum );
|
||||
Abc_Print( -2, "\t-R num : the delay relaxation ratio (num >= 0) [default = %d]\n", nRelaxRatio );
|
||||
Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
|
||||
Abc_Print( -2, "\t-h : print the command usage\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
|
|
|||
|
|
@ -480,6 +480,7 @@ static inline float If_CutLutDelay( If_LibLut_t * p, int Size, int iPin )
|
|||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*=== ifCore.c ===========================================================*/
|
||||
extern void If_ManSetDefaultPars( If_Par_t * pPars );
|
||||
extern int If_ManPerformMapping( If_Man_t * p );
|
||||
extern int If_ManPerformMappingComb( If_Man_t * p );
|
||||
extern void If_ManComputeSwitching( If_Man_t * p );
|
||||
|
|
|
|||
|
|
@ -33,6 +33,39 @@ extern abctime s_MappingTime;
|
|||
/// FUNCTION DEFINITIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void If_ManSetDefaultPars( If_Par_t * pPars )
|
||||
{
|
||||
memset( pPars, 0, sizeof(If_Par_t) );
|
||||
pPars->nLutSize = -1;
|
||||
pPars->nCutsMax = 8;
|
||||
pPars->nFlowIters = 1;
|
||||
pPars->nAreaIters = 2;
|
||||
pPars->DelayTarget = -1;
|
||||
pPars->Epsilon = (float)0.005;
|
||||
pPars->fPreprocess = 1;
|
||||
pPars->fArea = 0;
|
||||
pPars->fFancy = 0;
|
||||
pPars->fExpRed = 1;
|
||||
pPars->fLatchPaths = 0;
|
||||
pPars->fEdge = 1;
|
||||
pPars->fPower = 0;
|
||||
pPars->fCutMin = 0;
|
||||
pPars->fBidec = 0;
|
||||
pPars->fVerbose = 0;
|
||||
}
|
||||
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
|
|
|||
Loading…
Reference in New Issue