mirror of https://github.com/YosysHQ/abc.git
Improvements to false path detection.
This commit is contained in:
parent
c6814a5c8b
commit
b389f2054b
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@ -1062,6 +1062,7 @@ extern Gia_Man_t * Gia_ManDupCofactorObj( Gia_Man_t * p, int iObj, int V
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extern Gia_Man_t * Gia_ManDupExist( Gia_Man_t * p, int iVar );
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extern Gia_Man_t * Gia_ManDupDfsSkip( Gia_Man_t * p );
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extern Gia_Man_t * Gia_ManDupDfsCone( Gia_Man_t * p, Gia_Obj_t * pObj );
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extern Gia_Man_t * Gia_ManDupDfsNode( Gia_Man_t * p, Gia_Obj_t * pObj );
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extern Gia_Man_t * Gia_ManDupDfsLitArray( Gia_Man_t * p, Vec_Int_t * vLits );
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extern Gia_Man_t * Gia_ManDupTrimmed( Gia_Man_t * p, int fTrimCis, int fTrimCos, int fDualOut, int OutValue );
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extern Gia_Man_t * Gia_ManDupOntop( Gia_Man_t * p, Gia_Man_t * p2 );
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@ -1448,6 +1448,45 @@ Gia_Man_t * Gia_ManDupDfsCone( Gia_Man_t * p, Gia_Obj_t * pRoot )
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return pNew;
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}
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/**Function*************************************************************
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Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManDupDfs3_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
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{
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if ( ~pObj->Value )
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return;
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if ( Gia_ObjIsCi(pObj) )
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{
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pObj->Value = Gia_ManAppendCi(pNew);
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return;
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}
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assert( Gia_ObjIsAnd(pObj) );
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Gia_ManDupDfs3_rec( pNew, p, Gia_ObjFanin0(pObj) );
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Gia_ManDupDfs3_rec( pNew, p, Gia_ObjFanin1(pObj) );
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pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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}
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Gia_Man_t * Gia_ManDupDfsNode( Gia_Man_t * p, Gia_Obj_t * pRoot )
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{
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Gia_Man_t * pNew;
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assert( Gia_ObjIsAnd(pRoot) );
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Gia_ManFillValue( p );
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pNew = Gia_ManStart( Gia_ManObjNum(p) );
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pNew->pName = Abc_UtilStrsav( p->pName );
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pNew->pSpec = Abc_UtilStrsav( p->pSpec );
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Gia_ManConst0(p)->Value = 0;
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Gia_ManDupDfs3_rec( pNew, p, pRoot );
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Gia_ManAppendCo( pNew, pRoot->Value );
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return pNew;
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}
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/**Function*************************************************************
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Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
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@ -47,24 +47,43 @@ ABC_NAMESPACE_IMPL_START
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***********************************************************************/
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void Gia_ManFalseRebuildOne( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vHook, int fVerbose, int fVeryVerbose )
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{
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Gia_Obj_t * pObj, * pPrev = NULL;
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int i, iObjValue, iPrevValue = -1;
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if ( fVerbose )
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Gia_Obj_t * pObj, * pObj1, * pPrev = NULL;
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int i, CtrlValue = 0, iPrevValue = -1;
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pObj = Gia_ManObj( p, Vec_IntEntry(vHook, 0) );
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if ( Vec_IntSize(vHook) == 1 )
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{
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printf( "Eliminating path: " );
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Vec_IntPrint( vHook );
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pObj->Value = 0; // what if stuck at 1???
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return;
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}
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assert( Vec_IntSize(vHook) >= 2 );
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// find controlling value
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pObj1 = Gia_ManObj( p, Vec_IntEntry(vHook, 1) );
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if ( Gia_ObjFanin0(pObj1) == pObj )
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CtrlValue = Gia_ObjFaninC0(pObj1);
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else if ( Gia_ObjFanin1(pObj1) == pObj )
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CtrlValue = Gia_ObjFaninC1(pObj1);
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else assert( 0 );
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// printf( "%d ", CtrlValue );
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// rewrite the path
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Gia_ManForEachObjVec( vHook, p, pObj, i )
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{
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if ( fVeryVerbose )
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Gia_ObjPrint( p, pObj );
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iObjValue = pObj->Value;
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pObj->Value = i ? Gia_ManHashAnd(pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj)) : 0;
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int iObjValue = pObj->Value;
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pObj->Value = i ? Gia_ManHashAnd(pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj)) : CtrlValue;
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if ( pPrev )
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pPrev->Value = iPrevValue;
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iPrevValue = iObjValue;
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pPrev = pObj;
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}
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if ( fVeryVerbose )
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{
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printf( "Eliminated path: " );
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Vec_IntPrint( vHook );
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Gia_ManForEachObjVec( vHook, p, pObj, i )
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{
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printf( "Level %3d : ", Gia_ObjLevel(p, pObj) );
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Gia_ObjPrint( p, pObj );
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}
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}
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}
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Gia_Man_t * Gia_ManFalseRebuild( Gia_Man_t * p, Vec_Wec_t * vHooks, int fVerbose, int fVeryVerbose )
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{
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@ -82,7 +101,7 @@ Gia_Man_t * Gia_ManFalseRebuild( Gia_Man_t * p, Vec_Wec_t * vHooks, int fVerbose
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{
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if ( Vec_WecLevelSize(vHooks, i) > 0 )
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{
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if ( fVerbose )
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if ( fVeryVerbose )
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printf( "Path %d : ", Counter++ );
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Gia_ManFalseRebuildOne( pNew, p, Vec_WecEntry(vHooks, i), fVerbose, fVeryVerbose );
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}
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@ -130,7 +149,7 @@ void Gia_ManCollectPath_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vPath
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Vec_Int_t * Gia_ManCollectPath( Gia_Man_t * p, Gia_Obj_t * pObj )
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{
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Vec_Int_t * vPath = Vec_IntAlloc( p->nLevels );
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Gia_ManCollectPath_rec( p, Gia_ObjFanin0(pObj), vPath );
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Gia_ManCollectPath_rec( p, Gia_ObjIsCo(pObj) ? Gia_ObjFanin0(pObj) : pObj, vPath );
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return vPath;
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}
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@ -148,7 +167,7 @@ Vec_Int_t * Gia_ManCollectPath( Gia_Man_t * p, Gia_Obj_t * pObj )
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void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vHooks, int fVerbose, int fVeryVerbose )
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{
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sat_solver * pSat;
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Gia_Obj_t * pObj;
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Gia_Obj_t * pObj, * pFanin;
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Gia_Obj_t * pPivot = Gia_ManCo( p, iOut );
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Vec_Int_t * vLits = Vec_IntAlloc( p->nLevels );
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Vec_Int_t * vPath = Gia_ManCollectPath( p, pPivot );
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@ -164,15 +183,9 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
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// create SAT solver
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pSat = sat_solver_new();
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sat_solver_set_runtime_limit( pSat, nTimeOut ? nTimeOut * CLOCKS_PER_SEC + Abc_Clock(): 0 );
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sat_solver_setnvars( pSat, Vec_IntSize(vPath) + 2 * Vec_IntSize(vObjs) );
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Shift[0] = Vec_IntSize(vPath);
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Shift[1] = Vec_IntSize(vPath) + Vec_IntSize(vObjs);
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// add CNF for the path
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Gia_ManForEachObjVec( vPath, p, pObj, i )
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{
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sat_solver_add_xor( pSat, i, pObj->Value + Shift[0], pObj->Value + Shift[1], 0 );
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Vec_IntPush( vLits, Abc_Var2Lit(i, 0) );
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}
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sat_solver_setnvars( pSat, 3 * Vec_IntSize(vPath) + 2 * Vec_IntSize(vObjs) );
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Shift[0] = 3 * Vec_IntSize(vPath);
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Shift[1] = 3 * Vec_IntSize(vPath) + Vec_IntSize(vObjs);
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// add CNF for the cone
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Gia_ManForEachObjVec( vObjs, p, pObj, i )
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{
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@ -185,8 +198,41 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
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Gia_ObjFanin0(pObj)->Value + Shift[1], Gia_ObjFanin1(pObj)->Value + Shift[1],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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}
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// add CNF for the path
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Gia_ManForEachObjVec( vPath, p, pObj, i )
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{
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if ( Gia_ObjIsAnd(pObj) )
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{
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assert( i > 0 );
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pFanin = Gia_ManObj( p, Vec_IntEntry(vPath, i-1) );
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if ( pFanin == Gia_ObjFanin0(pObj) )
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{
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sat_solver_add_and( pSat, i + 1*Vec_IntSize(vPath),
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i-1 + 1*Vec_IntSize(vPath), Gia_ObjFanin1(pObj)->Value + Shift[0],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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sat_solver_add_and( pSat, i + 2*Vec_IntSize(vPath),
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i-1 + 2*Vec_IntSize(vPath), Gia_ObjFanin1(pObj)->Value + Shift[1],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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}
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else if ( pFanin == Gia_ObjFanin1(pObj) )
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{
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sat_solver_add_and( pSat, i + 1*Vec_IntSize(vPath),
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Gia_ObjFanin0(pObj)->Value + Shift[0], i-1 + 1*Vec_IntSize(vPath),
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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sat_solver_add_and( pSat, i + 2*Vec_IntSize(vPath),
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Gia_ObjFanin0(pObj)->Value + Shift[1], i-1 + 2*Vec_IntSize(vPath),
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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}
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else assert( 0 );
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sat_solver_add_xor( pSat, i, i + 1*Vec_IntSize(vPath), i + 2*Vec_IntSize(vPath), 0 );
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}
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else if ( Gia_ObjIsCi(pObj) )
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sat_solver_add_xor( pSat, i, pObj->Value + Shift[0], pObj->Value + Shift[1], 0 );
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else assert( 0 );
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Vec_IntPush( vLits, Abc_Var2Lit(i, 0) );
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}
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// call the SAT solver
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status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntArray(vLits) + Vec_IntSize(vLits), (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 );
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status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntArray(vLits) + Vec_IntSize(vLits), (ABC_INT64_T)nTimeOut, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 );
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if ( status == l_False )
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{
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int iBeg, iEnd;
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@ -196,13 +242,13 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
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if ( iEnd - iBeg < 20 )
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{
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// check if nodes on the path are already used
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for ( i = iBeg; i <= iEnd; i++ )
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for ( i = Abc_MaxInt(iBeg-1, 0); i <= iEnd; i++ )
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if ( Vec_WecLevelSize(vHooks, Vec_IntEntry(vPath, i)) > 0 )
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break;
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if ( i > iEnd )
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{
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Vec_Int_t * vHook = Vec_WecEntry(vHooks, Vec_IntEntry(vPath, iEnd));
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for ( i = iBeg; i <= iEnd; i++ )
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for ( i = Abc_MaxInt(iBeg-1, 0); i <= iEnd; i++ )
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Vec_IntPush( vHook, Vec_IntEntry(vPath, i) );
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}
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}
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@ -216,7 +262,7 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
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printf( "There is no false path. " );
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else
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{
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printf( "False path contains %d nodes (out of %d): ", nLits, Vec_IntSize(vLits) );
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printf( "False path contains %d nodes (out of %d): ", nLits, Vec_IntSize(vPath) );
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printf( "top = %d ", Vec_IntEntry(vPath, Abc_Lit2Var(pLits[0])) );
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if ( fVeryVerbose )
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for ( i = 0; i < nLits; i++ )
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@ -230,7 +276,7 @@ void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Wec_t * vH
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Vec_IntFree( vPath );
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Vec_IntFree( vLits );
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}
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Gia_Man_t * Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut, int fVerbose, int fVeryVerbose )
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Gia_Man_t * Gia_ManCheckFalse2( Gia_Man_t * p, int nSlackMax, int nTimeOut, int fVerbose, int fVeryVerbose )
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{
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Gia_Man_t * pNew;
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Vec_Wec_t * vHooks;
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@ -238,7 +284,7 @@ Gia_Man_t * Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut, int f
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Vec_Flt_t * vWeights;
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Gia_Obj_t * pObj;
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int i;
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srand( 111 );
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// srand( 111 );
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Gia_ManLevelNum( p );
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// create PO weights
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vWeights = Vec_FltAlloc( Gia_ManCoNum(p) );
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@ -264,6 +310,244 @@ Gia_Man_t * Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut, int f
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return pNew;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_Man_t * Gia_ManFalseRebuildPath( Gia_Man_t * p, Vec_Int_t * vHooks, int fVerbose, int fVeryVerbose )
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{
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Gia_Man_t * pNew, * pTemp;
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Gia_Obj_t * pObj;
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int i, Counter = 0;
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int iPathEnd = Vec_IntEntryLast(vHooks);
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pNew = Gia_ManStart( 4 * Gia_ManObjNum(p) / 3 );
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pNew->pName = Abc_UtilStrsav( p->pName );
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pNew->pSpec = Abc_UtilStrsav( p->pSpec );
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Gia_ManFillValue(p);
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Gia_ManConst0(p)->Value = 0;
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Gia_ManHashAlloc( pNew );
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Gia_ManForEachObj1( p, pObj, i )
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{
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if ( Gia_ObjIsAnd(pObj) )
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{
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if ( iPathEnd == i )
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Gia_ManFalseRebuildOne( pNew, p, vHooks, fVerbose, fVeryVerbose );
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else
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pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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}
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else if ( Gia_ObjIsCi(pObj) )
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pObj->Value = Gia_ManAppendCi( pNew );
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else if ( Gia_ObjIsCo(pObj) )
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pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
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}
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Gia_ManHashStop( pNew );
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Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
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pNew = Gia_ManCleanup( pTemp = pNew );
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Gia_ManStop( pTemp );
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return pNew;
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}
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Gia_Man_t * Gia_ManCheckOne( Gia_Man_t * p, int iOut, int iObj, int nTimeOut, int fVerbose, int fVeryVerbose )
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{
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sat_solver * pSat;
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Gia_Man_t * pNew;
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Gia_Obj_t * pObj, * pFanin;
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Vec_Int_t * vLits = Vec_IntAlloc( p->nLevels );
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Vec_Int_t * vPath = Gia_ManCollectPath( p, Gia_ManObj(p, iObj) );
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int nLits = 0, * pLits = NULL;
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int i, Shift[2], status;
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abctime clkStart = Abc_Clock();
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// collect objects and assign SAT variables
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Vec_Int_t * vObjs = Gia_ManCollectNodesCis( p, &iObj, 1 );
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Gia_ManForEachObjVec( vObjs, p, pObj, i )
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pObj->Value = Vec_IntSize(vObjs) - 1 - i;
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// create SAT solver
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pSat = sat_solver_new();
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sat_solver_set_runtime_limit( pSat, nTimeOut ? nTimeOut * CLOCKS_PER_SEC + Abc_Clock(): 0 );
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sat_solver_setnvars( pSat, 3 * Vec_IntSize(vPath) + 2 * Vec_IntSize(vObjs) );
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Shift[0] = 3 * Vec_IntSize(vPath);
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Shift[1] = 3 * Vec_IntSize(vPath) + Vec_IntSize(vObjs);
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// add CNF for the cone
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Gia_ManForEachObjVec( vObjs, p, pObj, i )
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{
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if ( !Gia_ObjIsAnd(pObj) )
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continue;
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sat_solver_add_and( pSat, pObj->Value + Shift[0],
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Gia_ObjFanin0(pObj)->Value + Shift[0], Gia_ObjFanin1(pObj)->Value + Shift[0],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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sat_solver_add_and( pSat, pObj->Value + Shift[1],
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Gia_ObjFanin0(pObj)->Value + Shift[1], Gia_ObjFanin1(pObj)->Value + Shift[1],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
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}
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// add CNF for the path
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Gia_ManForEachObjVec( vPath, p, pObj, i )
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{
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if ( Gia_ObjIsAnd(pObj) )
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{
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assert( i > 0 );
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pFanin = Gia_ManObj( p, Vec_IntEntry(vPath, i-1) );
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if ( pFanin == Gia_ObjFanin0(pObj) )
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{
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sat_solver_add_and( pSat, i + 1*Vec_IntSize(vPath),
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i-1 + 1*Vec_IntSize(vPath), Gia_ObjFanin1(pObj)->Value + Shift[0],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
|
||||
sat_solver_add_and( pSat, i + 2*Vec_IntSize(vPath),
|
||||
i-1 + 2*Vec_IntSize(vPath), Gia_ObjFanin1(pObj)->Value + Shift[1],
|
||||
Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
|
||||
}
|
||||
else if ( pFanin == Gia_ObjFanin1(pObj) )
|
||||
{
|
||||
sat_solver_add_and( pSat, i + 1*Vec_IntSize(vPath),
|
||||
Gia_ObjFanin0(pObj)->Value + Shift[0], i-1 + 1*Vec_IntSize(vPath),
|
||||
Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
|
||||
sat_solver_add_and( pSat, i + 2*Vec_IntSize(vPath),
|
||||
Gia_ObjFanin0(pObj)->Value + Shift[1], i-1 + 2*Vec_IntSize(vPath),
|
||||
Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
|
||||
}
|
||||
else assert( 0 );
|
||||
sat_solver_add_xor( pSat, i, i + 1*Vec_IntSize(vPath), i + 2*Vec_IntSize(vPath), 0 );
|
||||
}
|
||||
else if ( Gia_ObjIsCi(pObj) )
|
||||
sat_solver_add_xor( pSat, i, pObj->Value + Shift[0], pObj->Value + Shift[1], 0 );
|
||||
else assert( 0 );
|
||||
Vec_IntPush( vLits, Abc_Var2Lit(i, 0) );
|
||||
}
|
||||
// call the SAT solver
|
||||
status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntArray(vLits) + Vec_IntSize(vLits), (ABC_INT64_T)nTimeOut, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 );
|
||||
Vec_IntClear( vLits );
|
||||
if ( status == l_False )
|
||||
{
|
||||
int iBeg, iEnd;
|
||||
nLits = sat_solver_final( pSat, &pLits );
|
||||
iBeg = Abc_Lit2Var(pLits[nLits-1]);
|
||||
iEnd = Abc_Lit2Var(pLits[0]);
|
||||
assert( iBeg <= iEnd );
|
||||
// collect path
|
||||
for ( i = Abc_MaxInt(iBeg-1, 0); i <= iEnd; i++ )
|
||||
// for ( i = 0; i < Vec_IntSize(vPath); i++ )
|
||||
Vec_IntPush( vLits, Vec_IntEntry(vPath, i) );
|
||||
}
|
||||
if ( fVerbose )
|
||||
{
|
||||
printf( "PO %6d : Level = %3d ", iOut, Gia_ObjLevelId(p, iObj) );
|
||||
if ( status == l_Undef )
|
||||
printf( "Timeout reached after %d seconds. ", nTimeOut );
|
||||
else if ( status == l_True )
|
||||
printf( "There is no false path. " );
|
||||
else
|
||||
{
|
||||
printf( "False path contains %d nodes (out of %d): ", Vec_IntSize(vLits), Vec_IntSize(vPath) );
|
||||
if ( fVeryVerbose )
|
||||
for ( i = nLits-1; i >= 0; i-- )
|
||||
printf( "%d ", Vec_IntEntry(vPath, Abc_Lit2Var(pLits[i])) );
|
||||
printf( " " );
|
||||
}
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clkStart );
|
||||
}
|
||||
sat_solver_delete( pSat );
|
||||
Vec_IntFree( vObjs );
|
||||
Vec_IntFree( vPath );
|
||||
// update the AIG
|
||||
pNew = Vec_IntSize(vLits) ? Gia_ManFalseRebuildPath( p, vLits, fVerbose, fVeryVerbose ) : NULL;
|
||||
Vec_IntFree( vLits );
|
||||
/*
|
||||
if ( pNew )
|
||||
{
|
||||
Gia_Man_t * pTemp = Gia_ManDupDfsNode( p, Gia_ManObj(p, iObj) );
|
||||
Gia_AigerWrite( pTemp, "false.aig", 0, 0 );
|
||||
Abc_Print( 1, "Dumping cone with %d nodes into file \"%s\".\n", Gia_ManAndNum(pTemp), "false.aig" );
|
||||
Gia_ManStop( pTemp );
|
||||
}
|
||||
*/
|
||||
return pNew;
|
||||
}
|
||||
Gia_Man_t * Gia_ManCheckFalseAll( Gia_Man_t * p, int nSlackMax, int nTimeOut, int fVerbose, int fVeryVerbose )
|
||||
{
|
||||
int Tried = 0, Changed = 0;
|
||||
p = Gia_ManDup( p );
|
||||
while ( 1 )
|
||||
{
|
||||
Gia_Man_t * pNew;
|
||||
Gia_Obj_t * pObj;
|
||||
int i, LevelMax, Changed0 = Changed;
|
||||
LevelMax = Gia_ManLevelNum( p );
|
||||
Gia_ManForEachAnd( p, pObj, i )
|
||||
{
|
||||
if ( Gia_ObjLevel(p, pObj) > nSlackMax )
|
||||
continue;
|
||||
Tried++;
|
||||
pNew = Gia_ManCheckOne( p, -1, i, nTimeOut, fVerbose, fVeryVerbose );
|
||||
if ( pNew == NULL )
|
||||
continue;
|
||||
Changed++;
|
||||
Gia_ManStop( p );
|
||||
p = pNew;
|
||||
LevelMax = Gia_ManLevelNum( p );
|
||||
}
|
||||
if ( Changed0 == Changed )
|
||||
break;
|
||||
}
|
||||
// if ( fVerbose )
|
||||
printf( "Performed %d attempts and %d changes.\n", Tried, Changed );
|
||||
return p;
|
||||
}
|
||||
Gia_Man_t * Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut, int fVerbose, int fVeryVerbose )
|
||||
{
|
||||
int Tried = 0, Changed = 0;
|
||||
Vec_Int_t * vTried;
|
||||
// srand( 111 );
|
||||
p = Gia_ManDup( p );
|
||||
vTried = Vec_IntStart( Gia_ManCoNum(p) );
|
||||
while ( 1 )
|
||||
{
|
||||
Gia_Man_t * pNew;
|
||||
Gia_Obj_t * pObj;
|
||||
int i, LevelMax, Changed0 = Changed;
|
||||
LevelMax = Gia_ManLevelNum( p );
|
||||
Gia_ManForEachCo( p, pObj, i )
|
||||
{
|
||||
if ( !Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) )
|
||||
continue;
|
||||
if ( Gia_ObjLevel(p, Gia_ObjFanin0(pObj)) < LevelMax - nSlackMax )
|
||||
continue;
|
||||
if ( Vec_IntEntry( vTried, i ) )
|
||||
continue;
|
||||
Tried++;
|
||||
pNew = Gia_ManCheckOne( p, i, Gia_ObjFaninId0p(p, pObj), nTimeOut, fVerbose, fVeryVerbose );
|
||||
/*
|
||||
if ( i != 126 && pNew )
|
||||
{
|
||||
Gia_ManStop( pNew );
|
||||
pNew = NULL;
|
||||
}
|
||||
*/
|
||||
if ( pNew == NULL )
|
||||
{
|
||||
Vec_IntWriteEntry( vTried, i, 1 );
|
||||
continue;
|
||||
}
|
||||
Changed++;
|
||||
Gia_ManStop( p );
|
||||
p = pNew;
|
||||
LevelMax = Gia_ManLevelNum( p );
|
||||
}
|
||||
if ( Changed0 == Changed )
|
||||
break;
|
||||
}
|
||||
// if ( fVerbose )
|
||||
printf( "Performed %d attempts and %d changes.\n", Tried, Changed );
|
||||
Vec_IntFree( vTried );
|
||||
return p;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// END OF FILE ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -28166,7 +28166,7 @@ int Abc_CommandAbc9False( Abc_Frame_t * pAbc, int argc, char ** argv )
|
|||
usage:
|
||||
Abc_Print( -2, "usage: &false [-ST num] [-vwh]\n" );
|
||||
Abc_Print( -2, "\t detecting and elimintation false paths\n" );
|
||||
Abc_Print( -2, "\t-S num : maximum slack to idetify false paths [default = %d]\n", nSlackMax );
|
||||
Abc_Print( -2, "\t-S num : maximum slack to identify false paths [default = %d]\n", nSlackMax );
|
||||
Abc_Print( -2, "\t-T num : approximate runtime limit in seconds [default = %d]\n", nTimeOut );
|
||||
Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
|
||||
Abc_Print( -2, "\t-w : toggle printing additional information [default = %s]\n", fVeryVerbose? "yes": "no" );
|
||||
|
|
|
|||
Loading…
Reference in New Issue