mirror of https://github.com/YosysHQ/abc.git
Backward reachability using circuit cofactoring.
This commit is contained in:
parent
1e20e2ccbc
commit
aec5d33889
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@ -4023,6 +4023,10 @@ SOURCE=.\src\aig\gia\giaBidec.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaCCof.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaCof.c
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# End Source File
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# Begin Source File
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@ -212,7 +212,7 @@ void Vga_ManGrow( Vta_Man_t * p, int fThis )
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static int PrevF = -1;
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Gia_Obj_t * pObj, * pObj2;
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int Beg, End, One, i, c, f, iOutVar, nClauses;
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assert( ++PrevF == f );
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assert( ++PrevF == fThis );
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assert( fThis >= 0 && fThis < p->nFramesMax );
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// create variable for the output
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@ -422,9 +422,9 @@ void Gia_VtaCollect_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vOrder, Ve
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***********************************************************************/
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Vec_Int_t * Gia_VtaCollect( Gia_Man_t * p, Vec_Int_t ** pvFraLims, Vec_Int_t ** pvRoots )
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{
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Vec_Int_t * vOrder; // resulting ordering of PI/RO/And
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Vec_Int_t * vOrder; // resulting ordering of PI/RO/And
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Vec_Int_t * vFraLims; // frame limits
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Vec_Int_t * vRoots; // CO roots
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Vec_Int_t * vRoots; // CO roots
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Gia_Obj_t * pObj;
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int i, StopPoint;
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@ -435,10 +435,15 @@ Vec_Int_t * Gia_VtaCollect( Gia_Man_t * p, Vec_Int_t ** pvFraLims, Vec_Int_t **
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Gia_ManForEachPo( p, pObj, i )
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Vec_IntPush( vRoots, Gia_ObjId(p, pObj) );
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// collects nodes/flops
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vFraLims = Vec_IntAlloc( 1000 );
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// start order
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vOrder = Vec_IntAlloc( Gia_ManObjNum(p) );
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Vec_IntPush( vOrder, -1 );
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// start limits
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vFraLims = Vec_IntAlloc( 1000 );
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Vec_IntPush( vFraLims, Vec_IntSize(vOrder) );
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// collect new nodes
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StopPoint = Vec_IntSize(vRoots);
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Gia_ManForEachObjVec( vRoots, p, pObj, i )
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{
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@ -487,6 +492,7 @@ Gia_Man_t * Gia_VtaTest( Gia_Man_t * p )
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{
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Vec_Int_t * vOrder, * vFraLims, * vRoots;
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Gia_Man_t * pCopy;
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int i, Entry;
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// the new AIG orders flops and PIs in the "natural" order
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vOrder = Gia_VtaCollect( p, &vFraLims, &vRoots );
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@ -497,6 +503,10 @@ Gia_Man_t * Gia_VtaTest( Gia_Man_t * p )
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Gia_ManObjNum(p) - Gia_ManCoNum(p) - Vec_IntSize(vOrder),
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Vec_IntSize(vFraLims) - 1 );
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Vec_IntForEachEntry( vFraLims, Entry, i )
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printf( "%d=%d ", i, Entry );
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printf( "\n" );
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pCopy = Gia_VtaDup( p, vOrder );
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// Gia_ManStopP( &pCopy );
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@ -30,17 +30,369 @@ ABC_NAMESPACE_IMPL_START
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typedef struct Gia_ManFra_t_ Gia_ManFra_t;
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struct Gia_ManFra_t_
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{
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Gia_ParFra_t * pPars; // parameters
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Gia_Man_t * pAig; // AIG to unroll
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Vec_Ptr_t * vIns; // inputs of each timeframe
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Vec_Ptr_t * vAnds; // nodes of each timeframe
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Vec_Ptr_t * vOuts; // outputs of each timeframe
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Gia_ParFra_t * pPars; // parameters
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Gia_Man_t * pAig; // AIG to unroll
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Vec_Ptr_t * vIns; // inputs of each timeframe
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Vec_Ptr_t * vAnds; // nodes of each timeframe
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Vec_Ptr_t * vOuts; // outputs of each timeframe
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};
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typedef struct Gia_ManUnr_t_ Gia_ManUnr_t;
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struct Gia_ManUnr_t_
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{
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Gia_ParFra_t * pPars; // parameters
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Gia_Man_t * pAig; // AIG to unroll (points to pOrder)
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// internal data
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Gia_Man_t * pOrder; // AIG reordered (points to pAig)
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Vec_Int_t * vLimit; // limits of each timeframe
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// data for each ordered node
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Vec_Int_t * vRank; // rank of each node
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Vec_Int_t * vDegree; // degree of each node
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Vec_Int_t * vDegDiff; // degree of each node
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Vec_Int_t * vFirst; // first entry in the store
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Vec_Int_t * vStore; // store for saved data
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};
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis [Duplicates AIG for unrolling.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManUnrDup_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj, int Id )
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{
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if ( ~pObj->Value )
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return;
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if ( Gia_ObjIsCi(pObj) )
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pObj->Value = Gia_ManAppendCi(pNew);
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else if ( Gia_ObjIsCo(pObj) )
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{
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Gia_ManUnrDup_rec( pNew, Gia_ObjFanin0(pObj), Gia_ObjFaninId0(pObj, Id) );
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pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
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}
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else if ( Gia_ObjIsAnd(pObj) )
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{
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Gia_ManUnrDup_rec( pNew, Gia_ObjFanin0(pObj), Gia_ObjFaninId0(pObj, Id) );
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Gia_ManUnrDup_rec( pNew, Gia_ObjFanin1(pObj), Gia_ObjFaninId1(pObj, Id) );
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pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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}
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else assert( 0 );
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Gia_ManObj(pNew, Gia_Lit2Var(pObj->Value))->Value = Id;
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}
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/**Function*************************************************************
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Synopsis [Duplicates AIG for unrolling.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_Man_t * Gia_ManUnrDup( Gia_Man_t * p, Vec_Int_t * vLimit )
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{
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Gia_Man_t * pNew;
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Gia_Obj_t * pObj;
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int i;
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assert( Vec_IntSize(vLimit) == 0 );
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pNew = Gia_ManStart( Gia_ManObjNum(p) );
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pNew->pName = Gia_UtilStrsav( p->pName );
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// save constant class
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Gia_ManFillValue( p );
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Gia_ManConst0(p)->Value = 0;
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Vec_IntPush( vLimit, Gia_ManObjNum(pNew) );
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// create first class
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Gia_ManForEachPo( p, pObj, i )
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Gia_ManUnrDup_rec( pNew, pObj, Gia_ObjId(p, pObj) );
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Vec_IntPush( vLimit, Gia_ManObjNum(pNew) );
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// create next classes
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for ( i = 1; i < Gia_ManObjNum(pNew); i++ )
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{
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if ( i == Vec_IntEntryLast(vLimit) )
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Vec_IntPush( vLimit, Gia_ManObjNum(pNew) );
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pObj = Gia_ManObj( p, Gia_ManObj(pNew, i)->Value );
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if ( Gia_ObjIsRo(p, pObj) )
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{
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pObj = Gia_ObjRoToRi(p, pObj);
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assert( !~pObj->Value );
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Gia_ManUnrDup_rec( pNew, pObj, Gia_ObjId(p, pObj) );
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}
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}
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Gia_ManSetRegNum( pNew, 0 );
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return pNew;
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}
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/**Function*************************************************************
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Synopsis [Creates manager.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_ManUnr_t * Gia_ManUnrStart( Gia_Man_t * pAig, Gia_ParFra_t * pPars )
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{
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Gia_ManUnr_t * p;
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Gia_Obj_t * pObj;
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int i, k, iRank, iFanin, Degree, Shift;
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p = ABC_CALLOC( Gia_ManUnr_t, 1 );
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p->pAig = pAig;
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p->pPars = pPars;
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// create order
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p->vLimit = Vec_IntAlloc( 0 );
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p->pOrder = Gia_ManUnrDup( pAig, p->vLimit );
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/*
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Vec_IntForEachEntryStart( p->vLimit, Shift, i, 1 )
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printf( "%d=%d ", i, Shift-Vec_IntEntry(p->vLimit, i-1) );
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printf( "\n" );
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*/
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// assign rank
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p->vRank = Vec_IntAlloc( Gia_ManObjNum(p->pOrder) );
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for ( iRank = i = 0; i < Gia_ManObjNum(p->pOrder); Vec_IntPush(p->vRank, iRank), i++ )
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if ( Vec_IntEntry(p->vLimit, iRank) == i )
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iRank++;
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assert( iRank == Vec_IntSize(p->vLimit)-1 );
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assert( Vec_IntSize(p->vRank) == Gia_ManObjNum(p->pOrder) );
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// assign degree
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p->vDegree = Vec_IntStart( Gia_ManObjNum(p->pOrder) );
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p->vDegDiff= Vec_IntStart( 2* Gia_ManObjNum(p->pOrder) );
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Gia_ManForEachAnd( p->pOrder, pObj, i )
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{
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for ( k = 0; k < 2; k++ )
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{
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iFanin = k ? Gia_ObjFaninId1(pObj, i) : Gia_ObjFaninId0(pObj, i);
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Degree = Vec_IntEntry(p->vRank, i) - Vec_IntEntry(p->vRank, iFanin);
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Vec_IntWriteEntry( p->vDegDiff, 2*i + k, Degree );
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if ( Vec_IntEntry(p->vDegree, iFanin) < Degree )
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Vec_IntWriteEntry( p->vDegree, iFanin, Degree );
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}
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}
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Gia_ManForEachCo( p->pOrder, pObj, k )
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{
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i = Gia_ObjId( p->pOrder, pObj );
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iFanin = Gia_ObjFaninId0(pObj, i);
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Degree = Vec_IntEntry(p->vRank, i) - Vec_IntEntry(p->vRank, iFanin);
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Vec_IntWriteEntry( p->vDegDiff, 2*i, Degree );
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if ( Vec_IntEntry(p->vDegree, iFanin) < Degree )
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Vec_IntWriteEntry( p->vDegree, iFanin, Degree );
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}
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// assign first
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p->vFirst = Vec_IntAlloc( Gia_ManObjNum(p->pOrder) );
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p->vStore = Vec_IntStartFull( 2* Gia_ManObjNum(p->pOrder) + Vec_IntSum(p->vDegree) );
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for ( Shift = i = 0; i < Gia_ManObjNum(p->pOrder); i++ )
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{
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Vec_IntPush( p->vFirst, Shift );
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Vec_IntWriteEntry( p->vStore, Shift, 1 + Vec_IntEntry(p->vDegree, i) );
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Shift += 2 + Vec_IntEntry(p->vDegree, i);
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}
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assert( Shift == Vec_IntSize(p->vStore) );
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// cleanup
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Vec_IntFreeP( &p->vRank );
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Vec_IntFreeP( &p->vDegree );
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return p;
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}
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/**Function*************************************************************
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Synopsis [Deletes manager.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManUnrStop( Gia_ManUnr_t * p )
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{
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Gia_ManStopP( &p->pOrder );
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Vec_IntFreeP( &p->vLimit );
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Vec_IntFreeP( &p->vRank );
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Vec_IntFreeP( &p->vDegree );
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Vec_IntFreeP( &p->vDegDiff );
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Vec_IntFreeP( &p->vFirst );
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Vec_IntFreeP( &p->vStore );
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ABC_FREE( p );
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}
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/**Function*************************************************************
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Synopsis [Reading/writing entry from storage.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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static inline void Gia_ObjUnrWrite( Gia_ManUnr_t * p, int Id, int Entry )
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{
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int i, * pArray = Vec_IntEntryP( p->vStore, Vec_IntEntry(p->vFirst, Id) );
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for ( i = pArray[0]; i > 1; i-- )
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pArray[i] = pArray[i-1];
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pArray[1] = Entry;
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}
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static inline int Gia_ObjUnrRead( Gia_ManUnr_t * p, int Id, int Degree )
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{
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int * pArray = Vec_IntEntryP( p->vStore, Vec_IntEntry(p->vFirst, Id) );
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if ( Id == 0 )
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return 0;
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assert( Degree >= 0 && Degree < pArray[0] );
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if ( Degree )
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Degree--;
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return pArray[Degree + 1];
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}
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static inline int Gia_ObjUnrReadCopy0( Gia_ManUnr_t * p, Gia_Obj_t * pObj, int Id )
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{
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int Lit = Gia_ObjUnrRead(p, Gia_ObjFaninId0(pObj, Id), Vec_IntEntry(p->vDegDiff, 2*Id));
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return Gia_LitNotCond( Lit, Gia_ObjFaninC0(pObj) );
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}
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static inline int Gia_ObjUnrReadCopy1( Gia_ManUnr_t * p, Gia_Obj_t * pObj, int Id )
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{
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int Lit = Gia_ObjUnrRead(p, Gia_ObjFaninId1(pObj, Id), Vec_IntEntry(p->vDegDiff, 2*Id+1));
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return Gia_LitNotCond( Lit, Gia_ObjFaninC1(pObj) );
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}
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static inline int Gia_ObjUnrReadCi( Gia_ManUnr_t * p, int Id, int f, Gia_Man_t * pNew )
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{
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Gia_Obj_t * pObj = Gia_ManObj( p->pOrder, Id );
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Gia_Obj_t * pObjReal = Gia_ManObj( p->pAig, pObj->Value );
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assert( Gia_ObjIsCi(pObjReal) );
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if ( Gia_ObjIsPi(p->pAig, pObjReal) )
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{
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pObj = Gia_ManPi( pNew, Gia_ManPiNum(p->pAig) * f + Gia_ObjCioId(pObjReal) );
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return Gia_Var2Lit( Gia_ObjId(pNew, pObj), 0 );
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}
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if ( f == 0 ) // initialize!
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{
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if ( p->pPars->fInit )
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return 0;
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assert( Gia_ObjCioId(pObjReal) >= Gia_ManPiNum(p->pAig) );
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pObj = Gia_ManPi( pNew, Gia_ManPiNum(p->pAig) * p->pPars->nFrames + Gia_ObjCioId(pObjReal)-Gia_ManPiNum(p->pAig) );
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return Gia_Var2Lit( Gia_ObjId(pNew, pObj), 0 );
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}
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pObj = Gia_ManObj( p->pOrder, Gia_Lit2Var(Gia_ObjRoToRi(p->pAig, pObjReal)->Value) );
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assert( Gia_ObjIsCo(pObj) );
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return Gia_ObjUnrRead( p, Gia_ObjId(p->pOrder, pObj), 0 );
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}
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/**Function*************************************************************
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Synopsis [Computes init/non-init unrolling without flops.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_Man_t * Gia_ManUnroll( Gia_ManUnr_t * p )
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{
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Gia_Man_t * pNew, * pTemp;
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Gia_Obj_t * pObj;
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int fMax, f, i, Lit, Beg, End;
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// start timeframes
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pNew = Gia_ManStart( 10000 );
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pNew->pName = Gia_UtilStrsav( p->pAig->pName );
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Gia_ManHashAlloc( pNew );
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// create combinational inputs
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for ( f = 0; f < p->pPars->nFrames; f++ )
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for ( i = 0; i < Gia_ManPiNum(p->pAig); i++ )
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Gia_ManAppendCi(pNew);
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if ( !p->pPars->fInit )
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for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
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Gia_ManAppendCi(pNew);
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// add nodes to each time-frame
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// Gia_ObjUnrWrite( p, 0, 0 );
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for ( fMax = 1; fMax <= p->pPars->nFrames; fMax++ )
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for ( f = 0; f < fMax; f++ )
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{
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if ( Vec_IntSize(p->vLimit) <= fMax-f )
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continue;
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Beg = Vec_IntEntry( p->vLimit, fMax-f-1 );
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End = Vec_IntEntry( p->vLimit, fMax-f );
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for ( i = Beg; i < End; i++ )
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{
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pObj = Gia_ManObj( p->pOrder, i );
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if ( Gia_ObjIsAnd(pObj) )
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Lit = Gia_ManHashAnd( pNew, Gia_ObjUnrReadCopy0(p, pObj, i), Gia_ObjUnrReadCopy1(p, pObj, i) );
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else if ( Gia_ObjIsCo(pObj) )
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{
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Lit = Gia_ObjUnrReadCopy0(p, pObj, i);
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if ( f == fMax-1 )
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Gia_ManAppendCo( pNew, Lit );
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}
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else if ( Gia_ObjIsCi(pObj) )
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Lit = Gia_ObjUnrReadCi( p, i, f, pNew );
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else assert( 0 );
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assert( Lit >= 0 );
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Gia_ObjUnrWrite( p, i, Lit ); // should be exactly one call for each obj!
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}
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}
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assert( Gia_ManPoNum(pNew) == p->pPars->nFrames * Gia_ManPoNum(p->pAig) );
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Gia_ManHashStop( pNew );
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Gia_ManSetRegNum( pNew, 0 );
|
||||
// Gia_ManPrintStats( pNew, 0 );
|
||||
// cleanup
|
||||
pNew = Gia_ManCleanup( pTemp = pNew );
|
||||
Gia_ManStop( pTemp );
|
||||
// Gia_ManPrintStats( pNew, 0 );
|
||||
return pNew;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
Gia_Man_t * Gia_ManFrames2( Gia_Man_t * pAig, Gia_ParFra_t * pPars )
|
||||
{
|
||||
Gia_ManUnr_t * p;
|
||||
Gia_Man_t * pNew = NULL;
|
||||
int clk = clock();
|
||||
p = Gia_ManUnrStart( pAig, pPars );
|
||||
pNew = Gia_ManUnroll( p );
|
||||
|
||||
if ( pPars->fVerbose )
|
||||
printf( "Convergence = %d. Dangling objects = %d. Average degree = %.3f ",
|
||||
Vec_IntSize(p->vLimit) - 1,
|
||||
Gia_ManObjNum(pAig) - Gia_ManObjNum(p->pOrder),
|
||||
1.0*Vec_IntSize(p->vStore)/Gia_ManObjNum(p->pOrder) - 1.0 );
|
||||
|
||||
Gia_ManUnrStop( p );
|
||||
if ( pPars->fVerbose )
|
||||
Abc_PrintTime( 1, "Time", clock() - clk );
|
||||
return pNew;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [This procedure sets default parameters.]
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ SRC += src/aig/gia/gia.c \
|
|||
src/aig/gia/giaAig.c \
|
||||
src/aig/gia/giaAiger.c \
|
||||
src/aig/gia/giaBidec.c \
|
||||
src/aig/gia/giaCCof.c \
|
||||
src/aig/gia/giaCof.c \
|
||||
src/aig/gia/giaCSatOld.c \
|
||||
src/aig/gia/giaCSat.c \
|
||||
|
|
|
|||
|
|
@ -383,6 +383,7 @@ static int Abc_CommandAbc9GlaDerive ( Abc_Frame_t * pAbc, int argc, cha
|
|||
static int Abc_CommandAbc9GlaCba ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9GlaPba ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9Reparam ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9BackReach ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9Posplit ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9ReachM ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9ReachP ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
|
|
@ -839,6 +840,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
|
|||
Cmd_CommandAdd( pAbc, "ABC9", "&gla_cba", Abc_CommandAbc9GlaCba, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&gla_pba", Abc_CommandAbc9GlaPba, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&reparam", Abc_CommandAbc9Reparam, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&back_reach", Abc_CommandAbc9BackReach, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&posplit", Abc_CommandAbc9Posplit, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&reachm", Abc_CommandAbc9ReachM, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&reachp", Abc_CommandAbc9ReachP, 0 );
|
||||
|
|
@ -26256,13 +26258,16 @@ usage:
|
|||
***********************************************************************/
|
||||
int Abc_CommandAbc9Frames( Abc_Frame_t * pAbc, int argc, char ** argv )
|
||||
{
|
||||
extern Gia_Man_t * Gia_ManFrames2( Gia_Man_t * pAig, Gia_ParFra_t * pPars );
|
||||
|
||||
Gia_Man_t * pTemp;
|
||||
Gia_ParFra_t Pars, * pPars = &Pars;
|
||||
int c;
|
||||
int nCofFanLit = 0;
|
||||
int nNewAlgo = 1;
|
||||
Gia_ManFraSetDefaultParams( pPars );
|
||||
Extra_UtilGetoptReset();
|
||||
while ( ( c = Extra_UtilGetopt( argc, argv, "FLivh" ) ) != EOF )
|
||||
while ( ( c = Extra_UtilGetopt( argc, argv, "FLiavh" ) ) != EOF )
|
||||
{
|
||||
switch ( c )
|
||||
{
|
||||
|
|
@ -26291,6 +26296,9 @@ int Abc_CommandAbc9Frames( Abc_Frame_t * pAbc, int argc, char ** argv )
|
|||
case 'i':
|
||||
pPars->fInit ^= 1;
|
||||
break;
|
||||
case 'a':
|
||||
nNewAlgo ^= 1;
|
||||
break;
|
||||
case 'v':
|
||||
pPars->fVerbose ^= 1;
|
||||
break;
|
||||
|
|
@ -26312,17 +26320,20 @@ int Abc_CommandAbc9Frames( Abc_Frame_t * pAbc, int argc, char ** argv )
|
|||
}
|
||||
if ( nCofFanLit )
|
||||
pTemp = Gia_ManUnrollAndCofactor( pAbc->pGia, pPars->nFrames, nCofFanLit, pPars->fVerbose );
|
||||
else
|
||||
else if ( nNewAlgo )
|
||||
pTemp = Gia_ManFrames2( pAbc->pGia, pPars );
|
||||
else
|
||||
pTemp = Gia_ManFrames( pAbc->pGia, pPars );
|
||||
Abc_CommandUpdate9( pAbc, pTemp );
|
||||
return 0;
|
||||
|
||||
usage:
|
||||
Abc_Print( -2, "usage: &frames [-FL <num>] [-ivh]\n" );
|
||||
Abc_Print( -2, "usage: &frames [-FL <num>] [-aivh]\n" );
|
||||
Abc_Print( -2, "\t unrolls the design for several timeframes\n" );
|
||||
Abc_Print( -2, "\t-F num : the number of frames to unroll [default = %d]\n", pPars->nFrames );
|
||||
Abc_Print( -2, "\t-L num : the limit on fanout count of resets/enables to cofactor [default = %d]\n", nCofFanLit );
|
||||
Abc_Print( -2, "\t-i : toggle initializing registers [default = %s]\n", pPars->fInit? "yes": "no" );
|
||||
Abc_Print( -2, "\t-a : toggle using new algorithm [default = %s]\n", nNewAlgo? "yes": "no" );
|
||||
Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", pPars->fVerbose? "yes": "no" );
|
||||
Abc_Print( -2, "\t-h : print the command usage\n");
|
||||
return 1;
|
||||
|
|
@ -29423,6 +29434,98 @@ usage:
|
|||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Abc_CommandAbc9BackReach( Abc_Frame_t * pAbc, int argc, char ** argv )
|
||||
{
|
||||
extern Gia_Man_t * Gia_ManCofTest( Gia_Man_t * pGia, int nFrameMax, int nConfMax, int nTimeMax, int fVerbose );
|
||||
|
||||
Gia_Man_t * pTemp = NULL;
|
||||
int c, fVerbose = 0;
|
||||
int nFrameMax = 1000000;
|
||||
int nConfMax = 1000000;
|
||||
int nTimeMax = 10;
|
||||
Extra_UtilGetoptReset();
|
||||
while ( ( c = Extra_UtilGetopt( argc, argv, "FCTvh" ) ) != EOF )
|
||||
{
|
||||
switch ( c )
|
||||
{
|
||||
case 'F':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-F\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nFrameMax = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nFrameMax < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'C':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-C\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nConfMax = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nConfMax < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'T':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-T\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nTimeMax = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nTimeMax < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'v':
|
||||
fVerbose ^= 1;
|
||||
break;
|
||||
case 'h':
|
||||
goto usage;
|
||||
default:
|
||||
goto usage;
|
||||
}
|
||||
}
|
||||
if ( pAbc->pGia == NULL )
|
||||
{
|
||||
Abc_Print( -1, "Abc_CommandAbc9BackReach(): There is no AIG.\n" );
|
||||
return 1;
|
||||
}
|
||||
if ( Gia_ManPoNum(pAbc->pGia) != 1 )
|
||||
{
|
||||
Abc_Print( -1, "Abc_CommandAbc9BackReach(): The number of POs is different from 1.\n" );
|
||||
return 1;
|
||||
}
|
||||
pTemp = Gia_ManCofTest( pAbc->pGia, nFrameMax, nConfMax, nTimeMax, fVerbose );
|
||||
Abc_CommandUpdate9( pAbc, pTemp );
|
||||
return 0;
|
||||
|
||||
usage:
|
||||
Abc_Print( -2, "usage: &back_reach [-FCT <num>] [-vh]\n" );
|
||||
Abc_Print( -2, "\t performs input trimming and reparameterization\n" );
|
||||
Abc_Print( -2, "\t-F num : the limit on the depth of induction [default = %d]\n", nFrameMax );
|
||||
Abc_Print( -2, "\t-C num : the conflict limit at a node during induction [default = %d]\n", nConfMax );
|
||||
Abc_Print( -2, "\t-T num : the timeout for property directed reachability [default = %d]\n", nTimeMax );
|
||||
Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
|
||||
Abc_Print( -2, "\t-h : print the command usage\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
|
|
|||
Loading…
Reference in New Issue