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Fixing interpolation to run without resource limits by default.
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@@ -1098,8 +1098,8 @@ void Abc_NtkRecStart2( Gia_Man_t * pGia, int nVars, int nCuts, int fTrim )
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p->vTtMem = Vec_MemAlloc( p->nWords/2, 12 ); // 32 KB/page for 6-var functions
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// create hash table
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//p->nBins = 50011;
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p->nBins =500011;
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p->nBins = 20011;
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//p->nBins =500011;
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p->pBins = ABC_ALLOC( int, p->nBins );
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memset( p->pBins, -1, sizeof(int) * p->nBins );
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@@ -194,7 +194,7 @@ p->timeEqu += clock() - clk;
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// iterate the interpolation procedure
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for ( i = 0; ; i++ )
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{
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if ( p->nFrames + i >= pPars->nFramesMax )
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if ( pPars->nFramesMax && p->nFrames + i >= pPars->nFramesMax )
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{
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if ( pPars->fVerbose )
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printf( "Reached limit (%d) on the number of timeframes.\n", pPars->nFramesMax );
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