Analysis of arithmetic logic cones.

This commit is contained in:
Alan Mishchenko 2016-12-04 13:05:51 -08:00
parent c88a2421b4
commit 91aab10757
6 changed files with 366 additions and 26 deletions

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@ -28220,9 +28220,10 @@ int Abc_CommandAbc9MuxProfile( Abc_Frame_t * pAbc, int argc, char ** argv )
extern void Gia_ManMuxProfiling( Gia_Man_t * p );
extern void Gia_ManProfileStructures( Gia_Man_t * p, int nLimit, int fVerbose );
extern void Acec_StatsCollect( Gia_Man_t * p, int fVerbose );
int c, fNpn = 0, fMuxes = 0, nLimit = 0, fVerbose = 0;
extern void Acec_ManProfile( Gia_Man_t * p, int fVerbose );
int c, fNpn = 0, fMuxes = 0, fAdders = 0, nLimit = 0, fVerbose = 0;
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "Nnmvh" ) ) != EOF )
while ( ( c = Extra_UtilGetopt( argc, argv, "Nnmavh" ) ) != EOF )
{
switch ( c )
{
@ -28243,6 +28244,9 @@ int Abc_CommandAbc9MuxProfile( Abc_Frame_t * pAbc, int argc, char ** argv )
case 'm':
fMuxes ^= 1;
break;
case 'a':
fAdders ^= 1;
break;
case 'v':
fVerbose ^= 1;
break;
@ -28268,16 +28272,19 @@ int Abc_CommandAbc9MuxProfile( Abc_Frame_t * pAbc, int argc, char ** argv )
}
else if ( fMuxes )
Gia_ManMuxProfiling( pAbc->pGia );
else if ( fAdders )
Acec_ManProfile( pAbc->pGia, fVerbose );
else
Gia_ManProfileStructures( pAbc->pGia, nLimit, fVerbose );
return 0;
usage:
Abc_Print( -2, "usage: &profile [-N num] [-nmvh]\n" );
Abc_Print( -2, "usage: &profile [-N num] [-nmavh]\n" );
Abc_Print( -2, "\t profile gate structures appearing in the AIG\n" );
Abc_Print( -2, "\t-N num : limit on class size to show [default = %d]\n", nLimit );
Abc_Print( -2, "\t-n : toggle profiling NPN-classes (for 3-LUT mapped AIGs) [default = %s]\n", fNpn? "yes": "no" );
Abc_Print( -2, "\t-m : toggle profiling MUX structures [default = %s]\n", fMuxes? "yes": "no" );
Abc_Print( -2, "\t-a : toggle profiling adder structures [default = %s]\n", fAdders? "yes": "no" );
Abc_Print( -2, "\t-v : toggle verbose output [default = %s]\n", fVerbose? "yes": "no" );
Abc_Print( -2, "\t-h : print the command usage\n");
return 1;

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@ -260,9 +260,9 @@ void Sbd_ManPropagateControlOne( Sbd_Man_t * p, int Node )
int iObj0 = Gia_ObjFaninId0(pNode, Node);
int iObj1 = Gia_ObjFaninId1(pNode, Node);
word * pSims = Sbd_ObjSim0(p, Node);
word * pSims0 = Sbd_ObjSim0(p, iObj0);
word * pSims1 = Sbd_ObjSim0(p, iObj1);
// word * pSims = Sbd_ObjSim0(p, Node);
// word * pSims0 = Sbd_ObjSim0(p, iObj0);
// word * pSims1 = Sbd_ObjSim0(p, iObj1);
word * pCtrl = Sbd_ObjSim2(p, Node);
word * pCtrl0 = Sbd_ObjSim2(p, iObj0);
@ -277,8 +277,8 @@ void Sbd_ManPropagateControlOne( Sbd_Man_t * p, int Node )
for ( w = 0; w < p->pPars->nWords; w++ )
{
word Sim0 = Gia_ObjFaninC0(pNode) ? ~pSims0[w] : pSims0[w];
word Sim1 = Gia_ObjFaninC1(pNode) ? ~pSims1[w] : pSims1[w];
// word Sim0 = Gia_ObjFaninC0(pNode) ? ~pSims0[w] : pSims0[w];
// word Sim1 = Gia_ObjFaninC1(pNode) ? ~pSims1[w] : pSims1[w];
pCtrl0[w] |= pCtrl[w];// & (pSims[w] | Sim1 | (~Sim0 & ~Sim1));
pCtrl1[w] |= pCtrl[w];// & (pSims[w] | Sim0 | (~Sim0 & ~Sim1));

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@ -387,10 +387,10 @@ Gia_Man_t * Gia_PolynCoreDupTree( Gia_Man_t * p, Vec_Int_t * vAddCos, Vec_Int_t
***********************************************************************/
Gia_Man_t * Gia_PolynCoreDetectTest_int( Gia_Man_t * pGia, Vec_Int_t * vAddCos, int fAddCones, int fVerbose )
{
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose );
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose );
abctime clk = Abc_Clock();
Gia_Man_t * pNew;
Vec_Int_t * vAdds = Ree_ManComputeCuts( pGia, 1 );
Vec_Int_t * vAdds = Ree_ManComputeCuts( pGia, NULL, 1 );
Vec_Int_t * vLeaves, * vRoots, * vOrder = Gia_PolynCoreOrder( pGia, vAdds, vAddCos, &vLeaves, &vRoots );
Vec_Int_t * vNodes = Gia_PolynCoreCollect( pGia, vAdds, vOrder );

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@ -248,13 +248,13 @@ int Pas_ManComputeCuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vOrder, Ve
***********************************************************************/
void Pas_ManComputeCutsTest( Gia_Man_t * p )
{
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose );
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose );
extern Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts );
extern int Ree_ManCountFadds( Vec_Int_t * vAdds );
extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose );
abctime clk = Abc_Clock();
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, 1 );
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 );
Vec_Int_t * vIns, * vOuts;
Vec_Int_t * vOrder = Gia_PolynCoreOrder( p, vAdds, NULL, &vIns, &vOuts );
int nTrees, nFadds = Ree_ManCountFadds( vAdds );

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@ -34,6 +34,319 @@ ABC_NAMESPACE_IMPL_START
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Acec_ManCreateCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds )
{
// map carries into their boxes
Vec_Int_t * vCarryMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i;
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
Vec_IntWriteEntry( vCarryMap, Vec_IntEntry(vAdds, 6*i+4), i );
return vCarryMap;
}
int Acec_ManCheckCarryMap( Gia_Man_t * p, int Carry, Vec_Int_t * vAdds, Vec_Int_t * vCarryMap )
{
int iBox = Vec_IntEntry( vCarryMap, Carry );
assert( iBox >= 0 );
return Vec_IntEntry( vCarryMap, Vec_IntEntry(vAdds, 6*iBox+0) ) >= 0 ||
Vec_IntEntry( vCarryMap, Vec_IntEntry(vAdds, 6*iBox+1) ) >= 0 ||
Vec_IntEntry( vCarryMap, Vec_IntEntry(vAdds, 6*iBox+2) ) >= 0;
}
Vec_Int_t * Acec_ManCollectCarryRoots( Gia_Man_t * p, Vec_Int_t * vAdds )
{
Vec_Int_t * vCarryRoots = Vec_IntAlloc( 100 );
Vec_Bit_t * vIns = Vec_BitStart( Gia_ManObjNum(p) ); int i;
// marks box inputs
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
{
Vec_BitWriteEntry( vIns, Vec_IntEntry(vAdds, 6*i+0), 1 );
Vec_BitWriteEntry( vIns, Vec_IntEntry(vAdds, 6*i+1), 1 );
Vec_BitWriteEntry( vIns, Vec_IntEntry(vAdds, 6*i+2), 1 );
}
// collect roots
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
if ( !Vec_BitEntry(vIns, Vec_IntEntry(vAdds, 6*i+4)) )
Vec_IntPush( vCarryRoots, Vec_IntEntry(vAdds, 6*i+4) );
Vec_BitFree( vIns );
return vCarryRoots;
}
Vec_Int_t * Acec_ManCollectXorRoots( Gia_Man_t * p, Vec_Int_t * vXors )
{
Vec_Int_t * vXorRoots = Vec_IntAlloc( 100 );
Vec_Bit_t * vIns = Vec_BitStart( Gia_ManObjNum(p) ); int i;
// marks box inputs
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
{
Vec_BitWriteEntry( vIns, Vec_IntEntry(vXors, 4*i+1), 1 );
Vec_BitWriteEntry( vIns, Vec_IntEntry(vXors, 4*i+2), 1 );
Vec_BitWriteEntry( vIns, Vec_IntEntry(vXors, 4*i+3), 1 );
}
// collect roots
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
if ( !Vec_BitEntry(vIns, Vec_IntEntry(vXors, 4*i)) )
Vec_IntPush( vXorRoots, Vec_IntEntry(vXors, 4*i) );
Vec_BitFree( vIns );
return vXorRoots;
}
void Acec_ManCountXorTreeInputs_rec( Gia_Man_t * p, int Node, Vec_Int_t * vXors, Vec_Int_t * vXorMap, Vec_Bit_t * vIsCarryRoot, Vec_Int_t * vCarryRootSet, Vec_Int_t * vXorSet )
{
int k, iXorBox;
if ( Node == 0 || Gia_ObjIsTravIdCurrentId(p, Node) )
return;
Gia_ObjSetTravIdCurrentId(p, Node);
iXorBox = Vec_IntEntry( vXorMap, Node );
if ( iXorBox == -1 )
{
if ( Vec_BitEntry(vIsCarryRoot, Node) )
Vec_IntPush( vCarryRootSet, Node );
return;
}
for ( k = 1; k < 4; k++ )
Acec_ManCountXorTreeInputs_rec( p, Vec_IntEntry(vXors, 4*iXorBox+k), vXors, vXorMap, vIsCarryRoot, vCarryRootSet, vXorSet );
Vec_IntPush( vXorSet, Vec_IntEntry(vXors, 4*iXorBox) );
}
Vec_Wec_t * Acec_ManCollectCarryRootSets( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vCarryMap, Vec_Int_t * vXors, Vec_Int_t * vXorRoots, Vec_Int_t * vCarryRoots )
{
Vec_Wec_t * vCarryRootSets = Vec_WecAlloc( 100 ); // XorBoxes, CarryRoots, AdderBoxes, Ins/Ranks, Outs/Ranks
Vec_Int_t * vCarryRootSet = Vec_IntAlloc( 100 );
Vec_Bit_t * vIsCarryRoot = Vec_BitStart( Gia_ManObjNum(p) );
Vec_Int_t * vXorSet = Vec_IntAlloc( 100 ), * vLevel;
int i, k, XorRoot, CarryRoot;
// map XORs into their cuts
Vec_Int_t * vXorMap = Vec_IntStartFull( Gia_ManObjNum(p) );
for ( i = 0; 4*i < Vec_IntSize(vXors); i++ )
Vec_IntWriteEntry( vXorMap, Vec_IntEntry(vXors, 4*i), i );
// create carry root marks
Vec_IntForEachEntry( vCarryRoots, CarryRoot, i )
Vec_BitWriteEntry( vIsCarryRoot, CarryRoot, 1 );
// collect carry roots attached to each XOR root
Vec_IntForEachEntry( vXorRoots, XorRoot, i )
{
Vec_IntClear( vXorSet );
Vec_IntClear( vCarryRootSet );
Gia_ManIncrementTravId( p );
Acec_ManCountXorTreeInputs_rec( p, XorRoot, vXors, vXorMap, vIsCarryRoot, vCarryRootSet, vXorSet );
// skip trivial
Vec_IntForEachEntry( vCarryRootSet, CarryRoot, k )
if ( Acec_ManCheckCarryMap(p, CarryRoot, vAdds, vCarryMap) )
break;
if ( k == Vec_IntSize(vCarryRootSet) )
continue;
Vec_IntSort( vCarryRootSet, 0 );
vLevel = Vec_WecPushLevel( vCarryRootSets );
Vec_IntAppend( vLevel, vXorSet );
vLevel = Vec_WecPushLevel( vCarryRootSets );
Vec_IntAppend( vLevel, vCarryRootSet );
vLevel = Vec_WecPushLevel( vCarryRootSets );
vLevel = Vec_WecPushLevel( vCarryRootSets );
vLevel = Vec_WecPushLevel( vCarryRootSets );
// unmark carry root set
Vec_IntForEachEntry( vCarryRootSet, CarryRoot, k )
{
assert( Vec_BitEntry(vIsCarryRoot, CarryRoot) );
Vec_BitWriteEntry( vIsCarryRoot, CarryRoot, 0 );
}
}
Vec_IntFree( vCarryRootSet );
Vec_IntFree( vXorSet );
Vec_IntFree( vXorMap );
// collect unmarked carry roots
Vec_IntForEachEntry( vCarryRoots, CarryRoot, k )
{
if ( !Vec_BitEntry(vIsCarryRoot, CarryRoot) )
continue;
if ( !Acec_ManCheckCarryMap(p, CarryRoot, vAdds, vCarryMap) )
continue;
vLevel = Vec_WecPushLevel( vCarryRootSets );
vLevel = Vec_WecPushLevel( vCarryRootSets );
Vec_IntFill( vLevel, 1, CarryRoot );
vLevel = Vec_WecPushLevel( vCarryRootSets );
vLevel = Vec_WecPushLevel( vCarryRootSets );
vLevel = Vec_WecPushLevel( vCarryRootSets );
}
Vec_BitFree( vIsCarryRoot );
return vCarryRootSets;
}
int Acec_ManCompareTwo( int * pPair0, int * pPair1 )
{
if ( pPair0[1] < pPair1[1] ) return -1;
if ( pPair0[1] > pPair1[1] ) return 1;
return 0;
}
void Acec_ManCollectInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vBoxes, Vec_Int_t * vBoxRanks, Vec_Bit_t * vBoxIns, Vec_Bit_t * vBoxOuts, Vec_Int_t * vResIns, Vec_Int_t * vResOuts )
{
int i, k, iBox, iObj, Rank, RankMax = 0;
// mark box inputs/outputs
Vec_IntForEachEntry( vBoxes, iBox, i )
{
Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+0), 1 );
Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+1), 1 );
Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+2), 1 );
Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+3), 1 );
Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+4), 1 );
}
// collect unmarked inputs/output and their ranks
Vec_IntForEachEntry( vBoxes, iBox, i )
{
for ( k = 0; k < 3; k++ )
if ( !Vec_BitEntry(vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+k)) )
Vec_IntPushTwo( vResIns, Vec_IntEntry(vAdds, 6*iBox+k), Vec_IntEntry(vBoxRanks, iBox) );
for ( k = 3; k < 5; k++ )
if ( Vec_IntEntry(vAdds, 6*iBox+k) && !Vec_BitEntry(vBoxIns, Vec_IntEntry(vAdds, 6*iBox+k)) )
Vec_IntPushTwo( vResOuts, Vec_IntEntry(vAdds, 6*iBox+k), Vec_IntEntry(vBoxRanks, iBox)-(int)(k==4) );
}
// unmark box inputs/outputs
Vec_IntForEachEntry( vBoxes, iBox, i )
{
Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+0), 0 );
Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+1), 0 );
Vec_BitWriteEntry( vBoxIns, Vec_IntEntry(vAdds, 6*iBox+2), 0 );
Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+3), 0 );
Vec_BitWriteEntry( vBoxOuts, Vec_IntEntry(vAdds, 6*iBox+4), 0 );
}
// normalize ranks
Vec_IntForEachEntryDouble( vResIns, iObj, Rank, k )
RankMax = Abc_MaxInt( RankMax, Rank );
Vec_IntForEachEntryDouble( vResOuts, iObj, Rank, k )
RankMax = Abc_MaxInt( RankMax, Rank );
Vec_IntForEachEntryDouble( vResIns, iObj, Rank, k )
Vec_IntWriteEntry( vResIns, k+1, 1 + RankMax - Rank );
Vec_IntForEachEntryDouble( vResOuts, iObj, Rank, k )
Vec_IntWriteEntry( vResOuts, k+1, 1 + RankMax - Rank );
// sort by rank
qsort( Vec_IntArray(vResIns), Vec_IntSize(vResIns)/2, 8, (int (*)(const void *, const void *))Acec_ManCompareTwo );
qsort( Vec_IntArray(vResOuts), Vec_IntSize(vResOuts)/2, 8, (int (*)(const void *, const void *))Acec_ManCompareTwo );
}
void Acec_ManCollectBoxSets_rec( Gia_Man_t * p, int Carry, int iRank, Vec_Int_t * vAdds, Vec_Int_t * vCarryMap, Vec_Int_t * vBoxes, Vec_Int_t * vBoxRanks )
{
int iBox = Vec_IntEntry( vCarryMap, Carry );
if ( iBox == -1 )
return;
Acec_ManCollectBoxSets_rec( p, Vec_IntEntry(vAdds, 6*iBox+0), iRank+1, vAdds, vCarryMap, vBoxes, vBoxRanks );
Acec_ManCollectBoxSets_rec( p, Vec_IntEntry(vAdds, 6*iBox+1), iRank+1, vAdds, vCarryMap, vBoxes, vBoxRanks );
if ( Vec_IntEntry(vAdds, 6*iBox+2) )
Acec_ManCollectBoxSets_rec( p, Vec_IntEntry(vAdds, 6*iBox+2), iRank+1, vAdds, vCarryMap, vBoxes, vBoxRanks );
Vec_IntPush( vBoxes, iBox );
Vec_IntWriteEntry( vBoxRanks, iBox, iRank );
}
Vec_Wec_t * Acec_ManCollectBoxSets( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vXors )
{
Vec_Int_t * vCarryMap = Acec_ManCreateCarryMap( p, vAdds );
Vec_Int_t * vCarryRoots = Acec_ManCollectCarryRoots( p, vAdds );
Vec_Int_t * vXorRoots = Acec_ManCollectXorRoots( p, vXors );
Vec_Wec_t * vBoxSets = Acec_ManCollectCarryRootSets( p, vAdds, vCarryMap, vXors, vXorRoots, vCarryRoots );
Vec_Int_t * vBoxRanks = Vec_IntStart( Vec_IntSize(vAdds)/6 );
Vec_Bit_t * vBoxIns = Vec_BitStart( Gia_ManObjNum(p) );
Vec_Bit_t * vBoxOuts = Vec_BitStart( Gia_ManObjNum(p) ); int i, k, Root;
Vec_IntFree( vCarryRoots );
Vec_IntFree( vXorRoots );
// collect boxes for each carry set
assert( Vec_WecSize(vBoxSets) % 5 == 0 );
for ( i = 0; 5*i < Vec_WecSize(vBoxSets); i++ )
{
Vec_Int_t * vRoots = Vec_WecEntry( vBoxSets, 5*i+1 );
Vec_Int_t * vBoxes = Vec_WecEntry( vBoxSets, 5*i+2 );
Vec_Int_t * vIns = Vec_WecEntry( vBoxSets, 5*i+3 );
Vec_Int_t * vOuts = Vec_WecEntry( vBoxSets, 5*i+4 );
Vec_IntForEachEntry( vRoots, Root, k )
Acec_ManCollectBoxSets_rec( p, Root, 1, vAdds, vCarryMap, vBoxes, vBoxRanks );
Acec_ManCollectInsOuts( p, vAdds, vBoxes, vBoxRanks, vBoxIns, vBoxOuts, vIns, vOuts );
}
Vec_IntFree( vBoxRanks );
Vec_BitFree( vBoxIns );
Vec_BitFree( vBoxOuts );
Vec_IntFree( vCarryMap );
return vBoxSets;
}
void Acec_ManPrintRanks2( Vec_Int_t * vPairs )
{
int k, iObj, Rank;
Vec_IntForEachEntryDouble( vPairs, iObj, Rank, k )
printf( "%d ", Rank );
printf( "\n" );
}
void Acec_ManPrintRanks( Vec_Int_t * vPairs )
{
int k, iObj, Count, Rank, RankMax = 0;
Vec_Int_t * vCounts = Vec_IntStart( 100 );
Vec_IntForEachEntryDouble( vPairs, iObj, Rank, k )
{
Vec_IntFillExtra( vCounts, Rank+1, 0 );
Vec_IntAddToEntry( vCounts, Rank, 1 );
RankMax = Abc_MaxInt( RankMax, Rank );
}
Vec_IntForEachEntryStartStop( vCounts, Count, Rank, 1, RankMax+1 )
printf( "%2d=%2d ", Rank, Count );
printf( "\n" );
Vec_IntFree( vCounts );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Acec_ManProfile( Gia_Man_t * p, int fVerbose )
{
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose );
extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds );
extern void Ree_ManRemoveContained( Gia_Man_t * p, Vec_Int_t * vAdds );
extern int Ree_ManCountFadds( Vec_Int_t * vAdds );
extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose );
abctime clk = Abc_Clock();
Vec_Wec_t * vBoxes; int i;
Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, fVerbose );
Ree_ManRemoveTrivial( p, vAdds );
Ree_ManRemoveContained( p, vAdds );
//Ree_ManPrintAdders( vAdds, 1 );
printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
clk = Abc_Clock();
vBoxes = Acec_ManCollectBoxSets( p, vAdds, vXors );
printf( "Detected %d adder-tree%s. ", Vec_WecSize(vBoxes)/5, Vec_WecSize(vBoxes)/5 > 1 ? "s":"" );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
if ( fVerbose )
for ( i = 0; 5*i < Vec_WecSize(vBoxes); i++ )
{
printf( "Tree %3d : ", i );
printf( "Xor = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+0)) );
printf( "Root = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+1)) );
//printf( "(Top = %5d) ", Vec_IntEntryLast(Vec_WecEntry(vBoxes,5*i+1)) );
printf( "Adder = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+2)) );
printf( "In = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+3))/2 );
printf( "Out = %4d ", Vec_IntSize(Vec_WecEntry(vBoxes,5*i+4))/2 );
printf( "\n" );
printf( " Ins: " );
Acec_ManPrintRanks( Vec_WecEntry(vBoxes,5*i+3) );
printf( " Outs: " );
Acec_ManPrintRanks( Vec_WecEntry(vBoxes,5*i+4) );
}
Vec_IntFree( vXors );
Vec_IntFree( vAdds );
Vec_WecFree( vBoxes );
}
/**Function*************************************************************
Synopsis []
@ -83,7 +396,7 @@ Vec_Int_t * Acec_ManPoolTopMost( Gia_Man_t * p, Vec_Int_t * vAdds )
}
void Acec_ManPool( Gia_Man_t * p )
{
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose );
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose );
extern Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vRootBoxes );
extern int Ree_ManCountFadds( Vec_Int_t * vAdds );
@ -94,7 +407,7 @@ void Acec_ManPool( Gia_Man_t * p )
Vec_Wec_t * vTrees;
abctime clk = Abc_Clock();
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, 1 );
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 );
int i, nFadds = Ree_ManCountFadds( vAdds );
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );

View File

@ -248,10 +248,11 @@ void Ree_ManCutPrint( int * pCut, int Count, word Truth )
Abc_TtPrintHexRev( stdout, &Truth, 3 );
printf( "\n" );
}
void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Hash_IntMan_t * pHash, Vec_Int_t * vData )
void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Hash_IntMan_t * pHash, Vec_Int_t * vData, Vec_Int_t * vXors )
{
int fVerbose = 0;
int i, k, c, Value, Truth, TruthC, * pCut0, * pCut1, pCut[6], Count = 0;
int iXor2 = -1, iXor3 = -1;
if ( fVerbose )
printf( "Object %d\n", iObj );
Vec_IntFill( vCuts, 2, 1 );
@ -266,12 +267,16 @@ void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I
continue;
Truth = TruthC = Ree_ManCutTruth(Gia_ManObj(p, iObj), pCut0, pCut1, pCut);
//assert( Truth == Ree_ObjComputeTruth(p, iObj, pCut) );
if ( Truth & 0x80 )
Truth = 0xFF & ~Truth;
if ( Truth == 0x66 && iXor2 == -1 )
iXor2 = Vec_IntSize(vCuts);
else if ( Truth == 0x69 && iXor3 == -1 )
iXor3 = Vec_IntSize(vCuts);
Vec_IntAddToEntry( vCuts, 0, 1 );
for ( c = 0; c <= pCut[0]; c++ )
Vec_IntPush( vCuts, pCut[c] );
Vec_IntPush( vCuts, Truth );
if ( Truth & 0x80 )
Truth = 0xFF & ~Truth;
Vec_IntPush( vCuts, TruthC );
if ( (Truth == 0x66 || Truth == 0x11 || Truth == 0x22 || Truth == 0x44 || Truth == 0x77) && pCut[0] == 2 )
{
assert( pCut[0] == 2 );
@ -287,6 +292,19 @@ void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I
if ( fVerbose )
Ree_ManCutPrint( pCut, ++Count, TruthC );
}
if ( !vXors )
return;
if ( iXor2 > 0 )
pCut0 = Vec_IntEntryP( vCuts, iXor2 );
else if ( iXor3 > 0 )
pCut0 = Vec_IntEntryP( vCuts, iXor3 );
else
return;
Vec_IntPush( vXors, iObj );
for ( c = 1; c <= pCut0[0]; c++ )
Vec_IntPush( vXors, pCut0[c] );
if ( pCut0[0] == 2 )
Vec_IntPush( vXors, 0 );
}
/**Function*************************************************************
@ -300,7 +318,7 @@ void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I
SeeAlso []
***********************************************************************/
Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData )
Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbose )
{
int i, j, k, iObj, iObj2, Value, Truth, Truth2, CountX, CountM, Index = 0;
int nEntries = Hash_IntManEntryNum(p);
@ -327,7 +345,8 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData )
}
Vec_IntFree( vXors );
Vec_IntFree( vMajs );
printf( "Detected %d shared cuts among %d hashed cuts.\n", Index, nEntries );
//if ( fVerbose )
// printf( "Detected %d shared cuts among %d hashed cuts.\n", Index, nEntries );
// collect nodes
vXorMap = Vec_WecStart( Index );
vMajMap = Vec_WecStart( Index );
@ -371,7 +390,7 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData )
Vec_WecFree( vMajMap );
return vAdds;
}
Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose )
Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose )
{
Gia_Obj_t * pObj;
int * pList0, * pList1, i, nCuts = 0;
@ -390,23 +409,24 @@ Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose )
Vec_IntPush( vCuts, Gia_ObjId(p, pObj) );
Vec_IntPush( vCuts, 0xAA );
}
if ( pvXors ) *pvXors = Vec_IntAlloc( 1000 );
Gia_ManForEachAnd( p, pObj, i )
{
pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, i)) );
pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, i)) );
Ree_ManCutMerge( p, i, pList0, pList1, vTemp, pHash, vData );
Ree_ManCutMerge( p, i, pList0, pList1, vTemp, pHash, vData, pvXors ? *pvXors : NULL );
Vec_IntWriteEntry( vCuts, i, Vec_IntSize(vCuts) );
Vec_IntAppend( vCuts, vTemp );
nCuts += Vec_IntEntry( vTemp, 0 );
}
if ( fVerbose )
printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n",
printf( "AIG nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n",
Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) );
Vec_IntFree( vTemp );
Vec_IntFree( vCuts );
vAdds = Ree_ManDeriveAdds( pHash, vData );
vAdds = Ree_ManDeriveAdds( pHash, vData, fVerbose );
if ( fVerbose )
printf( "Adds = %d. Total = %d. Hashed = %d. Hashed/Adds = %.2f.\n",
printf( "Adders = %d. Total cuts = %d. Hashed cuts = %d. Hashed/Adders = %.2f.\n",
Vec_IntSize(vAdds)/6, Vec_IntSize(vData)/3, Hash_IntManEntryNum(pHash), 6.0*Hash_IntManEntryNum(pHash)/Vec_IntSize(vAdds) );
Vec_IntFree( vData );
Hash_IntManStop( pHash );
@ -539,7 +559,7 @@ void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose )
void Ree_ManComputeCutsTest( Gia_Man_t * p )
{
abctime clk = Abc_Clock();
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, 1 );
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 );
int nFadds = Ree_ManCountFadds( vAdds );
Ree_ManPrintAdders( vAdds, 1 );
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );