mirror of https://github.com/YosysHQ/abc.git
Updates to arithmetic verification.
This commit is contained in:
parent
4bfb97d3e1
commit
89d08cfd06
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@ -70,12 +70,14 @@ void Acec_ManCecSetDefaultParams( Acec_ParCec_t * p )
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***********************************************************************/
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void Acec_BoxFree( Acec_Box_t * pBox )
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{
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Vec_WecFreeP( &pBox->vAdds );
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Vec_WecFreeP( &pBox->vLeafs );
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Vec_WecFreeP( &pBox->vRoots );
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Vec_WecFreeP( &pBox->vLeafLits );
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Vec_WecFreeP( &pBox->vRootLits );
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Vec_WecFreeP( &pBox->vUnique );
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Vec_WecFreeP( &pBox->vShared );
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Vec_BitFreeP( &pBox->vInvHadds );
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ABC_FREE( pBox );
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}
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void Acec_BoxFreeP( Acec_Box_t ** ppBox )
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@ -41,12 +41,14 @@ typedef struct Acec_Box_t_ Acec_Box_t;
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struct Acec_Box_t_
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{
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Gia_Man_t * pGia; // AIG manager
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Vec_Wec_t * vAdds; // adders by rank
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Vec_Wec_t * vLeafs; // leaf literals by rank
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Vec_Wec_t * vRoots; // root literals by rank
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Vec_Wec_t * vLeafLits; // leaf literals by rank
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Vec_Wec_t * vRootLits; // root literals by rank
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Vec_Wec_t * vShared; // shared leaves
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Vec_Wec_t * vUnique; // unique leaves
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Vec_Bit_t * vInvHadds; // complemented half adders
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};
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////////////////////////////////////////////////////////////////////////
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@ -370,7 +370,7 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbos
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Vec_IntForEachEntryDouble( vXorOne, iObj, Truth, j )
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Vec_IntForEachEntryDouble( vMajOne, iObj2, Truth2, k )
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{
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int SignAnd[8] = {0x88, 0x44, 0x22, 0x11, 0xEE, 0xDD, 0xBB, 0x77};
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int SignAnd[8] = {0x88, 0x44, 0x22, 0x11, 0x77, 0xBB, 0xDD, 0xEE};
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int SignMaj[8] = {0xE8, 0xD4, 0xB2, 0x71, 0x8E, 0x4D, 0x2B, 0x17};
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int n, SignXor = (Truth == 0x99 || Truth == 0x69) << 3;
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for ( n = 0; n < 8; n++ )
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@ -390,6 +390,14 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbos
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Vec_WecFree( vMajMap );
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return vAdds;
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}
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int Ree_ManCompare( int * pCut0, int * pCut1 )
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{
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if ( pCut0[3] < pCut1[3] ) return -1;
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if ( pCut0[3] > pCut1[3] ) return 1;
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if ( pCut0[4] < pCut1[4] ) return -1;
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if ( pCut0[4] > pCut1[4] ) return 1;
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return 0;
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}
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Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose )
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{
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extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds );
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@ -427,6 +435,7 @@ Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose
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Vec_IntFree( vTemp );
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Vec_IntFree( vCuts );
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vAdds = Ree_ManDeriveAdds( pHash, vData, fVerbose );
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qsort( Vec_IntArray(vAdds), Vec_IntSize(vAdds)/6, 24, (int (*)(const void *, const void *))Ree_ManCompare );
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if ( fVerbose )
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printf( "Adders = %d. Total cuts = %d. Hashed cuts = %d. Hashed/Adders = %.2f.\n",
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Vec_IntSize(vAdds)/6, Vec_IntSize(vData)/3, Hash_IntManEntryNum(pHash), 6.0*Hash_IntManEntryNum(pHash)/Vec_IntSize(vAdds) );
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@ -169,23 +169,6 @@ void Acec_TreeFindTreesTest( Gia_Man_t * p )
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SeeAlso []
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***********************************************************************/
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void Acec_PrintRootLits( Vec_Wec_t * vRoots )
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{
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Vec_Int_t * vLevel;
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int i, k, iObj;
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Vec_WecForEachLevel( vRoots, vLevel, i )
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{
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printf( "Rank %d : ", i );
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Vec_IntForEachEntry( vLevel, iObj, k )
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{
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int fFadd = Abc_LitIsCompl(iObj);
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int fCout = Abc_LitIsCompl(Abc_Lit2Var(iObj));
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int Node = Abc_Lit2Var(Abc_Lit2Var(iObj));
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printf( "%d%s%s ", Node, fCout ? "*" : "", (fCout && fFadd) ? "*" : "" );
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}
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printf( "\n" );
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}
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}
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int Acec_CreateBoxMaxRank( Vec_Int_t * vTree )
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{
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int k, Box, Rank, MaxRank = 0;
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@ -193,7 +176,7 @@ int Acec_CreateBoxMaxRank( Vec_Int_t * vTree )
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MaxRank = Abc_MaxInt( MaxRank, Rank );
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return MaxRank;
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}
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void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_Wec_t * vLeaves, Vec_Wec_t * vRoots )
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void Acec_TreeInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_Wec_t * vBoxes, Vec_Wec_t * vLeaves, Vec_Wec_t * vRoots )
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{
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Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) );
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Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) );
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@ -211,6 +194,7 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
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}
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Vec_IntForEachEntryDouble( vTree, Box, Rank, i )
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{
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Vec_WecPush( vBoxes, Rank, Box );
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for ( k = 0; k < 3; k++ )
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{
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if ( Vec_BitEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+k) ) )
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@ -229,12 +213,91 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
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Vec_BitFree( vIsLeaf );
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Vec_BitFree( vIsRoot );
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// sort each level
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Vec_WecForEachLevel( vBoxes, vLevel, i )
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Vec_IntSort( vLevel, 0 );
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Vec_WecForEachLevel( vLeaves, vLevel, i )
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Vec_IntSort( vLevel, 0 );
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Vec_WecForEachLevel( vRoots, vLevel, i )
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Vec_IntSort( vLevel, 0 );
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Acec_TreeVerifyPhaseOne_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
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{
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int Truth0, Truth1;
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if ( Gia_ObjIsTravIdCurrent(p, pObj) )
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return pObj->Value;
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Gia_ObjSetTravIdCurrent(p, pObj);
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assert( Gia_ObjIsAnd(pObj) );
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assert( !Gia_ObjIsXor(pObj) );
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Truth0 = Acec_TreeVerifyPhaseOne_rec( p, Gia_ObjFanin0(pObj) );
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Truth1 = Acec_TreeVerifyPhaseOne_rec( p, Gia_ObjFanin1(pObj) );
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Truth0 = Gia_ObjFaninC0(pObj) ? 0xFF & ~Truth0 : Truth0;
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Truth1 = Gia_ObjFaninC1(pObj) ? 0xFF & ~Truth1 : Truth1;
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return (pObj->Value = Truth0 & Truth1);
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}
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void Acec_TreeVerifyPhaseOne( Gia_Man_t * p, Vec_Int_t * vAdds, int iBox, Vec_Bit_t * vPhase )
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{
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Gia_Obj_t * pObj;
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unsigned TruthXor, TruthMaj, Truths[3] = { 0xAA, 0xCC, 0xF0 };
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int k, iObj, fFadd = Vec_IntEntry(vAdds, 6*iBox+2) > 0;
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//if ( !fFadd )
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// return;
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Gia_ManIncrementTravId( p );
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for ( k = 0; k < 3; k++ )
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{
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iObj = Vec_IntEntry( vAdds, 6*iBox+k );
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if ( iObj == 0 )
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continue;
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pObj = Gia_ManObj( p, iObj );
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pObj->Value = Vec_BitEntry(vPhase, iObj) ? 0xFF & ~Truths[k] : Truths[k];
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Gia_ObjSetTravIdCurrent( p, pObj );
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}
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iObj = Vec_IntEntry( vAdds, 6*iBox+3 );
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TruthXor = Acec_TreeVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) );
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TruthXor = Vec_BitEntry(vPhase, iObj) ? 0xFF & ~TruthXor : TruthXor;
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iObj = Vec_IntEntry( vAdds, 6*iBox+4 );
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TruthMaj = Acec_TreeVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) );
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TruthMaj = Vec_BitEntry(vPhase, iObj) ? 0xFF & ~TruthMaj : TruthMaj;
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if ( fFadd ) // FADD
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{
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if ( TruthXor != 0x96 )
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printf( "Fadd %d sum is wrong.\n", iBox );
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if ( TruthMaj != 0xE8 )
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printf( "Fadd %d carry is wrong.\n", iBox );
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}
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else
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{
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if ( TruthXor != 0x66 )
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printf( "Hadd %d sum is wrong.\n", iBox );
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if ( TruthMaj != 0x88 )
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printf( "Hadd %d carry is wrong.\n", iBox );
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}
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}
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void Acec_TreeVerifyPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes, Vec_Bit_t * vPhase )
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{
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Vec_Int_t * vLevel;
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int i, k, Box;
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Vec_WecForEachLevel( vBoxes, vLevel, i )
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Vec_IntForEachEntry( vLevel, Box, k )
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Acec_TreeVerifyPhaseOne( p, vAdds, Box, vPhase );
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}
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/**Function*************************************************************
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Synopsis [Creates polarity.]
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@ -246,8 +309,96 @@ void Acec_BoxInsOuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_W
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SeeAlso []
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***********************************************************************/
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void Acec_BoxPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_Wec_t * vLeaves, Vec_Wec_t * vRoots, Vec_Wec_t * vLeafLits, Vec_Wec_t * vRootLits )
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Vec_Int_t * Acec_TreeCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes )
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{
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Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) );
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Vec_Int_t * vLevel;
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int i, k, Box;
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Vec_WecForEachLevel( vBoxes, vLevel, i )
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Vec_IntForEachEntry( vLevel, Box, k )
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Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*Box+4), Box );
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return vMap;
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}
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void Acec_TreePhases_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, int Node, int fPhase,
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Vec_Bit_t * vPhase, Vec_Bit_t * vInvHadds, Vec_Bit_t * vVisit )
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{
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int k, iBox, iXor, Sign, fXorPhase, fPhaseThis;
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assert( Node != 0 );
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if ( Vec_BitEntry(vVisit, Node) )
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{
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assert( Vec_BitEntry(vPhase, Node) == fPhase );
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return;
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}
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Vec_BitWriteEntry( vVisit, Node, 1 );
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if ( fPhase )
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Vec_BitWriteEntry( vPhase, Node, fPhase );
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iBox = Vec_IntEntry( vMap, Node );
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if ( iBox == -1 )
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return;
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assert( Node == Vec_IntEntry( vAdds, 6*iBox+4 ) );
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iXor = Vec_IntEntry( vAdds, 6*iBox+3 );
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Sign = Vec_IntEntry( vAdds, 6*iBox+5 );
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fXorPhase = ((Sign >> 3) & 1);
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if ( Vec_IntEntry(vAdds, 6*iBox+2) == 0 )
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{
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fPhase ^= ((Sign >> 2) & 1);
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// remember complemented HADD
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if ( fPhase )
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Vec_BitWriteEntry( vInvHadds, iBox, 1 );
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}
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for ( k = 0; k < 3; k++ )
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{
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int iObj = Vec_IntEntry( vAdds, 6*iBox+k );
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if ( iObj == 0 )
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continue;
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fPhaseThis = ((Sign >> k) & 1) ^ fPhase;
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fXorPhase ^= fPhaseThis;
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Acec_TreePhases_rec( p, vAdds, vMap, iObj, fPhaseThis, vPhase, vInvHadds, vVisit );
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}
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if ( Vec_BitEntry(vVisit, iXor) )
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assert( Vec_BitEntry(vPhase, iXor) == fXorPhase );
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if ( fXorPhase )
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Vec_BitWriteEntry( vPhase, iXor, fXorPhase );
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}
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void Acec_TreePhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes,
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Vec_Wec_t * vLeaves, Vec_Wec_t * vRoots,
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Vec_Wec_t * vLeafLits, Vec_Wec_t * vRootLits, Vec_Bit_t * vInvHadds )
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{
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Vec_Int_t * vMap = Acec_TreeCarryMap( p, vAdds, vBoxes );
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Vec_Bit_t * vPhase = Vec_BitStart( Gia_ManObjNum(p) );
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Vec_Bit_t * vVisit = Vec_BitStart( Gia_ManObjNum(p) );
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Vec_Int_t * vLevel;
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int i, k, iObj;
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Vec_WecForEachLevelReverse( vRoots, vLevel, i )
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{
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Vec_IntForEachEntry( vLevel, iObj, k )
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{
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int fFadd = Abc_LitIsCompl(iObj);
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int fCout = Abc_LitIsCompl(Abc_Lit2Var(iObj));
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int Node = Abc_Lit2Var(Abc_Lit2Var(iObj));
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if ( !fCout )
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continue;
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Acec_TreePhases_rec( p, vAdds, vMap, Node, fFadd, vPhase, vInvHadds, vVisit );
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}
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}
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Vec_IntFree( vMap );
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Vec_BitFree( vVisit );
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Acec_TreeVerifyPhases( p, vAdds, vBoxes, vPhase );
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// create leaves
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Vec_WecForEachLevel( vLeaves, vLevel, i )
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Vec_IntForEachEntry( vLevel, iObj, k )
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Vec_WecPush( vLeafLits, i, Abc_Var2Lit(iObj, Vec_BitEntry(vPhase, iObj)) );
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// add constants
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Vec_WecForEachLevel( vBoxes, vLevel, i )
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Vec_IntForEachEntry( vLevel, iObj, k )
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if ( Vec_BitEntry(vInvHadds, iObj) )
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Vec_WecPush( vLeafLits, i, 1 );
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// create roots
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Vec_WecForEachLevel( vRoots, vLevel, i )
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Vec_IntForEachEntry( vLevel, iObj, k )
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iObj >>= 2, Vec_WecPush( vRootLits, i, Abc_Var2Lit(iObj, Vec_BitEntry(vPhase, iObj)) );
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// cleanup
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Vec_BitFree( vPhase );
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}
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/**Function*************************************************************
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@ -261,20 +412,77 @@ void Acec_BoxPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree, Vec_We
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SeeAlso []
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***********************************************************************/
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void Acec_PrintRootLits( Vec_Wec_t * vRoots )
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{
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Vec_Int_t * vLevel;
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int i, k, iObj;
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Vec_WecForEachLevel( vRoots, vLevel, i )
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{
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printf( "Rank %d : ", i );
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Vec_IntForEachEntry( vLevel, iObj, k )
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{
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int fFadd = Abc_LitIsCompl(iObj);
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int fCout = Abc_LitIsCompl(Abc_Lit2Var(iObj));
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int Node = Abc_Lit2Var(Abc_Lit2Var(iObj));
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printf( "%d%s%s ", Node, fCout ? "*" : "", (fCout && fFadd) ? "*" : "" );
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}
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printf( "\n" );
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}
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}
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void Acec_PrintAdders( Vec_Wec_t * vBoxes, Vec_Int_t * vAdds )
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{
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Vec_Int_t * vLevel;
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int i, k, iBox;
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Vec_WecForEachLevel( vBoxes, vLevel, i )
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{
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printf( " %4d : {", i );
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Vec_IntForEachEntry( vLevel, iBox, k )
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printf( " (%d,%d)", Vec_IntEntry(vAdds, 6*iBox+3), Vec_IntEntry(vAdds, 6*iBox+4) );
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printf( " }\n" );
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}
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}
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void Vec_WecPrintLits( Vec_Wec_t * p )
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{
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Vec_Int_t * vVec;
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int i, k, Entry;
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Vec_WecForEachLevel( p, vVec, i )
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{
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printf( " %4d : {", i );
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Vec_IntForEachEntry( vVec, Entry, k )
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printf( " %c%d", Abc_LitIsCompl(Entry) ? '-' : '+', Abc_Lit2Var(Entry) );
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printf( " }\n" );
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}
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}
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void Acec_PrintBox( Acec_Box_t * pBox, Vec_Int_t * vAdds )
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{
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printf( "Adders:\n" );
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Acec_PrintAdders( pBox->vAdds, vAdds );
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printf( "Inputs:\n" );
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Vec_WecPrintLits( pBox->vLeafLits );
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printf( "Outputs:\n" );
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Vec_WecPrintLits( pBox->vRootLits );
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//printf( "Raw outputs:\n" );
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//Acec_PrintRootLits( pBox->vRoots );
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}
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Acec_Box_t * Acec_CreateBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree )
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{
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int MaxRank = Acec_CreateBoxMaxRank(vTree);
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Acec_Box_t * pBox = ABC_CALLOC( Acec_Box_t, 1 );
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pBox->pGia = p;
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pBox->vLeafs = Vec_WecStart( Acec_CreateBoxMaxRank(vTree) + 1 );
|
||||
pBox->vRoots = Vec_WecStart( Vec_WecSize(pBox->vLeafs) + 1 );
|
||||
pBox->vAdds = Vec_WecStart( MaxRank + 1 );
|
||||
pBox->vLeafs = Vec_WecStart( MaxRank + 1 );
|
||||
pBox->vRoots = Vec_WecStart( MaxRank + 2 );
|
||||
|
||||
Acec_BoxInsOuts( p, vAdds, vTree, pBox->vLeafs, pBox->vRoots );
|
||||
Acec_TreeInsOuts( p, vAdds, vTree, pBox->vAdds, pBox->vLeafs, pBox->vRoots );
|
||||
|
||||
pBox->vLeafLits = Vec_WecStart( Vec_WecSize(pBox->vLeafs) );
|
||||
pBox->vRootLits = Vec_WecStart( Vec_WecSize(pBox->vRoots) );
|
||||
pBox->vInvHadds = Vec_BitStart( Vec_IntSize(vAdds)/6 );
|
||||
|
||||
Acec_BoxPhases( p, vAdds, vTree, pBox->vLeafs, pBox->vRoots, pBox->vLeafLits, pBox->vRootLits );
|
||||
Acec_TreePhases( p, vAdds, pBox->vAdds, pBox->vLeafs, pBox->vRoots, pBox->vLeafLits, pBox->vRootLits, pBox->vInvHadds );
|
||||
|
||||
return pBox;
|
||||
}
|
||||
|
|
@ -283,10 +491,11 @@ void Acec_CreateBoxTest( Gia_Man_t * p )
|
|||
extern void Acec_BoxFree( Acec_Box_t * pBox );
|
||||
Acec_Box_t * pBox;
|
||||
Vec_Wec_t * vTrees;
|
||||
Vec_Int_t * vTree;
|
||||
|
||||
abctime clk = Abc_Clock();
|
||||
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 );
|
||||
int nFadds = Ree_ManCountFadds( vAdds );
|
||||
int i, nFadds = Ree_ManCountFadds( vAdds );
|
||||
printf( "Detected %d adders (%d FAs and %d HAs). ", Vec_IntSize(vAdds)/6, nFadds, Vec_IntSize(vAdds)/6-nFadds );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
|
||||
|
|
@ -294,13 +503,17 @@ void Acec_CreateBoxTest( Gia_Man_t * p )
|
|||
vTrees = Acec_TreeFindTrees( p, vAdds );
|
||||
printf( "Collected %d trees with %d adders in them. ", Vec_WecSize(vTrees), Vec_WecSizeSize(vTrees)/2 );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
Vec_WecPrint( vTrees, 0 );
|
||||
//Vec_WecPrint( vTrees, 0 );
|
||||
|
||||
pBox = Acec_CreateBox( p, vAdds, Vec_WecEntry(vTrees, 0) );
|
||||
Vec_WecPrint( pBox->vLeafs, 0 );
|
||||
Vec_WecPrint( pBox->vRoots, 0 );
|
||||
Acec_PrintRootLits( pBox->vRoots );
|
||||
Acec_BoxFree( pBox );
|
||||
Vec_WecForEachLevel( vTrees, vTree, i )
|
||||
{
|
||||
pBox = Acec_CreateBox( p, vAdds, Vec_WecEntry(vTrees, i) );
|
||||
printf( "Processing tree %d: Ranks = %d. Adders = %d. Leaves = %d. Roots = %d.\n",
|
||||
i, Vec_WecSize(pBox->vAdds), Vec_WecSizeSize(pBox->vAdds),
|
||||
Vec_WecSizeSize(pBox->vLeafLits), Vec_WecSizeSize(pBox->vRootLits) );
|
||||
//Acec_PrintBox( pBox );
|
||||
Acec_BoxFree( pBox );
|
||||
}
|
||||
|
||||
Vec_WecFree( vTrees );
|
||||
Vec_IntFree( vAdds );
|
||||
|
|
|
|||
Loading…
Reference in New Issue