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Bug fix in &uif.
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@ -5260,11 +5260,11 @@ Vec_Wec_t ** Gia_ManDupUifBuildMap( Gia_Man_t * p )
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for ( j = 0; j < (Item >> 16); j++ )
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Vec_IntPush( vVec, Vec_IntEntry(vBufs, k++) );
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}
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Vec_IntFree( vTypes );
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Vec_IntFree( vBufs );
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assert( p->nBufs == k );
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for ( i = 0; i < Vec_IntSize(vTypes); i++ )
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assert( Vec_WecSize(pvMap[2*i+0]) == Vec_WecSize(pvMap[2*i+1]) );
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Vec_IntFree( vTypes );
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Vec_IntFree( vBufs );
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return pvMap;
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}
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int Gia_ManDupUifConstrOne( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vVec0, Vec_Int_t * vVec1 )
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