mirror of https://github.com/YosysHQ/abc.git
Updates to delay optimization project.
This commit is contained in:
parent
6e1df46cd3
commit
74c8d35f33
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@ -2775,6 +2775,10 @@ SOURCE=.\src\opt\sbd\sbdLut.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\opt\sbd\sbdPath.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\opt\sbd\sbdSat.c
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# End Source File
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# Begin Source File
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@ -41010,7 +41010,7 @@ int Abc_CommandAbc9Mfsd( Abc_Frame_t * pAbc, int argc, char ** argv )
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Sbd_Par_t Pars, * pPars = &Pars;
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Sbd_ParSetDefault( pPars );
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Extra_UtilGetoptReset();
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while ( ( c = Extra_UtilGetopt( argc, argv, "KSNPWFMCacvwh" ) ) != EOF )
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while ( ( c = Extra_UtilGetopt( argc, argv, "KSNPWFMCmcdpvwh" ) ) != EOF )
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{
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switch ( c )
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{
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@ -41102,11 +41102,17 @@ int Abc_CommandAbc9Mfsd( Abc_Frame_t * pAbc, int argc, char ** argv )
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if ( pPars->nBTLimit < 0 )
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goto usage;
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break;
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case 'a':
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pPars->fArea ^= 1;
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case 'm':
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pPars->fMapping ^= 1;
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break;
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case 'c':
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pPars->fCover ^= 1;
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pPars->fMoreCuts ^= 1;
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break;
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case 'd':
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pPars->fFindDivs ^= 1;
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break;
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case 'p':
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pPars->fUsePath ^= 1;
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break;
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case 'v':
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pPars->fVerbose ^= 1;
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@ -41122,25 +41128,22 @@ int Abc_CommandAbc9Mfsd( Abc_Frame_t * pAbc, int argc, char ** argv )
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}
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if ( pAbc->pGia == NULL )
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{
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Abc_Print( -1, "Abc_CommandAbc9Mfs(): There is no AIG.\n" );
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Abc_Print( -1, "Abc_CommandAbc9Mfsd(): There is no AIG.\n" );
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return 0;
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}
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if ( Gia_ManBufNum(pAbc->pGia) )
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{
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Abc_Print( -1, "Abc_CommandAbc9Mfs(): This command does not work with barrier buffers.\n" );
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Abc_Print( -1, "Abc_CommandAbc9Mfsd(): This command does not work with barrier buffers.\n" );
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return 1;
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}
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if ( Gia_ManHasMapping(pAbc->pGia) )
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{
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Abc_Print( -1, "Abc_CommandAbc9Mfs(): The current AIG has mapping (run &st to unmap).\n" );
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return 0;
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}
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Abc_Print( 1, "The current AIG has mapping, which can be used to determine critical path if \"-p\" is selected.\n" );
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pTemp = Sbd_NtkPerform( pAbc->pGia, pPars );
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Abc_FrameUpdateGia( pAbc, pTemp );
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return 0;
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usage:
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Abc_Print( -2, "usage: &mfsd [-KSNPWFMC <num>] [-acvwh]\n" );
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Abc_Print( -2, "usage: &mfsd [-KSNPWFMC <num>] [-mcdpvwh]\n" );
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Abc_Print( -2, "\t performs SAT-based delay-oriented AIG optimization\n" );
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Abc_Print( -2, "\t-K <num> : the LUT size for delay minimization (2 <= num <= 6) [default = %d]\n", pPars->nLutSize );
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Abc_Print( -2, "\t-S <num> : the LUT structure size (1 <= num <= 2) [default = %d]\n", pPars->nLutNum );
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@ -41150,8 +41153,10 @@ usage:
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Abc_Print( -2, "\t-F <num> : the max number of fanouts to skip (1 <= num) [default = %d]\n", pPars->nTfoFanMax );
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Abc_Print( -2, "\t-M <num> : the max node count of windows to consider (0 = no limit) [default = %d]\n", pPars->nWinSizeMax );
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Abc_Print( -2, "\t-C <num> : the max number of conflicts in one SAT run (0 = no limit) [default = %d]\n", pPars->nBTLimit );
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Abc_Print( -2, "\t-a : toggle minimizing area or area+edges [default = %s]\n", pPars->fArea? "area": "area+edges" );
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Abc_Print( -2, "\t-c : toggle using complete slow covering procedure [default = %s]\n", pPars->fCover? "yes": "no" );
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Abc_Print( -2, "\t-m : toggle generating delay-oriented mapping [default = %s]\n", pPars->fMapping? "area": "area+edges" );
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Abc_Print( -2, "\t-c : toggle using several cuts at each node [default = %s]\n", pPars->fMoreCuts? "yes": "no" );
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Abc_Print( -2, "\t-d : toggle additional search for good divisors [default = %s]\n", pPars->fFindDivs? "yes": "no" );
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Abc_Print( -2, "\t-p : toggle optimizing critical path only [default = %s]\n", pPars->fUsePath? "yes": "no" );
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Abc_Print( -2, "\t-v : toggle printing optimization summary [default = %s]\n", pPars->fVerbose? "yes": "no" );
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Abc_Print( -2, "\t-w : toggle printing detailed stats for each node [default = %s]\n", pPars->fVeryVerbose? "yes": "no" );
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Abc_Print( -2, "\t-h : print the command usage\n");
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@ -4,5 +4,6 @@ SRC += src/opt/sbd/sbd.c \
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src/opt/sbd/sbdCut.c \
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src/opt/sbd/sbdCut2.c \
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src/opt/sbd/sbdLut.c \
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src/opt/sbd/sbdPath.c \
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src/opt/sbd/sbdSat.c \
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src/opt/sbd/sbdWin.c
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@ -47,6 +47,10 @@ struct Sbd_Par_t_
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int nWinSizeMax; // maximum window size (windowing)
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int nBTLimit; // maximum number of SAT conflicts
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int nWords; // simulation word count
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int fMapping; // generate mapping
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int fMoreCuts; // use several cuts
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int fFindDivs; // perform divisor search
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int fUsePath; // optimize only critical path
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int fArea; // area-oriented optimization
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int fCover; // use complete cover procedure
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int fVerbose; // verbose flag
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@ -38,6 +38,7 @@ struct Sbd_Man_t_
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Vec_Wec_t * vTfos; // TFO for each node (roots are marked) (windowing)
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Vec_Int_t * vLutLevs; // LUT level for each node after resynthesis
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Vec_Int_t * vLutCuts; // LUT cut for each nodes after resynthesis
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Vec_Int_t * vLutCuts2; // LUT cut for each nodes after resynthesis
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Vec_Int_t * vMirrors; // alternative node
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Vec_Wrd_t * vSims[4]; // simulation information (main, backup, controlability)
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Vec_Int_t * vCover; // temporary
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@ -73,7 +74,8 @@ struct Sbd_Man_t_
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sat_solver * pSat; // SAT solver
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};
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static inline int * Sbd_ObjCut( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts, (p->pPars->nLutSize + 1) * i ); }
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static inline int * Sbd_ObjCut( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts, (p->pPars->nLutSize + 1) * i ); }
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static inline int * Sbd_ObjCut2( Sbd_Man_t * p, int i ) { return Vec_IntEntryP( p->vLutCuts2, (p->pPars->nLutSize + 1) * i ); }
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static inline word * Sbd_ObjSim0( Sbd_Man_t * p, int i ) { return Vec_WrdEntryP( p->vSims[0], p->pPars->nWords * i ); }
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static inline word * Sbd_ObjSim1( Sbd_Man_t * p, int i ) { return Vec_WrdEntryP( p->vSims[1], p->pPars->nWords * i ); }
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@ -107,6 +109,10 @@ void Sbd_ParSetDefault( Sbd_Par_t * pPars )
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pPars->nWinSizeMax = 2000; // maximum window size (windowing)
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pPars->nBTLimit = 0; // maximum number of SAT conflicts
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pPars->nWords = 1; // simulation word count
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pPars->fMapping = 1; // generate mapping
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pPars->fMoreCuts = 0; // use several cuts
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pPars->fFindDivs = 0; // perform divisor search
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pPars->fUsePath = 0; // optimize only critical path
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pPars->fArea = 0; // area-oriented optimization
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pPars->fCover = 0; // use complete cover procedure
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pPars->fVerbose = 0; // verbose flag
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@ -231,8 +237,13 @@ Sbd_Man_t * Sbd_ManStart( Gia_Man_t * pGia, Sbd_Par_t * pPars )
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for ( w = 0; w < p->pPars->nWords; w++ )
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Sbd_ObjSim0(p, Id)[w] = Gia_ManRandomW( 0 );
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// cut enumeration
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p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, 1, 1 );
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p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 );
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if ( pPars->fMoreCuts )
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p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, !pPars->fMapping, 1 );
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else
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{
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p->pSto = Sbd_StoAlloc( pGia, p->vMirrors, pPars->nLutSize, pPars->nLutSize, pPars->nCutNum, !pPars->fMapping, 1 );
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p->pSrv = Sbd_ManCutServerStart( pGia, p->vMirrors, p->vLutLevs, NULL, NULL, pPars->nLutSize, pPars->nCutSize, pPars->nCutNum, 0 );
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}
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return p;
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}
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void Sbd_ManStop( Sbd_Man_t * p )
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@ -258,8 +269,8 @@ void Sbd_ManStop( Sbd_Man_t * p )
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Vec_IntFree( p->vCounts[1] );
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Vec_WrdFree( p->vMatrix );
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sat_solver_delete_p( &p->pSat );
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Sbd_StoFree( p->pSto );
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Sbd_ManCutServerStop( p->pSrv );
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if ( p->pSto ) Sbd_StoFree( p->pSto );
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if ( p->pSrv ) Sbd_ManCutServerStop( p->pSrv );
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ABC_FREE( p );
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}
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@ -1830,7 +1841,7 @@ int Sbd_ManImplement( Sbd_Man_t * p, int Pivot, word Truth )
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int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
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{
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Gia_Obj_t * pObj = NULL;
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//Gia_Obj_t * pObj = NULL;
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int i, k, w, iLit, Node;
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int iObjLast = Gia_ManObjNum(p->pGia);
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int iCurLev = Vec_IntEntry(p->vLutLevs, Pivot);
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@ -1903,6 +1914,7 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
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//Vec_IntPush( p->vLevs, 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObjI, i)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObjI, i))) );
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Vec_IntPush( p->vObj2Var, 0 );
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Vec_IntFillExtra( p->vLutCuts, Vec_IntSize(p->vLutCuts) + p->pPars->nLutSize + 1, 0 );
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Sbd_StoSaveBestDelayCut( p->pSto, i, Sbd_ObjCut(p, i) );
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//Sbd_ManFindCut( p, i, p->vLits );
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for ( k = 0; k < 4; k++ )
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for ( w = 0; w < p->pPars->nWords; w++ )
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@ -1912,7 +1924,7 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
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iNewLev = Vec_IntEntry( p->vLutLevs, Abc_Lit2Var(iLit) );
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assert( !iNewLev || iNewLev < iCurLev );
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// update delay of the initial node
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pObj = Gia_ManObj( p->pGia, Pivot );
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//pObj = Gia_ManObj( p->pGia, Pivot );
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assert( Vec_IntEntry(p->vLutLevs, Pivot) == iCurLev );
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Vec_IntWriteEntry( p->vLutLevs, Pivot, iNewLev );
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//Vec_IntWriteEntry( p->vLevs, Pivot, Pivot ? 1+Abc_MaxInt(Vec_IntEntry(p->vLevs, Gia_ObjFaninId0(pObj, Pivot)), Vec_IntEntry(p->vLevs, Gia_ObjFaninId1(pObj, Pivot))) : 0 );
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@ -1930,6 +1942,70 @@ int Sbd_ManImplement2( Sbd_Man_t * p, int Pivot, int nStrs, Sbd_Str_t * pStrs )
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SeeAlso []
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***********************************************************************/
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void Sbd_ManDeriveMapping_rec( Sbd_Man_t * p, Gia_Man_t * pNew, int iObj )
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{
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Gia_Obj_t * pObj; int k, * pCut;
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if ( Gia_ObjIsTravIdCurrentId(pNew, iObj) )
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return;
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Gia_ObjSetTravIdCurrentId(pNew, iObj);
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pObj = Gia_ManObj( pNew, iObj );
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if ( Gia_ObjIsCi(pObj) )
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return;
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assert( Gia_ObjIsAnd(pObj) );
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pCut = Sbd_ObjCut2( p, iObj );
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for ( k = 1; k <= pCut[0]; k++ )
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Sbd_ManDeriveMapping_rec( p, pNew, pCut[k] );
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// add mapping
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Vec_IntWriteEntry( pNew->vMapping, iObj, Vec_IntSize(pNew->vMapping) );
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for ( k = 0; k <= pCut[0]; k++ )
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Vec_IntPush( pNew->vMapping, pCut[k] );
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Vec_IntPush( pNew->vMapping, iObj );
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}
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void Sbd_ManDeriveMapping( Sbd_Man_t * p, Gia_Man_t * pNew )
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{
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Gia_Obj_t * pObj, * pFan;
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int i, k, iFan, iObjNew, * pCut, * pCutNew;
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Vec_Int_t * vLeaves = Vec_IntAlloc( 100 );
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// derive cuts for the new manager
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p->vLutCuts2 = Vec_IntStart( Gia_ManObjNum(pNew) * (p->pPars->nLutSize + 1) );
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Gia_ManForEachAnd( p->pGia, pObj, i )
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{
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if ( Vec_IntEntry(p->vMirrors, i) >= 0 )
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continue;
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if ( pObj->Value == ~0 )
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continue;
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iObjNew = Abc_Lit2Var( pObj->Value );
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if ( !Gia_ObjIsAnd(Gia_ManObj(pNew, iObjNew)) )
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continue;
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pCutNew = Sbd_ObjCut2( p, iObjNew );
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pCut = Sbd_ObjCut( p, i );
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Vec_IntClear( vLeaves );
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for ( k = 1; k <= pCut[0]; k++ )
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{
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iFan = Vec_IntEntry(p->vMirrors, pCut[k]) >= 0 ? Abc_Lit2Var(Vec_IntEntry(p->vMirrors, pCut[k])) : pCut[k];
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pFan = Gia_ManObj( p->pGia, iFan );
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if ( pFan->Value == ~0 )
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continue;
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iObjNew = Abc_Lit2Var( pFan->Value );
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if ( iObjNew == 0 )
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continue;
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Vec_IntPushUniqueOrder( vLeaves, iObjNew );
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}
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assert( Vec_IntSize(vLeaves) <= p->pPars->nLutSize );
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assert( Vec_IntSize(vLeaves) > 1 );
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pCutNew[0] = Vec_IntSize(vLeaves);
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memcpy( pCutNew+1, Vec_IntArray(vLeaves), sizeof(int) * Vec_IntSize(vLeaves) );
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}
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Vec_IntFree( vLeaves );
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// create new mapping
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Vec_IntFreeP( &pNew->vMapping );
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pNew->vMapping = Vec_IntAlloc( (p->pPars->nLutSize + 2) * Gia_ManObjNum(pNew) );
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Vec_IntFill( pNew->vMapping, Gia_ManObjNum(pNew), 0 );
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Gia_ManIncrementTravId( pNew );
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Gia_ManForEachCo( pNew, pObj, i )
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Sbd_ManDeriveMapping_rec( p, pNew, Gia_ObjFaninId0p(pNew, pObj) );
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Vec_IntFreeP( &p->vLutCuts2 );
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}
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void Sbd_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * vMirrors )
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{
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Gia_Obj_t * pObj;
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@ -1951,7 +2027,7 @@ void Sbd_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * v
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if ( Obj != Node )
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Gia_ManObj(p, Node)->Value = Abc_LitNotCond( pObj->Value, Abc_LitIsCompl(Vec_IntEntry(vMirrors, Node)) );
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}
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Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors )
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Gia_Man_t * Sbd_ManDerive( Sbd_Man_t * pMan, Gia_Man_t * p, Vec_Int_t * vMirrors )
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{
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Gia_Man_t * pNew, * pTemp;
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Gia_Obj_t * pObj;
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@ -1973,9 +2049,12 @@ Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors )
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Gia_ManHashStop( pNew );
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Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
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Gia_ManTransferTiming( pNew, p );
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if ( pMan->pPars->fMapping )
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Sbd_ManDeriveMapping( pMan, pNew );
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// remove dangling nodes
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pNew = Gia_ManCleanup( pTemp = pNew );
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Gia_ManTransferTiming( pNew, pTemp );
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Gia_ManTransferMapping( pNew, pTemp );
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Gia_ManStop( pTemp );
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return pNew;
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}
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@ -1993,7 +2072,7 @@ Gia_Man_t * Sbd_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors )
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***********************************************************************/
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void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot )
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{
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Sbd_Str_t Strs[SBD_DIV_MAX]; //word Truth = 0;
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Sbd_Str_t Strs[SBD_DIV_MAX]; word Truth = 0;
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int RetValue, nStrs = 0;
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if ( !p->pSto && Sbd_ManMergeCuts( p, Pivot ) )
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return;
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@ -2009,8 +2088,7 @@ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot )
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Vec_IntWriteEntry( p->vMirrors, Pivot, RetValue );
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if ( p->pPars->fVerbose ) printf( "Node %5d: Detected constant %d.\n", Pivot, RetValue );
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}
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/*
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else if ( p->pPars->nLutNum >= 1 && Sbd_ManExplore2( p, Pivot, &Truth ) )
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else if ( p->pPars->fFindDivs && p->pPars->nLutNum >= 1 && Sbd_ManExplore2( p, Pivot, &Truth ) )
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{
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int i;
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Strs->fLut = 1;
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@ -2021,7 +2099,6 @@ void Sbd_NtkPerformOne( Sbd_Man_t * p, int Pivot )
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Sbd_ManImplement2( p, Pivot, 1, Strs );
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if ( p->pPars->fVerbose ) printf( "Node %5d: Detected LUT%d\n", Pivot, p->pPars->nLutSize );
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}
|
||||
*/
|
||||
else if ( p->pPars->nLutNum >= 2 && Sbd_ManExplore3( p, Pivot, &nStrs, Strs ) )
|
||||
{
|
||||
Sbd_ManImplement2( p, Pivot, nStrs, Strs );
|
||||
|
|
@ -2041,6 +2118,7 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
|
|||
{
|
||||
Gia_Man_t * pNew;
|
||||
Gia_Obj_t * pObj;
|
||||
Vec_Bit_t * vPath;
|
||||
Sbd_Man_t * p = Sbd_ManStart( pGia, pPars );
|
||||
int nNodesOld = Gia_ManObjNum(pGia);
|
||||
int k, Pivot;
|
||||
|
|
@ -2049,6 +2127,7 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
|
|||
Gia_ManForEachObj( p->pGia, pObj, Pivot )
|
||||
Sbd_StoRefObj( p->pSto, Pivot, -1 );
|
||||
//return NULL;
|
||||
vPath = (pPars->fUsePath && Gia_ManHasMapping(pGia)) ? Sbc_ManCriticalPath(pGia) : NULL;
|
||||
if ( pGia->pManTime != NULL && Tim_ManBoxNum((Tim_Man_t*)pGia->pManTime) )
|
||||
{
|
||||
Vec_Int_t * vNodes = Gia_ManOrderWithBoxes( pGia );
|
||||
|
|
@ -2065,9 +2144,10 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
|
|||
{
|
||||
abctime clk = Abc_Clock();
|
||||
int Delay = Sbd_StoComputeCutsNode( p->pSto, Pivot );
|
||||
Sbd_StoSaveBestDelayCut( p->pSto, Pivot, Sbd_ObjCut(p, Pivot) );
|
||||
p->timeCut += Abc_Clock() - clk;
|
||||
Vec_IntWriteEntry( p->vLutLevs, Pivot, Delay );
|
||||
if ( Delay > 1 )//&& Gia_ObjRefNumId(p->pGia, Pivot) > 1 )
|
||||
if ( Delay > 1 && (!vPath || Vec_BitEntry(vPath, Pivot)) )
|
||||
Sbd_NtkPerformOne( p, Pivot );
|
||||
}
|
||||
else if ( Gia_ObjIsCi(pObj) )
|
||||
|
|
@ -2102,22 +2182,25 @@ Gia_Man_t * Sbd_NtkPerform( Gia_Man_t * pGia, Sbd_Par_t * pPars )
|
|||
{
|
||||
abctime clk = Abc_Clock();
|
||||
int Delay = Sbd_StoComputeCutsNode( p->pSto, Pivot );
|
||||
Sbd_StoSaveBestDelayCut( p->pSto, Pivot, Sbd_ObjCut(p, Pivot) );
|
||||
p->timeCut += Abc_Clock() - clk;
|
||||
Vec_IntWriteEntry( p->vLutLevs, Pivot, Delay );
|
||||
if ( Delay > 1 )//&& Gia_ObjRefNumId(p->pGia, Pivot) > 1 )
|
||||
if ( Delay > 1 && (!vPath || Vec_BitEntry(vPath, Pivot)) )
|
||||
Sbd_NtkPerformOne( p, Pivot );
|
||||
}
|
||||
//if ( nNodesOld != Gia_ManObjNum(pGia) )
|
||||
// break;
|
||||
}
|
||||
}
|
||||
Vec_BitFreeP( &vPath );
|
||||
printf( "K = %d. S = %d. N = %d. P = %d. ",
|
||||
p->pPars->nLutSize, p->pPars->nLutNum, p->pPars->nCutSize, p->pPars->nCutNum );
|
||||
printf( "Try = %d. Use = %d. C = %d. 1 = %d. 2 = %d. 3a = %d. 3b = %d. Lev = %d. ",
|
||||
p->nTried, p->nUsed, p->nLuts[0], p->nLuts[1], p->nLuts[2], p->nLuts[3], p->nLuts[4], Sbd_ManDelay(p) );
|
||||
p->timeTotal = Abc_Clock() - p->timeTotal;
|
||||
Abc_PrintTime( 1, "Time", p->timeTotal );
|
||||
pNew = Sbd_ManDerive( pGia, p->vMirrors );
|
||||
//Sbd_ManDeriveMapping2( p );
|
||||
pNew = Sbd_ManDerive( p, pGia, p->vMirrors );
|
||||
// print runtime statistics
|
||||
p->timeOther = p->timeTotal - p->timeWin - p->timeCut - p->timeCov - p->timeCnf - p->timeSat - p->timeQbf;
|
||||
//if ( p->pPars->fVerbose )
|
||||
|
|
|
|||
|
|
@ -65,10 +65,11 @@ struct Sbd_Sto_t_
|
|||
Sbd_Cut_t * ppCuts[SBD_MAX_CUTNUM]; // temporary cut pointers
|
||||
int nCutsR; // the number of cuts
|
||||
int Pivot; // current object
|
||||
double CutCount[4]; // cut counters
|
||||
int iCutBest; // best-delay cut
|
||||
int nCutsSpec; // special cuts
|
||||
int nCutsOver; // overflow cuts
|
||||
int DelayMin; // minimum delay
|
||||
double CutCount[4]; // cut counters
|
||||
abctime clkStart; // starting time
|
||||
};
|
||||
|
||||
|
|
@ -540,6 +541,7 @@ static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pC
|
|||
{
|
||||
int i, v, Delay, DelayMin = ABC_INFINITY;
|
||||
assert( nCuts > 0 );
|
||||
p->iCutBest = -1;
|
||||
for ( i = 0; i < nCuts; i++ )
|
||||
{
|
||||
if ( (int)pCuts[i]->nLeaves > p->nLutSize )
|
||||
|
|
@ -547,8 +549,16 @@ static inline void Sbd_StoComputeDelay( Sbd_Sto_t * p, int iObj, Sbd_Cut_t ** pC
|
|||
Delay = 0;
|
||||
for ( v = 0; v < (int)pCuts[i]->nLeaves; v++ )
|
||||
Delay = Abc_MaxInt( Delay, Vec_IntEntry(p->vDelays, pCuts[i]->pLeaves[v]) );
|
||||
DelayMin = Abc_MinInt( DelayMin, Delay );
|
||||
//DelayMin = Abc_MinInt( DelayMin, Delay );
|
||||
if ( DelayMin > Delay )
|
||||
{
|
||||
DelayMin = Delay;
|
||||
p->iCutBest = i;
|
||||
}
|
||||
else if ( DelayMin == Delay && p->iCutBest >= 0 && pCuts[p->iCutBest]->nLeaves > pCuts[i]->nLeaves )
|
||||
p->iCutBest = i;
|
||||
}
|
||||
assert( p->iCutBest >= 0 );
|
||||
assert( DelayMin < ABC_INFINITY );
|
||||
DelayMin = (nCuts > 1 || pCuts[0]->nLeaves > 1) ? DelayMin + 1 : DelayMin;
|
||||
Vec_IntWriteEntry( p->vDelays, iObj, DelayMin );
|
||||
|
|
@ -725,6 +735,14 @@ int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj )
|
|||
Sbd_StoMergeCuts( p, iObj );
|
||||
return Vec_IntEntry( p->vDelays, iObj );
|
||||
}
|
||||
void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut )
|
||||
{
|
||||
Sbd_Cut_t * pCutBest = p->ppCuts[p->iCutBest]; int i;
|
||||
assert( iObj == p->Pivot );
|
||||
pCut[0] = pCutBest->nLeaves;
|
||||
for ( i = 0; i < (int)pCutBest->nLeaves; i++ )
|
||||
pCut[i+1] = pCutBest->pLeaves[i];
|
||||
}
|
||||
int Sbd_StoObjRefs( Sbd_Sto_t * p, int iObj )
|
||||
{
|
||||
return Vec_IntEntry(p->vRefs, iObj);
|
||||
|
|
|
|||
|
|
@ -92,6 +92,7 @@ extern void Sbd_StoComputeCutsConst0( Sbd_Sto_t * p, int iObj );
|
|||
extern void Sbd_StoComputeCutsObj( Sbd_Sto_t * p, int iObj, int Delay, int Level );
|
||||
extern void Sbd_StoComputeCutsCi( Sbd_Sto_t * p, int iObj, int Delay, int Level );
|
||||
extern int Sbd_StoComputeCutsNode( Sbd_Sto_t * p, int iObj );
|
||||
extern void Sbd_StoSaveBestDelayCut( Sbd_Sto_t * p, int iObj, int * pCut );
|
||||
extern int Sbd_StoObjBestCut( Sbd_Sto_t * p, int iObj, int nSize, int * pLeaves );
|
||||
/*=== sbdCut2.c ==========================================================*/
|
||||
extern Sbd_Srv_t * Sbd_ManCutServerStart( Gia_Man_t * pGia, Vec_Int_t * vMirrors,
|
||||
|
|
@ -104,6 +105,8 @@ extern word Sbd_ManSolve( sat_solver * pSat, int PivotVar, int FreeVar,
|
|||
extern sat_solver * Sbd_ManSatSolver( sat_solver * pSat, Gia_Man_t * p, Vec_Int_t * vMirrors, int Pivot, Vec_Int_t * vWinObjs, Vec_Int_t * vObj2Var, Vec_Int_t * vTfo, Vec_Int_t * vRoots, int fQbf );
|
||||
extern int Sbd_ManCollectConstants( sat_solver * pSat, int nCareMints[2], int PivotVar, word * pVarSims[], Vec_Int_t * vInds );
|
||||
extern int Sbd_ManCollectConstantsNew( sat_solver * pSat, Vec_Int_t * vDivVars, int nConsts, int PivotVar, word * pOnset, word * pOffset );
|
||||
/*=== sbdPath.c ==========================================================*/
|
||||
extern Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p );
|
||||
/*=== sbdQbf.c ==========================================================*/
|
||||
extern int Sbd_ProblemSolve(
|
||||
Gia_Man_t * p, Vec_Int_t * vMirrors,
|
||||
|
|
|
|||
|
|
@ -0,0 +1,124 @@
|
|||
/**CFile****************************************************************
|
||||
|
||||
FileName [sbdPath.c]
|
||||
|
||||
SystemName [ABC: Logic synthesis and verification system.]
|
||||
|
||||
PackageName [SAT-based optimization using internal don't-cares.]
|
||||
|
||||
Synopsis [Critical path.]
|
||||
|
||||
Author [Alan Mishchenko]
|
||||
|
||||
Affiliation [UC Berkeley]
|
||||
|
||||
Date [Ver. 1.0. Started - June 20, 2005.]
|
||||
|
||||
Revision [$Id: sbdPath.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
|
||||
|
||||
***********************************************************************/
|
||||
|
||||
#include "sbdInt.h"
|
||||
|
||||
ABC_NAMESPACE_IMPL_START
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// DECLARATIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// FUNCTION DEFINITIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Sbc_ManAddInternalToPath_rec( Gia_Man_t * p, int iObj, Vec_Bit_t * vPath )
|
||||
{
|
||||
Gia_Obj_t * pObj;
|
||||
int k, iFan, Value = 0;
|
||||
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
|
||||
return Vec_BitEntry(vPath, iObj);
|
||||
Gia_ObjSetTravIdCurrentId(p, iObj);
|
||||
pObj = Gia_ManObj( p, iObj );
|
||||
if ( Gia_ObjIsCi(pObj) )
|
||||
return 0;
|
||||
assert( Gia_ObjIsAnd(pObj) );
|
||||
Gia_LutForEachFanin( p, iObj, iFan, k )
|
||||
Value |= Sbc_ManAddInternalToPath_rec( p, iFan, vPath );
|
||||
if ( Value )
|
||||
Vec_BitWriteEntry( vPath, iObj, 1 );
|
||||
return Value;
|
||||
}
|
||||
void Sbc_ManAddInternalToPath( Gia_Man_t * p, Vec_Bit_t * vPath )
|
||||
{
|
||||
int iObj;
|
||||
Gia_ManForEachLut( p, iObj )
|
||||
{
|
||||
if ( !Vec_BitEntry(vPath, iObj) )
|
||||
continue;
|
||||
Gia_ManIncrementTravId( p );
|
||||
Sbc_ManAddInternalToPath_rec( p, iObj, vPath );
|
||||
}
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Sbc_ManCriticalPath_rec( Gia_Man_t * p, int * pLevels, int iObj, int LevelFan, Vec_Bit_t * vPath )
|
||||
{
|
||||
Gia_Obj_t * pObj; int k, iFan;
|
||||
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
|
||||
return;
|
||||
Gia_ObjSetTravIdCurrentId(p, iObj);
|
||||
pObj = Gia_ManObj( p, iObj );
|
||||
if ( Gia_ObjIsCi(pObj) )
|
||||
return;
|
||||
assert( Gia_ObjIsAnd(pObj) );
|
||||
Vec_BitWriteEntry( vPath, iObj, 1 );
|
||||
Gia_LutForEachFanin( p, iObj, iFan, k )
|
||||
if ( pLevels[iFan] == LevelFan )
|
||||
Sbc_ManCriticalPath_rec( p, pLevels, iFan, LevelFan-1, vPath );
|
||||
}
|
||||
Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p )
|
||||
{
|
||||
int * pLevels = NULL, k, iDriver;
|
||||
int nLevels = p->pManTime ? Gia_ManLutLevelWithBoxes(p) : Gia_ManLutLevel(p, &pLevels);
|
||||
Vec_Bit_t * vPath = Vec_BitStart( Gia_ManObjNum(p) );
|
||||
if ( p->pManTime )
|
||||
pLevels = Vec_IntArray( p->vLevels );
|
||||
Gia_ManIncrementTravId( p );
|
||||
Gia_ManForEachCoDriverId( p, iDriver, k )
|
||||
if ( pLevels[iDriver] == nLevels && iDriver )
|
||||
Sbc_ManCriticalPath_rec( p, pLevels, iDriver, nLevels-1, vPath );
|
||||
if ( !p->pManTime )
|
||||
ABC_FREE( pLevels );
|
||||
Sbc_ManAddInternalToPath( p, vPath );
|
||||
return vPath;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// END OF FILE ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
ABC_NAMESPACE_IMPL_END
|
||||
|
||||
Loading…
Reference in New Issue