mirror of https://github.com/YosysHQ/abc.git
Added command &gla_purify.
This commit is contained in:
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21b847a8db
commit
685faae8e2
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@ -702,6 +702,11 @@ extern int Gia_ManPbaPerform( Gia_Man_t * pGia, int nStart, int
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extern int Gia_ManCbaPerform( Gia_Man_t * pGia, void * pPars );
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extern int Gia_ManGlaCbaPerform( Gia_Man_t * pGia, void * pPars, int fNaiveCnf );
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extern int Gia_ManGlaPbaPerform( Gia_Man_t * pGia, void * pPars, int fNewSolver );
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extern Vec_Int_t * Gia_VtaConvertToGla( Gia_Man_t * p, Vec_Int_t * vVta );
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extern Vec_Int_t * Gia_VtaConvertFromGla( Gia_Man_t * p, Vec_Int_t * vGla, int nFrames );
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extern Vec_Int_t * Gia_FlaConvertToGla( Gia_Man_t * p, Vec_Int_t * vFla );
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extern Vec_Int_t * Gia_GlaConvertToFla( Gia_Man_t * p, Vec_Int_t * vGla );
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extern unsigned * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj );
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/*=== giaAbsGla.c ===========================================================*/
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extern int Gia_GlaPerform( Gia_Man_t * p, Gia_ParVta_t * pPars, int fStartVta );
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/*=== giaAbsVta.c ===========================================================*/
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@ -941,11 +946,6 @@ extern void Gia_ObjPrint( Gia_Man_t * p, Gia_Obj_t * pObj );
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extern int Gia_ManVerifyCex( Gia_Man_t * pAig, Abc_Cex_t * p, int fDualOut );
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extern int Gia_ManFindFailedPoCex( Gia_Man_t * pAig, Abc_Cex_t * p, int nOutputs );
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extern void Gia_ManInvertConstraints( Gia_Man_t * pAig );
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extern Vec_Int_t * Gia_VtaConvertToGla( Gia_Man_t * p, Vec_Int_t * vVta );
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extern Vec_Int_t * Gia_VtaConvertFromGla( Gia_Man_t * p, Vec_Int_t * vGla, int nFrames );
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extern Vec_Int_t * Gia_FlaConvertToGla( Gia_Man_t * p, Vec_Int_t * vFla );
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extern Vec_Int_t * Gia_GlaConvertToFla( Gia_Man_t * p, Vec_Int_t * vGla );
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extern unsigned * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj );
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/*=== giaCTas.c ===========================================================*/
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typedef struct Tas_Man_t_ Tas_Man_t;
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@ -498,6 +498,216 @@ int Gia_ManGlaPbaPerform( Gia_Man_t * pGia, void * pPars, int fNewSolver )
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return 1;
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}
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/**Function*************************************************************
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Synopsis [Converting VTA vector to GLA vector.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_VtaConvertToGla( Gia_Man_t * p, Vec_Int_t * vVta )
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{
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Gia_Obj_t * pObj;
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Vec_Int_t * vGla;
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int nObjMask, nObjs = Gia_ManObjNum(p);
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int i, Entry, nFrames = Vec_IntEntry( vVta, 0 );
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assert( Vec_IntEntry(vVta, nFrames+1) == Vec_IntSize(vVta) );
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// get the bitmask
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nObjMask = (1 << Abc_Base2Log(nObjs)) - 1;
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assert( nObjs <= nObjMask );
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// go through objects
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vGla = Vec_IntStart( nObjs );
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Vec_IntForEachEntryStart( vVta, Entry, i, nFrames+2 )
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{
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pObj = Gia_ManObj( p, (Entry & nObjMask) );
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assert( Gia_ObjIsRo(p, pObj) || Gia_ObjIsAnd(pObj) || Gia_ObjIsConst0(pObj) );
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Vec_IntAddToEntry( vGla, (Entry & nObjMask), 1 );
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}
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Vec_IntWriteEntry( vGla, 0, nFrames );
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return vGla;
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}
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/**Function*************************************************************
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Synopsis [Converting GLA vector to VTA vector.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_VtaConvertFromGla( Gia_Man_t * p, Vec_Int_t * vGla, int nFrames )
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{
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Vec_Int_t * vVta;
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int nObjBits, nObjMask, nObjs = Gia_ManObjNum(p);
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int i, k, j, Entry, Counter, nGlaSize;
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//. get the GLA size
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nGlaSize = Vec_IntSum(vGla);
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// get the bitmask
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nObjBits = Abc_Base2Log(nObjs);
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nObjMask = (1 << Abc_Base2Log(nObjs)) - 1;
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assert( nObjs <= nObjMask );
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// go through objects
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vVta = Vec_IntAlloc( 1000 );
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Vec_IntPush( vVta, nFrames );
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Counter = nFrames + 2;
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for ( i = 0; i <= nFrames; i++, Counter += i * nGlaSize )
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Vec_IntPush( vVta, Counter );
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for ( i = 0; i < nFrames; i++ )
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for ( k = 0; k <= i; k++ )
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Vec_IntForEachEntry( vGla, Entry, j )
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if ( Entry )
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Vec_IntPush( vVta, (k << nObjBits) | j );
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Counter = Vec_IntEntry(vVta, nFrames+1);
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assert( Vec_IntEntry(vVta, nFrames+1) == Vec_IntSize(vVta) );
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return vVta;
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}
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/**Function*************************************************************
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Synopsis [Converting GLA vector to FLA vector.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_FlaConvertToGla_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vGla )
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{
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if ( Gia_ObjIsTravIdCurrent(p, pObj) )
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return;
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Gia_ObjSetTravIdCurrent(p, pObj);
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Vec_IntWriteEntry( vGla, Gia_ObjId(p, pObj), 1 );
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if ( Gia_ObjIsRo(p, pObj) )
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return;
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assert( Gia_ObjIsAnd(pObj) );
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Gia_FlaConvertToGla_rec( p, Gia_ObjFanin0(pObj), vGla );
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Gia_FlaConvertToGla_rec( p, Gia_ObjFanin1(pObj), vGla );
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}
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/**Function*************************************************************
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Synopsis [Converting FLA vector to GLA vector.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_FlaConvertToGla( Gia_Man_t * p, Vec_Int_t * vFla )
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{
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Vec_Int_t * vGla;
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Gia_Obj_t * pObj;
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int i;
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// mark const0 and relevant CI objects
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Gia_ManIncrementTravId( p );
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Gia_ObjSetTravIdCurrent(p, Gia_ManConst0(p));
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Gia_ManForEachPi( p, pObj, i )
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Gia_ObjSetTravIdCurrent(p, pObj);
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Gia_ManForEachRo( p, pObj, i )
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if ( !Vec_IntEntry(vFla, i) )
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Gia_ObjSetTravIdCurrent(p, pObj);
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// label all objects reachable from the PO and selected flops
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vGla = Vec_IntStart( Gia_ManObjNum(p) );
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Vec_IntWriteEntry( vGla, 0, 1 );
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Gia_ManForEachPo( p, pObj, i )
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Gia_FlaConvertToGla_rec( p, Gia_ObjFanin0(pObj), vGla );
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Gia_ManForEachRi( p, pObj, i )
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if ( Vec_IntEntry(vFla, i) )
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Gia_FlaConvertToGla_rec( p, Gia_ObjFanin0(pObj), vGla );
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return vGla;
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}
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/**Function*************************************************************
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Synopsis [Converting GLA vector to FLA vector.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_GlaConvertToFla( Gia_Man_t * p, Vec_Int_t * vGla )
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{
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Vec_Int_t * vFla;
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Gia_Obj_t * pObj;
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int i;
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vFla = Vec_IntStart( Gia_ManRegNum(p) );
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Gia_ManForEachRo( p, pObj, i )
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if ( Vec_IntEntry(vGla, Gia_ObjId(p, pObj)) )
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Vec_IntWriteEntry( vFla, i, 1 );
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return vFla;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManGlaPurify( Gia_Man_t * p, int nPurifyRatio, int fVerbose )
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{
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int i, Entry, CountUpTo, CountAll, CountRem, * pCounts;
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int nFrames = Vec_IntEntry( p->vGateClasses, 0 );
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if ( nFrames < 2 )
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{
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printf( "Gate-level abstraction is missing object count information.\n" );
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return;
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}
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// collect info
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CountAll = 0;
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pCounts = ABC_CALLOC( int, nFrames + 1 );
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assert( Vec_IntSize(p->vGateClasses) == Gia_ManObjNum(p) );
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for ( i = 0; i < Gia_ManObjNum(p); i++ )
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{
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Entry = Vec_IntEntry( p->vGateClasses, i );
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assert( Entry >= 0 && Entry <= nFrames );
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if ( Entry == 0 )
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continue;
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CountAll++;
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pCounts[Entry]++;
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}
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// print entries
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CountUpTo = 0;
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for ( i = 0; i <= nFrames; i++ )
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printf( "%d=%d(%d) ", i, pCounts[i], CountUpTo += pCounts[i] );
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printf( "\n" );
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// removing entries appearing only ones
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CountRem = 0;
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for ( i = 0; i < Gia_ManObjNum(p); i++ )
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{
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if ( Vec_IntEntry( p->vGateClasses, i ) == 0 )
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continue;
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if ( Vec_IntEntry( p->vGateClasses, i ) <= nPurifyRatio )
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{
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CountRem++;
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Vec_IntWriteEntry( p->vGateClasses, i, 0 );
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}
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}
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printf( "Removed %d entries appearing less or equal than %d times (out of %d).\n", CountRem, nPurifyRatio, CountAll );
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ABC_FREE( pCounts );
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}
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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////////////////////////////////////////////////////////////////////////
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@ -83,9 +83,9 @@ struct Gla_Man_t_
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Vec_Int_t * vTemp; // temporary array
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Vec_Int_t * vAddedNew; // temporary array
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Vec_Int_t * vObjCounts; // object counters
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Vec_Int_t * vCoreCounts; // counts how many times each object appears in the core
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// refinement
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Vec_Int_t * pvRefis; // vectors of each object
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// Vec_Int_t * vPrioSels; // selected priorities
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// statistics
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clock_t timeInit;
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clock_t timeSat;
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@ -296,7 +296,7 @@ int Gia_ManGlaRefine( Gia_Man_t * p, Abc_Cex_t * pCex, int fMinCut, int fVerbose
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assert( i >= Vec_IntSize(vPis) );
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iObjId = Vec_IntEntry( vPPis, i - Vec_IntSize(vPis) );
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assert( iObjId > 0 && iObjId < Gia_ManObjNum(p) );
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if ( Vec_IntEntry( p->vGateClasses, iObjId ) == 1 )
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if ( Vec_IntEntry( p->vGateClasses, iObjId ) > 0 )
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continue;
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assert( Vec_IntEntry( p->vGateClasses, iObjId ) == 0 );
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Vec_IntWriteEntry( p->vGateClasses, iObjId, 1 );
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@ -963,7 +963,6 @@ Gla_Man_t * Gla_ManStart( Gia_Man_t * pGia0, Gia_ParVta_t * pPars )
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p->vAbs = Vec_IntAlloc( 100 );
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p->vTemp = Vec_IntAlloc( 100 );
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p->vAddedNew = Vec_IntAlloc( 100 );
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// p->vPrioSels = Vec_IntAlloc( 100 );
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p->vObjCounts = Vec_IntAlloc( 100 );
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// internal data
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@ -978,6 +977,7 @@ Gla_Man_t * Gla_ManStart( Gia_Man_t * pGia0, Gia_ParVta_t * pPars )
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// derive new gate map
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assert( pGia0->vGateClasses != 0 );
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p->pGia->vGateClasses = Vec_IntStart( Gia_ManObjNum(p->pGia) );
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p->vCoreCounts = Vec_IntStart( Gia_ManObjNum(p->pGia) );
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// update p->pCnf->vMapping, p->pCnf->pObj2Count, p->pCnf->pObj2Clause
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// (here are not updating p->pCnf->pVarNums because it is not needed)
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vMappingNew = Vec_IntStart( Gia_ManObjNum(p->pGia) );
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@ -1129,7 +1129,6 @@ Gla_Man_t * Gla_ManStart2( Gia_Man_t * pGia, Gia_ParVta_t * pPars )
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p->vAbs = Vec_IntAlloc( 100 );
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p->vTemp = Vec_IntAlloc( 100 );
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p->vAddedNew = Vec_IntAlloc( 100 );
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// p->vPrioSels = Vec_IntAlloc( 100 );
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// internal data
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pAig = Gia_ManToAigSimple( p->pGia );
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p->pCnf = Cnf_DeriveOther( pAig, 1 );
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@ -1228,7 +1227,7 @@ void Gla_ManStop( Gla_Man_t * p )
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Vec_IntFreeP( &p->vObjCounts );
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Vec_IntFreeP( &p->vCla2Obj );
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Vec_IntFreeP( &p->vAddedNew );
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// Vec_IntFreeP( &p->vPrioSels );
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Vec_IntFreeP( &p->vCoreCounts );
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Vec_IntFreeP( &p->vTemp );
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Vec_IntFreeP( &p->vAbs );
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ABC_FREE( p->pvRefis );
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@ -1276,7 +1275,7 @@ int Gia_GlaAbsCount( Gla_Man_t * p, int fRo, int fAnd )
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SeeAlso []
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***********************************************************************/
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int Gla_ManTranslate_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vMap )
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int Gla_ManTranslate_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vGla, int nUsageCount )
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{
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int Value0, Value1;
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if ( Gia_ObjIsTravIdCurrent(p, pObj) )
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@ -1285,41 +1284,46 @@ int Gla_ManTranslate_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vMap )
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if ( Gia_ObjIsCi(pObj) )
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return 0;
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assert( Gia_ObjIsAnd(pObj) );
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Value0 = Gla_ManTranslate_rec( p, Gia_ObjFanin0(pObj), vMap );
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Value1 = Gla_ManTranslate_rec( p, Gia_ObjFanin1(pObj), vMap );
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Value0 = Gla_ManTranslate_rec( p, Gia_ObjFanin0(pObj), vGla, nUsageCount );
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Value1 = Gla_ManTranslate_rec( p, Gia_ObjFanin1(pObj), vGla, nUsageCount );
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if ( Value0 || Value1 )
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Vec_IntWriteEntry( vMap, Gia_ObjId(p, pObj), 1 );
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Vec_IntAddToEntry( vGla, Gia_ObjId(p, pObj), nUsageCount );
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return Value0 || Value1;
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}
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Vec_Int_t * Gla_ManTranslate( Gla_Man_t * p )
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{
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Vec_Int_t * vRes, * vRes2;
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Vec_Int_t * vGla, * vGla2;
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Gla_Obj_t * pObj, * pFanin;
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Gia_Obj_t * pGiaObj;
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int i, k;
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vRes = Vec_IntStart( Gia_ManObjNum(p->pGia) );
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int i, k, nUsageCount;
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vGla = Vec_IntStart( Gia_ManObjNum(p->pGia) );
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Gla_ManForEachObjAbs( p, pObj, i )
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{
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Vec_IntWriteEntry( vRes, pObj->iGiaObj, 1 );
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nUsageCount = Vec_IntEntry(p->vCoreCounts, pObj->iGiaObj);
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assert( nUsageCount >= 0 );
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pGiaObj = Gla_ManGiaObj( p, pObj );
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if ( Gia_ObjIsConst0(pGiaObj) || Gia_ObjIsRo(p->pGia, pGiaObj) )
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{
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Vec_IntWriteEntry( vGla, pObj->iGiaObj, nUsageCount );
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continue;
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}
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assert( Gia_ObjIsAnd(pGiaObj) );
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Gia_ManIncrementTravId( p->pGia );
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Gla_ObjForEachFanin( p, pObj, pFanin, k )
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Gia_ObjSetTravIdCurrent( p->pGia, Gla_ManGiaObj(p, pFanin) );
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Gla_ManTranslate_rec( p->pGia, pGiaObj, vRes );
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Gla_ManTranslate_rec( p->pGia, pGiaObj, vGla, nUsageCount );
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}
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if ( p->pGia->vLutConfigs )
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Vec_IntWriteEntry( vGla, 0, p->pPars->iFrame+1 );
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if ( p->pGia->vLutConfigs ) // use mapping from new to old
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{
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vRes2 = Vec_IntStart( Gia_ManObjNum(p->pGia0) );
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vGla2 = Vec_IntStart( Gia_ManObjNum(p->pGia0) );
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for ( i = 0; i < Gia_ManObjNum(p->pGia); i++ )
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if ( Vec_IntEntry(vRes, i) )
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Vec_IntWriteEntry( vRes2, Vec_IntEntry(p->pGia->vLutConfigs, i), 1 );
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Vec_IntFree( vRes );
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return vRes2;
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if ( Vec_IntEntry(vGla, i) )
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Vec_IntWriteEntry( vGla2, Vec_IntEntry(p->pGia->vLutConfigs, i), Vec_IntEntry(vGla, i) );
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Vec_IntFree( vGla );
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return vGla2;
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}
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return vRes;
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return vGla;
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}
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@ -1471,6 +1475,13 @@ void Gla_ManAddClauses( Gla_Man_t * p, int iObj, int iFrame, Vec_Int_t * vLits )
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}
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else assert( 0 );
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}
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void Gia_GlaAddToCounters( Gla_Man_t * p, Vec_Int_t * vCore )
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{
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Gla_Obj_t * pGla;
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int i;
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Gla_ManForEachObjAbsVec( vCore, p, pGla, i )
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Vec_IntAddToEntry( p->vCoreCounts, pGla->iGiaObj, 1 );
|
||||
}
|
||||
void Gia_GlaAddToAbs( Gla_Man_t * p, Vec_Int_t * vAbsAdd, int fCheck )
|
||||
{
|
||||
Gla_Obj_t * pGla;
|
||||
|
|
@ -1882,7 +1893,8 @@ int Gia_GlaPerform( Gia_Man_t * pAig, Gia_ParVta_t * pPars, int fStartVta )
|
|||
}
|
||||
assert( Status == 1 );
|
||||
// valid core is obtained
|
||||
nCoreSize = Vec_IntSize(vCore);
|
||||
nCoreSize = Vec_IntSize( vCore );
|
||||
Gia_GlaAddToCounters( p, vCore );
|
||||
if ( i == 0 )
|
||||
Vec_IntFree( vCore );
|
||||
else
|
||||
|
|
|
|||
|
|
@ -1683,7 +1683,7 @@ Vec_Int_t * Gia_GlaCollectAssigned( Gia_Man_t * p, Vec_Int_t * vGateClasses )
|
|||
{
|
||||
if ( Entry == 0 )
|
||||
continue;
|
||||
assert( Entry == 1 );
|
||||
assert( Entry > 0 );
|
||||
pObj = Gia_ManObj( p, i );
|
||||
Vec_IntPush( vAssigned, Gia_ObjId(p, pObj) );
|
||||
if ( Gia_ObjIsAnd(pObj) )
|
||||
|
|
|
|||
|
|
@ -1278,159 +1278,6 @@ void Gia_ManInvertConstraints( Gia_Man_t * pAig )
|
|||
}
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Converting VTA vector to GLA vector.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
Vec_Int_t * Gia_VtaConvertToGla( Gia_Man_t * p, Vec_Int_t * vVta )
|
||||
{
|
||||
Gia_Obj_t * pObj;
|
||||
Vec_Int_t * vGla;
|
||||
int nObjMask, nObjs = Gia_ManObjNum(p);
|
||||
int i, Entry, nFrames = Vec_IntEntry( vVta, 0 );
|
||||
assert( Vec_IntEntry(vVta, nFrames+1) == Vec_IntSize(vVta) );
|
||||
// get the bitmask
|
||||
nObjMask = (1 << Abc_Base2Log(nObjs)) - 1;
|
||||
assert( nObjs <= nObjMask );
|
||||
// go through objects
|
||||
vGla = Vec_IntStart( nObjs );
|
||||
Vec_IntWriteEntry( vGla, 0, 1 );
|
||||
Vec_IntForEachEntryStart( vVta, Entry, i, nFrames+2 )
|
||||
{
|
||||
pObj = Gia_ManObj( p, (Entry & nObjMask) );
|
||||
assert( Gia_ObjIsRo(p, pObj) || Gia_ObjIsAnd(pObj) || Gia_ObjIsConst0(pObj) );
|
||||
Vec_IntWriteEntry( vGla, (Entry & nObjMask), 1 );
|
||||
}
|
||||
return vGla;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Converting GLA vector to VTA vector.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
Vec_Int_t * Gia_VtaConvertFromGla( Gia_Man_t * p, Vec_Int_t * vGla, int nFrames )
|
||||
{
|
||||
Vec_Int_t * vVta;
|
||||
int nObjBits, nObjMask, nObjs = Gia_ManObjNum(p);
|
||||
int i, k, j, Entry, Counter, nGlaSize;
|
||||
//. get the GLA size
|
||||
nGlaSize = Vec_IntSum(vGla);
|
||||
// get the bitmask
|
||||
nObjBits = Abc_Base2Log(nObjs);
|
||||
nObjMask = (1 << Abc_Base2Log(nObjs)) - 1;
|
||||
assert( nObjs <= nObjMask );
|
||||
// go through objects
|
||||
vVta = Vec_IntAlloc( 1000 );
|
||||
Vec_IntPush( vVta, nFrames );
|
||||
Counter = nFrames + 2;
|
||||
for ( i = 0; i <= nFrames; i++, Counter += i * nGlaSize )
|
||||
Vec_IntPush( vVta, Counter );
|
||||
for ( i = 0; i < nFrames; i++ )
|
||||
for ( k = 0; k <= i; k++ )
|
||||
Vec_IntForEachEntry( vGla, Entry, j )
|
||||
if ( Entry )
|
||||
Vec_IntPush( vVta, (k << nObjBits) | j );
|
||||
Counter = Vec_IntEntry(vVta, nFrames+1);
|
||||
assert( Vec_IntEntry(vVta, nFrames+1) == Vec_IntSize(vVta) );
|
||||
return vVta;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Converting GLA vector to FLA vector.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Gia_FlaConvertToGla_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vGla )
|
||||
{
|
||||
if ( Gia_ObjIsTravIdCurrent(p, pObj) )
|
||||
return;
|
||||
Gia_ObjSetTravIdCurrent(p, pObj);
|
||||
Vec_IntWriteEntry( vGla, Gia_ObjId(p, pObj), 1 );
|
||||
if ( Gia_ObjIsRo(p, pObj) )
|
||||
return;
|
||||
assert( Gia_ObjIsAnd(pObj) );
|
||||
Gia_FlaConvertToGla_rec( p, Gia_ObjFanin0(pObj), vGla );
|
||||
Gia_FlaConvertToGla_rec( p, Gia_ObjFanin1(pObj), vGla );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Converting FLA vector to GLA vector.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
Vec_Int_t * Gia_FlaConvertToGla( Gia_Man_t * p, Vec_Int_t * vFla )
|
||||
{
|
||||
Vec_Int_t * vGla;
|
||||
Gia_Obj_t * pObj;
|
||||
int i;
|
||||
// mark const0 and relevant CI objects
|
||||
Gia_ManIncrementTravId( p );
|
||||
Gia_ObjSetTravIdCurrent(p, Gia_ManConst0(p));
|
||||
Gia_ManForEachPi( p, pObj, i )
|
||||
Gia_ObjSetTravIdCurrent(p, pObj);
|
||||
Gia_ManForEachRo( p, pObj, i )
|
||||
if ( !Vec_IntEntry(vFla, i) )
|
||||
Gia_ObjSetTravIdCurrent(p, pObj);
|
||||
// label all objects reachable from the PO and selected flops
|
||||
vGla = Vec_IntStart( Gia_ManObjNum(p) );
|
||||
Vec_IntWriteEntry( vGla, 0, 1 );
|
||||
Gia_ManForEachPo( p, pObj, i )
|
||||
Gia_FlaConvertToGla_rec( p, Gia_ObjFanin0(pObj), vGla );
|
||||
Gia_ManForEachRi( p, pObj, i )
|
||||
if ( Vec_IntEntry(vFla, i) )
|
||||
Gia_FlaConvertToGla_rec( p, Gia_ObjFanin0(pObj), vGla );
|
||||
return vGla;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Converting GLA vector to FLA vector.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
Vec_Int_t * Gia_GlaConvertToFla( Gia_Man_t * p, Vec_Int_t * vGla )
|
||||
{
|
||||
Vec_Int_t * vFla;
|
||||
Gia_Obj_t * pObj;
|
||||
int i;
|
||||
vFla = Vec_IntStart( Gia_ManRegNum(p) );
|
||||
Gia_ManForEachRo( p, pObj, i )
|
||||
if ( Vec_IntEntry(vGla, Gia_ObjId(p, pObj)) )
|
||||
Vec_IntWriteEntry( vFla, i, 1 );
|
||||
return vFla;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Testing the speedup due to grouping POs into batches.]
|
||||
|
|
@ -1627,6 +1474,7 @@ void Gia_ObjComputeTruthTableTest( Gia_Man_t * p )
|
|||
}
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// END OF FILE ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -347,6 +347,7 @@ static int Abc_CommandAbc9AbsRefine ( Abc_Frame_t * pAbc, int argc, cha
|
|||
//static int Abc_CommandAbc9AbsPba ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9GlaDerive ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9GlaRefine ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9GlaPurify ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
//static int Abc_CommandAbc9GlaCba ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
//static int Abc_CommandAbc9GlaPba ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
static int Abc_CommandAbc9Gla ( Abc_Frame_t * pAbc, int argc, char ** argv );
|
||||
|
|
@ -795,6 +796,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
|
|||
// Cmd_CommandAdd( pAbc, "ABC9", "&abs_pba", Abc_CommandAbc9AbsPba, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&gla_derive", Abc_CommandAbc9GlaDerive, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&gla_refine", Abc_CommandAbc9GlaRefine, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&gla_purify", Abc_CommandAbc9GlaPurify, 0 );
|
||||
// Cmd_CommandAdd( pAbc, "ABC9", "&gla_cba", Abc_CommandAbc9GlaCba, 0 );
|
||||
// Cmd_CommandAdd( pAbc, "ABC9", "&gla_pba", Abc_CommandAbc9GlaPba, 0 );
|
||||
Cmd_CommandAdd( pAbc, "ABC9", "&gla", Abc_CommandAbc9Gla, 0 );
|
||||
|
|
@ -27149,6 +27151,75 @@ usage:
|
|||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Abc_CommandAbc9GlaPurify( Abc_Frame_t * pAbc, int argc, char ** argv )
|
||||
{
|
||||
extern void Gia_ManGlaPurify( Gia_Man_t * p, int nPurifyRatio, int fVerbose );
|
||||
int fMinCut = 0;
|
||||
int nPurifyRatio = 0;
|
||||
int c, fVerbose = 0;
|
||||
Extra_UtilGetoptReset();
|
||||
while ( ( c = Extra_UtilGetopt( argc, argv, "Rmvh" ) ) != EOF )
|
||||
{
|
||||
switch ( c )
|
||||
{
|
||||
case 'R':
|
||||
if ( globalUtilOptind >= argc )
|
||||
{
|
||||
Abc_Print( -1, "Command line switch \"-R\" should be followed by an integer.\n" );
|
||||
goto usage;
|
||||
}
|
||||
nPurifyRatio = atoi(argv[globalUtilOptind]);
|
||||
globalUtilOptind++;
|
||||
if ( nPurifyRatio < 0 )
|
||||
goto usage;
|
||||
break;
|
||||
case 'm':
|
||||
fMinCut ^= 1;
|
||||
break;
|
||||
case 'v':
|
||||
fVerbose ^= 1;
|
||||
break;
|
||||
case 'h':
|
||||
goto usage;
|
||||
default:
|
||||
goto usage;
|
||||
}
|
||||
}
|
||||
if ( pAbc->pGia == NULL )
|
||||
{
|
||||
Abc_Print( -1, "Abc_CommandAbc9GlaPurify(): There is no AIG.\n" );
|
||||
return 1;
|
||||
}
|
||||
if ( pAbc->pGia->vGateClasses == NULL )
|
||||
{
|
||||
Abc_Print( -1, "Abc_CommandAbc9GlaPurify(): There is no gate-level abstraction.\n" );
|
||||
return 0;
|
||||
}
|
||||
Gia_ManGlaPurify( pAbc->pGia, nPurifyRatio, fVerbose );
|
||||
return 0;
|
||||
|
||||
usage:
|
||||
Abc_Print( -2, "usage: &gla_purify [-R num] [-vh]\n" );
|
||||
Abc_Print( -2, "\t purifies gate-level abstraction by removing less frequent objects\n" );
|
||||
// Abc_Print( -2, "\t-R num : the percetage of rare objects to remove [default = %d]\n", nPurifyRatio );
|
||||
Abc_Print( -2, "\t-R num : remove objects with usage count less or equal than this [default = %d]\n", nPurifyRatio );
|
||||
// Abc_Print( -2, "\t-m : toggle using min-cut to derive the refinements [default = %s]\n", fMinCut? "yes": "no" );
|
||||
Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
|
||||
Abc_Print( -2, "\t-h : print the command usage\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
|
|
|||
Loading…
Reference in New Issue