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Adding a random seed to control randomness in 'permute' (correction).
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@ -23730,6 +23730,8 @@ int Abc_CommandPermute( Abc_Frame_t * pAbc, int argc, char ** argv )
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goto usage;
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}
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}
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if ( Seed >= 0 )
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srand( (unsigned)Seed );
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if ( pNtk == NULL )
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{
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Abc_Print( -1, "Empty network.\n" );
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@ -23759,8 +23761,6 @@ int Abc_CommandPermute( Abc_Frame_t * pAbc, int argc, char ** argv )
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Abc_Print( -1, "Command \"permute\" has failed.\n" );
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return 1;
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}
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if ( Seed >= 0 )
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srand( (unsigned)Seed );
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Abc_NtkPermute( pNtkRes, fInputs, fOutputs, fFlops, pFlopPermFile );
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Abc_FrameReplaceCurrentNetwork( pAbc, pNtkRes );
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return 0;
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