mirror of https://github.com/YosysHQ/abc.git
Added limit on the number of flops to add in one iteration of &abs_cba.
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@ -273,7 +273,7 @@ int Gia_ManCbaPerform( Gia_Man_t * pGia, void * pPars )
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Saig_ParBmc_t * p = (Saig_ParBmc_t *)pPars;
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Gia_Man_t * pAbs;
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Aig_Man_t * pAig, * pOrig;
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Vec_Int_t * vAbsFfsToAdd;
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Vec_Int_t * vAbsFfsToAdd, * vAbsFfsToAddBest;
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// check if flop classes are given
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if ( pGia->vFlopClasses == NULL )
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{
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@ -298,6 +298,21 @@ int Gia_ManCbaPerform( Gia_Man_t * pGia, void * pPars )
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Aig_ManStop( pAig );
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return 0;
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}
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// select the most useful flops among those to be added
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if ( p->nFfToAddMax > 0 && Vec_IntSize(vAbsFfsToAdd) > p->nFfToAddMax )
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{
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// compute new flops
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Aig_Man_t * pAigBig = Gia_ManToAigSimple( pGia );
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vAbsFfsToAddBest = Saig_ManCbaFilterFlops( pAigBig, pAig->pSeqModel, pGia->vFlopClasses, vAbsFfsToAdd, p->nFfToAddMax );
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Aig_ManStop( pAigBig );
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assert( Vec_IntSize(vAbsFfsToAddBest) == p->nFfToAddMax );
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if ( p->fVerbose )
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printf( "Filtering flops based on cost (%d -> %d).\n", Vec_IntSize(vAbsFfsToAdd), Vec_IntSize(vAbsFfsToAddBest) );
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// update
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Vec_IntFree( vAbsFfsToAdd );
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vAbsFfsToAdd = vAbsFfsToAddBest;
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}
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Aig_ManStop( pAig );
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// update flop classes
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Gia_ManFlopsAddToClasses( pGia->vFlopClasses, vAbsFfsToAdd );
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@ -65,6 +65,7 @@ struct Saig_ParBmc_t_
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int nPisAbstract; // the number of PIs to abstract
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int fSolveAll; // does not stop at the first SAT output
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int fDropSatOuts; // replace sat outputs by constant 0
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int nFfToAddMax; // max number of flops to add during CBA
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int fVerbose; // verbose
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int iFrame; // explored up to this frame
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int nFailOuts; // the number of failed outputs
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@ -131,6 +132,7 @@ extern Vec_Int_t * Saig_ManClasses2Flops( Vec_Int_t * vFlopClasses );
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extern Vec_Int_t * Saig_ManFlops2Classes( int nRegs, Vec_Int_t * vFlops );
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extern Abc_Cex_t * Saig_ManCexRemap( Aig_Man_t * p, Aig_Man_t * pAbs, Abc_Cex_t * pCexAbs );
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/*=== sswAbsCba.c ==========================================================*/
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extern Vec_Int_t * Saig_ManCbaFilterFlops( Aig_Man_t * pAig, Abc_Cex_t * pAbsCex, Vec_Int_t * vFlopClasses, Vec_Int_t * vAbsFfsToAdd, int nFfsToSelect );
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extern Abc_Cex_t * Saig_ManCbaFindCexCareBits( Aig_Man_t * pAig, Abc_Cex_t * pCex, int nInputs, int fNewOrder, int fVerbose );
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extern Vec_Int_t * Saig_ManCbaFilterInputs( Aig_Man_t * pAig, int iFirstFlopPi, Abc_Cex_t * pCex, int fVerbose );
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extern Vec_Int_t * Saig_ManCbaPerform( Aig_Man_t * pAig, int nInputs, Saig_ParBmc_t * pPars );
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@ -49,6 +49,90 @@ struct Saig_ManCba_t_
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis [Selects the best flops from the given array.]
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Description [Selects the best 'nFfsToSelect' flops among the array
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'vAbsFfsToAdd' of flops that should be added to the abstraction.
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To this end, this procedure simulates the original AIG (pAig) using
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the given CEX (pAbsCex), which was detected for the abstraction.]
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Saig_ManCbaFilterFlops( Aig_Man_t * pAig, Abc_Cex_t * pAbsCex, Vec_Int_t * vFlopClasses, Vec_Int_t * vAbsFfsToAdd, int nFfsToSelect )
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{
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Aig_Obj_t * pObj, * pObjRi, * pObjRo;
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Vec_Int_t * vMapEntries, * vFlopCosts, * vFlopAddCosts, * vFfsToAddBest;
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int i, k, f, Entry, iBit, * pPerm;
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assert( Aig_ManRegNum(pAig) == Vec_IntSize(vFlopClasses) );
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assert( Vec_IntSize(vAbsFfsToAdd) > nFfsToSelect );
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// map previously abstracted flops into their original numbers
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vMapEntries = Vec_IntAlloc( Vec_IntSize(vFlopClasses) );
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Vec_IntForEachEntry( vFlopClasses, Entry, i )
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if ( Entry == 0 )
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Vec_IntPush( vMapEntries, i );
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// simulate one frame at a time
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assert( Saig_ManPiNum(pAig) + Vec_IntSize(vMapEntries) == pAbsCex->nPis );
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vFlopCosts = Vec_IntStart( Vec_IntSize(vMapEntries) );
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// initialize the flops
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Aig_ManCleanMarkB(pAig);
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Aig_ManConst1(pAig)->fMarkB = 1;
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Saig_ManForEachLo( pAig, pObj, i )
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pObj->fMarkB = 0;
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for ( f = 0; f < pAbsCex->iFrame; f++ )
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{
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// override the flop values according to the cex
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iBit = pAbsCex->nRegs + f * pAbsCex->nPis + Saig_ManPiNum(pAig);
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Vec_IntForEachEntry( vMapEntries, Entry, k )
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Saig_ManLo(pAig, Entry)->fMarkB = Aig_InfoHasBit(pAbsCex->pData, iBit + k);
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// simulate
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Aig_ManForEachNode( pAig, pObj, k )
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pObj->fMarkB = (Aig_ObjFanin0(pObj)->fMarkB ^ Aig_ObjFaninC0(pObj)) &
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(Aig_ObjFanin1(pObj)->fMarkB ^ Aig_ObjFaninC1(pObj));
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Aig_ManForEachPo( pAig, pObj, k )
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pObj->fMarkB = Aig_ObjFanin0(pObj)->fMarkB ^ Aig_ObjFaninC0(pObj);
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// transfer
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Saig_ManForEachLiLo( pAig, pObjRi, pObjRo, k )
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pObjRo->fMarkB = pObjRi->fMarkB;
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// compare
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iBit = pAbsCex->nRegs + (f + 1) * pAbsCex->nPis + Saig_ManPiNum(pAig);
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Vec_IntForEachEntry( vMapEntries, Entry, k )
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if ( Saig_ManLi(pAig, Entry)->fMarkB != (unsigned)Aig_InfoHasBit(pAbsCex->pData, iBit + k) )
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Vec_IntAddToEntry( vFlopCosts, k, 1 );
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}
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// Vec_IntForEachEntry( vFlopCosts, Entry, i )
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// printf( "%d ", Entry );
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// printf( "\n" );
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// remap the cost
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vFlopAddCosts = Vec_IntAlloc( Vec_IntSize(vAbsFfsToAdd) );
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Vec_IntForEachEntry( vAbsFfsToAdd, Entry, i )
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Vec_IntPush( vFlopAddCosts, -Vec_IntEntry(vFlopCosts, Entry) );
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// sort the flops
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pPerm = Abc_SortCost( Vec_IntArray(vFlopAddCosts), Vec_IntSize(vFlopAddCosts) );
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// shrink the array
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vFfsToAddBest = Vec_IntAlloc( nFfsToSelect );
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for ( i = 0; i < nFfsToSelect; i++ )
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{
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// printf( "%d ", Vec_IntEntry(vFlopAddCosts, pPerm[i]) );
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Vec_IntPush( vFfsToAddBest, Vec_IntEntry(vAbsFfsToAdd, pPerm[i]) );
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}
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// printf( "\n" );
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// cleanup
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ABC_FREE( pPerm );
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Vec_IntFree( vMapEntries );
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Vec_IntFree( vFlopCosts );
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Vec_IntFree( vFlopAddCosts );
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Aig_ManCleanMarkB(pAig);
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// return the computed flops
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return vFfsToAddBest;
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}
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/**Function*************************************************************
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Synopsis [Duplicate with literals.]
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@ -637,7 +721,8 @@ Vec_Int_t * Saig_ManCbaPerform( Aig_Man_t * pAbs, int nInputs, Saig_ParBmc_t * p
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}
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if ( pPars->fVerbose )
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{
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printf( "Adding %d registers to the abstraction (total = %d). ", Vec_IntSize(vAbsFfsToAdd), Aig_ManRegNum(pAbs)+Vec_IntSize(vAbsFfsToAdd) );
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printf( "Adding %d registers to the abstraction (total = %d). ",
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Vec_IntSize(vAbsFfsToAdd), Aig_ManRegNum(pAbs)+Vec_IntSize(vAbsFfsToAdd) );
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Abc_PrintTime( 1, "Time", clock() - clk );
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}
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return vAbsFfsToAdd;
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@ -28597,7 +28597,7 @@ int Abc_CommandAbc9AbsCba( Abc_Frame_t * pAbc, int argc, char ** argv )
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pPars->nStart = (pAbc->nFrames >= 0) ? pAbc->nFrames : 0;
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pPars->nFramesMax = pPars->nStart + 10;
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Extra_UtilGetoptReset();
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while ( ( c = Extra_UtilGetopt( argc, argv, "SFCTvh" ) ) != EOF )
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while ( ( c = Extra_UtilGetopt( argc, argv, "SFCMTvh" ) ) != EOF )
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{
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switch ( c )
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{
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@ -28634,6 +28634,17 @@ int Abc_CommandAbc9AbsCba( Abc_Frame_t * pAbc, int argc, char ** argv )
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if ( pPars->nConfLimit < 0 )
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goto usage;
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break;
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case 'M':
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if ( globalUtilOptind >= argc )
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{
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Abc_Print( -1, "Command line switch \"-M\" should be followed by an integer.\n" );
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goto usage;
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}
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pPars->nFfToAddMax = atoi(argv[globalUtilOptind]);
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globalUtilOptind++;
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if ( pPars->nFfToAddMax < 0 )
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goto usage;
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break;
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case 'T':
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if ( globalUtilOptind >= argc )
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{
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@ -28671,11 +28682,12 @@ int Abc_CommandAbc9AbsCba( Abc_Frame_t * pAbc, int argc, char ** argv )
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return 0;
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usage:
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Abc_Print( -2, "usage: &abs_cba [-SFCT num] [-vh]\n" );
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Abc_Print( -2, "usage: &abs_cba [-SFCMT num] [-vh]\n" );
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Abc_Print( -2, "\t refines abstracted flop map with proof-based abstraction\n" );
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Abc_Print( -2, "\t-S num : the starting time frame [default = %d]\n", pPars->nStart );
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Abc_Print( -2, "\t-F num : the max number of timeframes to unroll [default = %d]\n", pPars->nFramesMax );
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Abc_Print( -2, "\t-C num : the max number of SAT solver conflicts [default = %d]\n", pPars->nConfLimit );
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Abc_Print( -2, "\t-M num : the max number of flops to add (0 = not used) [default = %d]\n", pPars->nFfToAddMax );
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Abc_Print( -2, "\t-T num : an approximate timeout, in seconds [default = %d]\n", pPars->nTimeOut );
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Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", pPars->fVerbose? "yes": "no" );
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Abc_Print( -2, "\t-h : print the command usage\n");
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