mirror of
https://github.com/YosysHQ/abc.git
synced 2026-09-01 10:18:06 +02:00
Improvements in Vec_Vec_t.
This commit is contained in:
+129
-9
@@ -56,12 +56,28 @@ struct Vec_Vec_t_
|
||||
for ( i = 0; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelStart( vGlob, vVec, i, LevelStart ) \
|
||||
for ( i = LevelStart; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelStop( vGlob, vVec, i, LevelStop ) \
|
||||
for ( i = 0; (i < LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
|
||||
for ( i = LevelStart; (i <= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
for ( i = LevelStart; (i < LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelReverse( vGlob, vVec, i ) \
|
||||
for ( i = Vec_VecSize(vGlob) - 1; (i >= 0) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
|
||||
for ( i = Vec_VecSize(vGlob)-1; (i >= 0) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
|
||||
#define Vec_VecForEachLevelReverseStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
|
||||
for ( i = LevelStart; (i >= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
|
||||
for ( i = LevelStart-1; (i >= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
|
||||
|
||||
// iterators through levels
|
||||
#define Vec_VecForEachLevelInt( vGlob, vVec, i ) \
|
||||
for ( i = 0; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelIntStart( vGlob, vVec, i, LevelStart ) \
|
||||
for ( i = LevelStart; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelIntStop( vGlob, vVec, i, LevelStop ) \
|
||||
for ( i = 0; (i < LevelStop) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelIntStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
|
||||
for ( i = LevelStart; (i < LevelStop) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
|
||||
#define Vec_VecForEachLevelIntReverse( vGlob, vVec, i ) \
|
||||
for ( i = Vec_VecSize(vGlob)-1; (i >= 0) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
|
||||
#define Vec_VecForEachLevelIntReverseStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
|
||||
for ( i = LevelStart-1; (i >= LevelStop) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
|
||||
|
||||
// iteratores through entries
|
||||
#define Vec_VecForEachEntry( Type, vGlob, pEntry, i, k ) \
|
||||
@@ -73,7 +89,7 @@ struct Vec_Vec_t_
|
||||
for ( i = LevelStart; i < Vec_VecSize(vGlob); i++ ) \
|
||||
Vec_PtrForEachEntry( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
|
||||
#define Vec_VecForEachEntryStartStop( Type, vGlob, pEntry, i, k, LevelStart, LevelStop ) \
|
||||
for ( i = LevelStart; i <= LevelStop; i++ ) \
|
||||
for ( i = LevelStart; i < LevelStop; i++ ) \
|
||||
Vec_PtrForEachEntry( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
|
||||
#define Vec_VecForEachEntryReverse( Type, vGlob, pEntry, i, k ) \
|
||||
for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \
|
||||
@@ -82,9 +98,31 @@ struct Vec_Vec_t_
|
||||
for ( i = Vec_VecSize(vGlob) - 1; i >= 0; i-- ) \
|
||||
Vec_PtrForEachEntryReverse( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
|
||||
#define Vec_VecForEachEntryReverseStart( Type, vGlob, pEntry, i, k, LevelStart ) \
|
||||
for ( i = LevelStart; i >= 0; i-- ) \
|
||||
for ( i = LevelStart-1; i >= 0; i-- ) \
|
||||
Vec_PtrForEachEntry( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
|
||||
|
||||
// iteratores through entries
|
||||
#define Vec_VecForEachEntryInt( Type, vGlob, Entry, i, k ) \
|
||||
for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \
|
||||
Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
|
||||
#define Vec_VecForEachEntryIntLevel( Type, vGlob, Entry, i, Level ) \
|
||||
Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, Level), Entry, i )
|
||||
#define Vec_VecForEachEntryIntStart( Type, vGlob, Entry, i, k, LevelStart ) \
|
||||
for ( i = LevelStart; i < Vec_VecSize(vGlob); i++ ) \
|
||||
Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
|
||||
#define Vec_VecForEachEntryIntStartStop( Type, vGlob, Entry, i, k, LevelStart, LevelStop ) \
|
||||
for ( i = LevelStart; i < LevelStop; i++ ) \
|
||||
Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
|
||||
#define Vec_VecForEachEntryIntReverse( Type, vGlob, Entry, i, k ) \
|
||||
for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \
|
||||
Vec_IntForEachEntryReverse( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
|
||||
#define Vec_VecForEachEntryIntReverseReverse( Type, vGlob, Entry, i, k ) \
|
||||
for ( i = Vec_VecSize(vGlob) - 1; i >= 0; i-- ) \
|
||||
Vec_IntForEachEntryReverse( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
|
||||
#define Vec_VecForEachEntryIntReverseStart( Type, vGlob, Entry, i, k, LevelStart ) \
|
||||
for ( i = LevelStart-1; i >= 0; i-- ) \
|
||||
Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// FUNCTION DEFINITIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
@@ -156,6 +194,28 @@ static inline void Vec_VecExpand( Vec_Vec_t * p, int Level )
|
||||
p->nSize = Level + 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Allocates a vector with the given capacity.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
static inline void Vec_VecExpandInt( Vec_Vec_t * p, int Level )
|
||||
{
|
||||
int i;
|
||||
if ( p->nSize >= Level + 1 )
|
||||
return;
|
||||
Vec_IntGrow( (Vec_Int_t *)p, Level + 1 );
|
||||
for ( i = p->nSize; i <= Level; i++ )
|
||||
p->pArray[i] = Vec_PtrAlloc( 0 );
|
||||
p->nSize = Level + 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
@@ -172,6 +232,22 @@ static inline int Vec_VecSize( Vec_Vec_t * p )
|
||||
return p->nSize;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
static inline int Vec_VecLevelSize( Vec_Vec_t * p, int i )
|
||||
{
|
||||
return Vec_PtrSize( (Vec_Ptr_t *)p->pArray[i] );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
@@ -239,7 +315,7 @@ static inline void Vec_VecFreeP( Vec_Vec_t ** p )
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
static inline Vec_Vec_t * Vec_VecDupPtr( Vec_Vec_t * p )
|
||||
static inline Vec_Vec_t * Vec_VecDup( Vec_Vec_t * p )
|
||||
{
|
||||
Vec_Ptr_t * vNew, * vVec;
|
||||
int i;
|
||||
@@ -262,11 +338,12 @@ static inline Vec_Vec_t * Vec_VecDupPtr( Vec_Vec_t * p )
|
||||
***********************************************************************/
|
||||
static inline Vec_Vec_t * Vec_VecDupInt( Vec_Vec_t * p )
|
||||
{
|
||||
Vec_Ptr_t * vNew, * vVec;
|
||||
Vec_Ptr_t * vNew;
|
||||
Vec_Int_t * vVec;
|
||||
int i;
|
||||
vNew = Vec_PtrAlloc( Vec_VecSize(p) );
|
||||
Vec_VecForEachLevel( p, vVec, i )
|
||||
Vec_PtrPush( vNew, Vec_IntDup((Vec_Int_t *)vVec) );
|
||||
Vec_VecForEachLevelInt( p, vVec, i )
|
||||
Vec_PtrPush( vNew, Vec_IntDup(vVec) );
|
||||
return (Vec_Vec_t *)vNew;
|
||||
}
|
||||
|
||||
@@ -333,6 +410,30 @@ static inline void Vec_VecPush( Vec_Vec_t * p, int Level, void * Entry )
|
||||
Vec_PtrPush( (Vec_Ptr_t*)p->pArray[Level], Entry );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
static inline void Vec_VecPushInt( Vec_Vec_t * p, int Level, int Entry )
|
||||
{
|
||||
if ( p->nSize < Level + 1 )
|
||||
{
|
||||
int i;
|
||||
Vec_PtrGrow( (Vec_Ptr_t *)p, Level + 1 );
|
||||
for ( i = p->nSize; i < Level + 1; i++ )
|
||||
p->pArray[i] = Vec_PtrAlloc( 0 );
|
||||
p->nSize = Level + 1;
|
||||
}
|
||||
Vec_IntPush( (Vec_Int_t*)p->pArray[Level], Entry );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
@@ -352,6 +453,25 @@ static inline void Vec_VecPushUnique( Vec_Vec_t * p, int Level, void * Entry )
|
||||
Vec_PtrPushUnique( (Vec_Ptr_t*)p->pArray[Level], Entry );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
static inline void Vec_VecPushUniqueInt( Vec_Vec_t * p, int Level, int Entry )
|
||||
{
|
||||
if ( p->nSize < Level + 1 )
|
||||
Vec_VecPushInt( p, Level, Entry );
|
||||
else
|
||||
Vec_IntPushUnique( (Vec_Int_t*)p->pArray[Level], Entry );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Comparison procedure for two arrays.]
|
||||
|
||||
Reference in New Issue
Block a user