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Correcting incorrect handling of timing in several &-commands.
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@@ -99,7 +99,7 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
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If_Cut_t * pCut0R, * pCut1R;
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int fFunc0R, fFunc1R;
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int i, k, v, iCutDsd, fChange;
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int fSave0 = p->pPars->fDelayOpt || p->pPars->fDelayOptLut || p->pPars->fDsdBalance || p->pPars->fUserRecLib;
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int fSave0 = p->pPars->fDelayOpt || p->pPars->fDelayOptLut || p->pPars->fDsdBalance || p->pPars->fUserRecLib || p->pPars->pLutStruct != NULL;
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assert( !If_ObjIsAnd(pObj->pFanin0) || pObj->pFanin0->pCutSet->nCuts > 0 );
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assert( !If_ObjIsAnd(pObj->pFanin1) || pObj->pFanin1->pCutSet->nCuts > 0 );
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