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Bug fix in blasting with boxes.
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@ -1015,7 +1015,7 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
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for ( k = 0; k < nRange1; k++ )
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for ( k = 0; k < nRange1; k++ )
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Gia_ManAppendCo( pNew, pFans1[k] );
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Gia_ManAppendCo( pNew, pFans1[k] );
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for ( k = 0; k < nRange2; k++ )
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for ( k = 0; k < nRange2; k++ )
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Gia_ManAppendCo( pNew, pFans1[k] );
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Gia_ManAppendCo( pNew, pFans2[0] );
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// make sure there is enough primary inputs in the manager
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// make sure there is enough primary inputs in the manager
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for ( k = Gia_ManPiNum(pExtra); k < nRange0 + nRange1 + nRange2; k++ )
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for ( k = Gia_ManPiNum(pExtra); k < nRange0 + nRange1 + nRange2; k++ )
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