mirror of https://github.com/YosysHQ/abc.git
False path detection.
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@ -3679,6 +3679,10 @@ SOURCE=.\src\aig\gia\giaEra2.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaFalse.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaFanout.c
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# End Source File
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# Begin Source File
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@ -0,0 +1,216 @@
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/**CFile****************************************************************
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FileName [giaFalse.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [Scalable AIG package.]
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Synopsis [Detection and elimination of false paths.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: giaFalse.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "gia.h"
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#include "misc/vec/vecQue.h"
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#include "sat/bsat/satStore.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis [Compute slacks measured using the number of AIG levels.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_ManComputeSlacks( Gia_Man_t * p )
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{
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Gia_Obj_t * pObj;
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int i, nLevels = Gia_ManLevelNum( p );
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Vec_Int_t * vLevelR = Gia_ManReverseLevel( p );
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Vec_Int_t * vSlacks = Vec_IntAlloc( Gia_ManObjNum(p) );
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Gia_ManForEachObj( p, pObj, i )
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Vec_IntPush( vSlacks, nLevels - Gia_ObjLevelId(p, i) - Vec_IntEntry(vLevelR, i) );
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assert( Vec_IntSize(vSlacks) == Gia_ManObjNum(p) );
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Vec_IntFree( vLevelR );
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return vSlacks;
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}
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/**Function*************************************************************
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Synopsis [Derive critical path by following minimum slacks.]
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManCollectPath_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSlacks, Vec_Int_t * vPath )
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{
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if ( Gia_ObjIsAnd(pObj) )
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{
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int Slack = Vec_IntEntry(vSlacks, Gia_ObjId(p, pObj));
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int Slack0 = Vec_IntEntry(vSlacks, Gia_ObjFaninId0p(p, pObj));
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int Slack1 = Vec_IntEntry(vSlacks, Gia_ObjFaninId1p(p, pObj));
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assert( Slack == Slack0 || Slack == Slack1 );
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if ( Slack == Slack0 )
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Gia_ManCollectPath_rec( p, Gia_ObjFanin0(pObj), vSlacks, vPath );
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else
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Gia_ManCollectPath_rec( p, Gia_ObjFanin1(pObj), vSlacks, vPath );
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}
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Vec_IntPush( vPath, Gia_ObjId(p, pObj) );
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}
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Vec_Int_t * Gia_ManCollectPath( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSlacks )
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{
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Vec_Int_t * vPath = Vec_IntAlloc( p->nLevels );
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assert( Gia_ObjIsCo(pObj) );
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Gia_ManCollectPath_rec( p, Gia_ObjFanin0(pObj), vSlacks, vPath );
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return vPath;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManCheckFalseOne( Gia_Man_t * p, int iOut, int nTimeOut, Vec_Int_t * vSlacks )
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{
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sat_solver * pSat;
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Gia_Obj_t * pObj = Gia_ManCo( p, iOut );
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Vec_Int_t * vLits = Vec_IntAlloc( p->nLevels );
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Vec_Int_t * vPath = Gia_ManCollectPath( p, pObj, vSlacks );
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int i, Shift[2], status, nLits, * pLits;
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abctime clkStart = Abc_Clock();
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// collect objects and assign SAT variables
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int iFanin = Gia_ObjFaninId0p( p, pObj );
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Vec_Int_t * vObjs = Gia_ManCollectNodesCis( p, &iFanin, 1 );
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Gia_ManForEachObjVec( vObjs, p, pObj, i )
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pObj->Value = Vec_IntSize(vObjs) - 1 - i;
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// create SAT solver
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pSat = sat_solver_new();
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sat_solver_set_runtime_limit( pSat, nTimeOut ? nTimeOut * CLOCKS_PER_SEC + Abc_Clock(): 0 );
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sat_solver_setnvars( pSat, Vec_IntSize(vPath) + 2 * Vec_IntSize(vObjs) );
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Shift[0] = Vec_IntSize(vPath);
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Shift[1] = Vec_IntSize(vPath) + Vec_IntSize(vObjs);
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// add CNF for the path
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Gia_ManForEachObjVec( vPath, p, pObj, i )
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{
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sat_solver_add_xor( pSat, i, pObj->Value + Shift[0], pObj->Value + Shift[1], 0 );
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Vec_IntPush( vLits, Abc_Var2Lit(i, 0) );
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}
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// add CNF for the cone
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Gia_ManForEachObjVec( vObjs, p, pObj, i )
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{
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if ( !Gia_ObjIsAnd(pObj) )
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continue;
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sat_solver_add_and( pSat, pObj->Value + Shift[0],
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Gia_ObjFanin0(pObj)->Value + Shift[0], Gia_ObjFanin1(pObj)->Value + Shift[0],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj) );
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sat_solver_add_and( pSat, pObj->Value + Shift[1],
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Gia_ObjFanin0(pObj)->Value + Shift[1], Gia_ObjFanin1(pObj)->Value + Shift[1],
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Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj) );
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}
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printf( "PO %6d : ", iOut );
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// call the SAT solver
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status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntArray(vLits) + Vec_IntSize(vLits), (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 );
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if ( status == l_Undef )
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printf( "Timeout reached after %d seconds. ", nTimeOut );
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else if ( status == l_True )
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printf( "There is no false path. " );
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else
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{
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assert( status == l_False );
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// call analize_final
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nLits = sat_solver_final( pSat, &pLits );
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printf( "False path contains %d nodes (out of %d): ", nLits, Vec_IntSize(vLits) );
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printf( "top = %d ", Vec_IntEntry(vPath, Abc_Lit2Var(pLits[0])) );
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for ( i = 0; i < nLits; i++ )
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printf( "%d ", Abc_Lit2Var(pLits[i]) );
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printf( " " );
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}
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Abc_PrintTime( 1, "Time", Abc_Clock() - clkStart );
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sat_solver_delete( pSat );
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Vec_IntFree( vObjs );
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Vec_IntFree( vPath );
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Vec_IntFree( vLits );
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}
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void Gia_ManCheckFalse( Gia_Man_t * p, int nSlackMax, int nTimeOut )
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{
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Vec_Que_t * vPrio;
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Vec_Flt_t * vWeights;
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Vec_Int_t * vSlacks;
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Gia_Obj_t * pObj;
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int i;
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vSlacks = Gia_ManComputeSlacks(p);
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//Vec_IntPrint( vSlacks );
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// create PO weights
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vWeights = Vec_FltAlloc( Gia_ManCoNum(p) );
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Gia_ManForEachCo( p, pObj, i )
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Vec_FltPush( vWeights, p->nLevels - Vec_IntEntry(vSlacks, Gia_ObjId(p, pObj)) );
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// put POs into the queue
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vPrio = Vec_QueAlloc( Gia_ManCoNum(p) );
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Vec_QueSetPriority( vPrio, Vec_FltArrayP(vWeights) );
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Gia_ManForEachCo( p, pObj, i )
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Vec_QuePush( vPrio, i );
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// work on each PO in the queue
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while ( Vec_QueTopPriority(vPrio) >= p->nLevels - nSlackMax )
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Gia_ManCheckFalseOne( p, Vec_QuePop(vPrio), nTimeOut, vSlacks );
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// cleanup
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Vec_IntFree( vSlacks );
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Vec_FltFree( vWeights );
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Vec_QueFree( vPrio );
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManCheckFalseTest( Gia_Man_t * p, int nSlackMax )
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{
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Gia_ManCheckFalse( p, nSlackMax, 0 );
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}
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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////////////////////////////////////////////////////////////////////////
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ABC_NAMESPACE_IMPL_END
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@ -18,6 +18,7 @@ SRC += src/aig/gia/giaAig.c \
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src/aig/gia/giaEquiv.c \
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src/aig/gia/giaEra.c \
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src/aig/gia/giaEra2.c \
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src/aig/gia/giaFalse.c \
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src/aig/gia/giaFanout.c \
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src/aig/gia/giaForce.c \
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src/aig/gia/giaFrames.c \
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@ -33977,7 +33977,7 @@ int Abc_CommandAbc9Test( Abc_Frame_t * pAbc, int argc, char ** argv )
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{
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// Gia_Man_t * pTemp = NULL;
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int c, fVerbose = 0;
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int nFrames = 10;
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int nFrames = 0;
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int fSwitch = 0;
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// extern Gia_Man_t * Gia_VtaTest( Gia_Man_t * p );
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// extern int Gia_ManSuppSizeTest( Gia_Man_t * p );
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@ -33998,7 +33998,8 @@ int Abc_CommandAbc9Test( Abc_Frame_t * pAbc, int argc, char ** argv )
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// extern Gia_Man_t * Gia_ManInterTest( Gia_Man_t * p );
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// extern Gia_Man_t * Llb_ReachableStatesGia( Gia_Man_t * p );
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// extern Gia_Man_t * Unm_ManTest( Gia_Man_t * pGia );
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extern void Agi_ManTest( Gia_Man_t * pGia );
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// extern void Agi_ManTest( Gia_Man_t * pGia );
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extern void Gia_ManCheckFalseTest( Gia_Man_t * p, int nSlackMax );
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Extra_UtilGetoptReset();
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while ( ( c = Extra_UtilGetopt( argc, argv, "Fsvh" ) ) != EOF )
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@ -34078,6 +34079,7 @@ int Abc_CommandAbc9Test( Abc_Frame_t * pAbc, int argc, char ** argv )
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// Agi_ManTest( pAbc->pGia );
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// Gia_ManResubTest( pAbc->pGia );
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// Jf_ManTestCnf( pAbc->pGia );
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Gia_ManCheckFalseTest( pAbc->pGia, nFrames );
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return 0;
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usage:
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Abc_Print( -2, "usage: &test [-F num] [-svh]\n" );
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