mirror of https://github.com/YosysHQ/abc.git
Changes to arithmetic logic detection.
This commit is contained in:
parent
2ff522df45
commit
1bf289c774
12
abclib.dsp
12
abclib.dsp
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@ -5411,6 +5411,10 @@ SOURCE=.\src\proof\acec\acec.h
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# End Source File
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# Begin Source File
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SOURCE=.\src\proof\acec\acecCl.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\proof\acec\acecCo.c
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# End Source File
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# Begin Source File
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@ -5435,6 +5439,10 @@ SOURCE=.\src\proof\acec\acecOrder.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\proof\acec\acecPa.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\proof\acec\acecPo.c
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# End Source File
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# Begin Source File
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@ -5443,6 +5451,10 @@ SOURCE=.\src\proof\acec\acecPolyn.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\proof\acec\acecPool.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\proof\acec\acecRe.c
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# End Source File
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# Begin Source File
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@ -0,0 +1,55 @@
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/**CFile****************************************************************
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FileName [acecCl.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [CEC for arithmetic circuits.]
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Synopsis [Core procedures.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: acecCl.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "acecInt.h"
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#include "misc/vec/vecWec.h"
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#include "misc/extra/extra.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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////////////////////////////////////////////////////////////////////////
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/// END OF FILE ///
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////////////////////////////////////////////////////////////////////////
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ABC_NAMESPACE_IMPL_END
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@ -90,38 +90,30 @@ Vec_Int_t * Gia_PolynAddHaRoots( Gia_Man_t * pGia )
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SeeAlso []
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***********************************************************************/
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Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts )
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Vec_Wec_t * Gia_PolynComputeMap( Vec_Int_t * vAdds, int nObjs )
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{
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Vec_Int_t * vOrder = Vec_IntAlloc( 1000 );
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Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(pGia) );
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Vec_Int_t * vRoots = Vec_IntAlloc( 5 * Gia_ManCoNum(pGia) );
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Vec_Int_t * vLeaves = Vec_IntAlloc( 2 * Gia_ManCiNum(pGia) );
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Vec_Wec_t * vMap = Vec_WecStart( Gia_ManObjNum(pGia) );
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int i, k, Index, Driver, Entry1, Entry2 = -1;
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// map nodes driven by adders into adder indexes
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for ( i = 0; 5*i < Vec_IntSize(vAdds); i++ )
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Vec_Wec_t * vMap = Vec_WecStart( nObjs ); int i;
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for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
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{
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Entry1 = Vec_IntEntry( vAdds, 5*i + 3 );
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Entry2 = Vec_IntEntry( vAdds, 5*i + 4 );
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int Entry1 = Vec_IntEntry( vAdds, 6*i + 3 );
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int Entry2 = Vec_IntEntry( vAdds, 6*i + 4 );
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Vec_WecPush( vMap, Entry1, i );
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Vec_WecPush( vMap, Entry1, Entry2 );
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Vec_WecPush( vMap, Entry2, i );
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Vec_WecPush( vMap, Entry2, Entry1 );
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}
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// collect roots
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Gia_ManForEachCoDriverId( pGia, Driver, i )
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{
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Vec_IntPush( vRoots, Driver );
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return vMap;
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}
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Vec_Int_t * Gia_PolynCoreOrder_int( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Wec_t * vMap, Vec_Int_t * vRoots, Vec_Int_t ** pvIns )
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{
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Vec_Int_t * vOrder = Vec_IntAlloc( 1000 );
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Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(pGia) );
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int i, k, Index, Driver, Entry1, Entry2 = -1;
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// mark roots
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Vec_IntForEachEntry( vRoots, Driver, i )
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Vec_BitWriteEntry( vIsRoot, Driver, 1 );
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}
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// collect additional outputs
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Vec_IntForEachEntry( vAddCos, Driver, i )
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{
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Vec_IntPush( vRoots, Driver );
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Vec_BitWriteEntry( vIsRoot, Driver, 1 );
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}
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// detect full adder tree
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*pvOuts = Vec_IntDup( vRoots );
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// collect boxes
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while ( 1 )
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{
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// iterate through boxes driving this one
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@ -143,9 +135,9 @@ Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t *
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Vec_IntRemove( vRoots, Entry1 );
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Vec_IntRemove( vRoots, Entry2 );
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// set new marks
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Entry1 = Vec_IntEntry( vAdds, 5*Index + 0 );
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Entry2 = Vec_IntEntry( vAdds, 5*Index + 1 );
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Driver = Vec_IntEntry( vAdds, 5*Index + 2 );
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Entry1 = Vec_IntEntry( vAdds, 6*Index + 0 );
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Entry2 = Vec_IntEntry( vAdds, 6*Index + 1 );
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Driver = Vec_IntEntry( vAdds, 6*Index + 2 );
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Vec_BitWriteEntry( vIsRoot, Entry1, 1 );
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Vec_BitWriteEntry( vIsRoot, Entry2, 1 );
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Vec_BitWriteEntry( vIsRoot, Driver, 1 );
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@ -158,17 +150,97 @@ Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t *
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break;
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}
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// collect remaining leaves
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Vec_BitForEachEntryStart( vIsRoot, Driver, i, 1 )
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if ( Driver )
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Vec_IntPush( vLeaves, i );
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*pvIns = vLeaves;
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// cleanup
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if ( pvIns )
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{
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*pvIns = Vec_IntAlloc( Vec_BitSize(vIsRoot) );
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Vec_BitForEachEntryStart( vIsRoot, Driver, i, 1 )
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if ( Driver )
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Vec_IntPush( *pvIns, i );
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}
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Vec_BitFree( vIsRoot );
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return vOrder;
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}
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Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts )
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{
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Vec_Int_t * vOrder;
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Vec_Wec_t * vMap = Gia_PolynComputeMap( vAdds, Gia_ManObjNum(pGia) );
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Vec_Int_t * vRoots = Vec_IntAlloc( Gia_ManCoNum(pGia) );
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int i, Driver;
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// collect roots
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Gia_ManForEachCoDriverId( pGia, Driver, i )
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Vec_IntPush( vRoots, Driver );
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// collect additional outputs
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if ( vAddCos )
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Vec_IntForEachEntry( vAddCos, Driver, i )
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Vec_IntPush( vRoots, Driver );
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// remember roots
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if ( pvOuts )
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*pvOuts = Vec_IntDup( vRoots );
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// create order
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vOrder = Gia_PolynCoreOrder_int( pGia, vAdds, vMap, vRoots, pvIns );
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Vec_IntFree( vRoots );
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Vec_WecFree( vMap );
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printf( "Collected %d boxes.\n", Vec_IntSize(vOrder) );
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return vOrder;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_PolyCollectRoots_rec( Vec_Int_t * vAdds, Vec_Wec_t * vMap, Vec_Bit_t * vMarks, int iBox, Vec_Int_t * vRoots )
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{
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int k;
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for ( k = 0; k < 3; k++ )
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{
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int i, Index, Sum, Carry = Vec_IntEntry( vAdds, 6*iBox+k );
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Vec_Int_t * vLevel = Vec_WecEntry( vMap, Carry );
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if ( Carry == 0 )
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continue;
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Vec_IntForEachEntryDouble( vLevel, Index, Sum, i )
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if ( Vec_IntEntry(vAdds, 6*Index+4) == Carry && !Vec_BitEntry(vMarks, Sum) )
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{
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Vec_IntPush( vRoots, Sum );
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Gia_PolyCollectRoots_rec( vAdds, vMap, vMarks, Index, vRoots );
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}
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}
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}
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void Gia_PolyCollectRoots( Vec_Int_t * vAdds, Vec_Wec_t * vMap, Vec_Bit_t * vMarks, int iBox, Vec_Int_t * vRoots )
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{
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Vec_IntClear( vRoots );
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Vec_IntPush( vRoots, Vec_IntEntry(vAdds, 6*iBox+3) );
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Vec_IntPush( vRoots, Vec_IntEntry(vAdds, 6*iBox+4) );
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Gia_PolyCollectRoots_rec( vAdds, vMap, vMarks, iBox, vRoots );
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}
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Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vRootBoxes )
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{
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extern Vec_Bit_t * Acec_ManPoolGetPointed( Gia_Man_t * p, Vec_Int_t * vAdds );
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Vec_Bit_t * vMarks = Acec_ManPoolGetPointed( pGia, vAdds );
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Vec_Wec_t * vMap = Gia_PolynComputeMap( vAdds, Gia_ManObjNum(pGia) );
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Vec_Wec_t * vRes = Vec_WecStart( Vec_IntSize(vRootBoxes) );
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Vec_Int_t * vRoots = Vec_IntAlloc( 64 );
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Vec_Int_t * vOrder;
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int i, iBox;
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Vec_IntForEachEntry( vRootBoxes, iBox, i )
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{
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Gia_PolyCollectRoots( vAdds, vMap, vMarks, iBox, vRoots );
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vOrder = Gia_PolynCoreOrder_int( pGia, vAdds, vMap, vRoots, NULL );
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Vec_IntAppend( Vec_WecEntry(vRes, i), vOrder );
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Vec_IntFree( vOrder );
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}
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Vec_BitFree( vMarks );
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Vec_IntFree( vRoots );
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Vec_WecFree( vMap );
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return vRes;
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}
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/**Function*************************************************************
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Synopsis [Collect internal node order.]
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@ -197,15 +269,15 @@ Vec_Int_t * Gia_PolynCoreCollect( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t
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Vec_IntForEachEntryReverse( vOrder, Index, i )
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{
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// mark inputs
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Entry1 = Vec_IntEntry( vAdds, 5*Index + 0 );
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Entry2 = Vec_IntEntry( vAdds, 5*Index + 1 );
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Entry3 = Vec_IntEntry( vAdds, 5*Index + 2 );
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Entry1 = Vec_IntEntry( vAdds, 6*Index + 0 );
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Entry2 = Vec_IntEntry( vAdds, 6*Index + 1 );
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Entry3 = Vec_IntEntry( vAdds, 6*Index + 2 );
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Vec_BitWriteEntry( vVisited, Entry1, 1 );
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Vec_BitWriteEntry( vVisited, Entry2, 1 );
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Vec_BitWriteEntry( vVisited, Entry3, 1 );
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// traverse from outputs
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Entry1 = Vec_IntEntry( vAdds, 5*Index + 3 );
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Entry2 = Vec_IntEntry( vAdds, 5*Index + 4 );
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Entry1 = Vec_IntEntry( vAdds, 6*Index + 3 );
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Entry2 = Vec_IntEntry( vAdds, 6*Index + 4 );
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Gia_PolynCoreCollect_rec( pGia, Entry1, vNodes, vVisited );
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Gia_PolynCoreCollect_rec( pGia, Entry2, vNodes, vVisited );
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}
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@ -325,7 +397,7 @@ Gia_Man_t * Gia_PolynCoreDetectTest_int( Gia_Man_t * pGia, Vec_Int_t * vAddCos,
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//Gia_ManShow( pGia, vNodes, 0 );
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printf( "Detected %d FAs/HAs. Roots = %d. Leaves = %d. Nodes = %d. Adds = %d. ",
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Vec_IntSize(vAdds)/5, Vec_IntSize(vLeaves), Vec_IntSize(vRoots), Vec_IntSize(vNodes), Vec_IntSize(vOrder) );
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Vec_IntSize(vAdds)/6, Vec_IntSize(vLeaves), Vec_IntSize(vRoots), Vec_IntSize(vNodes), Vec_IntSize(vOrder) );
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Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
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Gia_PolynCorePrintCones( pGia, vLeaves, fVerbose );
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@ -0,0 +1,282 @@
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/**CFile****************************************************************
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FileName [acecPa.c]
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SystemName [ABC: Logic synthesis and verification system.]
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PackageName [CEC for arithmetic circuits.]
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Synopsis [Core procedures.]
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Author [Alan Mishchenko]
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Affiliation [UC Berkeley]
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Date [Ver. 1.0. Started - June 20, 2005.]
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Revision [$Id: acecPa.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
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***********************************************************************/
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#include "acecInt.h"
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#include "misc/vec/vecWec.h"
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#include "misc/extra/extra.h"
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ABC_NAMESPACE_IMPL_START
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////////////////////////////////////////////////////////////////////////
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/// DECLARATIONS ///
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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/// FUNCTION DEFINITIONS ///
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////////////////////////////////////////////////////////////////////////
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Pas_ManVerifyPhaseOne_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
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{
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int Truth0, Truth1;
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if ( Gia_ObjIsTravIdCurrent(p, pObj) )
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return pObj->Value;
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Gia_ObjSetTravIdCurrent(p, pObj);
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assert( Gia_ObjIsAnd(pObj) );
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assert( !Gia_ObjIsXor(pObj) );
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Truth0 = Pas_ManVerifyPhaseOne_rec( p, Gia_ObjFanin0(pObj) );
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Truth1 = Pas_ManVerifyPhaseOne_rec( p, Gia_ObjFanin1(pObj) );
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Truth0 = Gia_ObjFaninC0(pObj) ? 0xFF & ~Truth0 : Truth0;
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Truth1 = Gia_ObjFaninC1(pObj) ? 0xFF & ~Truth1 : Truth1;
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return (pObj->Value = Truth0 & Truth1);
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}
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void Pas_ManVerifyPhaseOne( Gia_Man_t * p, Vec_Int_t * vAdds, int iBox, Vec_Bit_t * vPhase )
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{
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Gia_Obj_t * pObj;
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unsigned TruthXor, TruthMaj, Truths[3] = { 0xAA, 0xCC, 0xF0 };
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int k, iObj, fFadd = Vec_IntEntry(vAdds, 6*iBox+2) > 0;
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if ( !fFadd )
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return;
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Gia_ManIncrementTravId( p );
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for ( k = 0; k < 3; k++ )
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{
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iObj = Vec_IntEntry( vAdds, 6*iBox+k );
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if ( iObj == 0 )
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continue;
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pObj = Gia_ManObj( p, iObj );
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pObj->Value = Vec_BitEntry(vPhase, iObj) ? 0xFF & ~Truths[k] : Truths[k];
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Gia_ObjSetTravIdCurrent( p, pObj );
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}
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iObj = Vec_IntEntry( vAdds, 6*iBox+3 );
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TruthXor = Pas_ManVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) );
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TruthXor = Vec_BitEntry(vPhase, iObj) ? 0xFF & ~TruthXor : TruthXor;
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iObj = Vec_IntEntry( vAdds, 6*iBox+4 );
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TruthMaj = Pas_ManVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) );
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TruthMaj = Vec_BitEntry(vPhase, iObj) ? 0xFF & ~TruthMaj : TruthMaj;
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if ( fFadd ) // FADD
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{
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if ( TruthXor != 0x96 )
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printf( "Fadd %d sum is wrong.\n", iBox );
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if ( TruthMaj != 0xE8 )
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printf( "Fadd %d carry is wrong.\n", iBox );
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}
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else
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{
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if ( TruthXor != 0x66 )
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printf( "Hadd %d sum is wrong.\n", iBox );
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if ( TruthMaj != 0x88 )
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printf( "Hadd %d carry is wrong.\n", iBox );
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}
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}
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void Pas_ManVerifyPhase( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vOrder, Vec_Bit_t * vPhase )
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{
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int k, iBox;
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Vec_IntForEachEntry( vOrder, iBox, k )
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Pas_ManVerifyPhaseOne( p, vAdds, iBox, vPhase );
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Pas_ManPhase_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, Gia_Obj_t * pObj, int fPhase, Vec_Bit_t * vPhase, Vec_Bit_t * vConstPhase )
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{
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int k, iBox, iXor, Sign, fXorPhase;
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assert( pObj != Gia_ManConst0(p) );
|
||||
if ( Gia_ObjIsTravIdCurrent(p, pObj) )
|
||||
return;
|
||||
Gia_ObjSetTravIdCurrent(p, pObj);
|
||||
if ( fPhase )
|
||||
Vec_BitWriteEntry( vPhase, Gia_ObjId(p, pObj), fPhase );
|
||||
if ( !Gia_ObjIsAnd(pObj) )
|
||||
return;
|
||||
iBox = Vec_IntEntry( vMap, Gia_ObjId(p, pObj) );
|
||||
if ( iBox == -1 )
|
||||
return;
|
||||
iXor = Vec_IntEntry( vAdds, 6*iBox+3 );
|
||||
Sign = Vec_IntEntry( vAdds, 6*iBox+5 );
|
||||
fXorPhase = ((Sign >> 3) & 1);
|
||||
// remember complemented HADD
|
||||
if ( Vec_IntEntry(vAdds, 6*iBox+2) == 0 && fPhase )
|
||||
Vec_BitWriteEntry( vConstPhase, iBox, 1 );
|
||||
for ( k = 0; k < 3; k++ )
|
||||
{
|
||||
int iObj = Vec_IntEntry( vAdds, 6*iBox+k );
|
||||
int fPhaseThis = ((Sign >> k) & 1) ^ fPhase;
|
||||
fXorPhase ^= fPhaseThis;
|
||||
if ( iObj == 0 )
|
||||
continue;
|
||||
Pas_ManPhase_rec( p, vAdds, vMap, Gia_ManObj(p, iObj), fPhaseThis, vPhase, vConstPhase );
|
||||
}
|
||||
Vec_BitWriteEntry( vPhase, iXor, fXorPhase );
|
||||
}
|
||||
Vec_Bit_t * Pas_ManPhase( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, Vec_Int_t * vRoots, Vec_Bit_t ** pvConstPhase )
|
||||
{
|
||||
Vec_Bit_t * vPhase = Vec_BitStart( Vec_IntSize(vMap) );
|
||||
Vec_Bit_t * vConstPhase = Vec_BitStart( Vec_IntSize(vAdds)/6 );
|
||||
int i, iRoot;
|
||||
Gia_ManIncrementTravId( p );
|
||||
Vec_IntForEachEntry( vRoots, iRoot, i )
|
||||
Pas_ManPhase_rec( p, vAdds, vMap, Gia_ManObj(p, iRoot), 1, vPhase, vConstPhase );
|
||||
*pvConstPhase = vConstPhase;
|
||||
return vPhase;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Pas_ManComputeCuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vOrder, Vec_Int_t * vIns, Vec_Int_t * vOuts )
|
||||
{
|
||||
Vec_Bit_t * vUnique = Vec_BitStart( Gia_ManObjNum(p) );
|
||||
Vec_Bit_t * vUsed = Vec_BitStart( Gia_ManObjNum(p) );
|
||||
Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) );
|
||||
Vec_Int_t * vRoots = Vec_IntAlloc( 100 );
|
||||
Vec_Bit_t * vPhase, * vConstPhase;
|
||||
int i, k, Entry, nTrees;
|
||||
|
||||
// map carries into adder indexes and mark driven nodes
|
||||
Vec_IntForEachEntry( vOrder, i, k )
|
||||
{
|
||||
int Carry = Vec_IntEntry(vAdds, 6*i+4);
|
||||
if ( Vec_BitEntry(vUnique, Carry) )
|
||||
printf( "Carry %d participates more than once.\n", Carry );
|
||||
Vec_BitWriteEntry( vUnique, Carry, 1 );
|
||||
Vec_IntWriteEntry( vMap, Carry, i );
|
||||
// mark driven
|
||||
Vec_BitWriteEntry( vUsed, Vec_IntEntry(vAdds, 6*i+0), 1 );
|
||||
Vec_BitWriteEntry( vUsed, Vec_IntEntry(vAdds, 6*i+1), 1 );
|
||||
Vec_BitWriteEntry( vUsed, Vec_IntEntry(vAdds, 6*i+2), 1 );
|
||||
}
|
||||
// collect carries that do not drive other adders
|
||||
for ( i = 0; i < Gia_ManObjNum(p); i++ )
|
||||
if ( Vec_BitEntry(vUnique, i) && !Vec_BitEntry(vUsed, i) )
|
||||
Vec_IntPush( vRoots, i );
|
||||
nTrees = Vec_IntSize( vRoots );
|
||||
|
||||
Vec_IntPrint( vRoots );
|
||||
|
||||
// compute phases
|
||||
if ( Vec_IntSize(vRoots) > 0 )
|
||||
{
|
||||
int nCompls = 0;
|
||||
|
||||
vPhase = Pas_ManPhase( p, vAdds, vMap, vRoots, &vConstPhase );
|
||||
Pas_ManVerifyPhase( p, vAdds, vOrder, vPhase );
|
||||
|
||||
printf( "Outputs: " );
|
||||
Vec_IntForEachEntry( vOuts, Entry, i )
|
||||
printf( "%d(%d) ", Entry, Vec_BitEntry(vPhase, Entry) );
|
||||
printf( "\n" );
|
||||
|
||||
printf( "Inputs: " );
|
||||
Vec_IntForEachEntry( vIns, Entry, i )
|
||||
{
|
||||
printf( "%d(%d) ", Entry, Vec_BitEntry(vPhase, Entry) );
|
||||
nCompls += Vec_BitEntry(vPhase, Entry);
|
||||
}
|
||||
printf( " Compl = %d\n", nCompls );
|
||||
|
||||
Vec_BitFreeP( &vPhase );
|
||||
Vec_BitFreeP( &vConstPhase );
|
||||
}
|
||||
|
||||
Vec_IntFree( vRoots );
|
||||
Vec_IntFree( vMap );
|
||||
Vec_BitFree( vUnique );
|
||||
Vec_BitFree( vUsed );
|
||||
return nTrees;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Pas_ManComputeCutsTest( Gia_Man_t * p )
|
||||
{
|
||||
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose );
|
||||
extern Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts );
|
||||
|
||||
extern int Ree_ManCountFadds( Vec_Int_t * vAdds );
|
||||
extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose );
|
||||
abctime clk = Abc_Clock();
|
||||
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, 1 );
|
||||
Vec_Int_t * vIns, * vOuts;
|
||||
Vec_Int_t * vOrder = Gia_PolynCoreOrder( p, vAdds, NULL, &vIns, &vOuts );
|
||||
int nTrees, nFadds = Ree_ManCountFadds( vAdds );
|
||||
//Ree_ManPrintAdders( vAdds, 1 );
|
||||
printf( "Detected %d FAs and %d HAs. Collected %d adders. ", nFadds, Vec_IntSize(vAdds)/6-nFadds, Vec_IntSize(vOrder) );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
// detect trees
|
||||
clk = Abc_Clock();
|
||||
nTrees = Pas_ManComputeCuts( p, vAdds, vOrder, vIns, vOuts );
|
||||
Vec_IntFree( vAdds );
|
||||
Vec_IntFree( vOrder );
|
||||
Vec_IntFree( vIns );
|
||||
Vec_IntFree( vOuts );
|
||||
|
||||
printf( "Detected %d adder trees. ", nTrees );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// END OF FILE ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
ABC_NAMESPACE_IMPL_END
|
||||
|
||||
|
|
@ -0,0 +1,132 @@
|
|||
/**CFile****************************************************************
|
||||
|
||||
FileName [acecPool.c]
|
||||
|
||||
SystemName [ABC: Logic synthesis and verification system.]
|
||||
|
||||
PackageName [CEC for arithmetic circuits.]
|
||||
|
||||
Synopsis [Core procedures.]
|
||||
|
||||
Author [Alan Mishchenko]
|
||||
|
||||
Affiliation [UC Berkeley]
|
||||
|
||||
Date [Ver. 1.0. Started - June 20, 2005.]
|
||||
|
||||
Revision [$Id: acecPool.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
|
||||
|
||||
***********************************************************************/
|
||||
|
||||
#include "acecInt.h"
|
||||
#include "misc/vec/vecWec.h"
|
||||
#include "misc/extra/extra.h"
|
||||
|
||||
ABC_NAMESPACE_IMPL_START
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// DECLARATIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// FUNCTION DEFINITIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
Vec_Bit_t * Acec_ManPoolGetPointed( Gia_Man_t * p, Vec_Int_t * vAdds )
|
||||
{
|
||||
Vec_Bit_t * vMarks = Vec_BitStart( Gia_ManObjNum(p) );
|
||||
int i, k;
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
for ( k = 0; k < 3; k++ )
|
||||
Vec_BitWriteEntry( vMarks, Vec_IntEntry(vAdds, 6*i+k), 1 );
|
||||
return vMarks;
|
||||
}
|
||||
|
||||
Vec_Int_t * Acec_ManPoolTopMost( Gia_Man_t * p, Vec_Int_t * vAdds )
|
||||
{
|
||||
int i, k, iTop, fVerbose = 0;
|
||||
Vec_Int_t * vTops = Vec_IntAlloc( 1000 );
|
||||
Vec_Bit_t * vMarks = Acec_ManPoolGetPointed( p, vAdds );
|
||||
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
if ( !Vec_BitEntry(vMarks, Vec_IntEntry(vAdds, 6*i+3)) &&
|
||||
!Vec_BitEntry(vMarks, Vec_IntEntry(vAdds, 6*i+4)) )
|
||||
Vec_IntPush( vTops, i );
|
||||
|
||||
if ( fVerbose )
|
||||
Vec_IntForEachEntry( vTops, iTop, i )
|
||||
{
|
||||
printf( "%4d : ", iTop );
|
||||
for ( k = 0; k < 3; k++ )
|
||||
printf( "%4d ", Vec_IntEntry(vAdds, 6*iTop+k) );
|
||||
printf( " -> " );
|
||||
for ( k = 3; k < 5; k++ )
|
||||
printf( "%4d ", Vec_IntEntry(vAdds, 6*iTop+k) );
|
||||
printf( "\n" );
|
||||
}
|
||||
|
||||
Vec_BitFree( vMarks );
|
||||
return vTops;
|
||||
}
|
||||
void Acec_ManPool( Gia_Man_t * p )
|
||||
{
|
||||
extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose );
|
||||
extern Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vRootBoxes );
|
||||
|
||||
extern int Ree_ManCountFadds( Vec_Int_t * vAdds );
|
||||
extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose );
|
||||
extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds );
|
||||
extern void Ree_ManRemoveContained( Gia_Man_t * p, Vec_Int_t * vAdds );
|
||||
Vec_Int_t * vTops, * vTree;
|
||||
Vec_Wec_t * vTrees;
|
||||
|
||||
abctime clk = Abc_Clock();
|
||||
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, 1 );
|
||||
int i, nFadds = Ree_ManCountFadds( vAdds );
|
||||
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
|
||||
clk = Abc_Clock();
|
||||
Ree_ManRemoveTrivial( p, vAdds );
|
||||
Ree_ManRemoveContained( p, vAdds );
|
||||
nFadds = Ree_ManCountFadds( vAdds );
|
||||
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
|
||||
//Ree_ManPrintAdders( vAdds, 1 );
|
||||
|
||||
// detect topmost nodes
|
||||
vTops = Acec_ManPoolTopMost( p, vAdds );
|
||||
printf( "Detected %d topmost adder%s.\n", Vec_IntSize(vTops), Vec_IntSize(vTops) > 1 ? "s":"" );
|
||||
|
||||
// collect adder trees
|
||||
vTrees = Gia_PolynCoreOrderArray( p, vAdds, vTops );
|
||||
Vec_WecForEachLevel( vTrees, vTree, i )
|
||||
printf( "Adder %5d : Tree with %5d nodes.\n", Vec_IntEntry(vTops, i), Vec_IntSize(vTree) );
|
||||
|
||||
Vec_WecFree( vTrees );
|
||||
Vec_IntFree( vAdds );
|
||||
Vec_IntFree( vTops );
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// END OF FILE ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
ABC_NAMESPACE_IMPL_END
|
||||
|
||||
|
|
@ -69,6 +69,18 @@ void Ree_TruthPrecompute()
|
|||
}
|
||||
printf( "\n" );
|
||||
}
|
||||
void Ree_TruthPrecompute2()
|
||||
{
|
||||
int i, b;
|
||||
for ( i = 0; i < 8; i++ )
|
||||
{
|
||||
word Truth = 0xE8;
|
||||
for ( b = 0; b < 3; b++ )
|
||||
if ( (i >> b) & 1 )
|
||||
Truth = Abc_Tt6Flip( Truth, b );
|
||||
printf( "%d = %X\n", i, 0xFF & (int)Truth );
|
||||
}
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
|
|
@ -239,7 +251,7 @@ void Ree_ManCutPrint( int * pCut, int Count, word Truth )
|
|||
void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Hash_IntMan_t * pHash, Vec_Int_t * vData )
|
||||
{
|
||||
int fVerbose = 0;
|
||||
int i, k, c, Value, Truth, TruthC, * pCut0, * pCut1, pCut[5], Count = 0;
|
||||
int i, k, c, Value, Truth, TruthC, * pCut0, * pCut1, pCut[6], Count = 0;
|
||||
if ( fVerbose )
|
||||
printf( "Object %d\n", iObj );
|
||||
Vec_IntFill( vCuts, 2, 1 );
|
||||
|
|
@ -290,7 +302,7 @@ void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I
|
|||
***********************************************************************/
|
||||
Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData )
|
||||
{
|
||||
int i, j, k, iObj, iObj2, Value, Truth, CountX, CountM, Index = 0;
|
||||
int i, j, k, iObj, iObj2, Value, Truth, Truth2, CountX, CountM, Index = 0;
|
||||
int nEntries = Hash_IntManEntryNum(p);
|
||||
Vec_Int_t * vAdds = Vec_IntAlloc( 1000 );
|
||||
Vec_Int_t * vXors = Vec_IntStart( nEntries + 1 );
|
||||
|
|
@ -325,9 +337,9 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData )
|
|||
if ( Index == -1 )
|
||||
continue;
|
||||
if ( Truth == 0x66 || Truth == 0x99 || Truth == 0x69 || Truth == 0x96 )
|
||||
Vec_WecPush( vXorMap, Index, iObj );
|
||||
Vec_IntPushTwo( Vec_WecEntry(vXorMap, Index), iObj, Truth );
|
||||
else
|
||||
Vec_WecPush( vMajMap, Index, iObj );
|
||||
Vec_IntPushTwo( Vec_WecEntry(vMajMap, Index), iObj, Truth );
|
||||
}
|
||||
Vec_IntFree( vIndex );
|
||||
// create pairs
|
||||
|
|
@ -336,11 +348,22 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData )
|
|||
Vec_Int_t * vXorOne = Vec_WecEntry( vXorMap, i );
|
||||
Vec_Int_t * vMajOne = Vec_WecEntry( vMajMap, i );
|
||||
Hash_IntObj_t * pObj = Hash_IntObj( p, Value );
|
||||
Vec_IntForEachEntry( vXorOne, iObj, j )
|
||||
Vec_IntForEachEntry( vMajOne, iObj2, k )
|
||||
Vec_IntForEachEntryDouble( vXorOne, iObj, Truth, j )
|
||||
Vec_IntForEachEntryDouble( vMajOne, iObj2, Truth2, k )
|
||||
{
|
||||
int SignAnd[8] = {0x88, 0x44, 0x22, 0x11, 0xEE, 0xDD, 0xBB, 0x77};
|
||||
int SignMaj[8] = {0xE8, 0xD4, 0xB2, 0x71, 0x8E, 0x4D, 0x2B, 0x17};
|
||||
int n, SignXor = (Truth == 0x99 || Truth == 0x69) << 3;
|
||||
for ( n = 0; n < 8; n++ )
|
||||
if ( Truth2 == SignMaj[n] )
|
||||
break;
|
||||
if ( n == 8 )
|
||||
for ( n = 0; n < 8; n++ )
|
||||
if ( Truth2 == SignAnd[n] )
|
||||
break;
|
||||
assert( n < 8 );
|
||||
Vec_IntPushThree( vAdds, pObj->iData0, pObj->iData1, pObj->iData2 );
|
||||
Vec_IntPushTwo( vAdds, iObj, iObj2 );
|
||||
Vec_IntPushThree( vAdds, iObj, iObj2, SignXor | n );
|
||||
}
|
||||
}
|
||||
Vec_IntFree( vIndexRev );
|
||||
|
|
@ -384,12 +407,58 @@ Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose )
|
|||
vAdds = Ree_ManDeriveAdds( pHash, vData );
|
||||
if ( fVerbose )
|
||||
printf( "Adds = %d. Total = %d. Hashed = %d. Hashed/Adds = %.2f.\n",
|
||||
Vec_IntSize(vAdds)/5, Vec_IntSize(vData)/3, Hash_IntManEntryNum(pHash), 5.0*Hash_IntManEntryNum(pHash)/Vec_IntSize(vAdds) );
|
||||
Vec_IntSize(vAdds)/6, Vec_IntSize(vData)/3, Hash_IntManEntryNum(pHash), 6.0*Hash_IntManEntryNum(pHash)/Vec_IntSize(vAdds) );
|
||||
Vec_IntFree( vData );
|
||||
Hash_IntManStop( pHash );
|
||||
return vAdds;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Highlight nodes inside FAs.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Ree_CollectInsiders_rec( Gia_Man_t * pGia, int iObj, Vec_Bit_t * vVisited, Vec_Bit_t * vInsiders )
|
||||
{
|
||||
if ( Vec_BitEntry(vVisited, iObj) )
|
||||
return;
|
||||
Vec_BitSetEntry( vVisited, iObj, 1 );
|
||||
Ree_CollectInsiders_rec( pGia, Gia_ObjFaninId0p(pGia, Gia_ManObj(pGia, iObj)), vVisited, vInsiders );
|
||||
Ree_CollectInsiders_rec( pGia, Gia_ObjFaninId1p(pGia, Gia_ManObj(pGia, iObj)), vVisited, vInsiders );
|
||||
Vec_BitSetEntry( vInsiders, iObj, 1 );
|
||||
}
|
||||
Vec_Bit_t * Ree_CollectInsiders( Gia_Man_t * pGia, Vec_Int_t * vAdds )
|
||||
{
|
||||
Vec_Bit_t * vVisited = Vec_BitStart( Gia_ManObjNum(pGia) );
|
||||
Vec_Bit_t * vInsiders = Vec_BitStart( Gia_ManObjNum(pGia) );
|
||||
int i, Entry1, Entry2, Entry3;
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
{
|
||||
if ( Vec_IntEntry(vAdds, 6*i+2) == 0 ) // HADD
|
||||
continue;
|
||||
// mark inputs
|
||||
Entry1 = Vec_IntEntry( vAdds, 6*i + 0 );
|
||||
Entry2 = Vec_IntEntry( vAdds, 6*i + 1 );
|
||||
Entry3 = Vec_IntEntry( vAdds, 6*i + 2 );
|
||||
Vec_BitWriteEntry( vVisited, Entry1, 1 );
|
||||
Vec_BitWriteEntry( vVisited, Entry2, 1 );
|
||||
Vec_BitWriteEntry( vVisited, Entry3, 1 );
|
||||
// traverse from outputs
|
||||
Entry1 = Vec_IntEntry( vAdds, 6*i + 3 );
|
||||
Entry2 = Vec_IntEntry( vAdds, 6*i + 4 );
|
||||
Ree_CollectInsiders_rec( pGia, Entry1, vVisited, vInsiders );
|
||||
Ree_CollectInsiders_rec( pGia, Entry2, vVisited, vInsiders );
|
||||
}
|
||||
Vec_BitFree( vVisited );
|
||||
return vInsiders;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
|
@ -401,28 +470,80 @@ Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, int fVerbose )
|
|||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
// removes HAs whose AND2 is part of XOR2 without additional fanout
|
||||
void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds )
|
||||
{
|
||||
Gia_Obj_t * pObjX, * pObjM;
|
||||
int i, k = 0;
|
||||
ABC_FREE( p->pRefs );
|
||||
Gia_ManCreateRefs( p );
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
{
|
||||
if ( Vec_IntEntry(vAdds, 6*i+2) == 0 ) // HADD
|
||||
{
|
||||
pObjX = Gia_ManObj( p, Vec_IntEntry(vAdds, 6*i+3) );
|
||||
pObjM = Gia_ManObj( p, Vec_IntEntry(vAdds, 6*i+4) );
|
||||
if ( (pObjM == Gia_ObjFanin0(pObjX) || pObjM == Gia_ObjFanin1(pObjX)) && Gia_ObjRefNum(p, pObjM) == 1 )
|
||||
continue;
|
||||
}
|
||||
memmove( Vec_IntArray(vAdds) + 6*k++, Vec_IntArray(vAdds) + 6*i, 6*sizeof(int) );
|
||||
}
|
||||
assert( k <= i );
|
||||
Vec_IntShrink( vAdds, 6*k );
|
||||
}
|
||||
// removes HAs fully contained inside FAs
|
||||
void Ree_ManRemoveContained( Gia_Man_t * p, Vec_Int_t * vAdds )
|
||||
{
|
||||
Vec_Bit_t * vInsiders = Ree_CollectInsiders( p, vAdds );
|
||||
int i, k = 0;
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
{
|
||||
if ( Vec_IntEntry(vAdds, 6*i+2) == 0 ) // HADD
|
||||
if ( Vec_BitEntry(vInsiders, Vec_IntEntry(vAdds, 6*i+3)) && Vec_BitEntry(vInsiders, Vec_IntEntry(vAdds, 6*i+4)) )
|
||||
continue;
|
||||
memmove( Vec_IntArray(vAdds) + 6*k++, Vec_IntArray(vAdds) + 6*i, 6*sizeof(int) );
|
||||
}
|
||||
assert( k <= i );
|
||||
Vec_IntShrink( vAdds, 6*k );
|
||||
Vec_BitFree( vInsiders );
|
||||
}
|
||||
|
||||
int Ree_ManCountFadds( Vec_Int_t * vAdds )
|
||||
{
|
||||
int i, Count = 0;
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
if ( Vec_IntEntry(vAdds, 6*i+2) != 0 )
|
||||
Count++;
|
||||
return Count;
|
||||
}
|
||||
void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose )
|
||||
{
|
||||
int i;
|
||||
for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ )
|
||||
{
|
||||
//if ( Vec_IntEntry(vAdds, 6*i+2) == 0 )
|
||||
// continue;
|
||||
if ( !fVerbose )
|
||||
continue;
|
||||
printf( "%6d : ", i );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 6*i+0) );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 6*i+1) );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 6*i+2) );
|
||||
printf( " -> " );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 6*i+3) );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 6*i+4) );
|
||||
printf( " (%d)", Vec_IntEntry(vAdds, 6*i+5) );
|
||||
printf( "\n" );
|
||||
}
|
||||
}
|
||||
void Ree_ManComputeCutsTest( Gia_Man_t * p )
|
||||
{
|
||||
abctime clk = Abc_Clock();
|
||||
Vec_Int_t * vAdds = Ree_ManComputeCuts( p, 1 );
|
||||
int i, Count = 0;
|
||||
for ( i = 0; 5*i < Vec_IntSize(vAdds); i++ )
|
||||
{
|
||||
if ( Vec_IntEntry(vAdds, 5*i+2) == 0 )
|
||||
continue;
|
||||
Count++;
|
||||
continue;
|
||||
printf( "%6d : ", i );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 5*i+0) );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 5*i+1) );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 5*i+2) );
|
||||
printf( " -> " );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 5*i+3) );
|
||||
printf( "%6d ", Vec_IntEntry(vAdds, 5*i+4) );
|
||||
printf( "\n" );
|
||||
}
|
||||
int nFadds = Ree_ManCountFadds( vAdds );
|
||||
Ree_ManPrintAdders( vAdds, 1 );
|
||||
printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds );
|
||||
Vec_IntFree( vAdds );
|
||||
printf( "Detected %d FAs and %d HAs. ", Count, Vec_IntSize(vAdds)/5-Count );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
SRC += src/proof/acec/acecCore.c \
|
||||
SRC += src/proof/acec/acecCl.c \
|
||||
src/proof/acec/acecCore.c \
|
||||
src/proof/acec/acecCo.c \
|
||||
src/proof/acec/acecRe.c \
|
||||
src/proof/acec/acecPa.c \
|
||||
src/proof/acec/acecPo.c \
|
||||
src/proof/acec/acecPool.c \
|
||||
src/proof/acec/acecCover.c \
|
||||
src/proof/acec/acecFadds.c \
|
||||
src/proof/acec/acecOrder.c \
|
||||
|
|
|
|||
Loading…
Reference in New Issue