mirror of https://github.com/YosysHQ/abc.git
Updates for the new BMC engine.
This commit is contained in:
parent
92c7c6f7e5
commit
191a9ccd38
|
|
@ -19,6 +19,8 @@
|
|||
***********************************************************************/
|
||||
|
||||
#include "bmc.h"
|
||||
#include "sat/bsat/satStore.h"
|
||||
#include "sat/cnf/cnf.h"
|
||||
|
||||
ABC_NAMESPACE_IMPL_START
|
||||
|
||||
|
|
@ -27,6 +29,19 @@ ABC_NAMESPACE_IMPL_START
|
|||
/// DECLARATIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
typedef struct Bmc_Mna_t_ Bmc_Mna_t;
|
||||
struct Bmc_Mna_t_
|
||||
{
|
||||
Gia_Man_t * pFrames; // time frames
|
||||
Vec_Int_t * vId2Var; // maps GIA IDs into SAT vars
|
||||
Vec_Int_t * vInputs; // inputs of the cone
|
||||
Vec_Int_t * vOutputs; // outputs of the cone
|
||||
Vec_Int_t * vNodes; // internal nodes of the cone
|
||||
sat_solver * pSat; // SAT solver
|
||||
int nSatVars; // the counter of SAT variables
|
||||
abctime clkStart; // starting time
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// FUNCTION DEFINITIONS ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -42,20 +57,111 @@ ABC_NAMESPACE_IMPL_START
|
|||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Gia_ManCountUnmarked_rec( Gia_Obj_t * pObj )
|
||||
Bmc_Mna_t * Bmc_MnaAlloc()
|
||||
{
|
||||
if ( !Gia_ObjIsAnd(pObj) || pObj->fMark0 )
|
||||
return 0;
|
||||
pObj->fMark0 = 1;
|
||||
return 1 + Gia_ManCountUnmarked_rec( Gia_ObjFanin0(pObj) ) +
|
||||
Gia_ManCountUnmarked_rec( Gia_ObjFanin1(pObj) );
|
||||
Bmc_Mna_t * p;
|
||||
p = ABC_CALLOC( Bmc_Mna_t, 1 );
|
||||
p->vId2Var = Vec_IntAlloc( 0 );
|
||||
p->vInputs = Vec_IntAlloc( 1000 );
|
||||
p->vOutputs = Vec_IntAlloc( 1000 );
|
||||
p->vNodes = Vec_IntAlloc( 10000 );
|
||||
p->pSat = sat_solver_new();
|
||||
p->nSatVars = 1;
|
||||
p->clkStart = Abc_Clock();
|
||||
return p;
|
||||
}
|
||||
int Gia_ManCountUnmarked( Gia_Man_t * p, int iStart )
|
||||
void Bmc_MnaFree( Bmc_Mna_t * p )
|
||||
{
|
||||
int i, Counter = 0;
|
||||
for ( i = iStart; i < Gia_ManPoNum(p); i++ )
|
||||
Counter += Gia_ManCountUnmarked_rec( Gia_ObjFanin0(Gia_ManPo(p, i)) );
|
||||
return Counter;
|
||||
Vec_IntFreeP( &p->vId2Var );
|
||||
Vec_IntFreeP( &p->vInputs );
|
||||
Vec_IntFreeP( &p->vOutputs );
|
||||
Vec_IntFreeP( &p->vNodes );
|
||||
sat_solver_delete( p->pSat );
|
||||
ABC_FREE( p );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Returns 1 if all outputs are trivial.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Gia_ManBmcCheckOutputs( Gia_Man_t * pFrames, int iStart )
|
||||
{
|
||||
int i;
|
||||
for ( i = iStart; i < Gia_ManPoNum(pFrames); i++ )
|
||||
if ( Gia_ObjChild0(Gia_ManPo(pFrames, i)) != Gia_ManConst0(pFrames) )
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis [Collects new nodes.]
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Gia_ManBmcAndCone_rec( Bmc_Mna_t * p, Gia_Obj_t * pObj )
|
||||
{
|
||||
int iObj;
|
||||
if ( pObj->fMark0 )
|
||||
return;
|
||||
pObj->fMark0 = 1;
|
||||
iObj = Gia_ObjId( p->pFrames, pObj );
|
||||
if ( Gia_ObjIsAnd(pObj) && Vec_IntEntry(p->vId2Var, iObj) == 0 )
|
||||
{
|
||||
Gia_ManBmcAndCone_rec( p, Gia_ObjFanin0(pObj) );
|
||||
Gia_ManBmcAndCone_rec( p, Gia_ObjFanin1(pObj) );
|
||||
Vec_IntPush( p->vNodes, iObj );
|
||||
}
|
||||
else
|
||||
Vec_IntPush( p->vInputs, iObj );
|
||||
}
|
||||
void Gia_ManBmcAndCone( Bmc_Mna_t * p, int iStart )
|
||||
{
|
||||
Gia_Obj_t * pObj;
|
||||
int i;
|
||||
Vec_IntClear( p->vNodes );
|
||||
Vec_IntClear( p->vInputs );
|
||||
Vec_IntClear( p->vOutputs );
|
||||
Vec_IntFillExtra( p->vId2Var, Gia_ManObjNum(p->pFrames), 0 );
|
||||
for ( i = iStart; i < Gia_ManPoNum(p->pFrames); i++ )
|
||||
{
|
||||
pObj = Gia_ManPo(p->pFrames, i);
|
||||
if ( Gia_ObjChild0(pObj) == Gia_ManConst0(p->pFrames) )
|
||||
continue;
|
||||
Gia_ManBmcAndCone_rec( p, Gia_ObjFanin0(pObj) );
|
||||
Vec_IntPush( p->vOutputs, Gia_ObjId(p->pFrames, pObj) );
|
||||
}
|
||||
// clean attributes and create new variables
|
||||
Gia_ManForEachObjVec( p->vInputs, p->pFrames, pObj, i )
|
||||
{
|
||||
int iObj = Vec_IntEntry(p->vInputs, i);
|
||||
pObj->fMark0 = 0;
|
||||
if ( Vec_IntEntry( p->vId2Var, iObj ) == 0 )
|
||||
Vec_IntWriteEntry( p->vId2Var, iObj, p->nSatVars++ );
|
||||
}
|
||||
Gia_ManForEachObjVec( p->vNodes, p->pFrames, pObj, i )
|
||||
{
|
||||
int iObj = Vec_IntEntry(p->vNodes, i);
|
||||
pObj->fMark0 = 0;
|
||||
assert( Vec_IntEntry( p->vId2Var, iObj ) == 0 );
|
||||
Vec_IntWriteEntry( p->vId2Var, iObj, p->nSatVars++ );
|
||||
}
|
||||
// extend the SAT solver
|
||||
if ( p->nSatVars > sat_solver_nvars(p->pSat) )
|
||||
sat_solver_setnvars( p->pSat, p->nSatVars );
|
||||
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
|
@ -71,46 +177,44 @@ int Gia_ManCountUnmarked( Gia_Man_t * p, int iStart )
|
|||
***********************************************************************/
|
||||
int Gia_ManBmcPerform( Gia_Man_t * pGia, Bmc_AndPar_t * pPars )
|
||||
{
|
||||
Unr_Man_t * p;
|
||||
Gia_Man_t * pFrames;
|
||||
abctime clk = Abc_Clock();
|
||||
Unr_Man_t * pUnroll;
|
||||
Bmc_Mna_t * p = Bmc_MnaAlloc();
|
||||
int nFramesMax = pPars->nFramesMax ? pPars->nFramesMax : ABC_INFINITY;
|
||||
int i, f, iStart, status = -1;//, Counter = 0;
|
||||
p = Unr_ManUnrollStart( pGia, pPars->fVeryVerbose );
|
||||
int f, iStart, status = -1;
|
||||
pUnroll = Unr_ManUnrollStart( pGia, pPars->fVeryVerbose );
|
||||
for ( f = 0; f < nFramesMax; f++ )
|
||||
{
|
||||
pFrames = Unr_ManUnrollFrame( p, f );
|
||||
assert( Gia_ManPoNum(pFrames) == (f + 1) * Gia_ManPoNum(pGia) );
|
||||
p->pFrames = Unr_ManUnrollFrame( pUnroll, f );
|
||||
iStart = f * Gia_ManPoNum(pGia);
|
||||
for ( i = iStart; i < Gia_ManPoNum(pFrames); i++ )
|
||||
if ( Gia_ObjChild0(Gia_ManPo(pFrames, i)) != Gia_ManConst0(pFrames) )
|
||||
break;
|
||||
if ( i == Gia_ManPoNum(pFrames) )
|
||||
if ( Gia_ManBmcCheckOutputs(p->pFrames, iStart) )
|
||||
{
|
||||
if ( pPars->fVerbose )
|
||||
{
|
||||
printf( "Frame %4d : PI =%9d. AIG =%9d. Trivally UNSAT. Mem =%7.1f Mb ",
|
||||
f, Gia_ManPiNum(pFrames), Gia_ManAndNum(pFrames), Gia_ManMemory(pFrames) );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
printf( "%4d : PI =%9d. AIG =%9d. Var =%8d. Trivially UNSAT. Mem =%7.1f Mb ",
|
||||
f, Gia_ManPiNum(p->pFrames), Gia_ManAndNum(p->pFrames),
|
||||
p->nSatVars-1, Gia_ManMemory(p->pFrames) );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - p->clkStart );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
// create another slice
|
||||
Gia_ManBmcAndCone(p, iStart);
|
||||
if ( pPars->fVerbose )
|
||||
{
|
||||
printf( "Frame %4d : PI =%9d. AIG =%9d. And =%9d. Mem =%7.1f Mb ",
|
||||
f, Gia_ManPiNum(pFrames), Gia_ManAndNum(pFrames), Gia_ManCountUnmarked(pFrames, iStart), Gia_ManMemory(pFrames) );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
printf( "%4d : PI =%9d. AIG =%9d. Var =%8d. In =%6d. And =%9d. Mem =%7.1f Mb ",
|
||||
f, Gia_ManPiNum(p->pFrames), Gia_ManAndNum(p->pFrames),
|
||||
p->nSatVars-1, Vec_IntSize(p->vInputs), Vec_IntSize(p->vNodes), Gia_ManMemory(p->pFrames) );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - p->clkStart );
|
||||
}
|
||||
// if ( ++Counter == 10 )
|
||||
// break;
|
||||
}
|
||||
// dump unfolded frames
|
||||
pFrames = Gia_ManCleanup( pFrames );
|
||||
Gia_AigerWrite( pFrames, "frames.aig", 0, 0 );
|
||||
p->pFrames = Gia_ManCleanup( p->pFrames );
|
||||
Gia_AigerWrite( p->pFrames, "frames.aig", 0, 0 );
|
||||
printf( "Dumped unfolded frames into file \"frames.aig\".\n" );
|
||||
Gia_ManStop( pFrames );
|
||||
Gia_ManStop( p->pFrames );
|
||||
// cleanup
|
||||
Unr_ManFree( p );
|
||||
Unr_ManFree( pUnroll );
|
||||
Bmc_MnaFree( p );
|
||||
return status;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -408,6 +408,7 @@ Gia_Man_t * Unr_ManUnrollFrame( Unr_Man_t * p, int f )
|
|||
hStart += Unr_ObjSize( pUnrObj );
|
||||
}
|
||||
assert( p->pObjs + hStart == p->pEnd );
|
||||
assert( Gia_ManPoNum(p->pFrames) == (f + 1) * Gia_ManPoNum(p->pGia) );
|
||||
return p->pFrames;
|
||||
}
|
||||
Gia_Man_t * Unr_ManUnroll( Gia_Man_t * pGia, int nFrames )
|
||||
|
|
|
|||
Loading…
Reference in New Issue