mirror of https://github.com/YosysHQ/abc.git
Experimental simulation based code.
This commit is contained in:
parent
53f223806f
commit
081afc3fc5
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@ -5035,6 +5035,10 @@ SOURCE=.\src\aig\gia\giaSim4.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaSimBase.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\aig\gia\giaSort.c
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# End Source File
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# Begin Source File
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@ -1223,644 +1223,6 @@ int Gia_ManIncrSimCheckEqual( Gia_Man_t * p, int iLit0, int iLit1 )
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Vec_Wrd_t * Gia_ManSimPatGenRandom( int nWords )
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{
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Vec_Wrd_t * vSims = Vec_WrdAlloc( nWords ); int i;
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for ( i = 0; i < nWords; i++ )
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Vec_WrdPush( vSims, Gia_ManRandomW(0) );
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return vSims;
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}
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void Gia_ManSimPatAssignInputs( Gia_Man_t * p, int nWords, Vec_Wrd_t * vSims, Vec_Wrd_t * vSimsIn )
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{
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int i, Id;
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assert( Vec_WrdSize(vSims) == nWords * Gia_ManObjNum(p) );
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assert( Vec_WrdSize(vSimsIn) == nWords * Gia_ManCiNum(p) );
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Gia_ManForEachCiId( p, Id, i )
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memcpy( Vec_WrdEntryP(vSims, Id*nWords), Vec_WrdEntryP(vSimsIn, i*nWords), sizeof(word)*nWords );
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}
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static inline void Gia_ManSimPatSimAnd( Gia_Man_t * p, int i, Gia_Obj_t * pObj, int nWords, Vec_Wrd_t * vSims )
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{
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word pComps[2] = { 0, ~(word)0 };
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word Diff0 = pComps[Gia_ObjFaninC0(pObj)];
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word Diff1 = pComps[Gia_ObjFaninC1(pObj)];
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word * pSims = Vec_WrdArray(vSims);
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word * pSims0 = pSims + nWords*Gia_ObjFaninId0(pObj, i);
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word * pSims1 = pSims + nWords*Gia_ObjFaninId1(pObj, i);
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word * pSims2 = pSims + nWords*i; int w;
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for ( w = 0; w < nWords; w++ )
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pSims2[w] = (pSims0[w] ^ Diff0) & (pSims1[w] ^ Diff1);
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}
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static inline void Gia_ManSimPatSimPo( Gia_Man_t * p, int i, Gia_Obj_t * pObj, int nWords, Vec_Wrd_t * vSims )
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{
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word pComps[2] = { 0, ~(word)0 };
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word Diff0 = pComps[Gia_ObjFaninC0(pObj)];
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word * pSims = Vec_WrdArray(vSims);
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word * pSims0 = pSims + nWords*Gia_ObjFaninId0(pObj, i);
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word * pSims2 = pSims + nWords*i; int w;
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for ( w = 0; w < nWords; w++ )
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pSims2[w] = (pSims0[w] ^ Diff0);
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}
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Vec_Wrd_t * Gia_ManSimPatSim( Gia_Man_t * pGia )
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{
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Gia_Obj_t * pObj;
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int i, nWords = Vec_WrdSize(pGia->vSimsPi) / Gia_ManCiNum(pGia);
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Vec_Wrd_t * vSims = Vec_WrdStart( Gia_ManObjNum(pGia) * nWords );
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assert( Vec_WrdSize(pGia->vSimsPi) % Gia_ManCiNum(pGia) == 0 );
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Gia_ManSimPatAssignInputs( pGia, nWords, vSims, pGia->vSimsPi );
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Gia_ManForEachAnd( pGia, pObj, i )
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Gia_ManSimPatSimAnd( pGia, i, pObj, nWords, vSims );
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Gia_ManForEachCo( pGia, pObj, i )
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Gia_ManSimPatSimPo( pGia, Gia_ObjId(pGia, pObj), pObj, nWords, vSims );
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return vSims;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/\
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Vec_Wrd_t * Gia_ManSimCombine( int nInputs, Vec_Wrd_t * vBase, Vec_Wrd_t * vAddOn, int nWordsUse )
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{
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int nWordsBase = Vec_WrdSize(vBase) / nInputs;
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int nWordsAddOn = Vec_WrdSize(vAddOn) / nInputs; int i, w;
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Vec_Wrd_t * vSimsIn = Vec_WrdAlloc( nInputs * (nWordsBase + nWordsUse) );
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assert( Vec_WrdSize(vBase) % nInputs == 0 );
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assert( Vec_WrdSize(vAddOn) % nInputs == 0 );
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assert( nWordsUse <= nWordsAddOn );
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for ( i = 0; i < nInputs; i++ )
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{
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word * pSimsB = Vec_WrdEntryP( vBase, i * nWordsBase );
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word * pSimsA = Vec_WrdEntryP( vAddOn, i * nWordsAddOn );
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for ( w = 0; w < nWordsBase; w++ )
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Vec_WrdPush( vSimsIn, pSimsB[w] );
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for ( w = 0; w < nWordsUse; w++ )
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Vec_WrdPush( vSimsIn, pSimsA[w] );
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}
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assert( Vec_WrdSize(vSimsIn) == Vec_WrdCap(vSimsIn) );
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return vSimsIn;
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}
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int Gia_ManSimBitPackOne( int nWords, Vec_Wrd_t * vSimsIn, Vec_Wrd_t * vSimsCare, int iPat, int * pLits, int nLits )
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{
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word * pSimsI, * pSimsC; int i, k;
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for ( i = 0; i < iPat; i++ )
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{
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for ( k = 0; k < nLits; k++ )
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{
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int iVar = Abc_Lit2Var( pLits[k] );
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pSimsI = Vec_WrdEntryP( vSimsIn, nWords * iVar );
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pSimsC = Vec_WrdEntryP( vSimsCare, nWords * iVar );
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if ( Abc_TtGetBit(pSimsC, i) && (Abc_TtGetBit(pSimsI, i) == Abc_LitIsCompl(pLits[k])) )
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break;
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}
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if ( k == nLits )
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break;
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}
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for ( k = 0; k < nLits; k++ )
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{
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int iVar = Abc_Lit2Var( pLits[k] );
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pSimsI = Vec_WrdEntryP( vSimsIn, nWords * iVar );
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pSimsC = Vec_WrdEntryP( vSimsCare, nWords * iVar );
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if ( !Abc_TtGetBit(pSimsC, i) && Abc_TtGetBit(pSimsI, i) == Abc_LitIsCompl(pLits[k]) )
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Abc_TtXorBit( pSimsI, i );
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Abc_TtSetBit( pSimsC, i );
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assert( Abc_TtGetBit(pSimsC, i) && (Abc_TtGetBit(pSimsI, i) != Abc_LitIsCompl(pLits[k])) );
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}
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return (int)(i == iPat);
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}
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Vec_Wrd_t * Gia_ManSimBitPacking( Gia_Man_t * p, Vec_Int_t * vCexStore, int nCexes )
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{
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int c, iCur = 0, iPat = 0;
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int nWordsMax = Abc_Bit6WordNum( nCexes );
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Vec_Wrd_t * vSimsIn = Gia_ManSimPatGenRandom( Gia_ManCiNum(p) * nWordsMax );
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Vec_Wrd_t * vSimsCare = Vec_WrdStart( Gia_ManCiNum(p) * nWordsMax );
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Vec_Wrd_t * vSimsRes = NULL;
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for ( c = 0; c < nCexes; c++ )
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{
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int Out = Vec_IntEntry( vCexStore, iCur++ );
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int Size = Vec_IntEntry( vCexStore, iCur++ );
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iPat += Gia_ManSimBitPackOne( nWordsMax, vSimsIn, vSimsCare, iPat, Vec_IntEntryP(vCexStore, iCur), Size );
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iCur += Size;
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assert( iPat <= nCexes );
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Out = 0;
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}
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printf( "Compressed %d CEXes into %d test patterns.\n", nCexes, iPat );
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assert( iCur == Vec_IntSize(vCexStore) );
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vSimsRes = Gia_ManSimCombine( Gia_ManCiNum(p), p->vSimsPi, vSimsIn, Abc_Bit6WordNum(iPat+1) );
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printf( "Combined %d words of the original info with %d words of additional info.\n",
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Vec_WrdSize(p->vSimsPi) / Gia_ManCiNum(p), Abc_Bit6WordNum(iPat+1) );
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Vec_WrdFree( vSimsIn );
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Vec_WrdFree( vSimsCare );
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return vSimsRes;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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int Gia_ManSimPatHashPatterns( Gia_Man_t * p, int nWords, Vec_Wrd_t * vSims, int * pnC0, int * pnC1 )
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{
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Gia_Obj_t * pObj;
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int i, nUnique;
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Vec_Mem_t * vStore;
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vStore = Vec_MemAlloc( nWords, 12 ); // 2^12 N-word entries per page
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Vec_MemHashAlloc( vStore, 1 << 12 );
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Gia_ManForEachCand( p, pObj, i )
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{
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word * pSim = Vec_WrdEntryP(vSims, i*nWords);
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if ( pnC0 && Abc_TtIsConst0(pSim, nWords) )
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(*pnC0)++;
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if ( pnC1 && Abc_TtIsConst1(pSim, nWords) )
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(*pnC1)++;
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Vec_MemHashInsert( vStore, pSim );
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}
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nUnique = Vec_MemEntryNum( vStore );
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Vec_MemHashFree( vStore );
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Vec_MemFree( vStore );
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return nUnique;
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}
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Gia_Man_t * Gia_ManSimPatGenMiter( Gia_Man_t * p, Vec_Wrd_t * vSims )
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{
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Gia_Man_t * pNew;
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Gia_Obj_t * pObj;
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int i, nWords = Vec_WrdSize(vSims) / Gia_ManObjNum(p);
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pNew = Gia_ManStart( Gia_ManObjNum(p) + Gia_ManCoNum(p) );
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Gia_ManHashStart( pNew );
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Gia_ManConst0(p)->Value = 0;
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Gia_ManForEachCi( p, pObj, i )
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pObj->Value = Gia_ManAppendCi( pNew );
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Gia_ManForEachAnd( p, pObj, i )
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pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
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Gia_ManForEachAnd( p, pObj, i )
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{
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word * pSim = Vec_WrdEntryP(vSims, i*nWords);
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if ( Abc_TtIsConst0(pSim, nWords) )
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Gia_ManAppendCo( pNew, Abc_LitNotCond(pObj->Value, 0) );
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if ( Abc_TtIsConst1(pSim, nWords) )
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Gia_ManAppendCo( pNew, Abc_LitNotCond(pObj->Value, 1) );
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}
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Gia_ManHashStop( pNew );
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return pNew;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManSimPatWriteOne( FILE * pFile, word * pSim, int nWords )
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{
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int k, Digit, nDigits = nWords*16;
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for ( k = 0; k < nDigits; k++ )
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{
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Digit = (int)((pSim[k/16] >> ((k%16) * 4)) & 15);
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if ( Digit < 10 )
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fprintf( pFile, "%d", Digit );
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else
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fprintf( pFile, "%c", 'A' + Digit-10 );
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}
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fprintf( pFile, "\n" );
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}
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void Gia_ManSimPatWrite( char * pFileName, Vec_Wrd_t * vSimsIn, int nWords )
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{
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int i, nNodes = Vec_WrdSize(vSimsIn) / nWords;
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FILE * pFile = fopen( pFileName, "wb" );
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if ( pFile == NULL )
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{
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printf( "Cannot open file \"%s\" for writing.\n", pFileName );
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return;
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}
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assert( Vec_WrdSize(vSimsIn) % nWords == 0 );
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for ( i = 0; i < nNodes; i++ )
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Gia_ManSimPatWriteOne( pFile, Vec_WrdEntryP(vSimsIn, i*nWords), nWords );
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fclose( pFile );
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printf( "Written %d words of simulation data.\n", nWords );
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}
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int Gia_ManSimPatReadOne( char c )
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{
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int Digit = 0;
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if ( c >= '0' && c <= '9' )
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Digit = c - '0';
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else if ( c >= 'A' && c <= 'F' )
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Digit = c - 'A' + 10;
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else if ( c >= 'a' && c <= 'f' )
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Digit = c - 'a' + 10;
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else assert( 0 );
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assert( Digit >= 0 && Digit < 16 );
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return Digit;
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}
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Vec_Wrd_t * Gia_ManSimPatRead( char * pFileName )
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{
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Vec_Wrd_t * vSimsIn = NULL;
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int c, nWords = -1, nChars = 0; word Num = 0;
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FILE * pFile = fopen( pFileName, "rb" );
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if ( pFile == NULL )
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{
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printf( "Cannot open file \"%s\" for reading.\n", pFileName );
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return NULL;
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}
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vSimsIn = Vec_WrdAlloc( 1000 );
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while ( (c = fgetc(pFile)) != EOF )
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{
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if ( c == '\n' && nWords == -1 )
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nWords = Vec_WrdSize(vSimsIn);
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if ( c == '\n' || c == '\r' || c == '\t' || c == ' ' )
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continue;
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Num |= (word)Gia_ManSimPatReadOne((char)c) << (nChars * 4);
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if ( ++nChars < 16 )
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continue;
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Vec_WrdPush( vSimsIn, Num );
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nChars = 0;
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Num = 0;
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}
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assert( Vec_WrdSize(vSimsIn) % nWords == 0 );
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fclose( pFile );
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printf( "Read %d words of simulation data.\n", nWords );
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return vSimsIn;
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}
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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void Gia_ManSimProfile( Gia_Man_t * pGia )
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{
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Vec_Wrd_t * vSims = Gia_ManSimPatSim( pGia );
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int nWords = Vec_WrdSize(vSims) / Gia_ManObjNum(pGia);
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int nC0s = 0, nC1s = 0, nUnique = Gia_ManSimPatHashPatterns( pGia, nWords, vSims, &nC0s, &nC1s );
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printf( "Simulating %d words leads to %d unique objects (%.2f %% out of %d), Const0 = %d. Const1 = %d.\n",
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nWords, nUnique, 100.0*nUnique/Gia_ManCandNum(pGia), Gia_ManCandNum(pGia), nC0s, nC1s );
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Vec_WrdFree( vSims );
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}
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void Gia_ManSimPat( Gia_Man_t * p, int nWords0, int fVerbose )
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{
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extern Vec_Int_t * Cbs2_ManSolveMiterNc( Gia_Man_t * pAig, int nConfs, Vec_Str_t ** pvStatus, int fVerbose );
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int i, Status, Counts[3] = {0};
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Gia_Man_t * pGia;
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Vec_Wrd_t * vSimsIn = NULL;
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Vec_Str_t * vStatus = NULL;
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Vec_Int_t * vCexStore = NULL;
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Vec_Wrd_t * vSims = Gia_ManSimPatSim( p );
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Gia_ManSimProfile( p );
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pGia = Gia_ManSimPatGenMiter( p, vSims );
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vCexStore = Cbs2_ManSolveMiterNc( pGia, 1000, &vStatus, 0 );
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Gia_ManStop( pGia );
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Vec_StrForEachEntry( vStatus, Status, i )
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{
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assert( Status >= -1 && Status <= 1 );
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Counts[Status+1]++;
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}
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printf( "Total = %d : SAT = %d. UNSAT = %d. UNDEC = %d.\n", Counts[1]+Counts[2]+Counts[0], Counts[1], Counts[2], Counts[0] );
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if ( Counts[1] == 0 )
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printf( "There are no counter-examples. No need for more simulation.\n" );
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else
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{
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vSimsIn = Gia_ManSimBitPacking( p, vCexStore, Counts[1] );
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Vec_WrdFreeP( &p->vSimsPi );
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p->vSimsPi = vSimsIn;
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Gia_ManSimProfile( p );
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}
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Vec_StrFree( vStatus );
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Vec_IntFree( vCexStore );
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Vec_WrdFree( vSims );
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}
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typedef struct Gia_SimRsbMan_t_ Gia_SimRsbMan_t;
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struct Gia_SimRsbMan_t_
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{
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Gia_Man_t * pGia;
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Vec_Int_t * vTfo;
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Vec_Int_t * vCands;
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Vec_Int_t * vFanins;
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Vec_Int_t * vFanins2;
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Vec_Wrd_t * vSimsObj;
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Vec_Wrd_t * vSimsObj2;
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int nWords;
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word * pFunc[3];
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};
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/**Function*************************************************************
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Synopsis []
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Description []
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SideEffects []
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SeeAlso []
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***********************************************************************/
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Gia_SimRsbMan_t * Gia_SimRsbAlloc( Gia_Man_t * pGia )
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{
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Gia_SimRsbMan_t * p = ABC_CALLOC( Gia_SimRsbMan_t, 1 );
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p->pGia = pGia;
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p->nWords = Vec_WrdSize(pGia->vSimsPi) / Gia_ManCiNum(pGia); assert( Vec_WrdSize(pGia->vSimsPi) % Gia_ManCiNum(pGia) == 0 );
|
||||
p->pFunc[0] = ABC_CALLOC( word, p->nWords );
|
||||
p->pFunc[1] = ABC_CALLOC( word, p->nWords );
|
||||
p->pFunc[2] = ABC_CALLOC( word, p->nWords );
|
||||
p->vTfo = Vec_IntAlloc( 1000 );
|
||||
p->vCands = Vec_IntAlloc( 1000 );
|
||||
p->vFanins = Vec_IntAlloc( 10 );
|
||||
p->vFanins2 = Vec_IntAlloc( 10 );
|
||||
p->vSimsObj = Gia_ManSimPatSim( pGia );
|
||||
p->vSimsObj2 = Vec_WrdStart( Vec_WrdSize(p->vSimsObj) );
|
||||
assert( p->nWords == Vec_WrdSize(p->vSimsObj) / Gia_ManObjNum(pGia) );
|
||||
Gia_ManStaticFanoutStart( pGia );
|
||||
return p;
|
||||
}
|
||||
void Gia_SimRsbFree( Gia_SimRsbMan_t * p )
|
||||
{
|
||||
Gia_ManStaticFanoutStop( p->pGia );
|
||||
Vec_IntFree( p->vTfo );
|
||||
Vec_IntFree( p->vCands );
|
||||
Vec_IntFree( p->vFanins );
|
||||
Vec_IntFree( p->vFanins2 );
|
||||
Vec_WrdFree( p->vSimsObj );
|
||||
Vec_WrdFree( p->vSimsObj2 );
|
||||
ABC_FREE( p->pFunc[0] );
|
||||
ABC_FREE( p->pFunc[1] );
|
||||
ABC_FREE( p->pFunc[2] );
|
||||
ABC_FREE( p );
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Gia_SimRsbTfo_rec( Gia_Man_t * p, int iObj, int iFanout, Vec_Int_t * vTfo )
|
||||
{
|
||||
int i, iFan;
|
||||
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
|
||||
return;
|
||||
Gia_ObjSetTravIdCurrentId(p, iObj);
|
||||
Gia_ObjForEachFanoutStaticId( p, iObj, iFan, i )
|
||||
if ( iFanout == -1 || iFan == iFanout )
|
||||
Gia_SimRsbTfo_rec( p, iFan, -1, vTfo );
|
||||
Vec_IntPush( vTfo, iObj );
|
||||
}
|
||||
Vec_Int_t * Gia_SimRsbTfo( Gia_SimRsbMan_t * p, int iObj, int iFanout )
|
||||
{
|
||||
assert( iObj > 0 );
|
||||
Vec_IntClear( p->vTfo );
|
||||
Gia_ManIncrementTravId( p->pGia );
|
||||
Gia_SimRsbTfo_rec( p->pGia, iObj, iFanout, p->vTfo );
|
||||
assert( Vec_IntEntryLast(p->vTfo) == iObj );
|
||||
Vec_IntPop( p->vTfo );
|
||||
Vec_IntReverseOrder( p->vTfo );
|
||||
Vec_IntSort( p->vTfo, 0 );
|
||||
return p->vTfo;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
word * Gia_SimRsbFunc( Gia_SimRsbMan_t * p, int iObj, Vec_Int_t * vFanins, int fOnSet )
|
||||
{
|
||||
int nTruthWords = Abc_Truth6WordNum( Vec_IntSize(vFanins) );
|
||||
word * pTruth = ABC_CALLOC( word, nTruthWords );
|
||||
word * pFunc = Vec_WrdEntryP( p->vSimsObj, p->nWords*iObj );
|
||||
word * pFanins[16] = {NULL}; int s, b, iMint, i, iFanin;
|
||||
assert( Vec_IntSize(vFanins) <= 16 );
|
||||
Vec_IntForEachEntry( vFanins, iFanin, i )
|
||||
pFanins[i] = Vec_WrdEntryP( p->vSimsObj, p->nWords*iFanin );
|
||||
for ( s = 0; s < 64*p->nWords; s++ )
|
||||
{
|
||||
if ( !Abc_TtGetBit(p->pFunc[2], s) || Abc_TtGetBit(pFunc, s) != fOnSet )
|
||||
continue;
|
||||
iMint = 0;
|
||||
for ( b = 0; b < Vec_IntSize(vFanins); b++ )
|
||||
if ( Abc_TtGetBit(pFanins[b], s) )
|
||||
iMint |= 1 << b;
|
||||
Abc_TtSetBit( pTruth, iMint );
|
||||
}
|
||||
return pTruth;
|
||||
}
|
||||
int Gia_SimRsbResubVerify( Gia_SimRsbMan_t * p, int iObj, Vec_Int_t * vFanins )
|
||||
{
|
||||
word * pTruth0 = Gia_SimRsbFunc( p, iObj, p->vFanins, 0 );
|
||||
word * pTruth1 = Gia_SimRsbFunc( p, iObj, p->vFanins, 1 );
|
||||
int Res = !Abc_TtIntersect( pTruth0, pTruth1, p->nWords, 0 );
|
||||
ABC_FREE( pTruth0 );
|
||||
ABC_FREE( pTruth1 );
|
||||
return Res;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
static inline void Gia_SimRsbSimAndCareSet( Gia_Man_t * p, int i, Gia_Obj_t * pObj, int nWords, Vec_Wrd_t * vSims, Vec_Wrd_t * vSims2 )
|
||||
{
|
||||
word pComps[2] = { 0, ~(word)0 };
|
||||
word Diff0 = pComps[Gia_ObjFaninC0(pObj)];
|
||||
word Diff1 = pComps[Gia_ObjFaninC1(pObj)];
|
||||
Vec_Wrd_t * vSims0 = Gia_ObjIsTravIdCurrentId(p, Gia_ObjFaninId0(pObj, i)) ? vSims2 : vSims;
|
||||
Vec_Wrd_t * vSims1 = Gia_ObjIsTravIdCurrentId(p, Gia_ObjFaninId1(pObj, i)) ? vSims2 : vSims;
|
||||
word * pSims0 = Vec_WrdEntryP( vSims0, nWords*Gia_ObjFaninId0(pObj, i) );
|
||||
word * pSims1 = Vec_WrdEntryP( vSims1, nWords*Gia_ObjFaninId1(pObj, i) );
|
||||
word * pSims2 = Vec_WrdEntryP( vSims2, nWords*i ); int w;
|
||||
for ( w = 0; w < nWords; w++ )
|
||||
pSims2[w] = (pSims0[w] ^ Diff0) & (pSims1[w] ^ Diff1);
|
||||
}
|
||||
word * Gia_SimRsbCareSet( Gia_SimRsbMan_t * p, int iObj, Vec_Int_t * vTfo )
|
||||
{
|
||||
word * pSims = Vec_WrdEntryP( p->vSimsObj, p->nWords*iObj );
|
||||
word * pSims2 = Vec_WrdEntryP( p->vSimsObj2, p->nWords*iObj ); int iNode, i;
|
||||
Abc_TtCopy( pSims2, pSims, p->nWords, 1 );
|
||||
Abc_TtClear( p->pFunc[2], p->nWords );
|
||||
Vec_IntForEachEntry( vTfo, iNode, i )
|
||||
{
|
||||
Gia_Obj_t * pNode = Gia_ManObj(p->pGia, iNode);
|
||||
if ( Gia_ObjIsAnd(pNode) )
|
||||
Gia_SimRsbSimAndCareSet( p->pGia, iNode, pNode, p->nWords, p->vSimsObj, p->vSimsObj2 );
|
||||
else if ( Gia_ObjIsCo(pNode) )
|
||||
{
|
||||
word * pSimsA = Vec_WrdEntryP( p->vSimsObj, p->nWords*Gia_ObjFaninId0p(p->pGia, pNode) );
|
||||
word * pSimsB = Vec_WrdEntryP( p->vSimsObj2, p->nWords*Gia_ObjFaninId0p(p->pGia, pNode) );
|
||||
Abc_TtOrXor( p->pFunc[2], pSimsA, pSimsB, p->nWords );
|
||||
}
|
||||
else assert( 0 );
|
||||
}
|
||||
return p->pFunc[2];
|
||||
}
|
||||
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
void Gia_ObjSimCollect( Gia_SimRsbMan_t * p )
|
||||
{
|
||||
int i, k, iTemp, iFanout;
|
||||
Vec_IntClear( p->vFanins2 );
|
||||
assert( Vec_IntSize(p->vFanins) > 0 );
|
||||
Vec_IntForEachEntry( p->vFanins, iTemp, i )
|
||||
{
|
||||
Gia_Obj_t * pObj = Gia_ManObj( p->pGia, iTemp );
|
||||
if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId( p->pGia, Gia_ObjFaninId0(pObj, iTemp) ) )
|
||||
Vec_IntPush( p->vFanins2, Gia_ObjFaninId0(pObj, iTemp) );
|
||||
if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId( p->pGia, Gia_ObjFaninId1(pObj, iTemp) ) )
|
||||
Vec_IntPush( p->vFanins2, Gia_ObjFaninId1(pObj, iTemp) );
|
||||
Gia_ObjForEachFanoutStaticId( p->pGia, iTemp, iFanout, k )
|
||||
if ( Gia_ObjIsAnd(Gia_ManObj(p->pGia, iFanout)) && !Gia_ObjIsTravIdCurrentId( p->pGia, iFanout ) )
|
||||
Vec_IntPush( p->vFanins2, iFanout );
|
||||
}
|
||||
}
|
||||
Vec_Int_t * Gia_ObjSimCands( Gia_SimRsbMan_t * p, int iObj, int nCands )
|
||||
{
|
||||
assert( iObj > 0 );
|
||||
assert( Gia_ObjIsAnd(Gia_ManObj(p->pGia, iObj)) );
|
||||
Vec_IntClear( p->vCands );
|
||||
Vec_IntFill( p->vFanins, 1, iObj );
|
||||
while ( Vec_IntSize(p->vFanins) > 0 && Vec_IntSize(p->vCands) < nCands )
|
||||
{
|
||||
int i, iTemp;
|
||||
Vec_IntForEachEntry( p->vFanins, iTemp, i )
|
||||
Gia_ObjSetTravIdCurrentId( p->pGia, iTemp );
|
||||
Gia_ObjSimCollect( p ); // p->vFanins -> p->vFanins2
|
||||
Vec_IntAppend( p->vCands, p->vFanins2 );
|
||||
ABC_SWAP( Vec_Int_t *, p->vFanins, p->vFanins2 );
|
||||
}
|
||||
assert( Vec_IntSize(p->vFanins) == 0 || Vec_IntSize(p->vCands) >= nCands );
|
||||
if ( Vec_IntSize(p->vCands) > nCands )
|
||||
Vec_IntShrink( p->vCands, nCands );
|
||||
return p->vCands;
|
||||
}
|
||||
|
||||
/**Function*************************************************************
|
||||
|
||||
Synopsis []
|
||||
|
||||
Description []
|
||||
|
||||
SideEffects []
|
||||
|
||||
SeeAlso []
|
||||
|
||||
***********************************************************************/
|
||||
int Gia_ObjSimRsb( Gia_SimRsbMan_t * p, int iObj, int nCands, int fVerbose, int * pnBufs, int * pnInvs )
|
||||
{
|
||||
int i, iCand, RetValue = 0;
|
||||
Vec_Int_t * vTfo = Gia_SimRsbTfo( p, iObj, -1 );
|
||||
word * pCareSet = Gia_SimRsbCareSet( p, iObj, vTfo );
|
||||
word * pFunc = Vec_WrdEntryP( p->vSimsObj, p->nWords*iObj );
|
||||
Vec_Int_t * vCands = Gia_ObjSimCands( p, iObj, nCands );
|
||||
Abc_TtAndSharp( p->pFunc[0], pCareSet, pFunc, p->nWords, 1 );
|
||||
Abc_TtAndSharp( p->pFunc[1], pCareSet, pFunc, p->nWords, 0 );
|
||||
|
||||
/*
|
||||
printf( "Considering node %d with %d candidates:\n", iObj, Vec_IntSize(vCands) );
|
||||
Vec_IntPrint( vTfo );
|
||||
Vec_IntPrint( vCands );
|
||||
Extra_PrintBinary( stdout, (unsigned *)pCareSet, 64 ); printf( "\n" );
|
||||
Extra_PrintBinary( stdout, (unsigned *)pFunc, 64 ); printf( "\n" );
|
||||
Extra_PrintBinary( stdout, (unsigned *)p->pFunc[0], 64 ); printf( "\n" );
|
||||
Extra_PrintBinary( stdout, (unsigned *)p->pFunc[1], 64 ); printf( "\n" );
|
||||
*/
|
||||
Vec_IntForEachEntry( vCands, iCand, i )
|
||||
{
|
||||
word * pDiv = Vec_WrdEntryP( p->vSimsObj, p->nWords*iCand );
|
||||
if ( !Abc_TtIntersect(pDiv, p->pFunc[0], p->nWords, 0) &&
|
||||
!Abc_TtIntersect(pDiv, p->pFunc[1], p->nWords, 1) )
|
||||
{ (*pnBufs)++; if ( fVerbose ) printf( "Level %3d : %d = buf(%d)\n", Gia_ObjLevelId(p->pGia, iObj), iObj, iCand ); RetValue = 1; }
|
||||
if ( !Abc_TtIntersect(pDiv, p->pFunc[0], p->nWords, 1) &&
|
||||
!Abc_TtIntersect(pDiv, p->pFunc[1], p->nWords, 0) )
|
||||
{ (*pnInvs)++; if ( fVerbose ) printf( "Level %3d : %d = inv(%d)\n", Gia_ObjLevelId(p->pGia, iObj), iObj, iCand ); RetValue = 1; }
|
||||
}
|
||||
return RetValue;
|
||||
}
|
||||
|
||||
int Gia_ManSimRsb( Gia_Man_t * pGia, int nCands, int fVerbose )
|
||||
{
|
||||
abctime clk = Abc_Clock();
|
||||
Gia_Obj_t * pObj; int iObj, nCount = 0, nBufs = 0, nInvs = 0;
|
||||
Gia_SimRsbMan_t * p = Gia_SimRsbAlloc( pGia );
|
||||
assert( pGia->vSimsPi != NULL );
|
||||
Gia_ManLevelNum( pGia );
|
||||
Gia_ManForEachAnd( pGia, pObj, iObj )
|
||||
//if ( iObj == 6 )
|
||||
nCount += Gia_ObjSimRsb( p, iObj, nCands, fVerbose, &nBufs, &nInvs );
|
||||
printf( "Can resubstitute %d nodes (%.2f %% out of %d) (Bufs = %d Invs = %d) ",
|
||||
nCount, 100.0*nCount/Gia_ManAndNum(pGia), Gia_ManAndNum(pGia), nBufs, nInvs );
|
||||
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
|
||||
Gia_SimRsbFree( p );
|
||||
return nCount;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
/// END OF FILE ///
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -75,6 +75,7 @@ SRC += src/aig/gia/giaAig.c \
|
|||
src/aig/gia/giaSim.c \
|
||||
src/aig/gia/giaSim2.c \
|
||||
src/aig/gia/giaSim4.c \
|
||||
src/aig/gia/giaSimBase.c \
|
||||
src/aig/gia/giaSort.c \
|
||||
src/aig/gia/giaSpeedup.c \
|
||||
src/aig/gia/giaSplit.c \
|
||||
|
|
|
|||
|
|
@ -588,6 +588,8 @@ Vec_Int_t * Acb_NtkCollectCopies( Acb_Ntk_t * p, Gia_Man_t * pGia, Vec_Ptr_t **
|
|||
Vec_Int_t * vNodes = Vec_IntAlloc( Acb_NtkObjNum(p) );
|
||||
Vec_Ptr_t * vNodesR = Vec_PtrStart( Gia_ManObjNum(pGia) );
|
||||
Vec_Bit_t * vDriver = Vec_BitStart( Gia_ManObjNum(pGia) );
|
||||
Gia_ManForEachCiId( pGia, iObj, i )
|
||||
Vec_PtrWriteEntry( vNodesR, iObj, Abc_UtilStrsav(Acb_ObjNameStr(p, Acb_NtkCi(p, i))) );
|
||||
Gia_ManForEachCoId( pGia, iObj, i )
|
||||
{
|
||||
Vec_BitWriteEntry( vDriver, Gia_ObjFaninId0(Gia_ManObj(pGia, iObj), iObj), 1 );
|
||||
|
|
|
|||
Loading…
Reference in New Issue