OpenSTA/include/sta/PathGroup.hh

224 lines
8.0 KiB
C++

// OpenSTA, Static Timing Analyzer
// Copyright (c) 2025, Parallax Software, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software.
//
// Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// This notice may not be removed or altered from any source distribution.
#pragma once
#include <string>
#include <vector>
#include <map>
#include <mutex>
#include "BoundedHeap.hh"
#include "SdcClass.hh"
#include "StaState.hh"
#include "SearchClass.hh"
#include "StringUtil.hh"
#include "PathEnd.hh"
namespace sta {
class MinMax;
class PathEndVisitor;
using PathGroupIterator = PathEndSeq::iterator;
using PathGroupClkMap = std::map<const Clock*, PathGroup*>;
using PathGroupNamedMap = std::map<const char*, PathGroup*, CharPtrLess>;
using PathGroupSeq = std::vector<PathGroup*>;
// A collection of PathEnds grouped and sorted for reporting.
class PathGroup
{
public:
// Path group that compares compare slacks.
static PathGroup *makePathGroupArrival(const char *name,
int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
const MinMax *min_max,
const StaState *sta);
// Path group that compares arrival time, sorted by min_max.
static PathGroup *makePathGroupSlack(const char *name,
int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
float min_slack,
float max_slack,
const StaState *sta);
const std::string &name() const { return name_; }
const MinMax *minMax() const { return min_max_;}
PathEndSeq pathEnds() const;
void insert(PathEnd *path_end);
// Push group_path_count into path_ends.
void pushEnds(PathEndSeq &path_ends);
// Predicate to determine if a PathEnd is worth saving.
bool saveable(PathEnd *path_end);
bool enumMinSlackUnderMin(PathEnd *path_end);
int maxPaths() const { return group_path_count_; }
// This does NOT delete the path ends.
void clear();
static int group_path_count_max;
protected:
PathGroup(const char *name,
int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
float min_slack,
float max_slack,
bool cmp_slack,
const MinMax *min_max,
const StaState *sta);
std::string name_;
int group_path_count_;
int endpoint_path_count_;
bool unique_pins_;
bool unique_edges_;
float slack_min_;
float slack_max_;
const MinMax *min_max_;
bool cmp_slack_;
BoundedHeap<PathEnd*, PathEndLess> heap_;
std::mutex lock_;
const StaState *sta_;
};
class PathGroups : public StaState
{
public:
PathGroups(int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
float slack_min,
float slack_max,
StringSeq &group_names,
bool setup,
bool hold,
bool recovery,
bool removal,
bool clk_gating_setup,
bool clk_gating_hold,
bool unconstrained,
const Mode *mode);
~PathGroups();
// Use scene nullptr to make PathEnds for all scenes.
// The PathEnds in the vector are owned by the PathGroups.
void makePathEnds(ExceptionTo *to,
const SceneSeq &scenes,
const MinMaxAll *min_max,
bool sort_by_slack,
bool unconstrained_paths,
// Return value.
PathEndSeq &path_ends);
PathGroup *findPathGroup(const char *name,
const MinMax *min_max) const;
PathGroup *findPathGroup(const Clock *clock,
const MinMax *min_max) const;
PathGroupSeq pathGroups(const PathEnd *path_end) const;
static StringSeq pathGroupNames(const PathEnd *path_end,
const StaState *sta);
static const char *asyncPathGroupName() { return async_group_name_; }
static const char *pathDelayGroupName() { return path_delay_group_name_; }
static const char *gatedClkGroupName() { return gated_clk_group_name_; }
static const char *unconstrainedGroupName() { return unconstrained_group_name_; }
protected:
void makeGroupPathEnds(ExceptionTo *to,
int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
const SceneSeq &scenes,
const MinMaxAll *min_max);
void makeGroupPathEnds(ExceptionTo *to,
const SceneSeq &scenes,
const MinMaxAll *min_max,
PathEndVisitor *visitor);
void makeGroupPathEnds(VertexSet &endpoints,
const SceneSeq &scenes,
const MinMaxAll *min_max,
PathEndVisitor *visitor);
void enumPathEnds(PathGroup *group,
int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
bool cmp_slack);
void pushEnds(PathEndSeq &path_ends);
void pushUnconstrainedPathEnds(PathEndSeq &path_ends,
const MinMaxAll *min_max);
void makeGroups(int group_path_count,
int endpoint_path_count,
bool unique_pins,
bool unique_edges,
float slack_min,
float slack_max,
StringSet &group_names,
bool setup_hold,
bool async,
bool gated_clk,
bool unconstrained,
const MinMax *min_max);
bool reportGroup(const char *group_name,
StringSet &group_names) const;
static GroupPath *groupPathTo(const PathEnd *path_end,
const StaState *sta);
StringSeq pathGroupNames();
const Mode *mode_;
int group_path_count_;
int endpoint_path_count_;
bool unique_pins_;
bool unique_edges_;
float slack_min_;
float slack_max_;
// Paths grouped by SDC group_path command.
// name -> PathGroup
PathGroupNamedMap named_map_[MinMax::index_count];
// clock -> PathGroup
PathGroupClkMap clk_map_[MinMax::index_count];
// Min/max path delays.
PathGroup *path_delay_[MinMax::index_count];
// Gated clock checks.
PathGroup *gated_clk_[MinMax::index_count];
// Asynchronous (recovery/removal) checks.
PathGroup *async_[MinMax::index_count];
// Unconstrained paths.
PathGroup *unconstrained_[MinMax::index_count];
static const char *path_delay_group_name_;
static const char *gated_clk_group_name_;
static const char *async_group_name_;
static const char *unconstrained_group_name_;
};
} // namespace