335 lines
8.9 KiB
C++
335 lines
8.9 KiB
C++
// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2026, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software.
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//
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// Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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//
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// This notice may not be removed or altered from any source distribution.
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#include "CheckFanouts.hh"
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#include "ContainerHelpers.hh"
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#include "Fuzzy.hh"
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#include "Liberty.hh"
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#include "Network.hh"
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#include "Sdc.hh"
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#include "Mode.hh"
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#include "InputDrive.hh"
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#include "Sim.hh"
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#include "PortDirection.hh"
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#include "Graph.hh"
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#include "Search.hh"
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#include "ClkNetwork.hh"
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namespace sta {
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CheckFanouts::CheckFanouts(const Sta *sta) :
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sta_(sta),
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heap_(0, FanoutCheckSlackLess(sta))
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{
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}
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void
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CheckFanouts::clear()
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{
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checks_.clear();
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heap_.clear();
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}
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FanoutCheck
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CheckFanouts::check(const Pin *pin,
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const Mode *mode,
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const MinMax *min_max) const
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{
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FanoutCheck min_slack_check;
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float fanout = fanoutLoad(pin);
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if (checkPin(pin, mode)) {
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float limit;
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bool limit_exists;
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findLimit(pin, mode->sdc(), min_max, limit, limit_exists);
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if (limit_exists) {
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float slack = (min_max == MinMax::max())
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? limit - fanout
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: fanout - limit;
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return FanoutCheck(pin, fanout, limit, slack, mode);
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}
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}
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return FanoutCheck();
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}
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// return the tightest limit.
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void
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CheckFanouts::findLimit(const Pin *pin,
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const Sdc *sdc,
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const MinMax *min_max,
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// Return values.
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float &limit,
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bool &exists) const
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{
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const Network *network = sta_->network();
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limit = min_max->initValue();
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exists = false;
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// Default to top ("design") limit.
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// Applies to input ports as well as instance outputs.
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Cell *top_cell = network->cell(network->topInstance());
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sdc->fanoutLimit(top_cell, min_max,
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limit, exists);
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float limit1;
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bool exists1;
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if (network->isTopLevelPort(pin)) {
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Port *port = network->port(pin);
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sdc->fanoutLimit(port, min_max, limit1, exists1);
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if (exists1
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&& (!exists
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|| min_max->compare(limit, limit1))) {
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limit = limit1;
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exists = true;
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}
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InputDrive *drive = sdc->findInputDrive(port);
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if (drive) {
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for (auto rf : RiseFall::range()) {
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const LibertyCell *cell;
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const LibertyPort *from_port;
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float *from_slews;
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const LibertyPort *to_port;
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drive->driveCell(rf, min_max, cell, from_port, from_slews, to_port);
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if (to_port) {
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to_port->fanoutLimit(min_max, limit1, exists1);
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if (!exists1
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&& min_max == MinMax::max()
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&& to_port->direction()->isAnyOutput())
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to_port->libertyLibrary()->defaultMaxFanout(limit1, exists1);
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if (exists1
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&& (!exists
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|| min_max->compare(limit, limit1))) {
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limit = limit1;
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exists = true;
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}
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}
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}
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}
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}
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else {
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Cell *cell = network->cell(network->instance(pin));
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sdc->fanoutLimit(cell, min_max,
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limit1, exists1);
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if (exists1
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&& (!exists
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|| min_max->compare(limit, limit1))) {
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limit = limit1;
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exists = true;
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}
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LibertyPort *port = network->libertyPort(pin);
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if (port) {
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port->fanoutLimit(min_max, limit1, exists1);
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if (!exists1
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&& min_max == MinMax::max()
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&& port->direction()->isAnyOutput())
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port->libertyLibrary()->defaultMaxFanout(limit1, exists1);
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if (exists1
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&& (!exists
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|| min_max->compare(limit, limit1))) {
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limit = limit1;
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exists = true;
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}
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}
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}
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}
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float
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CheckFanouts::fanoutLoad(const Pin *pin) const
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{
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float fanout = 0;
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const Network *network = sta_->network();
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NetConnectedPinIterator *pin_iter = network->connectedPinIterator(pin);
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while (pin_iter->hasNext()) {
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const Pin *fanout_pin = pin_iter->next();
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if (network->isLoad(fanout_pin)
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&& !network->isTopLevelPort(fanout_pin)) {
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LibertyPort *port = network->libertyPort(fanout_pin);
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if (port) {
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float fanout_load;
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bool exists;
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port->fanoutLoad(fanout_load, exists);
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if (!exists) {
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LibertyLibrary *lib = port->libertyLibrary();
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lib->defaultFanoutLoad(fanout_load, exists);
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}
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if (exists)
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fanout += fanout_load;
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}
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else
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fanout += 1;
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}
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}
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delete pin_iter;
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return fanout;
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}
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////////////////////////////////////////////////////////////////
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FanoutCheckSeq &
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CheckFanouts::check(const Net *net,
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size_t max_count,
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bool violators,
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const ModeSeq &modes,
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const MinMax *min_max)
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{
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clear();
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if (!violators)
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heap_.setMaxSize(max_count);
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if (net)
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checkNet(net, violators, modes, min_max);
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else
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checkAll(violators, modes, min_max);
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if (violators)
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sort(checks_, FanoutCheckSlackLess(sta_));
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else
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checks_ = heap_.extract();
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return checks_;
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}
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void
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CheckFanouts::checkNet(const Net *net,
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bool violators,
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const ModeSeq &modes,
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const MinMax *min_max)
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{
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const Network *network = sta_->network();
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if (net) {
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NetPinIterator *pin_iter = network->pinIterator(net);
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while (pin_iter->hasNext()) {
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const Pin *pin = pin_iter->next();
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checkPin(pin, violators, modes, min_max);
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}
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delete pin_iter;
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}
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}
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void
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CheckFanouts::checkAll(bool violators,
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const ModeSeq &modes,
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const MinMax *min_max)
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{
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const Network *network = sta_->network();
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LeafInstanceIterator *inst_iter = network->leafInstanceIterator();
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while (inst_iter->hasNext()) {
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const Instance *inst = inst_iter->next();
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checkInst(inst, violators, modes, min_max);
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}
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delete inst_iter;
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// Check top level ports.
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checkInst(network->topInstance(), violators, modes, min_max);
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}
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void
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CheckFanouts::checkInst(const Instance *inst,
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bool violators,
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const ModeSeq &modes,
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const MinMax *min_max)
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{
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const Network *network = sta_->network();
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InstancePinIterator *pin_iter = network->pinIterator(inst);
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while (pin_iter->hasNext()) {
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const Pin *pin = pin_iter->next();
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checkPin(pin, violators, modes, min_max);
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}
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delete pin_iter;
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}
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void
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CheckFanouts::checkPin(const Pin *pin,
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bool violators,
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const ModeSeq &modes,
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const MinMax *min_max)
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{
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for (const Mode *mode : modes) {
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if (checkPin(pin, mode)) {
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FanoutCheck fanout_check = check(pin, mode, min_max);
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if (!fanout_check.isNull()) {
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if (violators) {
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if (fanout_check.slack() < 0.0)
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checks_.push_back(fanout_check);
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}
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else
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heap_.insert(fanout_check);
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}
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}
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}
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}
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bool
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CheckFanouts::checkPin(const Pin *pin,
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const Mode *mode) const
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{
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const Network *network = sta_->network();
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return network->isDriver(pin)
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&& !mode->sim()->isConstant(pin)
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&& !mode->sdc()->isDisabledConstraint(pin)
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&& !mode->clkNetwork()->isIdealClock(pin);
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}
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////////////////////////////////////////////////////////////////
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FanoutCheck::FanoutCheck() :
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pin_(nullptr),
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fanout_(0.0),
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limit_(INF),
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slack_(INF),
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mode_(nullptr)
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{
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}
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FanoutCheck::FanoutCheck(const Pin *pin,
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float fanout,
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float limit,
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float slack,
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const Mode *mode) :
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pin_(pin),
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fanout_(fanout),
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limit_(limit),
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slack_(slack),
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mode_(mode)
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{
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}
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////////////////////////////////////////////////////////////////
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FanoutCheckSlackLess::FanoutCheckSlackLess(const StaState *sta) :
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sta_(sta)
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{
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}
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bool
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FanoutCheckSlackLess::operator()(const FanoutCheck &check1,
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const FanoutCheck &check2) const
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{
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return fuzzyLess(check1.slack(), check2.slack())
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|| (fuzzyEqual(check1.slack(), check2.slack())
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// Break ties for the sake of regression stability.
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&& sta_->network()->pinLess(check1.pin(), check2.pin()));
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}
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} // namespace
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