257 lines
4.8 KiB
C++
257 lines
4.8 KiB
C++
// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2024, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "PathRef.hh"
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#include "Graph.hh"
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#include "TagGroup.hh"
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#include "PathEnumed.hh"
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#include "PathVertex.hh"
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#include "Search.hh"
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namespace sta {
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PathRef::PathRef() :
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path_enumed_(nullptr)
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{
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}
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PathRef::PathRef(const Path *path) :
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path_enumed_(nullptr)
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{
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if (path)
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path->setRef(this);
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}
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PathRef::PathRef(const PathRef &path) :
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path_vertex_(path.path_vertex_),
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path_enumed_(path.path_enumed_)
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{
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}
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PathRef::PathRef(const PathRef *path) :
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path_vertex_(path->path_vertex_),
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path_enumed_(path->path_enumed_)
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{
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}
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PathRef::PathRef(const PathVertex &path) :
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path_vertex_(&path),
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path_enumed_(nullptr)
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{
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}
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void
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PathRef::init()
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{
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path_vertex_.init();
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path_enumed_ = nullptr;
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}
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void
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PathRef::init(const PathRef &path)
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{
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path_vertex_ = path.path_vertex_;
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path_enumed_ = path.path_enumed_;
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}
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void
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PathRef::init(const PathRef *path)
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{
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path_vertex_ = path->path_vertex_;
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path_enumed_ = path->path_enumed_;
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}
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void
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PathRef::init(const PathVertex *path)
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{
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path_vertex_ = path;
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}
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void
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PathRef::init(const PathVertex &path)
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{
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path_vertex_ = path;
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}
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void
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PathRef::init(Vertex *vertex,
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Tag *tag,
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int arrival_index)
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{
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path_vertex_.init(vertex, tag, arrival_index);
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path_enumed_ = nullptr;
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}
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void
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PathRef::init(PathEnumed *path)
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{
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path_enumed_ = path;
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}
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void
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PathRef::setRef(PathRef *ref) const
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{
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ref->path_vertex_ = path_vertex_;
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ref->path_enumed_ = path_enumed_;
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}
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void
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PathRef::deleteRep()
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{
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if (path_enumed_)
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deletePathEnumed(path_enumed_);
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}
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bool
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PathRef::isNull() const
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{
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return path_enumed_ == nullptr
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&& path_vertex_.isNull();
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}
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Vertex *
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PathRef::vertex(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->vertex(sta);
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else
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return path_vertex_.vertex(sta);
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}
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VertexId
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PathRef::vertexId(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->vertexId(sta);
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else
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return path_vertex_.vertexId(sta);
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}
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Tag *
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PathRef::tag(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->tag(sta);
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else
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return path_vertex_.tag(sta);
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}
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TagIndex
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PathRef::tagIndex(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->tagIndex(sta);
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else
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return path_vertex_.tagIndex(sta);
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}
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const RiseFall *
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PathRef::transition(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->transition(sta);
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else
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return path_vertex_.transition(sta);
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}
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int
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PathRef::rfIndex(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->rfIndex(sta);
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else
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return path_vertex_.rfIndex(sta);
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}
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PathAnalysisPt *
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PathRef::pathAnalysisPt(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->pathAnalysisPt(sta);
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else
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return path_vertex_.pathAnalysisPt(sta);
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}
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PathAPIndex
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PathRef::pathAnalysisPtIndex(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->pathAnalysisPtIndex(sta);
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else
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return path_vertex_.pathAnalysisPtIndex(sta);
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}
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Arrival
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PathRef::arrival(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->arrival(sta);
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else
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return path_vertex_.arrival(sta);
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}
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void
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PathRef::setArrival(Arrival arrival,
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const StaState *sta)
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{
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if (path_enumed_)
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return path_enumed_->setArrival(arrival, sta);
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else
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return path_vertex_.setArrival(arrival, sta);
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}
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const Required &
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PathRef::required(const StaState *sta) const
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{
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if (path_enumed_)
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return path_enumed_->required(sta);
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else
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return path_vertex_.required(sta);
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}
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void
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PathRef::setRequired(const Required &required,
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const StaState *sta)
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{
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if (path_enumed_)
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return path_enumed_->setRequired(required, sta);
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else
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return path_vertex_.setRequired(required, sta);
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}
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void
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PathRef::prevPath(const StaState *sta,
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// Return values.
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PathRef &prev_path,
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TimingArc *&prev_arc) const
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{
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if (path_enumed_)
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path_enumed_->prevPath(sta, prev_path, prev_arc);
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else
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path_vertex_.prevPath(sta, prev_path, prev_arc);
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}
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void
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PathRef::arrivalIndex(int &arrival_index,
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bool &arrival_exists) const
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{
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return path_vertex_.arrivalIndex(arrival_index, arrival_exists);
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}
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} // namespace
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