207 lines
4.8 KiB
C++
207 lines
4.8 KiB
C++
// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2024, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include "MinMax.hh"
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namespace sta {
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class Delay;
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class DelayDbl;
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class StaState;
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// Normal distribution with early(left)/late(right) std deviations.
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class Delay
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{
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public:
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Delay();
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Delay(const Delay &delay);
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Delay(const DelayDbl &delay);
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Delay(float mean);
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Delay(float mean,
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float sigma2_early,
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float sigma2_late);
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float mean() const { return mean_; }
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float sigma(const EarlyLate *early_late) const;
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// sigma^2
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float sigma2(const EarlyLate *early_late) const;
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float sigma2Early() const;
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float sigma2Late() const;
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void operator=(const Delay &delay);
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void operator=(float delay);
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void operator+=(const Delay &delay);
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void operator+=(float delay);
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Delay operator+(const Delay &delay) const;
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Delay operator+(float delay) const;
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Delay operator-(const Delay &delay) const;
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Delay operator-(float delay) const;
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Delay operator-() const;
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void operator-=(float delay);
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void operator-=(const Delay &delay);
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bool operator==(const Delay &delay) const;
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protected:
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static const int early_index = 0;
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static const int late_index = 1;
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private:
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float mean_;
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// Sigma^2
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float sigma2_[EarlyLate::index_count];
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friend class DelayDbl;
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};
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// Dwlay with doubles for accumulating delays.
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class DelayDbl
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{
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public:
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DelayDbl();
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float mean() const { return mean_; }
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float sigma() const;
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// sigma^2
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float sigma2() const;
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void operator=(float delay);
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void operator+=(const Delay &delay);
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void operator-=(const Delay &delay);
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protected:
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static const int early_index = 0;
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static const int late_index = 1;
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private:
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double mean_;
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// Sigma^2
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double sigma2_[EarlyLate::index_count];
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friend class Delay;
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};
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const Delay delay_zero(0.0);
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void
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initDelayConstants();
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const char *
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delayAsString(const Delay &delay,
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const StaState *sta);
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const char *
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delayAsString(const Delay &delay,
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const StaState *sta,
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int digits);
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const char *
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delayAsString(const Delay &delay,
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const EarlyLate *early_late,
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const StaState *sta,
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int digits);
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Delay
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makeDelay(float delay,
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float sigma_early,
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float sigma_late);
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Delay
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makeDelay2(float delay,
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// sigma^2
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float sigma_early,
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float sigma_late);
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inline float
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delayAsFloat(const Delay &delay)
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{
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return delay.mean();
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}
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// mean late+/early- sigma
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float
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delayAsFloat(const Delay &delay,
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const EarlyLate *early_late,
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const StaState *sta);
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float
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delaySigma2(const Delay &delay,
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const EarlyLate *early_late);
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const Delay &
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delayInitValue(const MinMax *min_max);
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bool
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delayIsInitValue(const Delay &delay,
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const MinMax *min_max);
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bool
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delayZero(const Delay &delay);
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bool
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delayInf(const Delay &delay);
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bool
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delayEqual(const Delay &delay1,
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const Delay &delay2);
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bool
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delayLess(const Delay &delay1,
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const Delay &delay2,
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const StaState *sta);
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bool
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delayLess(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max,
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const StaState *sta);
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bool
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delayLessEqual(const Delay &delay1,
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const Delay &delay2,
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const StaState *sta);
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bool
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delayLessEqual(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max,
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const StaState *sta);
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bool
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delayGreater(const Delay &delay1,
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const Delay &delay2,
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const StaState *sta);
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bool
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delayGreaterEqual(const Delay &delay1,
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const Delay &delay2,
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const StaState *sta);
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bool
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delayGreaterEqual(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max,
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const StaState *sta);
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bool
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delayGreater(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max,
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const StaState *sta);
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// delay1-delay2 subtracting sigma instead of addiing.
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Delay delayRemove(const Delay &delay1,
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const Delay &delay2);
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float
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delayRatio(const Delay &delay1,
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const Delay &delay2);
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// Most non-operator functions on Delay are not defined as member
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// functions so they can be defined on floats, where there is no class
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// to define them.
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Delay operator+(float delay1,
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const Delay &delay2);
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// Used for parallel gate delay calc.
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Delay operator/(float delay1,
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const Delay &delay2);
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// Used for parallel gate delay calc.
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Delay operator*(const Delay &delay1,
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float delay2);
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} // namespace
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