OpenSTA/include/sta/DelayNormal1.hh

196 lines
4.4 KiB
C++

// OpenSTA, Static Timing Analyzer
// Copyright (c) 2024, Parallax Software, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "MinMax.hh"
namespace sta {
class Delay;
class DelayDbl;
class StaState;
// Normal distribution with std deviation.
class Delay
{
public:
Delay();
Delay(const Delay &delay);
Delay(const DelayDbl &delay);
Delay(float mean);
Delay(float mean,
float sigma2);
float mean() const { return mean_; }
float sigma() const;
// sigma^2
float sigma2() const;
void operator=(const Delay &delay);
void operator=(float delay);
void operator+=(const Delay &delay);
void operator+=(float delay);
Delay operator+(const Delay &delay) const;
Delay operator+(float delay) const;
Delay operator-(const Delay &delay) const;
Delay operator-(float delay) const;
Delay operator-() const;
void operator-=(float delay);
void operator-=(const Delay &delay);
bool operator==(const Delay &delay) const;
private:
float mean_;
// Sigma^2
float sigma2_;
friend class DelayDbl;
};
// Dwlay with doubles for accumulating delays.
class DelayDbl
{
public:
DelayDbl();
float mean() const { return mean_; }
float sigma() const;
// sigma^2
float sigma2() const;
void operator=(float delay);
void operator+=(const Delay &delay);
void operator-=(const Delay &delay);
private:
double mean_;
// Sigma^2
double sigma2_;
friend class Delay;
};
const Delay delay_zero(0.0);
void
initDelayConstants();
const char *
delayAsString(const Delay &delay,
const StaState *sta);
const char *
delayAsString(const Delay &delay,
const StaState *sta,
int digits);
const char *
delayAsString(const Delay &delay,
const EarlyLate *early_late,
const StaState *sta,
int digits);
Delay
makeDelay(float delay,
float sigma_early,
float sigma_late);
Delay
makeDelay2(float delay,
// sigma^2
float sigma_early,
float sigma_late);
inline float
delayAsFloat(const Delay &delay)
{
return delay.mean();
}
// mean late+/early- sigma
float
delayAsFloat(const Delay &delay,
const EarlyLate *early_late,
const StaState *sta);
float
delaySigma2(const Delay &delay,
const EarlyLate *early_late);
const Delay &
delayInitValue(const MinMax *min_max);
bool
delayIsInitValue(const Delay &delay,
const MinMax *min_max);
bool
delayZero(const Delay &delay);
bool
delayInf(const Delay &delay);
bool
delayEqual(const Delay &delay1,
const Delay &delay2);
bool
delayLess(const Delay &delay1,
const Delay &delay2,
const StaState *sta);
bool
delayLess(const Delay &delay1,
const Delay &delay2,
const MinMax *min_max,
const StaState *sta);
bool
delayLessEqual(const Delay &delay1,
const Delay &delay2,
const StaState *sta);
bool
delayLessEqual(const Delay &delay1,
const Delay &delay2,
const MinMax *min_max,
const StaState *sta);
bool
delayGreater(const Delay &delay1,
const Delay &delay2,
const StaState *sta);
bool
delayGreaterEqual(const Delay &delay1,
const Delay &delay2,
const StaState *sta);
bool
delayGreaterEqual(const Delay &delay1,
const Delay &delay2,
const MinMax *min_max,
const StaState *sta);
bool
delayGreater(const Delay &delay1,
const Delay &delay2,
const MinMax *min_max,
const StaState *sta);
// delay1-delay2 subtracting sigma instead of addiing.
Delay delayRemove(const Delay &delay1,
const Delay &delay2);
float
delayRatio(const Delay &delay1,
const Delay &delay2);
// Most non-operator functions on Delay are not defined as member
// functions so they can be defined on floats, where there is no class
// to define them.
Delay operator+(float delay1,
const Delay &delay2);
// Used for parallel gate delay calc.
Delay operator/(float delay1,
const Delay &delay2);
// Used for parallel gate delay calc.
Delay operator*(const Delay &delay1,
float delay2);
} // namespace