282 lines
7.0 KiB
C++
282 lines
7.0 KiB
C++
// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2025, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software.
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//
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// Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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//
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// This notice may not be removed or altered from any source distribution.
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#include "SearchPred.hh"
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#include "TimingArc.hh"
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#include "TimingRole.hh"
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#include "Liberty.hh"
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#include "Network.hh"
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#include "Graph.hh"
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#include "Sdc.hh"
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#include "Levelize.hh"
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#include "Search.hh"
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#include "Latches.hh"
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#include "Variables.hh"
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namespace sta {
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static bool
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searchThruSimEdge(const Vertex *vertex, const RiseFall *rf);
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static bool
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searchThruTimingSense(const Edge *edge, const RiseFall *from_rf,
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const RiseFall *to_rf);
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SearchPred0::SearchPred0(const StaState *sta) :
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sta_(sta)
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{
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}
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bool
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SearchPred0::searchFrom(const Vertex *from_vertex)
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{
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return !(from_vertex->isDisabledConstraint()
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|| from_vertex->isConstant());
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}
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bool
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SearchPred0::searchThru(Edge *edge)
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{
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const TimingRole *role = edge->role();
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const Sdc *sdc = sta_->sdc();
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const Variables *variables = sta_->variables();
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return !(edge->isDisabledConstraint()
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// Constants disable edge cond expression.
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|| edge->isDisabledCond()
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|| sdc->isDisabledCondDefault(edge)
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// Register/latch preset/clr edges are disabled by default.
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|| (role == TimingRole::regSetClr()
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&& !variables->presetClrArcsEnabled())
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// Constants on other pins disable this edge (ie, a mux select).
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|| edge->simTimingSense() == TimingSense::none
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|| (edge->isBidirectInstPath()
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&& !variables->bidirectInstPathsEnabled())
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|| (edge->isBidirectNetPath()
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&& !variables->bidirectNetPathsEnabled())
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|| (role == TimingRole::latchDtoQ()
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&& sta_->latches()->latchDtoQState(edge)
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== LatchEnableState::closed));
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}
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bool
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SearchPred0::searchTo(const Vertex *to_vertex)
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{
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return !to_vertex->isConstant();
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}
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////////////////////////////////////////////////////////////////
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SearchPred1::SearchPred1(const StaState *sta) :
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SearchPred0(sta)
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{
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}
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bool
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SearchPred1::searchThru(Edge *edge)
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{
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return SearchPred0::searchThru(edge)
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&& !edge->isDisabledLoop();
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}
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////////////////////////////////////////////////////////////////
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SearchPred2::SearchPred2(const StaState *sta) :
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SearchPred1(sta)
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{
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}
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bool
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SearchPred2::searchThru(Edge *edge)
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{
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return SearchPred1::searchThru(edge)
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&& !edge->role()->isTimingCheck();
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}
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////////////////////////////////////////////////////////////////
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SearchPredNonLatch2::SearchPredNonLatch2(const StaState *sta) :
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SearchPred2(sta)
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{
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}
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bool
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SearchPredNonLatch2::searchThru(Edge *edge)
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{
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return SearchPred2::searchThru(edge)
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&& !sta_->latches()->isLatchDtoQ(edge);
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}
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////////////////////////////////////////////////////////////////
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SearchPredNonReg2::SearchPredNonReg2(const StaState *sta) :
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SearchPred2(sta)
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{
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}
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bool
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SearchPredNonReg2::searchThru(Edge *edge)
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{
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const TimingRole *role = edge->role();
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return SearchPred2::searchThru(edge)
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// Enqueue thru latches is handled explicitly by search.
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&& !sta_->latches()->isLatchDtoQ(edge)
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&& role->genericRole() != TimingRole::regClkToQ();
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}
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////////////////////////////////////////////////////////////////
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ClkTreeSearchPred::ClkTreeSearchPred(const StaState *sta) :
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SearchPred1(sta)
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{
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}
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bool
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ClkTreeSearchPred::searchThru(Edge *edge)
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{
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// Propagate clocks through constants.
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const TimingRole *role = edge->role();
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return (role->isWire()
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|| role == TimingRole::combinational())
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&& (sta_->variables()->clkThruTristateEnabled()
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|| !(role == TimingRole::tristateEnable()
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|| role == TimingRole::tristateDisable()))
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&& SearchPred1::searchThru(edge);
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}
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bool
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isClkEnd(Vertex *vertex,
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Graph *graph)
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{
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ClkTreeSearchPred pred(graph);
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VertexOutEdgeIterator edge_iter(vertex, graph);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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if (pred.searchThru(edge))
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////
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bool
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searchThru(const Edge *edge,
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const TimingArc *arc,
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const Graph *graph)
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{
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const RiseFall *from_rf = arc->fromEdge()->asRiseFall();
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const RiseFall *to_rf = arc->toEdge()->asRiseFall();
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// Ignore transitions other than rise/fall.
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return from_rf && to_rf
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&& searchThru(edge->from(graph), from_rf, edge, edge->to(graph), to_rf);
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}
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bool
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searchThru(Vertex *from_vertex,
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const RiseFall *from_rf,
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const Edge *edge,
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Vertex *to_vertex,
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const RiseFall *to_rf)
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{
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return searchThruTimingSense(edge, from_rf, to_rf)
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&& searchThruSimEdge(from_vertex, from_rf)
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&& searchThruSimEdge(to_vertex, to_rf);
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}
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// set_case_analysis rising/falling filters rise/fall edges during search.
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static bool
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searchThruSimEdge(const Vertex *vertex,
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const RiseFall *rf)
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{
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LogicValue sim_value = vertex->simValue();
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switch (sim_value) {
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case LogicValue::rise:
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return rf == RiseFall::rise();
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case LogicValue::fall:
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return rf == RiseFall::fall();
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default:
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return true;
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};
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}
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static bool
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searchThruTimingSense(const Edge *edge, const RiseFall *from_rf,
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const RiseFall *to_rf)
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{
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switch (edge->simTimingSense()) {
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case TimingSense::unknown:
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return true;
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case TimingSense::positive_unate:
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return from_rf == to_rf;
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case TimingSense::negative_unate:
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return from_rf != to_rf;
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case TimingSense::non_unate:
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return true;
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case TimingSense::none:
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return false;
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default:
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return true;
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}
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}
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////////////////////////////////////////////////////////////////
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bool
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hasFanin(Vertex *vertex,
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SearchPred *pred,
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const Graph *graph)
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{
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if (pred->searchTo(vertex)) {
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VertexInEdgeIterator edge_iter(vertex, graph);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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Vertex *from_vertex = edge->from(graph);
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if (pred->searchFrom(from_vertex)
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&& pred->searchThru(edge))
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return true;
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}
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}
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return false;
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}
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bool
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hasFanout(Vertex *vertex,
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SearchPred *pred,
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const Graph *graph)
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{
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if (pred->searchFrom(vertex)) {
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VertexOutEdgeIterator edge_iter(vertex, graph);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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Vertex *to_vertex = edge->to(graph);
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if (pred->searchTo(to_vertex)
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&& pred->searchThru(edge))
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return true;
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}
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}
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return false;
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}
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} // namespace
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