421 lines
12 KiB
C++
421 lines
12 KiB
C++
// OpenSTA, Static Timing Analyzer
|
|
// Copyright (c) 2025, Parallax Software, Inc.
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
// The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software.
|
|
//
|
|
// Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
//
|
|
// This notice may not be removed or altered from any source distribution.
|
|
|
|
#include "CheckSlews.hh"
|
|
|
|
#include "Fuzzy.hh"
|
|
#include "Liberty.hh"
|
|
#include "Network.hh"
|
|
#include "Sdc.hh"
|
|
#include "Mode.hh"
|
|
#include "InputDrive.hh"
|
|
#include "Graph.hh"
|
|
#include "GraphDelayCalc.hh"
|
|
#include "StaState.hh"
|
|
#include "Scene.hh"
|
|
#include "Path.hh"
|
|
#include "PortDirection.hh"
|
|
#include "Sim.hh"
|
|
#include "Search.hh"
|
|
#include "ClkNetwork.hh"
|
|
|
|
namespace sta {
|
|
|
|
CheckSlews::CheckSlews(const StaState *sta) :
|
|
heap_(0, SlewCheckSlackLess(sta)),
|
|
sta_(sta)
|
|
{
|
|
}
|
|
|
|
void
|
|
CheckSlews::clear()
|
|
{
|
|
checks_.clear();
|
|
heap_.clear();
|
|
}
|
|
|
|
SlewCheckSeq &
|
|
CheckSlews::check(const Net *net,
|
|
size_t max_count,
|
|
bool violators,
|
|
const SceneSeq &scenes,
|
|
const MinMax *min_max)
|
|
{
|
|
clear();
|
|
if (!violators)
|
|
heap_.setMaxSize(max_count);
|
|
|
|
if (net)
|
|
checkNet(net, violators, scenes, min_max);
|
|
else
|
|
checkAll(violators, scenes, min_max);
|
|
|
|
if (violators)
|
|
sort(checks_, SlewCheckSlackLess(sta_));
|
|
else
|
|
checks_ = heap_.extract();
|
|
return checks_;
|
|
}
|
|
|
|
void
|
|
CheckSlews::checkNet(const Net *net,
|
|
bool violators,
|
|
const SceneSeq &scenes,
|
|
const MinMax *min_max)
|
|
{
|
|
const Network *network = sta_->network();
|
|
NetPinIterator *pin_iter = network->pinIterator(net);
|
|
while (pin_iter->hasNext()) {
|
|
const Pin *pin = pin_iter->next();
|
|
checkPin(pin, violators, scenes, min_max);
|
|
}
|
|
delete pin_iter;
|
|
}
|
|
|
|
void
|
|
CheckSlews::checkAll(bool violators,
|
|
const SceneSeq &scenes,
|
|
const MinMax *min_max)
|
|
{
|
|
const Network *network = sta_->network();
|
|
LeafInstanceIterator *inst_iter = network->leafInstanceIterator();
|
|
while (inst_iter->hasNext()) {
|
|
const Instance *inst = inst_iter->next();
|
|
checkInst(inst, violators, scenes, min_max);
|
|
}
|
|
delete inst_iter;
|
|
// Check top level ports.
|
|
checkInst(network->topInstance(), violators, scenes, min_max);
|
|
}
|
|
|
|
void
|
|
CheckSlews::checkInst(const Instance *inst,
|
|
bool violators,
|
|
const SceneSeq &scenes,
|
|
const MinMax *min_max)
|
|
{
|
|
const Network *network = sta_->network();
|
|
InstancePinIterator *pin_iter = network->pinIterator(inst);
|
|
while (pin_iter->hasNext()) {
|
|
Pin *pin = pin_iter->next();
|
|
checkPin(pin, violators, scenes, min_max);
|
|
}
|
|
delete pin_iter;
|
|
}
|
|
|
|
void
|
|
CheckSlews::checkPin(const Pin *pin,
|
|
bool violators,
|
|
const SceneSeq &scenes,
|
|
const MinMax *min_max)
|
|
{
|
|
const Scene *scene;
|
|
const RiseFall *rf;
|
|
Slew slew;
|
|
float limit, slack;
|
|
check(pin, scenes, min_max, true, slew, limit, slack, rf, scene);
|
|
if (scene) {
|
|
if (violators) {
|
|
if (slack < 0.0)
|
|
checks_.emplace_back(pin, rf, slew, limit, slack, scene);
|
|
}
|
|
else
|
|
heap_.insert(SlewCheck(pin, rf, slew, limit, slack, scene));
|
|
}
|
|
}
|
|
|
|
void
|
|
CheckSlews::check(const Pin *pin,
|
|
const SceneSeq &scenes,
|
|
const MinMax *min_max,
|
|
bool check_clks,
|
|
// Return values.
|
|
Slew &slew,
|
|
float &limit,
|
|
float &slack,
|
|
const RiseFall *&rf,
|
|
const Scene *&scene) const
|
|
{
|
|
scene = nullptr;
|
|
rf = nullptr;
|
|
slew = 0.0;
|
|
limit = 0.0;
|
|
slack = MinMax::min()->initValue();
|
|
|
|
for (const Scene *scene1 : scenes) {
|
|
Vertex *vertex, *bidirect_drvr_vertex;
|
|
sta_->graph()->pinVertices(pin, vertex, bidirect_drvr_vertex);
|
|
if (vertex)
|
|
check2(vertex, scene1, min_max, check_clks,
|
|
scene, rf, slew, limit, slack);
|
|
if (bidirect_drvr_vertex)
|
|
check2(bidirect_drvr_vertex, scene1, min_max, check_clks,
|
|
scene, rf, slew, limit, slack);
|
|
}
|
|
}
|
|
|
|
void
|
|
CheckSlews::check2(const Vertex *vertex,
|
|
const Scene *scene,
|
|
const MinMax *min_max,
|
|
bool check_clks,
|
|
// Return values.
|
|
const Scene *&scene1,
|
|
const RiseFall *&rf1,
|
|
Slew &slew1,
|
|
float &limit1,
|
|
float &slack1) const
|
|
{
|
|
const Mode *mode = scene->mode();
|
|
const Sdc *sdc = mode->sdc();
|
|
const ClkNetwork *clk_network = mode->clkNetwork();
|
|
const Pin *pin = vertex->pin();
|
|
if (!sdc->isDisabledConstraint(pin)
|
|
&& !clk_network->isIdealClock(pin)) {
|
|
ConstClockSet clks;
|
|
if (check_clks)
|
|
clks = clockDomains(vertex, scene);
|
|
for (const RiseFall *rf : RiseFall::range()) {
|
|
float limit;
|
|
bool exists;
|
|
findLimit(pin, scene, rf, min_max, clks,
|
|
limit, exists);
|
|
if (exists) {
|
|
check3(vertex, scene, rf, min_max, limit,
|
|
scene1, rf1, slew1, slack1, limit1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CheckSlews::check3(const Vertex *vertex,
|
|
const Scene *scene,
|
|
const RiseFall *rf,
|
|
const MinMax *min_max,
|
|
float limit,
|
|
// Return values.
|
|
const Scene *&scene1,
|
|
const RiseFall *&rf1,
|
|
Slew &slew1,
|
|
float &slack1,
|
|
float &limit1) const
|
|
{
|
|
DcalcAPIndex ap_index = scene->dcalcAnalysisPtIndex(min_max);
|
|
Slew slew = sta_->graph()->slew(vertex, rf, ap_index);
|
|
float slew2 = delayAsFloat(slew);
|
|
float slack = (min_max == MinMax::max())
|
|
? limit - slew2 : slew2 - limit;
|
|
if (scene1 == nullptr
|
|
|| (slack < slack1
|
|
// Break ties for the sake of regression stability.
|
|
|| (fuzzyEqual(slack, slack1)
|
|
&& rf->index() < rf1->index()))) {
|
|
scene1 = scene;
|
|
rf1 = rf;
|
|
slew1 = slew;
|
|
slack1 = slack;
|
|
limit1 = limit;
|
|
}
|
|
}
|
|
|
|
// Return the tightest limit.
|
|
void
|
|
CheckSlews::findLimit(const Pin *pin,
|
|
const Scene *scene,
|
|
const RiseFall *rf,
|
|
const MinMax *min_max,
|
|
const ConstClockSet &clks,
|
|
// Return values.
|
|
float &limit,
|
|
bool &exists) const
|
|
{
|
|
const Network *network = sta_->network();
|
|
const Sdc *sdc = scene->sdc();
|
|
LibertyPort *port = network->libertyPort(pin);
|
|
findLimit(port, scene, min_max,
|
|
limit, exists);
|
|
|
|
float limit1;
|
|
bool exists1;
|
|
if (!clks.empty()) {
|
|
// Look for clock slew limits.
|
|
const ClkNetwork *clk_network = scene->mode()->clkNetwork();
|
|
bool is_clk = clk_network->isIdealClock(pin);
|
|
for (const Clock *clk : clks) {
|
|
PathClkOrData clk_data = is_clk ? PathClkOrData::clk : PathClkOrData::data;
|
|
sdc->slewLimit(clk, rf, clk_data, min_max,
|
|
limit1, exists1);
|
|
if (exists1
|
|
&& (!exists
|
|
|| min_max->compare(limit, limit1))) {
|
|
limit = limit1;
|
|
exists = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (network->isTopLevelPort(pin)) {
|
|
Port *port = network->port(pin);
|
|
sdc->slewLimit(port, min_max, limit1, exists1);
|
|
if (exists1
|
|
&& (!exists
|
|
|| min_max->compare(limit, limit1))) {
|
|
limit = limit1;
|
|
exists = true;
|
|
}
|
|
InputDrive *drive = sdc->findInputDrive(port);
|
|
if (drive) {
|
|
for (auto rf : RiseFall::range()) {
|
|
const LibertyCell *cell;
|
|
const LibertyPort *from_port;
|
|
float *from_slews;
|
|
const LibertyPort *to_port;
|
|
drive->driveCell(rf, min_max, cell, from_port, from_slews, to_port);
|
|
if (to_port) {
|
|
const LibertyPort *scene_port = to_port->scenePort(scene, min_max);
|
|
scene_port->slewLimit(min_max, limit1, exists1);
|
|
if (!exists1
|
|
&& scene_port->direction()->isAnyOutput()
|
|
&& min_max == MinMax::max())
|
|
scene_port->libertyLibrary()->defaultMaxSlew(limit1, exists1);
|
|
if (exists1
|
|
&& (!exists
|
|
|| min_max->compare(limit, limit1))) {
|
|
limit = limit1;
|
|
exists = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CheckSlews::findLimit(const LibertyPort *port,
|
|
const Scene *scene,
|
|
const MinMax *min_max,
|
|
// Return values.
|
|
float &limit,
|
|
bool &exists) const
|
|
{
|
|
limit = INF;
|
|
exists = false;
|
|
|
|
const Network *network = sta_->network();
|
|
const Sdc *sdc = scene->sdc();
|
|
float limit1;
|
|
bool exists1;
|
|
|
|
// Default to top ("design") limit.
|
|
Cell *top_cell = network->cell(network->topInstance());
|
|
sdc->slewLimit(top_cell, min_max,
|
|
limit1, exists1);
|
|
if (exists1) {
|
|
limit = limit1;
|
|
exists = true;
|
|
}
|
|
|
|
if (port) {
|
|
const LibertyPort *scene_port = port->scenePort(scene, min_max);
|
|
scene_port->slewLimit(min_max, limit1, exists1);
|
|
if (!exists1
|
|
// default_max_transition only applies to outputs.
|
|
&& scene_port->direction()->isAnyOutput()
|
|
&& min_max == MinMax::max())
|
|
scene_port->libertyLibrary()->defaultMaxSlew(limit1, exists1);
|
|
if (exists1
|
|
&& (!exists
|
|
|| min_max->compare(limit, limit1))) {
|
|
limit = limit1;
|
|
exists = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
ConstClockSet
|
|
CheckSlews::clockDomains(const Vertex *vertex,
|
|
const Scene *scene) const
|
|
{
|
|
ConstClockSet clks;
|
|
VertexPathIterator path_iter(const_cast<Vertex*>(vertex), sta_);
|
|
while (path_iter.hasNext()) {
|
|
Path *path = path_iter.next();
|
|
if (path->scene(sta_) == scene) {
|
|
const Clock *clk = path->clock(sta_);
|
|
if (clk)
|
|
clks.insert(clk);
|
|
}
|
|
}
|
|
return clks;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
SlewCheck::SlewCheck() :
|
|
pin_(nullptr),
|
|
rf_(nullptr),
|
|
slew_(0.0),
|
|
limit_(0.0),
|
|
slack_(0.0),
|
|
scene_(nullptr)
|
|
{
|
|
}
|
|
|
|
SlewCheck::SlewCheck(const Pin *pin,
|
|
const RiseFall *rf,
|
|
Slew &slew,
|
|
float limit,
|
|
float slack,
|
|
const Scene *scene) :
|
|
pin_(pin),
|
|
rf_(rf),
|
|
slew_(slew),
|
|
limit_(limit),
|
|
slack_(slack),
|
|
scene_(scene)
|
|
{
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
SlewCheckSlackLess::SlewCheckSlackLess(const StaState *sta) :
|
|
sta_(sta)
|
|
{
|
|
}
|
|
|
|
bool
|
|
SlewCheckSlackLess::operator()(const SlewCheck &check1,
|
|
const SlewCheck &check2) const
|
|
{
|
|
float slack1 = check1.slack();
|
|
float slack2 = check2.slack();
|
|
return fuzzyLess(slack1, slack2)
|
|
|| (fuzzyEqual(slack1, slack2)
|
|
// Break ties for the sake of regression stability.
|
|
&& sta_->network()->pinLess(check1.pin(), check2.pin()));
|
|
}
|
|
|
|
} // namespace
|