OpenSTA/util/DispatchQueue.cc

110 lines
2.4 KiB
C++

// Author Phillip Johnston
// Licensed under CC0 1.0 Universal
// https://github.com/embeddedartistry/embedded-resources/blob/master/examples/cpp/dispatch.cpp
// https://embeddedartistry.com/blog/2017/2/1/dispatch-queues?rq=dispatch
#include "DispatchQueue.hh"
namespace sta {
DispatchQueue::DispatchQueue(size_t thread_count) :
threads_(thread_count),
pending_task_count_(0)
{
for(size_t i = 0; i < thread_count; i++)
threads_[i] = std::thread(&DispatchQueue::dispatch_thread_handler, this, i);
}
DispatchQueue::~DispatchQueue()
{
terminateThreads();
}
void
DispatchQueue::terminateThreads()
{
// Signal to dispatch threads that it's time to wrap up
std::unique_lock<std::mutex> lock(lock_);
quit_ = true;
lock.unlock();
cv_.notify_all();
// Wait for threads to finish before we exit
for(size_t i = 0; i < threads_.size(); i++) {
if (threads_[i].joinable()) {
threads_[i].join();
}
}
quit_ = false;
}
void
DispatchQueue::setThreadCount(size_t thread_count)
{
terminateThreads();
threads_.resize(thread_count);
for(size_t i = 0; i < thread_count; i++) {
threads_[i] = std::thread(&DispatchQueue::dispatch_thread_handler, this, i);
}
}
void
DispatchQueue::finishTasks()
{
while (pending_task_count_.load(std::memory_order_acquire) != 0)
std::this_thread::yield();
}
void
DispatchQueue::dispatch(const fp_t& op)
{
std::unique_lock<std::mutex> lock(lock_);
q_.push(op);
pending_task_count_++;
// Manual unlocking is done before notifying, to avoid waking up
// the waiting thread only to block again (see notify_one for details)
lock.unlock();
cv_.notify_all();
}
void
DispatchQueue::dispatch(fp_t&& op)
{
std::unique_lock<std::mutex> lock(lock_);
q_.push(std::move(op));
pending_task_count_++;
// Manual unlocking is done before notifying, to avoid waking up
// the waiting thread only to block again (see notify_one for details)
lock.unlock();
cv_.notify_all();
}
void
DispatchQueue::dispatch_thread_handler(size_t i)
{
std::unique_lock<std::mutex> lock(lock_);
do {
// Wait until we have data or a quit signal
cv_.wait(lock, [this] { return (q_.size() || quit_); } );
//after wait, we own the lock
if(!quit_ && q_.size()) {
auto op = std::move(q_.front());
q_.pop();
lock.unlock();
op(i);
pending_task_count_--;
lock.lock();
}
} while (!quit_);
}
} // namespace