OpenSTA/graph/DelayFloatClass.hh

99 lines
2.6 KiB
C++

// OpenSTA, Static Timing Analyzer
// Copyright (c) 2018, Parallax Software, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#ifndef STA_DELAY_FLOAT_CLASS_H
#define STA_DELAY_FLOAT_CLASS_H
#include "MinMax.hh"
namespace sta {
// Delay values defined as class objects that hold a float value.
// This is really a trial balloon for delay values as objects
// instead of simple floats.
class Delay
{
public:
Delay();
Delay(float delay);
float delay() const { return delay_; }
void operator=(const Delay &delay);
void operator=(float delay);
void operator+=(const Delay &delay);
void operator+=(float delay);
Delay operator+(const Delay &delay) const;
Delay operator+(float delay) const;
Delay operator-(const Delay &delay) const;
Delay operator-(float delay) const;
Delay operator-() const;
void operator-=(float delay);
bool operator==(const Delay &delay) const;
bool operator>(const Delay &delay) const;
bool operator>=(const Delay &delay) const;
bool operator<(const Delay &delay) const;
bool operator<=(const Delay &delay) const;
private:
float delay_;
};
const Delay delay_zero(0.0);
inline Delay
makeDelay(float delay,
float,
float)
{
return Delay(delay);
}
inline float
delayAsFloat(const Delay &delay) { return delay.delay(); }
// Most non-operator functions on Delay are not defined as member
// functions so they can be defined on floats, where there is no class
// to define them.
Delay operator+(float delay1,
const Delay &delay2);
Delay operator-(float delay1,
const Delay &delay2);
// Used for parallel gate delay calc.
Delay operator/(float delay1,
const Delay &delay2);
// Used for parallel gate delay calc.
Delay operator*(const Delay &delay2,
float delay1);
Delay operator*(const Delay &delay1,
float delay2);
bool
delayFuzzyLess(const Delay &delay1,
float delay2);
bool
delayFuzzyLessEqual(const Delay &delay1,
float delay2);
bool
delayFuzzyGreater(const Delay &delay1,
float delay2);
bool
delayFuzzyGreaterEqual(const Delay &delay1,
float delay2);
} // namespace
#endif