report_clock_skew
Signed-off-by: James Cherry <cherry@parallaxsw.com>
This commit is contained in:
parent
0b0413a921
commit
f06612364d
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@ -18,8 +18,8 @@
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#include <cmath> // abs
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#include <algorithm>
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#include <stack>
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#include "Fuzzy.hh"
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#include "Report.hh"
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#include "Debug.hh"
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#include "DispatchQueue.hh"
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@ -55,17 +55,20 @@ public:
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void operator=(const ClkSkew &clk_skew);
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PathVertex *srcPath() { return &src_path_; }
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PathVertex *tgtPath() { return &tgt_path_; }
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float srcLatency(StaState *sta);
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float tgtLatency(StaState *sta);
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float srcInternalClkLatency(StaState *sta);
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float tgtInternalClkLatency(StaState *sta);
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Crpr crpr(StaState *sta);
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float uncertainty(StaState *sta);
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float srcLatency(const StaState *sta);
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float tgtLatency(const StaState *sta);
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float srcInternalClkLatency(const StaState *sta);
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float tgtInternalClkLatency(const StaState *sta);
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Crpr crpr(const StaState *sta);
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float uncertainty(const StaState *sta);
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float skew() const { return skew_; }
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static bool srcTgtPathNameLess(ClkSkew &clk_skew1,
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ClkSkew &clk_skew2,
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const StaState *sta);
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private:
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float clkTreeDelay(PathVertex &clk_path,
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StaState *sta);
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const StaState *sta);
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PathVertex src_path_;
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PathVertex tgt_path_;
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@ -111,7 +114,7 @@ ClkSkew::operator=(const ClkSkew &clk_skew)
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}
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float
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ClkSkew::srcLatency(StaState *sta)
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ClkSkew::srcLatency(const StaState *sta)
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{
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Arrival src_arrival = src_path_.arrival(sta);
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return delayAsFloat(src_arrival) - src_path_.clkEdge(sta)->time()
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@ -119,13 +122,13 @@ ClkSkew::srcLatency(StaState *sta)
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}
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float
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ClkSkew::srcInternalClkLatency(StaState *sta)
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ClkSkew::srcInternalClkLatency(const StaState *sta)
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{
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return clkTreeDelay(src_path_, sta);
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}
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float
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ClkSkew::tgtLatency(StaState *sta)
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ClkSkew::tgtLatency(const StaState *sta)
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{
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Arrival tgt_arrival = tgt_path_.arrival(sta);
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return delayAsFloat(tgt_arrival) - tgt_path_.clkEdge(sta)->time()
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@ -133,14 +136,14 @@ ClkSkew::tgtLatency(StaState *sta)
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}
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float
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ClkSkew::tgtInternalClkLatency(StaState *sta)
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ClkSkew::tgtInternalClkLatency(const StaState *sta)
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{
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return clkTreeDelay(tgt_path_, sta);
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}
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float
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ClkSkew::clkTreeDelay(PathVertex &clk_path,
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StaState *sta)
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const StaState *sta)
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{
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if (include_internal_latency_) {
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const Vertex *vertex = clk_path.vertex(sta);
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@ -156,14 +159,14 @@ ClkSkew::clkTreeDelay(PathVertex &clk_path,
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}
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Crpr
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ClkSkew::crpr(StaState *sta)
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ClkSkew::crpr(const StaState *sta)
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{
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CheckCrpr *check_crpr = sta->search()->checkCrpr();
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return check_crpr->checkCrpr(&src_path_, &tgt_path_);
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}
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float
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ClkSkew::uncertainty(StaState *sta)
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ClkSkew::uncertainty(const StaState *sta)
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{
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TimingRole *check_role = (src_path_.minMax(sta) == SetupHold::max())
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? TimingRole::setup()
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@ -173,10 +176,27 @@ ClkSkew::uncertainty(StaState *sta)
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check_role, sta);
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}
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bool
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ClkSkew::srcTgtPathNameLess(ClkSkew &clk_skew1,
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ClkSkew &clk_skew2,
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const StaState *sta)
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{
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Network *network = sta->sdcNetwork();
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const char *src_path1 = network->pathName(clk_skew1.srcPath()->pin(sta));
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const char *src_path2 = network->pathName(clk_skew2.srcPath()->pin(sta));
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const char *tgt_path1 = network->pathName(clk_skew1.tgtPath()->pin(sta));
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const char *tgt_path2 = network->pathName(clk_skew2.tgtPath()->pin(sta));
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return stringLess(src_path1, src_path2)
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|| (stringEqual(src_path1, src_path2)
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&& stringEqual(tgt_path1, tgt_path2));
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}
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////////////////////////////////////////////////////////////////
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ClkSkews::ClkSkews(StaState *sta) :
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StaState(sta)
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StaState(sta),
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fanout_pred_(sta)
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{
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}
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@ -277,75 +297,86 @@ ClkSkews::findClkSkew(ConstClockSeq &clks,
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bool include_internal_latency)
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{
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ClkSkewMap skews;
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corner_ = corner;
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setup_hold_ = setup_hold;
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include_internal_latency_ = include_internal_latency;
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ConstClockSet clk_set;
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clk_set_.clear();
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for (const Clock *clk : clks)
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clk_set.insert(clk);
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const auto findClkSkew = [this, corner, setup_hold, include_internal_latency, &clk_set](Vertex *src_vertex, ClkSkewMap &skews) {
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VertexOutEdgeIterator edge_iter(src_vertex, graph_);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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if (edge->role()->genericRole() != TimingRole::regClkToQ()) continue;
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Vertex *q_vertex = edge->to(graph_);
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RiseFall *rf = edge->timingArcSet()->isRisingFallingEdge();
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RiseFallBoth *src_rf = rf
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? rf->asRiseFallBoth()
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: RiseFallBoth::riseFall();
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findClkSkewFrom(src_vertex, q_vertex, src_rf, clk_set, corner, setup_hold, include_internal_latency, skews);
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}
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};
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clk_set_.insert(clk);
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if (threadCount() > 1) {
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if (thread_count_ > 1) {
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std::vector<ClkSkewMap> partial_skews(thread_count_, skews);
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for (Vertex *src_vertex : *graph_->regClkVertices()) {
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if (!hasClkPaths(src_vertex, clk_set)) continue;
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dispatch_queue_->dispatch([findClkSkew, src_vertex, &partial_skews](int i) {
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findClkSkew(src_vertex, partial_skews[i]);
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});
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if (hasClkPaths(src_vertex)) {
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dispatch_queue_->dispatch([this, src_vertex, &partial_skews](int i) {
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findClkSkewFrom(src_vertex, partial_skews[i]);
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});
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}
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}
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dispatch_queue_->finishTasks();
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// Reduce skews from each register source.
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for (size_t i = 0; i < partial_skews.size(); i++) {
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for (auto [clk, partial_skew] : partial_skews[i]) {
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for (auto clk_skew_itr : partial_skews[i]) {
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const Clock *clk = clk_skew_itr.first;
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auto partial_skew = clk_skew_itr.second;
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auto ins = skews.insert(std::make_pair(clk, partial_skew));
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if (ins.second) continue;
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ClkSkew &final_skew = ins.first->second;
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if (abs(partial_skew.skew()) > abs(final_skew.skew())) {
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final_skew = partial_skew;
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if (!ins.second) {
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ClkSkew &final_skew = ins.first->second;
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if (abs(partial_skew.skew()) > abs(final_skew.skew())
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|| (fuzzyEqual(abs(partial_skew.skew()), abs(final_skew.skew()))
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// Break ties based on source/target path names.
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&& ClkSkew::srcTgtPathNameLess(partial_skew, final_skew, this)))
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final_skew = partial_skew;
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}
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}
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}
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}
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else {
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for (Vertex *src_vertex : *graph_->regClkVertices()) {
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if (!hasClkPaths(src_vertex, clk_set)) continue;
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findClkSkew(src_vertex, skews);
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if (hasClkPaths(src_vertex))
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findClkSkewFrom(src_vertex, skews);
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}
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}
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return skews;
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}
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bool
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ClkSkews::hasClkPaths(Vertex *vertex,
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ConstClockSet &clks)
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ClkSkews::hasClkPaths(Vertex *vertex)
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{
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VertexPathIterator path_iter(vertex, this);
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while (path_iter.hasNext()) {
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PathVertex *path = path_iter.next();
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const Clock *path_clk = path->clock(this);
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if (clks.find(path_clk) != clks.end())
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if (clk_set_.find(path_clk) != clk_set_.end())
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return true;
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}
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return false;
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}
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void
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ClkSkews::findClkSkewFrom(Vertex *src_vertex,
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ClkSkewMap &skews)
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{
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VertexOutEdgeIterator edge_iter(src_vertex, graph_);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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if (edge->role()->genericRole() == TimingRole::regClkToQ()) {
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Vertex *q_vertex = edge->to(graph_);
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RiseFall *rf = edge->timingArcSet()->isRisingFallingEdge();
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RiseFallBoth *src_rf = rf
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? rf->asRiseFallBoth()
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: RiseFallBoth::riseFall();
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findClkSkewFrom(src_vertex, q_vertex, src_rf, skews);
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}
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}
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}
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void
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ClkSkews::findClkSkewFrom(Vertex *src_vertex,
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Vertex *q_vertex,
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const RiseFallBoth *src_rf,
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ConstClockSet &clk_set,
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const Corner *corner,
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const SetupHold *setup_hold,
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bool include_internal_latency,
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ClkSkewMap &skews)
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{
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VertexSet endpoints = findFanout(q_vertex);
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@ -355,18 +386,16 @@ ClkSkews::findClkSkewFrom(Vertex *src_vertex,
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Edge *edge = edge_iter.next();
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TimingRole *role = edge->role();
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if (role->isTimingCheck()
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&& ((setup_hold == SetupHold::max()
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&& ((setup_hold_ == SetupHold::max()
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&& role->genericRole() == TimingRole::setup())
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|| ((setup_hold == SetupHold::min()
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|| ((setup_hold_ == SetupHold::min()
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&& role->genericRole() == TimingRole::hold())))) {
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Vertex *tgt_vertex = edge->from(graph_);
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const RiseFall *tgt_rf1 = edge->timingArcSet()->isRisingFallingEdge();
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const RiseFallBoth *tgt_rf = tgt_rf1
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? tgt_rf1->asRiseFallBoth()
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: RiseFallBoth::riseFall();
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findClkSkew(src_vertex, src_rf, tgt_vertex, tgt_rf,
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clk_set, corner, setup_hold,
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include_internal_latency, skews);
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findClkSkew(src_vertex, src_rf, tgt_vertex, tgt_rf, skews);
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}
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}
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}
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@ -377,24 +406,20 @@ ClkSkews::findClkSkew(Vertex *src_vertex,
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const RiseFallBoth *src_rf,
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Vertex *tgt_vertex,
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const RiseFallBoth *tgt_rf,
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ConstClockSet &clk_set,
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const Corner *corner,
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const SetupHold *setup_hold,
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bool include_internal_latency,
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ClkSkewMap &skews)
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{
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Unit *time_unit = units_->timeUnit();
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const SetupHold *tgt_min_max = setup_hold->opposite();
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const SetupHold *tgt_min_max = setup_hold_->opposite();
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VertexPathIterator src_iter(src_vertex, this);
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while (src_iter.hasNext()) {
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PathVertex *src_path = src_iter.next();
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const Clock *src_clk = src_path->clock(this);
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if (src_rf->matches(src_path->transition(this))
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&& src_path->minMax(this) == setup_hold
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&& clk_set.find(src_clk) != clk_set.end()) {
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&& src_path->minMax(this) == setup_hold_
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&& clk_set_.find(src_clk) != clk_set_.end()) {
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Corner *src_corner = src_path->pathAnalysisPt(this)->corner();
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if (corner == nullptr
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|| src_corner == corner) {
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if (corner_ == nullptr
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|| src_corner == corner_) {
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VertexPathIterator tgt_iter(tgt_vertex, this);
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while (tgt_iter.hasNext()) {
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PathVertex *tgt_path = tgt_iter.next();
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@ -404,7 +429,7 @@ ClkSkews::findClkSkew(Vertex *src_vertex,
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&& tgt_rf->matches(tgt_path->transition(this))
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&& tgt_path->minMax(this) == tgt_min_max
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&& tgt_path->pathAnalysisPt(this)->corner() == src_corner) {
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ClkSkew probe(src_path, tgt_path, include_internal_latency, this);
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ClkSkew probe(src_path, tgt_path, include_internal_latency_, this);
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ClkSkew &clk_skew = skews[src_clk];
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debugPrint(debug_, "clk_skew", 2,
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"%s %s %s -> %s %s %s crpr = %s skew = %s",
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@ -426,12 +451,38 @@ ClkSkews::findClkSkew(Vertex *src_vertex,
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}
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}
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class FanOutSrchPred : public SearchPred1
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VertexSet
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ClkSkews::findFanout(Vertex *from)
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{
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public:
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FanOutSrchPred(const StaState *sta);
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virtual bool searchThru(Edge *edge);
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};
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VertexSet endpoints(graph_);
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UnorderedSet<Vertex*> visited;
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findFanout1(from, visited, endpoints);
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return endpoints;
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}
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void
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ClkSkews::findFanout1(Vertex *from,
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UnorderedSet<Vertex*> &visited,
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VertexSet &endpoints)
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{
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visited.insert(from);
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if (from->hasChecks())
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endpoints.insert(from);
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if (fanout_pred_.searchFrom(from)) {
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VertexOutEdgeIterator edge_iter(from, graph_);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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Vertex *to = edge->to(graph_);
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if (fanout_pred_.searchThru(edge)
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&& fanout_pred_.searchTo(to)
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// Do not revisit downstream fanout cones.
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&& visited.insert(to).second)
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findFanout1(to, visited, endpoints);
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}
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}
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}
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////////////////////////////////////////////////////////////////
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FanOutSrchPred::FanOutSrchPred(const StaState *sta) :
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SearchPred1(sta)
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@ -449,54 +500,4 @@ FanOutSrchPred::searchThru(Edge *edge)
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|| role == TimingRole::tristateDisable());
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}
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VertexSet
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ClkSkews::findFanout(Vertex *from)
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{
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debugPrint(debug_, "fanout", 1, "%s",
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from->name(sdc_network_));
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VertexSet endpoints(graph_);
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FanOutSrchPred pred(this);
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if (threadCount() > 1) {
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// This is called from multiple threads, so BfsVisitor cannot be used, as it modifies vertex state.
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// Uses depth-first search; breadth-first would work too, but a stack is slightly faster than a queue.
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thread_local static std::unordered_set<Vertex *> visited;
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thread_local static std::stack<Vertex *, std::vector<Vertex *>> stack;
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visited.clear();
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stack.push(from);
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visited.insert(from);
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while (!stack.empty()) {
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Vertex *fanout = stack.top();
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stack.pop();
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if (fanout->hasChecks()) {
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debugPrint(debug_, "fanout", 1, " endpoint %s",
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fanout->name(sdc_network_));
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endpoints.insert(fanout);
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}
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if (!pred.searchFrom(fanout)) continue;
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VertexOutEdgeIterator edge_iter(fanout, graph_);
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while (edge_iter.hasNext()) {
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Edge *edge = edge_iter.next();
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Vertex *to = edge->to(graph_);
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if (pred.searchThru(edge) && pred.searchTo(to) && visited.insert(to).second) {
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stack.push(to);
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}
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}
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}
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}
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else {
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BfsFwdIterator fanout_iter(BfsIndex::other, &pred, this);
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fanout_iter.enqueue(from);
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while (fanout_iter.hasNext()) {
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Vertex *fanout = fanout_iter.next();
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if (fanout->hasChecks()) {
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debugPrint(debug_, "fanout", 1, " endpoint %s",
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fanout->name(sdc_network_));
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endpoints.insert(fanout);
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}
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fanout_iter.enqueueAdjacentVertices(fanout);
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}
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}
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return endpoints;
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}
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} // namespace
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@ -18,18 +18,28 @@
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#include <map>
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#include "UnorderedSet.hh"
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#include "SdcClass.hh"
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#include "StaState.hh"
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#include "Transition.hh"
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#include "SearchClass.hh"
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#include "SearchPred.hh"
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#include "PathVertex.hh"
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namespace sta {
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class ClkSkew;
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class SearchPred;
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typedef std::map<const Clock*, ClkSkew> ClkSkewMap;
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class FanOutSrchPred : public SearchPred1
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{
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public:
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FanOutSrchPred(const StaState *sta);
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virtual bool searchThru(Edge *edge);
|
||||
};
|
||||
|
||||
// Find and report clock skews between source/target registers.
|
||||
class ClkSkews : public StaState
|
||||
{
|
||||
|
|
@ -51,28 +61,30 @@ protected:
|
|||
const Corner *corner,
|
||||
const SetupHold *setup_hold,
|
||||
bool include_internal_latency);
|
||||
bool hasClkPaths(Vertex *vertex,
|
||||
ConstClockSet &clks);
|
||||
bool hasClkPaths(Vertex *vertex);
|
||||
void findClkSkewFrom(Vertex *src_vertex,
|
||||
ClkSkewMap &skews);
|
||||
void findClkSkewFrom(Vertex *src_vertex,
|
||||
Vertex *q_vertex,
|
||||
const RiseFallBoth *src_rf,
|
||||
ConstClockSet &clk_set,
|
||||
const Corner *corner,
|
||||
const SetupHold *setup_hold,
|
||||
bool include_internal_latency,
|
||||
ClkSkewMap &skews);
|
||||
void findClkSkew(Vertex *src_vertex,
|
||||
const RiseFallBoth *src_rf,
|
||||
Vertex *tgt_vertex,
|
||||
const RiseFallBoth *tgt_rf,
|
||||
ConstClockSet &clk_set,
|
||||
const Corner *corner,
|
||||
const SetupHold *setup_hold,
|
||||
bool include_internal_latency,
|
||||
ClkSkewMap &skews);
|
||||
VertexSet findFanout(Vertex *from);
|
||||
void findFanout1(Vertex *from,
|
||||
UnorderedSet<Vertex*> &visited,
|
||||
VertexSet &endpoints);
|
||||
void reportClkSkew(ClkSkew &clk_skew,
|
||||
int digits);
|
||||
|
||||
ConstClockSet clk_set_;
|
||||
const Corner *corner_;
|
||||
const SetupHold *setup_hold_;
|
||||
bool include_internal_latency_;
|
||||
FanOutSrchPred fanout_pred_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace
|
||||
|
|
|
|||
Loading…
Reference in New Issue