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define_scene use filename or library name resolves #386
Signed-off-by: James Cherry <[email protected]>
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+2
-3
@@ -1591,9 +1591,8 @@ protected:
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void setThreadCount1(int thread_count);
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void updateLibertyScenes();
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void updateSceneLiberty(Scene *scene,
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const StdStringSeq &liberty_files,
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const MinMax *min_max);
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LibertyLibrary *findLibertyFileBasename(const std::string &filename) const;
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const StdStringSeq &liberty_min_files,
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const StdStringSeq &liberty_max_files);
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Scene *makeScene(const std::string &name,
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Mode *mode,
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