DelayNormal1
This commit is contained in:
parent
df87b6afd2
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892324dfd9
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@ -70,6 +70,7 @@ set(STA_SOURCE
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dcalc/UnitDelayCalc.cc
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graph/DelayFloat.cc
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graph/DelayNormal1.cc
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graph/DelayNormal2.cc
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graph/Graph.cc
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graph/GraphCmp.cc
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@ -227,6 +228,7 @@ set(STA_HEADERS
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graph/Delay.hh
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graph/DelayFloat.hh
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graph/DelayNormal1.hh
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graph/DelayNormal2.hh
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graph/Graph.hh
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graph/GraphClass.hh
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BIN
doc/OpenSTA.odt
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doc/OpenSTA.odt
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doc/OpenSTA.pdf
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doc/OpenSTA.pdf
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@ -19,7 +19,10 @@
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#ifndef STA_DELAY_H
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#define STA_DELAY_H
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#if SSTA
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#if (SSTA == 1)
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// Delays are Normal PDFs with early/late sigma.
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#include "DelayNormal1.hh"
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#elif (SSTA == 2)
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// Delays are Normal PDFs with early/late sigma.
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#include "DelayNormal2.hh"
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#else
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@ -0,0 +1,419 @@
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// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2019, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "StaConfig.hh"
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#include <cmath> // sqrt
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#include "Machine.hh"
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#include "Error.hh"
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#include "StringUtil.hh"
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#include "Fuzzy.hh"
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#include "Units.hh"
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#include "StaState.hh"
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#include "Delay.hh"
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// SSTA compilation.
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#if (SSTA == 1)
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namespace sta {
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inline float
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square(float x)
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{
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return x * x;
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}
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static Delay delay_init_values[MinMax::index_count];
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void
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initDelayConstants()
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{
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delay_init_values[MinMax::minIndex()] = MinMax::min()->initValue();
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delay_init_values[MinMax::maxIndex()] = MinMax::max()->initValue();
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}
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const Delay &
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delayInitValue(const MinMax *min_max)
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{
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return delay_init_values[min_max->index()];
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}
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Delay::Delay() :
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mean_(0.0),
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sigma2_{0.0}
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{
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}
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Delay::Delay(float mean) :
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mean_(mean),
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sigma2_{0.0}
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{
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}
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Delay::Delay(float mean,
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float sigma2) :
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mean_(mean),
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sigma2_{sigma2}
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{
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}
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float
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Delay::sigma() const
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{
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if (sigma2_ < 0.0)
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// Sigma is negative for crpr to offset sigmas in the common
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// clock path.
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return -sqrt(-sigma2_);
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else
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return sqrt(sigma2_);
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}
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float
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Delay::sigma2() const
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{
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return sigma2_;
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}
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void
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Delay::operator=(const Delay &delay)
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{
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mean_ = delay.mean_;
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sigma2_ = delay.sigma2_;
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}
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void
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Delay::operator=(float delay)
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{
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mean_ = delay;
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sigma2_ = 0.0;
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}
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void
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Delay::operator+=(const Delay &delay)
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{
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mean_ += delay.mean_;
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sigma2_ += delay.sigma2_;
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}
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void
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Delay::operator+=(float delay)
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{
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mean_ += delay;
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}
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Delay
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Delay::operator+(const Delay &delay) const
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{
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return Delay(mean_ + delay.mean_,
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sigma2_ + delay.sigma2_);
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}
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Delay
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Delay::operator+(float delay) const
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{
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return Delay(mean_ + delay, sigma2_);
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}
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Delay
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Delay::operator-(const Delay &delay) const
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{
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return Delay(mean_ - delay.mean_,
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sigma2_ + delay.sigma2_);
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}
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Delay
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Delay::operator-(float delay) const
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{
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return Delay(mean_ - delay, sigma2_);
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}
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Delay
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Delay::operator-() const
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{
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return Delay(-mean_, sigma2_);
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}
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void
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Delay::operator-=(float delay)
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{
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mean_ -= delay;
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}
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void
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Delay::operator-=(const Delay &delay)
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{
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mean_ -= delay.mean_;
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sigma2_ -= delay.sigma2_;
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}
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bool
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Delay::operator==(const Delay &delay) const
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{
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return mean_ == delay.mean_
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&& sigma2_ == delay.sigma2_;
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}
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bool
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Delay::operator>(const Delay &delay) const
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{
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return mean_ > delay.mean_;
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}
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bool
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Delay::operator>=(const Delay &delay) const
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{
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return mean_ >= delay.mean_;
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}
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bool
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Delay::operator<(const Delay &delay) const
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{
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return mean_ < delay.mean_;
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}
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bool
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Delay::operator<=(const Delay &delay) const
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{
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return mean_ <= delay.mean_;
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}
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////////////////////////////////////////////////////////////////
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Delay
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makeDelay(float delay,
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float sigma,
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float)
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{
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return Delay(delay, square(sigma));
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}
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Delay
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makeDelay2(float delay,
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float sigma2,
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float )
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{
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return Delay(delay, sigma2);
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}
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bool
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delayIsInitValue(const Delay &delay,
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const MinMax *min_max)
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{
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return fuzzyEqual(delay.mean(), min_max->initValue())
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&& delay.sigma2() == 0.0;
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}
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bool
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fuzzyZero(const Delay &delay)
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{
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return fuzzyZero(delay.mean())
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&& fuzzyZero(delay.sigma2());
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}
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bool
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fuzzyEqual(const Delay &delay1,
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const Delay &delay2)
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{
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return fuzzyEqual(delay1.mean(), delay2.mean())
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&& fuzzyEqual(delay1.sigma2(), delay2.sigma2());
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}
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bool
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fuzzyLess(const Delay &delay1,
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const Delay &delay2)
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{
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return fuzzyLess(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyLess(const Delay &delay1,
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float delay2)
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{
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return fuzzyLess(delay1.mean(), delay2);
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}
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bool
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fuzzyLessEqual(const Delay &delay1,
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const Delay &delay2)
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{
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return fuzzyLessEqual(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyLessEqual(const Delay &delay1,
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float delay2)
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{
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return fuzzyLessEqual(delay1.mean(), delay2);
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}
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bool
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fuzzyLessEqual(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max)
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{
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if (min_max == MinMax::max())
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return fuzzyLessEqual(delay1.mean(), delay2.mean());
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else
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return fuzzyGreaterEqual(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyGreater(const Delay &delay1,
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const Delay &delay2)
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{
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return fuzzyGreater(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyGreater(const Delay &delay1,
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float delay2)
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{
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return fuzzyGreater(delay1.mean(), delay2);
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}
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bool
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fuzzyGreaterEqual(const Delay &delay1,
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const Delay &delay2)
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{
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return fuzzyGreaterEqual(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyGreaterEqual(const Delay &delay1,
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float delay2)
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{
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return fuzzyGreaterEqual(delay1.mean(), delay2);
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}
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bool
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fuzzyGreater(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max)
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{
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if (min_max == MinMax::max())
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return fuzzyGreater(delay1.mean(), delay2.mean());
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else
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return fuzzyLess(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyGreaterEqual(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max)
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{
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if (min_max == MinMax::max())
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return fuzzyGreaterEqual(delay1.mean(), delay2.mean());
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else
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return fuzzyLessEqual(delay1.mean(), delay2.mean());
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}
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bool
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fuzzyLess(const Delay &delay1,
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const Delay &delay2,
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const MinMax *min_max)
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{
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if (min_max == MinMax::max())
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return fuzzyLess(delay1.mean(), delay2.mean());
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else
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return fuzzyGreater(delay1.mean(), delay2.mean());
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}
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Delay
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operator+(float delay1,
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const Delay &delay2)
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{
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return Delay(delay1 + delay2.mean(),
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delay2.sigma2());
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}
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Delay
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operator/(float delay1,
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const Delay &delay2)
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{
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return Delay(delay1 / delay2.mean(),
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delay2.sigma2());
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}
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Delay
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operator*(const Delay &delay1,
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float scale)
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{
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float scale2 = square(scale);
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return Delay(delay1.mean() * scale,
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delay1.sigma2() * scale2);
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}
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float
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delayRatio(const Delay &delay1,
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const Delay &delay2)
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{
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return delay1.mean() / delay2.mean();
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}
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float
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delayAsFloat(const Delay &delay,
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const EarlyLate *early_late,
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float sigma_factor)
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{
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if (early_late == EarlyLate::early())
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return delay.mean() - delay.sigma() * sigma_factor;
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else if (early_late == EarlyLate::late())
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return delay.mean() + delay.sigma() * sigma_factor;
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else
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internalError("unknown early/late value.");
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}
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float
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delaySigma2(const Delay &delay,
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const EarlyLate *)
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{
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return delay.sigma2();
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}
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const char *
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delayAsString(const Delay &delay,
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const StaState *sta)
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{
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return delayAsString(delay, sta, sta->units()->timeUnit()->digits());
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}
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const char *
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delayAsString(const Delay &delay,
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const StaState *sta,
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int digits)
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{
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const Unit *unit = sta->units()->timeUnit();
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if (sta->pocvEnabled()) {
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float sigma = delay.sigma();
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return stringPrintTmp("%s|%s",
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unit->asString(delay.mean(), digits),
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unit->asString(sigma, digits));
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}
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else
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return unit->asString(delay.mean(), digits);
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}
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const char *
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delayAsString(const Delay &delay,
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const EarlyLate *early_late,
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const StaState *sta,
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int digits)
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{
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float mean_sigma = delayAsFloat(delay, early_late, sta->sigmaFactor());
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return sta->units()->timeUnit()->asString(mean_sigma, digits);
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}
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} // namespace
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#endif
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@ -0,0 +1,157 @@
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// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2019, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
|
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#ifndef STA_DELAY_NORMAL1_H
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#define STA_DELAY_NORMAL1_H
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#include "MinMax.hh"
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namespace sta {
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class Delay;
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class StaState;
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// Normal distribution with std deviation.
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class Delay
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{
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public:
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Delay();
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Delay(float mean);
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Delay(float mean,
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float sigma2);
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float mean() const { return mean_; }
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float sigma() const;
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// sigma^2
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float sigma2() const;
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void operator=(const Delay &delay);
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void operator=(float delay);
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void operator+=(const Delay &delay);
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void operator+=(float delay);
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Delay operator+(const Delay &delay) const;
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Delay operator+(float delay) const;
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Delay operator-(const Delay &delay) const;
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Delay operator-(float delay) const;
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Delay operator-() const;
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void operator-=(float delay);
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void operator-=(const Delay &delay);
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bool operator==(const Delay &delay) const;
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bool operator>(const Delay &delay) const;
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bool operator>=(const Delay &delay) const;
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bool operator<(const Delay &delay) const;
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bool operator<=(const Delay &delay) const;
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private:
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float mean_;
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// Sigma^2
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float sigma2_;
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};
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const Delay delay_zero(0.0);
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void
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initDelayConstants();
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Delay
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makeDelay(float delay,
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float sigma_early,
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float sigma_late);
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Delay
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makeDelay2(float delay,
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// sigma^2
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float sigma_early,
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float sigma_late);
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inline float
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delayAsFloat(const Delay &delay) { return delay.mean(); }
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// Most non-operator functions on Delay are not defined as member
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// functions so they can be defined on floats, where there is no class
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// to define them.
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Delay operator+(float delay1,
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const Delay &delay2);
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// Used for parallel gate delay calc.
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Delay operator/(float delay1,
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const Delay &delay2);
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// Used for parallel gate delay calc.
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Delay operator*(const Delay &delay1,
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float delay2);
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// mean late+/early- sigma
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float
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delayAsFloat(const Delay &delay,
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const EarlyLate *early_late,
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float sigma_factor);
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float
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delaySigma2(const Delay &delay,
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const EarlyLate *early_late);
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const char *
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delayAsString(const Delay &delay,
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const StaState *sta);
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const char *
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delayAsString(const Delay &delay,
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const StaState *sta,
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int digits);
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const char *
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delayAsString(const Delay &delay,
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const EarlyLate *early_late,
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const StaState *sta,
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int digits);
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const Delay &
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delayInitValue(const MinMax *min_max);
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bool
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delayIsInitValue(const Delay &delay,
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const MinMax *min_max);
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bool
|
||||
fuzzyZero(const Delay &delay);
|
||||
bool
|
||||
fuzzyEqual(const Delay &delay1,
|
||||
const Delay &delay2);
|
||||
bool
|
||||
fuzzyLess(const Delay &delay1,
|
||||
const Delay &delay2);
|
||||
bool
|
||||
fuzzyLess(const Delay &delay1,
|
||||
const Delay &delay2,
|
||||
const MinMax *min_max);
|
||||
bool
|
||||
fuzzyLessEqual(const Delay &delay1,
|
||||
const Delay &delay2);
|
||||
bool
|
||||
fuzzyLessEqual(const Delay &delay1,
|
||||
const Delay &delay2,
|
||||
const MinMax *min_max);
|
||||
bool
|
||||
fuzzyGreater(const Delay &delay1,
|
||||
const Delay &delay2);
|
||||
bool
|
||||
fuzzyGreaterEqual(const Delay &delay1,
|
||||
const Delay &delay2);
|
||||
bool
|
||||
fuzzyGreaterEqual(const Delay &delay1,
|
||||
const Delay &delay2,
|
||||
const MinMax *min_max);
|
||||
bool
|
||||
fuzzyGreater(const Delay &delay1,
|
||||
const Delay &delay2,
|
||||
const MinMax *min_max);
|
||||
float
|
||||
delayRatio(const Delay &delay1,
|
||||
const Delay &delay2);
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
|
@ -25,7 +25,7 @@
|
|||
#include "Delay.hh"
|
||||
|
||||
// SSTA compilation.
|
||||
#if SSTA
|
||||
#if (SSTA == 2)
|
||||
|
||||
namespace sta {
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue