rm HashMap
Signed-off-by: James Cherry <cherry@parallaxsw.com>
This commit is contained in:
parent
97949128c9
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568
util/HashMap.hh
568
util/HashMap.hh
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// OpenSTA, Static Timing Analyzer
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// Copyright (c) 2022, Parallax Software, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <stddef.h> // size_t
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#include "Hash.hh"
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namespace sta {
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template <class KEY, class VALUE> class HashMapBucket;
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template <class OBJECT>
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class PtrHash
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{
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public:
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size_t operator()(const OBJECT obj) const { return hashPtr(obj); }
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};
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template <class OBJECT>
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class PtrEqual
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{
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public:
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bool operator()(const OBJECT obj1,
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const OBJECT obj2) const
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{ return obj1 == obj2; }
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};
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template <class KEY, class VALUE, class HASH = PtrHash<KEY>, class EQUAL = PtrEqual<KEY> >
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class HashMap
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{
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public:
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HashMap();
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explicit HashMap(size_t capacity,
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bool auto_resize);
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explicit HashMap(size_t capacity,
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bool auto_resize,
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HASH hash,
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EQUAL equal);
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~HashMap();
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// Number of objects in the table.
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size_t size() const { return size_; }
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// Number of hash buckets.
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size_t capacity() const { return capacity_; }
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// Multi-threaded findKey is safe during resize.
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void resize(size_t capacity);
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void insert(KEY key,
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VALUE value);
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VALUE findKey(KEY key);
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VALUE findKey(KEY key) const;
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void findKey(KEY key,
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VALUE &value,
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bool &exists) const;
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void findKey(KEY key,
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KEY &map_key,
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VALUE &value,
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bool &exists) const;
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bool hasKey(KEY key) const;
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void eraseKey(KEY key);
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bool empty() const;
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void clear();
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void deleteContentsClear();
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void deleteArrayContentsClear();
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int longestBucketLength() const;
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size_t longestBucketHash() const;
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int bucketLength(size_t hash) const;
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void
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deleteContents()
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{
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Iterator iter(this);
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while (iter.hasNext())
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delete iter.next();
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}
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void
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deleteArrayContents()
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{
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Iterator iter(this);
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while (iter.hasNext())
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delete [] iter.next();
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}
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// Java style container itererator
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// Map::Iterator<string *, Value, stringLess> iter(map);
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// while (iter.hasNext()) {
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// Value *v = iter.next();
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// }
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class Iterator
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{
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public:
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Iterator() : container_(NULL) {}
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explicit Iterator(HashMap<KEY, VALUE, HASH, EQUAL> *container)
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{ init(container); }
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explicit Iterator(HashMap<KEY, VALUE, HASH, EQUAL> &container)
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{ init(container); }
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void init(HashMap<KEY, VALUE, HASH, EQUAL> *container)
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{ container_ = container;
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hash_= 0;
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next_ = NULL;
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if (container_)
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findNext();
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}
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void init(HashMap<KEY, VALUE, HASH, EQUAL> &container)
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{ container_ = &container;
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hash_= 0;
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next_ = NULL;
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if (container_)
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findNext();
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}
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bool hasNext() { return container_ && next_ != NULL; }
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VALUE next() {
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HashMapBucket<KEY, VALUE> *next = next_;
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findNext();
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return next->value();
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}
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void next(KEY &key, VALUE &value) {
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HashMapBucket<KEY, VALUE> *next = next_;
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findNext();
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key = next->key();
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value = next->value();
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}
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HashMap<KEY, VALUE, HASH, EQUAL> *container() { return container_; }
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private:
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void
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findNext()
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{
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if (next_)
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next_ = next_->next();
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while (next_ == NULL
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&& hash_ < container_->capacity())
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next_ = container_->table_[hash_++];
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}
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HashMap<KEY, VALUE, HASH, EQUAL> *container_;
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size_t hash_;
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HashMapBucket<KEY, VALUE> *next_;
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};
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class ConstIterator
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{
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public:
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ConstIterator() : container_(NULL) {}
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explicit ConstIterator(const HashMap<KEY, VALUE, HASH, EQUAL> *container)
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{ init(container); }
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explicit ConstIterator(const HashMap<KEY, VALUE, HASH, EQUAL> &container)
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{ init(container); }
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void init(const HashMap<KEY, VALUE, HASH, EQUAL> *container)
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{ container_ = container; hash_= 0; next_ = NULL; findNext(); }
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void init(HashMap<KEY, VALUE, HASH, EQUAL> &container)
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{ container_ = &container; hash_= 0; next_ = NULL; findNext(); }
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bool hasNext() { return container_ && next_ != NULL; }
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VALUE next() {
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HashMapBucket<KEY, VALUE> *next = next_;
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findNext();
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return next->value();
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}
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void next(// Return values.
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KEY &key,
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VALUE &value) {
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HashMapBucket<KEY, VALUE> *next = next_;
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findNext();
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key = next->key();
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value = next->value();
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}
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HashMap<KEY, VALUE, HASH, EQUAL> *container() { return container_; }
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private:
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void
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findNext()
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{
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if (next_)
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next_ = next_->next();
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while (next_ == NULL
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&& hash_ < container_->capacity())
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next_ = container_->table_[hash_++];
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}
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const HashMap<KEY, VALUE, HASH, EQUAL> *container_;
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size_t hash_;
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HashMapBucket<KEY, VALUE> *next_;
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};
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protected:
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void initTable();
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static const int default_capacity = (2 << 6) - 1;
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// Table size.
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size_t capacity_;
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bool auto_resize_;
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HASH hash_;
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EQUAL equal_;
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size_t size_;
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HashMapBucket<KEY, VALUE> **table_;
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HashMap *tmp_;
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};
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template <class KEY, class VALUE>
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class HashMapBucket
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{
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public:
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HashMapBucket(KEY key,
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VALUE value,
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HashMapBucket *next);
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KEY key() const { return key_; }
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VALUE &value() { return value_; }
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void set(KEY key, VALUE value) { key_ = key; value_ = value; }
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HashMapBucket *next() const { return next_; }
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void setNext(HashMapBucket *next) { next_ = next; }
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private:
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KEY key_;
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VALUE value_;
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HashMapBucket *next_;
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};
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template <class KEY, class VALUE>
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HashMapBucket<KEY, VALUE>::HashMapBucket(KEY key,
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VALUE value,
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HashMapBucket *next) :
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key_(key),
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value_(value),
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next_(next)
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{
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}
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////////////////////////////////////////////////////////////////
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template <class KEY, class VALUE, class HASH, class EQUAL>
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HashMap<KEY, VALUE, HASH, EQUAL>::HashMap() :
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capacity_(default_capacity),
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auto_resize_(true),
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hash_(HASH()),
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equal_(EQUAL())
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{
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initTable();
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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HashMap<KEY, VALUE, HASH, EQUAL>::HashMap(size_t capacity,
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bool auto_resize) :
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auto_resize_(auto_resize),
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capacity_(capacity),
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hash_(HASH()),
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equal_(EQUAL())
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{
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initTable();
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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HashMap<KEY, VALUE, HASH, EQUAL>::HashMap(size_t capacity,
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bool auto_resize,
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HASH hash,
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EQUAL equal) :
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capacity_(capacity),
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auto_resize_(auto_resize),
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hash_(hash),
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equal_(equal)
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{
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initTable();
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::initTable()
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{
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size_ = 0;
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tmp_ = NULL;
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table_ = new HashMapBucket<KEY, VALUE>*[capacity_];
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for (size_t i = 0; i < capacity_; i++)
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table_[i] = NULL;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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HashMap<KEY, VALUE, HASH, EQUAL>::~HashMap()
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{
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for (size_t hash = 0; hash < capacity_; hash++) {
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HashMapBucket<KEY, VALUE> *next;
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for (HashMapBucket<KEY, VALUE> *bucket = table_[hash];
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bucket;
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bucket = next) {
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next = bucket->next();
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delete bucket;
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}
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}
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delete [] table_;
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delete tmp_;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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bool
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HashMap<KEY, VALUE, HASH, EQUAL>::hasKey(KEY key) const
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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if (equal_(bucket->key(), key)) {
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return true;
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}
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}
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return false;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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VALUE
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HashMap<KEY, VALUE, HASH, EQUAL>::findKey(KEY key)
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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KEY bucket_key = bucket->key();
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if (equal_(bucket_key, key)) {
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return bucket->value();
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}
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}
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return NULL;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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VALUE
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HashMap<KEY, VALUE, HASH, EQUAL>::findKey(KEY key) const
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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KEY bucket_key = bucket->key();
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if (equal_(bucket_key, key)) {
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return bucket->value();
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}
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}
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return NULL;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::findKey(KEY key,
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VALUE &value,
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bool &exists) const
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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KEY bucket_key = bucket->key();
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if (equal_(bucket_key, key)) {
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value = bucket->value();
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exists = true;
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return;
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}
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}
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exists = false;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::findKey(KEY key,
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KEY &map_key,
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VALUE &value,
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bool &exists) const
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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KEY bucket_key = bucket->key();
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if (equal_(bucket_key, key)) {
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map_key = bucket->key();
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value = bucket->value();
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exists = true;
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return;
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}
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}
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exists = false;
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::insert(KEY key,
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VALUE value)
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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if (equal_(bucket->key(), key)) {
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bucket->set(key, value);
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return;
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}
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}
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HashMapBucket<KEY, VALUE> *bucket =
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new HashMapBucket<KEY, VALUE>(key, value, head);
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table_[hash] = bucket;
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size_++;
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if (size_ > capacity_
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&& auto_resize_)
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resize(nextMersenne(capacity_));
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::resize(size_t capacity)
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{
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if (capacity != capacity_) {
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if (size_ == 0) {
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// Table is empty.
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capacity_ = capacity;
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delete [] table_;
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delete tmp_;
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initTable();
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}
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else {
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delete tmp_;
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// Copy entries to tmp.
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tmp_ = new HashMap<KEY, VALUE, HASH, EQUAL>(capacity, auto_resize_,
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hash_, equal_);
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for (size_t hash = 0; hash < capacity_; hash++) {
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for (HashMapBucket<KEY, VALUE> *bucket = table_[hash];
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bucket;
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bucket = bucket->next())
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tmp_->insert(bucket->key(), bucket->value());
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}
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size_t prev_capacity = capacity_;
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HashMapBucket<KEY, VALUE> **prev_table = table_;
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// Switch over.
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table_ = tmp_->table_;
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capacity_ = capacity;
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tmp_->capacity_ = prev_capacity;
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tmp_->table_ = prev_table;
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}
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}
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::eraseKey(KEY key)
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{
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size_t hash = hash_(key) % capacity_;
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HashMapBucket<KEY, VALUE> *head = table_[hash];
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HashMapBucket<KEY, VALUE> *prev = NULL;
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for (HashMapBucket<KEY, VALUE> *bucket = head; bucket; bucket = bucket->next()) {
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if (equal_(bucket->key(), key)) {
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if (prev)
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prev->setNext(bucket->next());
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else
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table_[hash] = bucket->next();
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delete bucket;
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size_--;
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break;
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}
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prev = bucket;
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}
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::deleteContentsClear()
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{
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if (size_ > 0) {
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for (size_t hash = 0; hash < capacity_; hash++) {
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HashMapBucket<KEY, VALUE> *next;
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for (HashMapBucket<KEY, VALUE> *bucket = table_[hash];
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bucket;
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bucket = next) {
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delete bucket->value();
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next = bucket->next();
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delete bucket;
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}
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table_[hash] = NULL;
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}
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size_ = 0;
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}
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::deleteArrayContentsClear()
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{
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if (size_ > 0) {
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for (size_t hash = 0; hash < capacity_; hash++) {
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HashMapBucket<KEY, VALUE> *next;
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for (HashMapBucket<KEY, VALUE> *bucket = table_[hash];
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bucket;
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bucket = next) {
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delete [] bucket->value();
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next = bucket->next();
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delete bucket;
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}
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table_[hash] = NULL;
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}
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size_ = 0;
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}
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}
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template <class KEY, class VALUE, class HASH, class EQUAL>
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void
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HashMap<KEY, VALUE, HASH, EQUAL>::clear()
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{
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if (size_ > 0) {
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for (size_t hash = 0; hash < capacity_; hash++) {
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HashMapBucket<KEY, VALUE> *next;
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for (HashMapBucket<KEY, VALUE> *bucket = table_[hash];
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bucket;
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bucket = next) {
|
||||
next = bucket->next();
|
||||
delete bucket;
|
||||
}
|
||||
table_[hash] = NULL;
|
||||
}
|
||||
size_ = 0;
|
||||
}
|
||||
}
|
||||
|
||||
template <class KEY, class VALUE, class HASH, class EQUAL>
|
||||
bool
|
||||
HashMap<KEY, VALUE, HASH, EQUAL>::empty() const
|
||||
{
|
||||
return size_ == 0;
|
||||
}
|
||||
|
||||
template <class KEY, class VALUE, class HASH, class EQUAL>
|
||||
int
|
||||
HashMap<KEY, VALUE, HASH, EQUAL>::longestBucketLength() const
|
||||
{
|
||||
return bucketLength(longestBucketHash());
|
||||
}
|
||||
|
||||
template <class KEY, class VALUE, class HASH, class EQUAL>
|
||||
size_t
|
||||
HashMap<KEY, VALUE, HASH, EQUAL>::longestBucketHash() const
|
||||
{
|
||||
int longest = 0;
|
||||
size_t longest_hash = 0;
|
||||
for (size_t hash = 0; hash < capacity_; hash++) {
|
||||
int length = bucketLength(hash);
|
||||
if (length > longest) {
|
||||
longest = length;
|
||||
longest_hash = hash;
|
||||
}
|
||||
}
|
||||
return longest_hash;
|
||||
}
|
||||
|
||||
template <class KEY, class VALUE, class HASH, class EQUAL>
|
||||
int
|
||||
HashMap<KEY, VALUE, HASH, EQUAL>::bucketLength(size_t hash) const
|
||||
{
|
||||
int length = 0;
|
||||
for (HashMapBucket<KEY, VALUE> *bucket = table_[hash];
|
||||
bucket;
|
||||
bucket = bucket->next())
|
||||
length++;
|
||||
return length;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
Loading…
Reference in New Issue