mirror of https://github.com/VLSIDA/OpenRAM.git
174 lines
5.0 KiB
Python
174 lines
5.0 KiB
Python
# See LICENSE for licensing information.
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#
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# Copyright (c) 2016-2023 Regents of the University of California and The Board
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# of Regents for the Oklahoma Agricultural and Mechanical College
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# (acting for and on behalf of Oklahoma State University)
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# All rights reserved.
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#
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import math
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from openram import tech
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class vector():
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"""
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This is the vector class to represent the coordinate
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vector. It makes the coordinate operations easy and short
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so the code is concise.
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It needs to override several operators to support
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concise vector operations, output, and other more complex
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data structures like lists.
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"""
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def __init__(self, x, y=0):
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""" init function support two init method"""
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# will take single input as a coordinate
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if isinstance(x, (list,tuple,vector)):
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self.x = float(x[0])
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self.y = float(x[1])
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#will take two inputs as the values of a coordinate
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else:
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self.x = float(x)
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self.y = float(y)
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self._hash = hash((self.x,self.y))
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def __str__(self):
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""" override print function output """
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return "v["+str(self.x)+","+str(self.y)+"]"
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def __repr__(self):
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""" override print function output """
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return "v["+str(self.x)+","+str(self.y)+"]"
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def __setitem__(self, index, value):
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"""
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override setitem function
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can set value by vector[index]=value
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"""
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if index==0:
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self.x=float(value)
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elif index==1:
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self.y=float(value)
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else:
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self.x=float(value[0])
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self.y=float(value[1])
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self._hash = hash((self.x,self.y))
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def __getitem__(self, index):
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"""
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override getitem function
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can get value by value=vector[index]
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"""
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if index==0:
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return self.x
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elif index==1:
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return self.y
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else:
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return self
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def __add__(self, other):
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"""
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Override + function (left add)
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Can add by vector(x1,y1)+vector(x2,y2)
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"""
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return vector(self.x + other[0], self.y + other[1])
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def __radd__(self, other):
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"""
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Override + function (right add)
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"""
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if other == 0:
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return self
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else:
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return self.__add__(other)
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def __sub__(self, other):
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"""
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Override - function (left)
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"""
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return vector(self.x - other[0], self.y - other[1])
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def __rsub__(self, other):
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"""
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Override - function (right)
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"""
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return vector(other[0]- self.x, other[1] - self.y)
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def __hash__(self):
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"""
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Override - function (hash)
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Note: This assumes that you DON'T CHANGE THE VECTOR or it will
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break things.
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"""
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return self._hash
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def snap_to_grid(self):
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self.x = self.snap_offset_to_grid(self.x)
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self.y = self.snap_offset_to_grid(self.y)
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self._hash = hash((self.x,self.y))
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return self
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def snap_offset_to_grid(self, offset):
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"""
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Changes the coodrinate to match the grid settings
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"""
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grid = tech.drc["grid"]
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# this gets the nearest integer value
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off_in_grid = int(round(round((offset / grid), 2), 0))
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offset = off_in_grid * grid
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return offset
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def rotate(self):
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""" pass a copy of rotated vector, without altering the vector! """
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return vector(self.y,self.x)
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def scale(self, x_factor, y_factor=None):
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""" pass a copy of scaled vector, without altering the vector! """
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if y_factor==None:
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y_factor=x_factor[1]
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x_factor=x_factor[0]
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return vector(self.x*x_factor,self.y*y_factor)
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def rotate_scale(self, x_factor, y_factor=None):
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""" pass a copy of scaled vector, without altering the vector! """
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if y_factor==None:
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y_factor=x_factor[1]
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x_factor=x_factor[0]
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return vector(self.y*x_factor,self.x*y_factor)
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def floor(self):
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"""
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Override floor function
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"""
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return vector(int(math.floor(self.x)),int(math.floor(self.y)))
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def ceil(self):
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"""
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Override ceil function
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"""
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return vector(int(math.ceil(self.x)),int(math.ceil(self.y)))
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def round(self):
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"""
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Override round function
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"""
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return vector(int(round(self.x)),int(round(self.y)))
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def __eq__(self, other):
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"""Override the default Equals behavior"""
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if isinstance(other, self.__class__):
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return self.__dict__ == other.__dict__
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return False
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def __ne__(self, other):
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"""Override the default non-equality behavior"""
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return not self.__eq__(other)
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def max(self, other):
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""" Max of both values """
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return vector(max(self.x,other.x),max(self.y,other.y))
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def min(self, other):
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""" Min of both values """
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return vector(min(self.x,other.x),min(self.y,other.y))
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