Abstracted LEF added. Params for array wordline layers.

This commit is contained in:
mrg 2021-04-21 10:07:37 -07:00
parent 584349c911
commit f45efe3db6
7 changed files with 139 additions and 41 deletions

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@ -125,8 +125,10 @@ class _wordline_driver:
class _bitcell_array:
def __init__(self,
wordline_layer):
wordline_layer,
wordline_pitch_factor=2):
self.wordline_layer = wordline_layer
self.wordline_pitch_factor = wordline_pitch_factor
class layer_properties():
@ -165,7 +167,7 @@ class layer_properties():
self._wordline_driver = _wordline_driver(vertical_supply=False)
self._local_bitcell_array = _bitcell_array(wordline_layer="m3")
self._local_bitcell_array = _bitcell_array(wordline_layer="m2")
self._global_bitcell_array = _bitcell_array(wordline_layer="m3")

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@ -674,7 +674,8 @@ class layout():
directions=None,
size=[1, 1],
implant_type=None,
well_type=None):
well_type=None,
min_area=False):
"""
Punch a stack of vias from a start layer to a target layer by the center.
"""
@ -708,7 +709,7 @@ class layout():
implant_type=implant_type,
well_type=well_type)
if cur_layer != from_layer:
if cur_layer != from_layer or min_area:
self.add_min_area_rect_center(cur_layer,
offset,
via.mod.first_layer_width,

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@ -10,6 +10,8 @@ from tech import layer_names
import os
import shutil
from globals import OPTS
from vector import vector
from pin_layout import pin_layout
class lef:
@ -68,13 +70,63 @@ class lef:
def lef_write(self, lef_name):
""" Write the entire lef of the object to the file. """
if OPTS.drc_exe and OPTS.drc_exe[0] == "magic":
self.magic_lef_write(lef_name)
return
if OPTS.detailed_lef:
debug.info(3, "Writing detailed LEF to {0}".format(lef_name))
self.detailed_lef_write(lef_name)
else:
debug.info(3, "Writing abstract LEF to {0}".format(lef_name))
# Can possibly use magic lef write to create the LEF
# if OPTS.drc_exe and OPTS.drc_exe[0] == "magic":
# self.magic_lef_write(lef_name)
# return
self.abstract_lef_write(lef_name)
self.indent = "" # To maintain the indent level easily
def abstract_lef_write(self, lef_name):
# To maintain the indent level easily
self.indent = ""
self.lef = open(lef_name, "w")
self.lef_write_header()
# Start with blockages on all layers the size of the block
# minus the pin escape margin (hard coded to 4 x m3 pitch)
# These are a pin_layout to use their geometric functions
perimeter_margin = self.m3_pitch
self.blockages = {}
for layer_name in self.lef_layers:
self.blockages[layer_name]=[]
for layer_name in self.lef_layers:
ll = vector(perimeter_margin, perimeter_margin)
ur = vector(self.width - perimeter_margin, self.height - perimeter_margin)
self.blockages[layer_name].append(pin_layout("",
[ll, ur],
layer_name))
# For each pin, remove the blockage and add the pin
for pin_name in self.pins:
pin = self.get_pin(pin_name)
inflated_pin = pin.inflated_pin(multiple=1)
for blockage in self.blockages[pin.layer]:
if blockage.overlaps(inflated_pin):
intersection_shape = blockage.intersection(inflated_pin)
# If it is zero area, don't add the pin
if intersection_shape[0][0]==intersection_shape[1][0] or intersection_shape[0][1]==intersection_shape[1][1]:
continue
# Remove the old blockage and add the new ones
self.blockages[pin.layer].remove(blockage)
intersection_pin = pin_layout("", intersection_shape, inflated_pin.layer)
new_blockages = blockage.cut(intersection_pin)
self.blockages[pin.layer].extend(new_blockages)
self.lef_write_pin(pin_name)
self.lef_write_obstructions(abstracted=True)
self.lef_write_footer()
self.lef.close()
def detailed_lef_write(self, lef_name):
# To maintain the indent level easily
self.indent = ""
self.lef = open(lef_name, "w")
self.lef_write_header()
@ -136,24 +188,29 @@ class lef:
self.indent = self.indent[:-3]
self.lef.write("{0}END {1}\n".format(self.indent, name))
def lef_write_obstructions(self):
def lef_write_obstructions(self, abstracted=False):
""" Write all the obstructions on each layer """
self.lef.write("{0}OBS\n".format(self.indent))
for layer in self.lef_layers:
self.lef.write("{0}LAYER {1} ;\n".format(self.indent, layer_names[layer]))
self.indent += " "
if abstracted:
blockages = self.blockages[layer]
for b in blockages:
self.lef_write_shape(b.rect)
else:
blockages = self.get_blockages(layer, True)
for b in blockages:
self.lef_write_shape(b)
self.indent = self.indent[:-3]
self.lef.write("{0}END\n".format(self.indent))
def lef_write_shape(self, rect):
if len(rect) == 2:
def lef_write_shape(self, obj):
if len(obj) == 2:
""" Write a LEF rectangle """
self.lef.write("{0}RECT ".format(self.indent))
for item in rect:
# print(rect)
for item in obj:
# print(obj)
self.lef.write(" {0} {1}".format(round(item[0],
self.round_grid),
round(item[1],
@ -162,12 +219,10 @@ class lef:
else:
""" Write a LEF polygon """
self.lef.write("{0}POLYGON ".format(self.indent))
for item in rect:
for item in obj:
self.lef.write(" {0} {1}".format(round(item[0],
self.round_grid),
round(item[1],
self.round_grid)))
# for i in range(0,len(rect)):
# self.lef.write(" {0} {1}".format(round(rect[i][0],self.round_grid), round(rect[i][1],self.round_grid)))
self.lef.write(" ;\n")

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@ -139,13 +139,13 @@ class pin_layout:
min_area = drc("{}_minarea".format(self.layer))
pass
def inflate(self, spacing=None):
def inflate(self, spacing=None, multiple=0.5):
"""
Inflate the rectangle by the spacing (or other rule)
and return the new rectangle.
"""
if not spacing:
spacing = 0.5*drc("{0}_to_{0}".format(self.layer))
spacing = multiple*drc("{0}_to_{0}".format(self.layer))
(ll, ur) = self.rect
spacing = vector(spacing, spacing)
@ -154,15 +154,23 @@ class pin_layout:
return (newll, newur)
def inflated_pin(self, spacing=None, multiple=0.5):
"""
Inflate the rectangle by the spacing (or other rule)
and return the new rectangle.
"""
inflated_area = self.inflate(spacing, multiple)
return pin_layout(self.name, inflated_area, self.layer)
def intersection(self, other):
""" Check if a shape overlaps with a rectangle """
(ll, ur) = self.rect
(oll, our) = other.rect
min_x = max(ll.x, oll.x)
max_x = min(ll.x, oll.x)
max_x = min(ur.x, our.x)
min_y = max(ll.y, oll.y)
max_y = min(ll.y, oll.y)
max_y = min(ur.y, our.y)
return [vector(min_x, min_y), vector(max_x, max_y)]
@ -578,6 +586,30 @@ class pin_layout:
return None
def cut(self, shape):
"""
Return a set of shapes that are this shape minus the argument shape.
"""
# Make the unique coordinates in X and Y directions
x_offsets = sorted([self.lx(), self.rx(), shape.lx(), shape.rx()])
y_offsets = sorted([self.by(), self.uy(), shape.by(), shape.uy()])
new_shapes = []
# Create all of the shapes
for x1, x2 in zip(x_offsets[0:], x_offsets[1:]):
if x1==x2:
continue
for y1, y2 in zip(y_offsets[0:], y_offsets[1:]):
if y1==y2:
continue
new_shape = pin_layout("", [vector(x1, y1), vector(x2, y2)], self.lpp)
# Don't add the existing shape in if it overlaps the pin shape
if new_shape.contains(shape):
continue
new_shapes.append(new_shape)
return new_shapes
def same_lpp(self, lpp1, lpp2):
"""
Check if the layers and purposes are the same.

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@ -191,6 +191,11 @@ class local_bitcell_array(bitcell_base_array.bitcell_base_array):
def route(self):
global_wl_layer = layer_props.global_bitcell_array.wordline_layer
global_wl_pitch = getattr(self, "{}_pitch".format(global_wl_layer))
global_wl_pitch_factor = layer_props.global_bitcell_array.wordline_pitch_factor
local_wl_layer = layer_props.local_bitcell_array.wordline_layer
# Route the global wordlines
for port in self.all_ports:
if port == 0:
@ -200,9 +205,6 @@ class local_bitcell_array(bitcell_base_array.bitcell_base_array):
wordline_pins = self.wl_array.get_inputs()
wl_layer = layer_props.global_bitcell_array.wordline_layer
wl_pitch = getattr(self, "{}_pitch".format(wl_layer))
for (wl_name, in_pin_name) in zip(wordline_names, wordline_pins):
# wl_pin = self.bitcell_array_inst.get_pin(wl_name)
in_pin = self.wl_insts[port].get_pin(in_pin_name)
@ -210,23 +212,21 @@ class local_bitcell_array(bitcell_base_array.bitcell_base_array):
y_offset = in_pin.cy()
if port == 0:
y_offset -= 2 * wl_pitch
y_offset -= global_wl_pitch_factor * global_wl_pitch
else:
y_offset += 2 * wl_pitch
self.add_layout_pin_segment_center(text=wl_name,
layer=wl_layer,
start=vector(self.wl_insts[port].lx(), y_offset),
end=vector(self.wl_insts[port].lx() + self.wl_array.width, y_offset))
y_offset += global_wl_pitch_factor * global_wl_pitch
mid = vector(in_pin.cx(), y_offset)
self.add_path("m2", [in_pin.center(), mid])
self.add_layout_pin_rect_center(text=wl_name,
layer=global_wl_layer,
offset=mid)
self.add_path(local_wl_layer, [in_pin.center(), mid])
self.add_via_stack_center(from_layer=in_pin.layer,
to_layer="m2",
offset=in_pin.center())
self.add_via_center(self.m2_stack,
offset=mid)
to_layer=local_wl_layer,
offset=mid,
min_area=True)
# Route the buffers
for port in self.all_ports:

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@ -153,6 +153,9 @@ class options(optparse.Values):
# Route the input/output pins to the perimeter
perimeter_pins = True
# Detailed or abstract LEF view
detailed_lef = False
keep_temp = False

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@ -263,13 +263,18 @@ class sram_base(design, verilog, lef):
# Add it as an IO pin to the perimeter
lowest_coord = self.find_lowest_coords()
pin_width = pin.rx() - lowest_coord.x
route_width = pin.rx() - lowest_coord.x
pin_width = 2 * getattr(self, "{}_width".format(pin.layer))
pin_offset = vector(lowest_coord.x, pin.by())
self.add_layout_pin(pin_name,
pin.layer,
pin_offset,
pin_width,
pin.height())
self.add_rect(pin.layer,
pin_offset,
route_width,
pin.height())
def route_escape_pins(self):
"""