OpenRAM/compiler/router/grid_utils.py

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"""
Some utility functions for sets of grid cells.
"""
import debug
import math
from direction import direction
from vector3d import vector3d
2018-10-29 21:49:29 +01:00
def increment_set(curset, direct):
"""
Return the cells incremented in given direction
"""
offset = direction.get_offset(direct)
newset = set()
for c in curset:
newc = c+offset
newset.add(newc)
return newset
def remove_border(curset, direct):
"""
Remove the cells on a given border.
"""
border = get_border(curset, direct)
curset.difference_update(border)
def get_upper_right(curset):
ur = None
for p in curset:
if ur == None or (p.x>=ur.x and p.y>=ur.y):
ur = p
return ur
def get_lower_left(curset):
ll = None
for p in curset:
if ll == None or (p.x<=ll.x and p.y<=ll.y):
ll = p
return ll
def get_border( curset, direct):
"""
Return the furthest cell(s) in a given direction.
"""
# find direction-most cell(s)
maxc = []
if direct==direction.NORTH:
for c in curset:
if len(maxc)==0 or c.y>maxc[0].y:
maxc = [c]
elif c.y==maxc[0].y:
maxc.append(c)
elif direct==direct.SOUTH:
for c in curset:
if len(maxc)==0 or c.y<maxc[0].y:
maxc = [c]
elif c.y==maxc[0].y:
maxc.append(c)
elif direct==direct.EAST:
for c in curset:
if len(maxc)==0 or c.x>maxc[0].x:
maxc = [c]
elif c.x==maxc[0].x:
maxc.append(c)
elif direct==direct.WEST:
for c in curset:
if len(maxc)==0 or c.x<maxc[0].x:
maxc = [c]
elif c.x==maxc[0].x:
maxc.append(c)
newset = set(maxc)
return newset
def expand_border(curset, direct):
"""
Expand the current set of sells in a given direction.
Only return the contiguous cells.
"""
border_set = get_border(curset, direct)
next_border_set = increment_set(border_set, direct)
return next_border_set
def expand_borders(curset):
"""
Return the expansions in planar directions.
"""
north_set=expand_border(curset,direction.NORTH)
south_set=expand_border(curset,direction.SOUTH)
east_set=expand_border(curset,direction.EAST)
west_set=expand_border(curset,direction.WEST)
return(north_set, east_set, south_set, west_set)
def inflate_cell(cell, distance):
"""
Expand the current cell in all directions and return the set.
"""
newset = set(cell)
if distance==0:
return(newset)
# recursively call this based on the distance
for offset in direction.all_offsets():
# FIXME: If distance is large this will be inefficient, but it is like 1 or 2
newset.update(inflate_cell(cell+offset,distance-1))
return newset
def inflate_set(curset, distance):
"""
Expand the set in all directions by the given number of grids.
"""
if distance<=0:
return curset
newset = curset.copy()
# Add all my neighbors
for c in curset:
newset.update(direction.all_neighbors(c))
# Recurse with less depth
return inflate_set(newset,distance-1)
def flatten_set(curset):
"""
Flatten until we have a set of vector3d objects.
"""
newset = set()
for c in curset:
if isinstance(c,vector3d):
newset.add(c)
else:
newset.update(flatten_set(c))
return newset
def distance_set(coord, curset):
"""
Return the distance from a coordinate to any item in the set
"""
min_dist = math.inf
for c in curset:
min_dist = min(coord.euclidean_distance(c), min_dist)
return min_dist