// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // DESCRIPTION: Verilator: Loop unrolling // // Code available from: https://verilator.org // //************************************************************************* // // Copyright 2003-2025 by Wilson Snyder. This program is free software; you // can redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // //************************************************************************* // // Unroll AstLoopStmts // //************************************************************************* #include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT #include "V3Unroll.h" #include "V3Const.h" #include "V3Stats.h" VL_DEFINE_DEBUG_FUNCTIONS; //###################################################################### // Statistics tracking struct UnrollStats final { class Stat final { size_t m_value = 0; // Statistics value const char* const m_name; // Name for stats file and UDEBUG public: explicit Stat(const char* const name) : m_name{name} {} ~Stat() { V3Stats::addStat("Optimizations, Loop unrolling, "s + m_name, m_value); } const char* name() const { return m_name; } Stat& operator++() { ++m_value; return *this; } Stat& operator+=(size_t v) { m_value += v; return *this; } }; // STATE - statistics Stat m_nFailCall{"Failed - non-inlined call"}; Stat m_nFailCondition{"Failed - unknown loop condition"}; Stat m_nFailFork{"Failed - contains fork"}; Stat m_nFailInfinite{"Failed - infinite loop"}; Stat m_nFailNestedLoopTest{"Failed - loop test in sub-statement"}; Stat m_nFailTimingControl{"Failed - contains timing control"}; Stat m_nFailUnrollCount{"Failed - reached --unroll-count"}; Stat m_nFailUnrollStmts{"Failed - reached --unroll-stmts"}; Stat m_nPragmaDisabled{"Pragma unroll_disable"}; Stat m_nUnrolledLoops{"Unrolled loops"}; Stat m_nUnrolledIters{"Unrolled iterations"}; }; //###################################################################### // Unroll one AstLoop class UnrollOneVisitor final : VNVisitor { // NODE STATE // AstVarScope::user1p() AstConst: Value of this AstVarScope const VNUser1InUse m_user1InUse; // STATE UnrollStats& m_stats; // Statistics tracking AstLoop* const m_loopp; // The loop we are trying to unroll AstNode* m_stmtsp = nullptr; // Resulting unrolled statement size_t m_unrolledSize = 0; // Number of nodes in unrolled loop // Temporary block needed for iteration of cloned statements AstBegin* const m_wrapp = new AstBegin{m_loopp->fileline(), "[EditWrapper]", nullptr, false}; const bool m_unrollFull = m_loopp->unroll().isSetTrue(); // Completely unroll the loop? bool m_ok = true; // Unrolling successful so far, gave up if false // METHODS void cantUnroll(AstNode* nodep, UnrollStats::Stat& stat) { m_ok = false; ++stat; UINFO(4, " Can't Unroll: " << stat.name() << " :" << nodep); } // Returns false if the loop terminated (or we gave up) bool unrollOneIteration(AstNode* stmtsp) { // True if the loop contains at least one dependent AstLoopTest bool foundLoopTest = false; // Process one body statement at a time for (AstNode* stmtp = stmtsp; stmtp; stmtp = stmtp->nextp()) { // Check if this is a loop test - before substitution if (AstLoopTest* const testp = VN_CAST(stmtp, LoopTest)) { AstNode* const condp = V3Const::constifyEdit(testp->condp()); if (condp->isZero()) { // Loop terminates return false; } else if (condp->isNeqZero()) { // Loop test is unconditionally true, ignore continue; } } // Clone and iterate one body statement m_wrapp->addStmtsp(stmtp->cloneTree(false)); iterateAndNextNull(m_wrapp->stmtsp()); // Give up if failed if (!m_ok) return false; // Add statements to unrolled body while (AstNode* const nodep = m_wrapp->stmtsp()) { // Check if we reached the size limit, unless full unrolling is requested if (!m_unrollFull) { m_unrolledSize += nodep->nodeCount(); if (m_unrolledSize > static_cast(v3Global.opt.unrollStmts())) { cantUnroll(m_loopp, m_stats.m_nFailUnrollStmts); return false; } } // Will be adding to results (or deleting) nodep->unlinkFrBack(); // If a LoopTest, check how it resolved if (AstLoopTest* const testp = VN_CAST(nodep, LoopTest)) { foundLoopTest = true; // Will not actually need it, nor any subsequent pushDeletep(testp); // Loop continues - add rest of statements if (testp->condp()->isNeqZero()) continue; // Won't need any of the trailing statements if (m_wrapp->stmtsp()) pushDeletep(m_wrapp->stmtsp()->unlinkFrBackWithNext()); // Loop terminates if (testp->condp()->isZero()) return false; // Loop condition unknown - cannot unroll cantUnroll(testp->condp(), m_stats.m_nFailCondition); return false; } // Add this statement to the result list m_stmtsp = AstNode::addNext(m_stmtsp, nodep); // Check if terminated via JumpGo if (VN_IS(nodep, JumpGo)) { UASSERT_OBJ(!m_wrapp->stmtsp(), nodep, "Statements after JumpGo"); // This JumpGo is going directly into the body of the unrolled loop. // A JumpGo always redirects to the end of an enclosing JumpBlock, // so this JumpGo must go outside the loop. The loop terminates. return false; } } } // If there is no loop test in the body, give up, it's an infinite loop if (!foundLoopTest) { cantUnroll(m_loopp, m_stats.m_nFailInfinite); return false; } // One iteration done, loop continues return true; } // Substitute all reads of bound variables with their value. If a write is // encountered, remove the binding and don't substitute that variable. // Returns false if we can't unroll bool process(AstNode* nodep) { UASSERT_OBJ(m_ok, nodep, "Should not call 'substituteCondVscp' if we gave up"); if (!nodep) return true; // Variable references we should try to substitute std::vector toSubstitute; // Iterate subtree nodep->foreach([&](AstNode* np) { // Failed earlier if (!m_ok) return; // Check for AstLoopTest if (AstLoopTest* const testp = VN_CAST(np, LoopTest)) { // Nested loop is OK, bail only if the nested LoopTest is for the current loop if (testp->loopp() == m_loopp) cantUnroll(np, m_stats.m_nFailNestedLoopTest); return; } // Check for AstFork - can't unroll if (VN_IS(np, Fork)) { cantUnroll(np, m_stats.m_nFailFork); return; } // Check for calls - can't unroll if not pure might modify bindings if (AstNodeCCall* const callp = VN_CAST(np, NodeCCall)) { if (!callp->isPure()) { cantUnroll(np, m_stats.m_nFailCall); return; } } // Check for timing control - can't unroll, might modify bindings if (np->isTimingControl()) { cantUnroll(np, m_stats.m_nFailTimingControl); return; } // Process variable references AstVarRef* const refp = VN_CAST(np, VarRef); if (!refp) return; // Ignore if the referenced variable has no binding AstConst* const valp = VN_AS(refp->varScopep()->user1p(), Const); if (!valp) return; // If writen, remove the binding if (refp->access().isWriteOrRW()) { refp->varScopep()->user1p(nullptr); return; } // Otherwise add it to the list of variables to substitute toSubstitute.push_back(refp); }); // Give up if we have to if (!m_ok) return false; // Actually substitute the variables that still have bindings for (AstVarRef* const refp : toSubstitute) { // Pick up bound value AstConst* const valp = VN_AS(refp->varScopep()->user1p(), Const); // Binding might have been removed after adding to 'toSubstitute' if (!valp) continue; // Substitute it refp->replaceWith(valp->cloneTree(false)); VL_DO_DANGLING(pushDeletep(refp), refp); } return true; } // CONSTRUCTOR UnrollOneVisitor(UnrollStats& stats, AstLoop* loopp) : m_stats{stats} , m_loopp{loopp} { UASSERT_OBJ(!loopp->contsp(), loopp, "'contsp' only used before LinkJump"); // Do not unroll if we are told not to if (loopp->unroll().isSetFalse()) { cantUnroll(loopp, m_stats.m_nPragmaDisabled); return; } // Gather variable bindings from the preceding statements for (AstNode *succp = loopp, *currp = loopp->backp(); currp->nextp() == succp; succp = currp, currp = currp->backp()) { AstAssign* const assignp = VN_CAST(currp, Assign); if (!assignp) break; AstConst* const valp = VN_CAST(V3Const::constifyEdit(assignp->rhsp()), Const); if (!valp) break; AstVarRef* const lhsp = VN_CAST(assignp->lhsp(), VarRef); if (!lhsp) break; // Don't bind if volatile if (lhsp->varp()->isForced() || lhsp->varp()->isSigUserRWPublic()) continue; // Don't overwrite a later binding if (lhsp->varScopep()->user1p()) continue; // Set up the binding lhsp->varScopep()->user1p(valp); } // Attempt to unroll the loop const size_t iterLimit = m_unrollFull ? v3Global.opt.unrollLimit() : v3Global.opt.unrollCount(); size_t iterCount = 0; do { if (iterCount > iterLimit) { cantUnroll(m_loopp, m_stats.m_nFailUnrollCount); if (m_unrollFull) { loopp->v3error("Unrolling procedural loop with '/* verilator unroll_full */' " "took too long; probably this is an infinite loop, otherwise " "set '--unroll-limit' above " << iterLimit); } return; } ++iterCount; } while (unrollOneIteration(loopp->stmtsp())); if (m_ok) { ++m_stats.m_nUnrolledLoops; m_stats.m_nUnrolledIters += iterCount; } } ~UnrollOneVisitor() { VL_DO_DANGLING(m_wrapp->deleteTree(), m_wrapp); } // VISIT - these are called for the statements directly in the loop body void visit(AstNode* nodep) override { if (!m_ok) return; // Generic body statement, just substitute process(nodep); } void visit(AstLoopTest* nodep) override { if (!m_ok) return; // If the condition is a ExprStmt, move it before the LoopTest if (AstExprStmt* const exprp = VN_CAST(nodep->condp(), ExprStmt)) { AstNode* const stmtsp = exprp->stmtsp()->unlinkFrBackWithNext(); exprp->replaceWith(exprp->resultp()->unlinkFrBack()); VL_DO_DANGLING(pushDeletep(exprp), exprp); VNRelinker relinker; nodep->unlinkFrBack(&relinker); stmtsp->addNext(nodep); relinker.relink(stmtsp); return; } // Substitute the condition only, this is not a nested AstLoopTest process(nodep->condp()); // Also simplify it, it will be checked later V3Const::constifyEdit(nodep->condp()); } void visit(AstAssign* nodep) override { if (!m_ok) return; // Can't do it if delayed if (nodep->timingControlp()) { cantUnroll(nodep, m_stats.m_nFailTimingControl); return; } if (!process(nodep->rhsp())) return; // If a simple variable assignment, update the binding AstVarRef* const lhsp = VN_CAST(nodep->lhsp(), VarRef); AstConst* const valp = VN_CAST(V3Const::constifyEdit(nodep->rhsp()), Const); if (lhsp && valp && !lhsp->varp()->isForced() && !lhsp->varp()->isSigUserRWPublic()) { lhsp->varScopep()->user1p(valp); return; } // Otherwise just like a generic statement process(nodep->lhsp()); } void visit(AstIf* nodep) override { if (!m_ok) return; if (!process(nodep->condp())) return; // If condition is constant, replce with the relevant branch if (AstConst* const condp = VN_CAST(V3Const::constifyEdit(nodep->condp()), Const)) { if (AstNode* const bodyp = condp->isNeqZero() ? nodep->thensp() : nodep->elsesp()) { nodep->addNextHere(bodyp->unlinkFrBackWithNext()); // This will be iterated next } VL_DO_DANGLING(pushDeletep(nodep->unlinkFrBack()), nodep); return; } // Otherwise just like a generic statement process(nodep); } void visit(AstJumpGo* nodep) override { // Remove trailing dead code if (nodep->nextp()) pushDeletep(nodep->nextp()->unlinkFrBackWithNext()); } public: // Unroll the given loop. Returns the resulting statements and the number of // iterations unrolled (0 if unrolling failed); static std::pair apply(UnrollStats& stats, AstLoop* loopp) { UnrollOneVisitor visitor{stats, loopp}; // If successfully unrolled, return the resulting list of statements - might be empty if (visitor.m_ok) return {visitor.m_stmtsp, true}; // Otherwise delete intermediate results if (visitor.m_stmtsp) VL_DO_DANGLING(visitor.m_stmtsp->deleteTree(), visitor.m_stmtsp); return {nullptr, false}; } }; //###################################################################### // Unroll all AstLoop statements class UnrollAllVisitor final : VNVisitor { // STATE - Statistic tracking UnrollStats m_stats; // VISIT void visit(AstLoop* nodep) override { // Attempt to unroll this loop const std::pair pair = UnrollOneVisitor::apply(m_stats, nodep); // If failed, carry on with nested loop if (!pair.second) { iterateChildren(nodep); return; } // Otherwise replace the loop with the unrolled code - might be empty if (pair.first) { nodep->replaceWith(pair.first); VL_DO_DANGLING(pushDeletep(nodep), nodep); } else { VL_DO_DANGLING(pushDeletep(nodep->unlinkFrBack()), nodep); } // Iteration continues with the unrolled body } void visit(AstNode* nodep) override { iterateChildren(nodep); } // CONSTRUCTOR explicit UnrollAllVisitor(AstNetlist* netlistp) { iterate(netlistp); } public: static void apply(AstNetlist* netlistp) { UnrollAllVisitor{netlistp}; } }; //###################################################################### // V3Unroll class functions void V3Unroll::unrollAll(AstNetlist* nodep) { UINFO(2, __FUNCTION__ << ":"); UnrollAllVisitor::apply(nodep); V3Global::dumpCheckGlobalTree("unroll", 0, dumpTreeEitherLevel() >= 3); }