// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // DESCRIPTION: Verilator: Prepare AST for timing features // // Code available from: https://verilator.org // //************************************************************************* // // Copyright 2003-2023 by Wilson Snyder. This program is free software; you // can redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // // TimingSuspendableVisitor does not perform any AST transformations. // Instead it propagates two types of flags: // - flag "suspendable": (for detecting what will need to become a coroutine) // The visitor locates all C++ functions and processes that contain timing controls, // and marks them as suspendable. If a process calls a suspendable function, // then it is also marked as suspendable. If a function calls or overrides // a suspendable function, it is also marked as suspendable. // TimingSuspendableVisitor creates a dependency graph to propagate this property. // - flag "needs process": (for detecting what needs a VlProcess argument in signature) // The visitor distinguishes 4 types of nodes: // - T_ALLOCS_PROC: nodes that can allocate VlProcess (forks, always, initial etc.), // - T_FORCES_PROC: nodes that make it necessary for the previous type to allocate VlProcess // (like process::self which then wraps it, allowing use inside Verilog). // - T_NEEDS_PROC: nodes that should obtain VlProcess if it will be allocated // (all of the previous type + timing controls, so they could update process state), // - T_HAS_PROC: nodes that are going to be emitted with a VlProcess argument. // T_FORCES_PROC and T_NEEDS_PROC are propagated upwards up to the nodes of type T_ALLOCS_PROC, // this is to detect which processes have to allocate VlProcess. Then nodes of these processes // get marked as T_HAS_PROC and the flag is propagated downwards through nodes // type T_NEEDS_PROC. Using only nodes type T_NEEDS_PROC assures the flags are only propagated // through paths leading to nodes that actually use VlProcess. // // TimingControlVisitor is the one that actually performs transformations: // - for each intra-assignment timing control: // - if it's a continuous assignment, transform it into an always // - introduce an intermediate variable // - write the original RHS to the intermediate variable before the timing control // - write the intermediate variable to the original LHS after the timing control // - for each delay: // - scale it according to the module's timescale // - replace it with a CAwait statement waiting on the global delay scheduler (with the // specified delay value) // - if there is no global delay scheduler (see verilated_timing.{h,cpp}), create it // - for each event control: // - if there is no corresponding trigger scheduler (see verilated_timing.{h,cpp}), create it // - replace with a CAwait statement waiting on the corresponding trigger scheduler // - for each wait(cond) statement: // - replace it with a loop like: while (!cond) @() // - for each fork: // - put each statement in a begin if it isn't in one already // - if it's not a fork..join_none: // - create a join sync variable // - create statements that sync the main process with its children // // See the internals documentation docs/internals.rst for more details. // //************************************************************************* #include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT #include "V3Timing.h" #include "V3Const.h" #include "V3EmitV.h" #include "V3Graph.h" #include "V3MemberMap.h" #include "V3SenExprBuilder.h" #include "V3SenTree.h" #include "V3UniqueNames.h" #include VL_DEFINE_DEBUG_FUNCTIONS; // ###################################################################### enum NodeFlag : uint8_t { T_SUSPENDEE = 1 << 0, // Suspendable (due to dependence on another suspendable) T_SUSPENDER = 1 << 1, // Suspendable (has timing control) T_ALLOCS_PROC = 1 << 2, // Can allocate VlProcess T_FORCES_PROC = 1 << 3, // Forces VlProcess allocation T_NEEDS_PROC = 1 << 4, // Needs access to VlProcess if it's allocated T_HAS_PROC = 1 << 5, // Has VlProcess argument in the signature }; enum ForkType : uint8_t { F_NONE = 0, // Not under a fork F_MIGHT_SUSPEND = 1 << 0, // Fork might suspend the execution of current process F_MIGHT_NEED_PROC = 1 << 1, // Fork might need a process (any fork really) }; enum PropagationType : uint8_t { P_CALL = 1, // Propagation through call to a function/task/method P_FORK = 2, // Propagation due to fork's behaviour P_SIGNATURE = 3, // Propagation required to maintain C++ function's signature requirements }; // Add timing flag to a node static void addFlags(AstNode* const nodep, uint8_t flags) { nodep->user2(nodep->user2() | flags); } // Check if a node has ALL of the expected flags set static bool hasFlags(AstNode* const nodep, uint8_t flags) { return !(~nodep->user2() & flags); } // ###################################################################### // Detect nodes affected by timing and/or requiring a process class TimingSuspendableVisitor final : public VNVisitor { private: // TYPES // Vertex of a dependency graph of suspendable nodes, e.g. if a node (process or task) is // suspendable, all its dependents should also be suspendable class DepVtx VL_NOT_FINAL : public V3GraphVertex { VL_RTTI_IMPL(DepVtx, V3GraphVertex) AstClass* const m_classp; // Class associated with a method AstNode* const m_nodep; // AST node represented by this graph vertex // ACCESSORS string name() const override { if (m_classp) { if (VN_IS(nodep(), CFunc)) { return cvtToHex(nodep()) + ' ' + classp()->name() + "::" + nodep()->name(); } } return cvtToHex(nodep()) + ' ' + nodep()->prettyTypeName(); } FileLine* fileline() const override { return nodep()->fileline(); } public: // CONSTRUCTORS DepVtx(V3Graph* graphp, AstNode* nodep, AstClass* classp) : V3GraphVertex{graphp} , m_classp{classp} , m_nodep{nodep} {} ~DepVtx() override = default; // ACCESSORS virtual AstNode* nodep() const VL_MT_STABLE { return m_nodep; } virtual AstNode* classp() const VL_MT_STABLE { return m_classp; } }; class SuspendDepVtx final : public DepVtx { VL_RTTI_IMPL(SuspendDepVtx, DepVtx) string dotColor() const override { if (hasFlags(nodep(), T_SUSPENDER)) return "red"; if (hasFlags(nodep(), T_SUSPENDEE)) return "blue"; return "black"; } public: SuspendDepVtx(V3Graph* graphp, AstNode* nodep, AstClass* classp) : DepVtx{graphp, nodep, classp} {} ~SuspendDepVtx() override = default; }; class NeedsProcDepVtx final : public DepVtx { VL_RTTI_IMPL(NeedsProcDepVtx, DepVtx) string dotColor() const override { if (hasFlags(nodep(), T_HAS_PROC)) return "blue"; if (hasFlags(nodep(), T_NEEDS_PROC)) return "green"; if (hasFlags(nodep(), T_FORCES_PROC)) return "red"; return "black"; } public: NeedsProcDepVtx(V3Graph* graphp, AstNode* nodep, AstClass* classp) : DepVtx{graphp, nodep, classp} {} ~NeedsProcDepVtx() override = default; }; // NODE STATE // AstClass::user1() -> bool. Set true if the class // member cache has been // refreshed. // Ast{NodeProcedure,CFunc,Begin}::user2() -> int. Set to >= T_SUSP if // process/task suspendable // and to T_PROC if it // needs process metadata. // Ast{NodeProcedure,CFunc,Begin}::user3() -> DependencyVertex*. Vertex in m_suspGraph // Ast{NodeProcedure,CFunc,Begin}::user3() -> DependencyVertex*. Vertex in m_procGraph const VNUser1InUse m_user1InUse; const VNUser2InUse m_user2InUse; const VNUser3InUse m_user3InUse; const VNUser4InUse m_user4InUse; // STATE VMemberMap m_memberMap; // Member names cached for fast lookup AstClass* m_classp = nullptr; // Current class AstNode* m_procp = nullptr; // NodeProcedure/CFunc/Begin we're under uint8_t m_underFork = F_NONE; // F_NONE or flags of a fork we are under V3Graph m_suspGraph; // Dependency graph where a node is a dependency of another if it being // suspendable makes the other node suspendable V3Graph m_procGraph; // Dependency graph where a node is a dependency of another if it being // suspendable makes the other node suspendable // METHODS // Get or create the dependency vertex for the given node DepVtx* getSuspendDepVtx(AstNode* const nodep) { AstClass* classp = nullptr; if (AstCFunc* funcp = VN_CAST(nodep, CFunc)) { if (funcp->scopep() && funcp->scopep()->modp()) { classp = VN_CAST(funcp->scopep()->modp(), Class); } } if (!nodep->user3p()) nodep->user3p(new SuspendDepVtx{&m_suspGraph, nodep, classp}); return nodep->user3u().to(); } DepVtx* getNeedsProcDepVtx(AstNode* const nodep) { AstClass* classp = nullptr; if (AstCFunc* funcp = VN_CAST(nodep, CFunc)) { if (funcp->scopep() && funcp->scopep()->modp()) { classp = VN_CAST(funcp->scopep()->modp(), Class); } } if (!nodep->user4p()) nodep->user4p(new NeedsProcDepVtx{&m_procGraph, nodep, classp}); return nodep->user4u().to(); } // Pass timing flag between nodes bool passFlag(const AstNode* from, AstNode* to, NodeFlag flag) { if ((from->user2() & flag) && !(to->user2() & flag)) { addFlags(to, flag); return true; } return false; } // Propagate flag to all nodes that depend on the given one void propagateFlags(DepVtx* const vxp, NodeFlag flag) { auto* const parentp = vxp->nodep(); for (V3GraphEdge* edgep = vxp->outBeginp(); edgep; edgep = edgep->outNextp()) { auto* const depVxp = static_cast(edgep->top()); AstNode* const depp = depVxp->nodep(); if (passFlag(parentp, depp, flag)) propagateFlags(depVxp, flag); } } template void propagateFlagsIf(DepVtx* const vxp, NodeFlag flag, Predicate p) { auto* const parentp = vxp->nodep(); for (V3GraphEdge* edgep = vxp->outBeginp(); edgep; edgep = edgep->outNextp()) { auto* const depVxp = static_cast(edgep->top()); AstNode* const depp = depVxp->nodep(); if (p(edgep) && passFlag(parentp, depp, flag)) propagateFlagsIf(depVxp, flag, p); } } template void propagateFlagsReversedIf(DepVtx* const vxp, NodeFlag flag, Predicate p) { auto* const parentp = vxp->nodep(); for (V3GraphEdge* edgep = vxp->inBeginp(); edgep; edgep = edgep->inNextp()) { auto* const depVxp = static_cast(edgep->fromp()); AstNode* const depp = depVxp->nodep(); if (p(edgep) && passFlag(parentp, depp, flag)) propagateFlagsReversedIf(depVxp, flag, p); } } // VISITORS void visit(AstClass* nodep) override { UASSERT(!m_classp, "Class under class"); VL_RESTORER(m_classp); m_classp = nodep; iterateChildren(nodep); } void visit(AstNodeProcedure* nodep) override { VL_RESTORER(m_procp); m_procp = nodep; getNeedsProcDepVtx(nodep); addFlags(nodep, T_ALLOCS_PROC); if (VN_IS(nodep, Always)) { UINFO(1, "Always does " << (nodep->needProcess() ? "" : "NOT ") << "need process\n"); } iterateChildren(nodep); } void visit(AstDisableFork* nodep) override { visit(static_cast(nodep)); addFlags(m_procp, T_FORCES_PROC | T_NEEDS_PROC); } void visit(AstWaitFork* nodep) override { visit(static_cast(nodep)); addFlags(m_procp, T_FORCES_PROC | T_NEEDS_PROC); } void visit(AstWait* nodep) override { AstNodeExpr* const condp = V3Const::constifyEdit(nodep->condp()); if (AstConst* const constp = VN_CAST(condp, Const)) { if (!nodep->fileline()->warnIsOff(V3ErrorCode::WAITCONST)) { condp->v3warn(WAITCONST, "Wait statement condition is constant"); } if (!constp->isZero()) { // Remove AstWait before we track process as T_SUSPENDER if (AstNode* const stmtsp = nodep->stmtsp()) { stmtsp->unlinkFrBackWithNext(); nodep->replaceWith(stmtsp); } else { nodep->unlinkFrBack(); } VL_DO_DANGLING(pushDeletep(nodep), nodep); return; } } v3Global.setUsesTiming(); if (m_procp) addFlags(m_procp, T_SUSPENDEE | T_SUSPENDER | T_NEEDS_PROC); iterateChildren(nodep); } void visit(AstCFunc* nodep) override { VL_RESTORER(m_procp); m_procp = nodep; iterateChildren(nodep); if (nodep->needProcess()) addFlags(nodep, T_FORCES_PROC | T_NEEDS_PROC); DepVtx* const sVxp = getSuspendDepVtx(nodep); DepVtx* const pVxp = getNeedsProcDepVtx(nodep); if (!m_classp) return; // Go over overridden functions std::queue extends; if (m_classp->extendsp()) extends.push(m_classp->extendsp()); while (!extends.empty()) { AstClassExtends* ext_list = extends.front(); extends.pop(); for (AstClassExtends* cextp = ext_list; cextp; cextp = VN_AS(cextp->nextp(), ClassExtends)) { // TODO: It is possible that a methods the same name in the base class is not // actually overridden by our method. If this causes a problem, traverse to // the root of the inheritance hierarchy and check if the original method is // virtual or not. if (auto* const overriddenp = VN_CAST(m_memberMap.findMember(cextp->classp(), nodep->name()), CFunc)) { // Suspendability and process affects typing, so they propagate both ways DepVtx* const overriddenSVxp = getSuspendDepVtx(overriddenp); DepVtx* const overriddenPVxp = getNeedsProcDepVtx(overriddenp); new V3GraphEdge{&m_suspGraph, sVxp, overriddenSVxp, P_SIGNATURE}; new V3GraphEdge{&m_suspGraph, overriddenSVxp, sVxp, P_SIGNATURE}; new V3GraphEdge{&m_procGraph, pVxp, overriddenPVxp, P_SIGNATURE}; new V3GraphEdge{&m_procGraph, overriddenPVxp, pVxp, P_SIGNATURE}; } else { AstClassExtends* more_extends = cextp->classp()->extendsp(); if (more_extends) extends.push(more_extends); } } } } void visit(AstNodeCCall* nodep) override { if (!m_underFork || (m_underFork & F_MIGHT_SUSPEND)) new V3GraphEdge{&m_suspGraph, getSuspendDepVtx(nodep->funcp()), getSuspendDepVtx(m_procp), m_underFork ? P_FORK : P_CALL}; new V3GraphEdge{&m_procGraph, getNeedsProcDepVtx(nodep->funcp()), getNeedsProcDepVtx(m_procp), P_CALL}; if (m_underFork && !(m_underFork & F_MIGHT_SUSPEND)) { addFlags(nodep, T_NEEDS_PROC | T_ALLOCS_PROC); } iterateChildren(nodep); } void visit(AstBegin* nodep) override { VL_RESTORER(m_procp); VL_RESTORER(m_underFork); if (!m_underFork || (m_underFork & F_MIGHT_SUSPEND)) new V3GraphEdge{&m_suspGraph, getSuspendDepVtx(nodep), getSuspendDepVtx(m_procp), m_underFork ? P_FORK : P_CALL}; new V3GraphEdge{&m_procGraph, getNeedsProcDepVtx(nodep), getNeedsProcDepVtx(m_procp), P_CALL}; if (m_underFork && !(m_underFork & F_MIGHT_SUSPEND)) { addFlags(nodep, T_NEEDS_PROC | T_ALLOCS_PROC); } m_procp = nodep; m_underFork = 0; iterateChildren(nodep); } void visit(AstFork* nodep) override { VL_RESTORER(m_underFork); v3Global.setUsesTiming(); // Even if there are no event controls, we have to set this flag // so that transformForks() in V3SchedTiming gets called and // removes all forks and begins if (nodep->isTimingControl() && m_procp) { addFlags(m_procp, T_SUSPENDEE | T_SUSPENDER); m_underFork |= F_MIGHT_SUSPEND; } m_underFork |= F_MIGHT_NEED_PROC; iterateChildren(nodep); } void visit(AstAssignDly* nodep) override { if (!VN_IS(m_procp, NodeProcedure)) v3Global.setUsesTiming(); visit(static_cast(nodep)); } void visit(AstNode* nodep) override { if (nodep->isTimingControl()) { v3Global.setUsesTiming(); if (m_procp) addFlags(m_procp, T_SUSPENDEE | T_SUSPENDER | T_NEEDS_PROC); } iterateChildren(nodep); } //-------------------- void visit(AstVar*) override {} // Accelerate public: // CONSTRUCTORS explicit TimingSuspendableVisitor(AstNetlist* nodep) { iterate(nodep); m_suspGraph.removeTransitiveEdges(); m_procGraph.removeTransitiveEdges(); // Propagate suspendability for (V3GraphVertex* vxp = m_suspGraph.verticesBeginp(); vxp; vxp = vxp->verticesNextp()) { DepVtx* const depVxp = static_cast(vxp); if (hasFlags(depVxp->nodep(), T_SUSPENDEE)) propagateFlags(depVxp, T_SUSPENDEE); } if (dumpGraphLevel() >= 6) m_suspGraph.dumpDotFilePrefixed("timing_deps"); // Propagate T_HAS_PROCESS for (V3GraphVertex* vxp = m_procGraph.verticesBeginp(); vxp; vxp = vxp->verticesNextp()) { DepVtx* const depVxp = static_cast(vxp); // Find processes that'll allocate VlProcess if (hasFlags(depVxp->nodep(), T_FORCES_PROC)) { propagateFlagsIf(depVxp, T_FORCES_PROC, [&](const V3GraphEdge* e) -> bool { return !hasFlags(static_cast(e->fromp())->nodep(), T_ALLOCS_PROC); }); } // Mark nodes on paths between processes and statements that use VlProcess if (hasFlags(depVxp->nodep(), T_NEEDS_PROC)) { propagateFlagsIf(depVxp, T_NEEDS_PROC, [&](const V3GraphEdge* e) -> bool { return !hasFlags(static_cast(e->top())->nodep(), T_ALLOCS_PROC); }); } } for (V3GraphVertex* vxp = m_procGraph.verticesBeginp(); vxp; vxp = vxp->verticesNextp()) { DepVtx* const depVxp = static_cast(vxp); // Mark nodes that will be emitted with a VlProcess argument if (hasFlags(depVxp->nodep(), T_ALLOCS_PROC | T_FORCES_PROC)) { addFlags(depVxp->nodep(), T_HAS_PROC); propagateFlagsReversedIf(depVxp, T_HAS_PROC, [&](const V3GraphEdge* e) -> bool { return hasFlags(static_cast(e->fromp())->nodep(), T_NEEDS_PROC); }); } } if (dumpGraphLevel() >= 6) m_procGraph.dumpDotFilePrefixed("proc_deps"); } ~TimingSuspendableVisitor() override = default; }; // ###################################################################### // Transform nodes affected by timing class TimingControlVisitor final : public VNVisitor { private: // NODE STATE // Ast{Always,NodeCCall,Fork,NodeAssign}::user1() -> bool. Set true if the node has // been processed. // AstSenTree::user1() -> AstVarScope*. Trigger scheduler assigned // to this sentree // Ast{NodeProcedure,CFunc,Begin}::user2() -> bool. Set true if process/task // is suspendable // Ast{EventControl}::user2() -> bool. Set true if event control // should immediately be // committed // AstSenTree::user2() -> AstCExpr*. Debug info passed to the // timing schedulers // const VNUser1InUse m_user1InUse; (Allocated for use in SuspendableVisitor) // const VNUser2InUse m_user2InUse; (Allocated for use in SuspendableVisitor) // STATE // Current context AstNetlist* const m_netlistp; // Root node AstScope* const m_scopeTopp = m_netlistp->topScopep()->scopep(); // Scope at the top AstClass* m_classp = nullptr; // Current class AstScope* m_scopep = nullptr; // Current scope AstActive* m_activep = nullptr; // Current active AstNode* m_procp = nullptr; // NodeProcedure/CFunc/Begin we're under double m_timescaleFactor = 1.0; // Factor to scale delays by int m_forkCnt = 0; // Number of forks inside a module bool m_underJumpBlock = false; // True if we are inside of a jump-block bool m_underProcedure = false; // True if we are under an always or initial // Unique names V3UniqueNames m_dlyforkNames{"__Vdlyfork"}; // Names for temp AssignW vars V3UniqueNames m_contAssignVarNames{"__VassignWtmp"}; // Names for temp AssignW vars V3UniqueNames m_intraValueNames{"__Vintraval"}; // Intra assign delay value var names V3UniqueNames m_intraIndexNames{"__Vintraidx"}; // Intra assign delay index var names V3UniqueNames m_intraLsbNames{"__Vintralsb"}; // Intra assign delay LSB var names V3UniqueNames m_trigSchedNames{"__VtrigSched"}; // Trigger scheduler name generator V3UniqueNames m_dynTrigNames{"__VdynTrigger"}; // Dynamic trigger name generator // DTypes AstBasicDType* m_forkDtp = nullptr; // Fork variable type AstBasicDType* m_trigSchedDtp = nullptr; // Trigger scheduler type // Timing-related globals AstVarScope* m_delaySchedp = nullptr; // Global delay scheduler AstVarScope* m_dynamicSchedp = nullptr; // Global dynamic trigger scheduler AstSenTree* m_delaySensesp = nullptr; // Domain to trigger if a delayed coroutine is resumed AstSenTree* m_dynamicSensesp = nullptr; // Domain to trigger if a dynamic trigger is set // Other SenTreeFinder m_finder{m_netlistp}; // Sentree finder and uniquifier SenExprBuilder* m_senExprBuilderp = nullptr; // Sens expression builder for current m_scope // METHODS // Find net delay on the LHS of an assignment AstDelay* getLhsNetDelayRecurse(const AstNodeExpr* const nodep) const { if (const AstNodeVarRef* const refp = VN_CAST(nodep, NodeVarRef)) { if (refp->varp()->delayp()) return refp->varp()->delayp()->unlinkFrBack(); } else if (const AstSel* const selp = VN_CAST(nodep, Sel)) { return getLhsNetDelayRecurse(selp->fromp()); } return nullptr; } // Transform an assignment with an intra timing control into a timing control with the // assignment under it AstNode* factorOutTimingControl(AstNodeAssign* nodep) const { AstNode* stmtp = nodep; AstDelay* delayp = getLhsNetDelayRecurse(nodep->lhsp()); FileLine* const flp = nodep->fileline(); AstNode* const controlp = nodep->timingControlp(); if (controlp) { controlp->unlinkFrBack(); if (auto* const assignDelayp = VN_CAST(controlp, Delay)) { if (delayp) { delayp->lhsp(new AstAdd{flp, delayp->lhsp()->unlinkFrBack(), assignDelayp->lhsp()->unlinkFrBack()}); VL_DO_DANGLING(assignDelayp->deleteTree(), nodep); } else { delayp = assignDelayp; } } } if (delayp) { stmtp->replaceWith(delayp); delayp->addStmtsp(stmtp); stmtp = delayp; } if (auto* const sensesp = VN_CAST(controlp, SenTree)) { auto* const eventControlp = new AstEventControl{flp, sensesp, nullptr}; stmtp->replaceWith(eventControlp); eventControlp->addStmtsp(stmtp); stmtp = eventControlp; } else if (auto* const beginp = VN_CAST(controlp, Begin)) { // Begin from V3AssertPre stmtp->replaceWith(beginp); beginp->addStmtsp(stmtp); stmtp = beginp; } return stmtp == nodep ? nullptr : stmtp; } // Calculate the factor to scale delays by double calculateTimescaleFactor(VTimescale timeunit) const { int scalePowerOfTen = timeunit.powerOfTen() - m_netlistp->timeprecision().powerOfTen(); return std::pow(10.0, scalePowerOfTen); } // Creates the global delay scheduler variable AstVarScope* getCreateDelayScheduler() { if (m_delaySchedp) return m_delaySchedp; auto* const dlySchedDtp = new AstBasicDType{ m_scopeTopp->fileline(), VBasicDTypeKwd::DELAY_SCHEDULER, VSigning::UNSIGNED}; m_netlistp->typeTablep()->addTypesp(dlySchedDtp); m_delaySchedp = m_scopeTopp->createTemp("__VdlySched", dlySchedDtp); // Delay scheduler has to be accessible from top m_delaySchedp->varp()->sigPublic(true); m_netlistp->delaySchedulerp(m_delaySchedp->varp()); return m_delaySchedp; } // Creates the delay sentree AstSenTree* getCreateDelaySenTree() { if (m_delaySensesp) return m_delaySensesp; FileLine* const flp = m_scopeTopp->fileline(); auto* const awaitingCurrentTimep = new AstCMethodHard{flp, new AstVarRef{flp, getCreateDelayScheduler(), VAccess::READ}, "awaitingCurrentTime"}; awaitingCurrentTimep->dtypeSetBit(); m_delaySensesp = new AstSenTree{flp, new AstSenItem{flp, VEdgeType::ET_TRUE, awaitingCurrentTimep}}; m_netlistp->topScopep()->addSenTreesp(m_delaySensesp); return m_delaySensesp; } // Creates the global dynamic trigger scheduler variable AstVarScope* getCreateDynamicTriggerScheduler() { if (m_dynamicSchedp) return m_dynamicSchedp; auto* const dynSchedDtp = new AstBasicDType{m_scopeTopp->fileline(), VBasicDTypeKwd::DYNAMIC_TRIGGER_SCHEDULER, VSigning::UNSIGNED}; m_netlistp->typeTablep()->addTypesp(dynSchedDtp); m_dynamicSchedp = m_scopeTopp->createTemp("__VdynSched", dynSchedDtp); return m_dynamicSchedp; } // Creates the dynamic trigger sentree AstSenTree* getCreateDynamicTriggerSenTree() { if (m_dynamicSensesp) return m_dynamicSensesp; FileLine* const flp = m_scopeTopp->fileline(); auto* const awaitingCurrentTimep = new AstCMethodHard{ flp, new AstVarRef{flp, getCreateDynamicTriggerScheduler(), VAccess::READ}, "evaluate"}; awaitingCurrentTimep->dtypeSetBit(); m_dynamicSensesp = new AstSenTree{flp, new AstSenItem{flp, VEdgeType::ET_TRUE, awaitingCurrentTimep}}; m_netlistp->topScopep()->addSenTreesp(m_dynamicSensesp); return m_dynamicSensesp; } // Creates the event variable to trigger in NBA region AstEventControl* createNbaEventControl(FileLine* flp) { if (!m_netlistp->nbaEventp()) { auto* const nbaEventDtp = new AstBasicDType{m_scopeTopp->fileline(), VBasicDTypeKwd::EVENT, VSigning::UNSIGNED}; m_netlistp->typeTablep()->addTypesp(nbaEventDtp); m_netlistp->nbaEventp(m_scopeTopp->createTemp("__VnbaEvent", nbaEventDtp)); v3Global.setHasEvents(); } return new AstEventControl{ flp, new AstSenTree{ flp, new AstSenItem{flp, VEdgeType::ET_EVENT, new AstVarRef{flp, m_netlistp->nbaEventp(), VAccess::READ}}}, nullptr}; } // Creates the variable that, if set, causes the NBA event to be triggered AstAssign* createNbaEventTriggerAssignment(FileLine* flp) { if (!m_netlistp->nbaEventTriggerp()) { m_netlistp->nbaEventTriggerp(m_scopeTopp->createTemp("__VnbaEventTrigger", 1)); } return new AstAssign{flp, new AstVarRef{flp, m_netlistp->nbaEventTriggerp(), VAccess::WRITE}, new AstConst{flp, AstConst::BitTrue{}}}; } // Returns true if we are under a class or the given tree has any references to locals. These // are cases where static, globally-evaluated triggers are not suitable. bool needDynamicTrigger(AstNode* const nodep) const { return m_classp || nodep->exists([](AstNode* const nodep) { if (AstNodeVarRef* varp = VN_CAST(nodep, NodeVarRef)) { return varp->varp()->isFuncLocal(); } return !nodep->isPure(); }); } // Returns true if the given trigger expression needs a destructive post update after trigger // evaluation. Currently this only applies to named events. bool destructivePostUpdate(AstNode* const exprp) const { return exprp->exists([](const AstNodeVarRef* const refp) { AstBasicDType* const dtypep = refp->dtypep()->basicp(); return dtypep && dtypep->isEvent(); }); } // Creates a trigger scheduler variable AstVarScope* getCreateTriggerSchedulerp(AstSenTree* const sensesp) { if (!sensesp->user1p()) { if (!m_trigSchedDtp) { m_trigSchedDtp = new AstBasicDType{m_scopeTopp->fileline(), VBasicDTypeKwd::TRIGGER_SCHEDULER, VSigning::UNSIGNED}; m_netlistp->typeTablep()->addTypesp(m_trigSchedDtp); } AstVarScope* const trigSchedp = m_scopeTopp->createTemp(m_trigSchedNames.get(sensesp), m_trigSchedDtp); sensesp->user1p(trigSchedp); } return VN_AS(sensesp->user1p(), VarScope); } // Creates a string describing the sentree AstCExpr* createEventDescription(AstSenTree* const sensesp) const { if (!sensesp->user2p()) { std::stringstream ss; ss << '"'; V3EmitV::verilogForTree(sensesp, ss); ss << '"'; // possibly a multiline string std::string comment = ss.str(); std::replace(comment.begin(), comment.end(), '\n', ' '); AstCExpr* const commentp = new AstCExpr{sensesp->fileline(), comment, 0}; commentp->dtypeSetString(); sensesp->user2p(commentp); return commentp; } return VN_AS(sensesp->user2p(), CExpr)->cloneTree(false); } // Adds debug info to a hardcoded method call void addDebugInfo(AstCMethodHard* const methodp) const { if (v3Global.opt.protectIds()) return; FileLine* const flp = methodp->fileline(); AstCExpr* const ap = new AstCExpr{flp, '"' + flp->filename() + '"', 0}; ap->dtypeSetString(); methodp->addPinsp(ap); AstCExpr* const bp = new AstCExpr{flp, cvtToStr(flp->lineno()), 0}; bp->dtypeSetString(); methodp->addPinsp(bp); } // Adds debug info to a trigSched.trigger() call void addEventDebugInfo(AstCMethodHard* const methodp, AstSenTree* const sensesp) const { if (v3Global.opt.protectIds()) return; methodp->addPinsp(createEventDescription(sensesp)); addDebugInfo(methodp); } // Adds process pointer to a hardcoded method call void addProcessInfo(AstCMethodHard* const methodp) const { FileLine* const flp = methodp->fileline(); AstCExpr* const ap = new AstCExpr{ flp, m_procp && (hasFlags(m_procp, T_HAS_PROC)) ? "vlProcess" : "nullptr", 0}; ap->dtypeSetVoid(); methodp->addPinsp(ap); } // Creates the fork handle type and returns it AstBasicDType* getCreateForkSyncDTypep() { if (m_forkDtp) return m_forkDtp; m_forkDtp = new AstBasicDType{m_scopeTopp->fileline(), VBasicDTypeKwd::FORK_SYNC, VSigning::UNSIGNED}; m_netlistp->typeTablep()->addTypesp(m_forkDtp); return m_forkDtp; } // Move `insertBeforep` into `AstCLocalScope` if necessary to avoid jumping over // a variable initialization that whould be inserted before `insertBeforep`. All // access to this variable shoule be contained within returned `AstCLocalScope`. AstCLocalScope* addCLocalScope(FileLine* const flp, AstNode* const insertBeforep) const { if (!insertBeforep || !m_underJumpBlock) return nullptr; VNRelinker handle; insertBeforep->unlinkFrBack(&handle); AstCLocalScope* const cscopep = new AstCLocalScope{flp, insertBeforep}; handle.relink(cscopep); return cscopep; } // Create a temp variable and optionally put it before the specified node (mark local if so) AstVarScope* createTemp(FileLine* const flp, const std::string& name, AstNodeDType* const dtypep, AstNode* const insertBeforep = nullptr) { AstVar* varp; if (insertBeforep) { varp = new AstVar{flp, VVarType::BLOCKTEMP, name, dtypep}; varp->funcLocal(true); insertBeforep->addHereThisAsNext(varp); } else { varp = new AstVar{flp, VVarType::MODULETEMP, name, dtypep}; m_scopep->modp()->addStmtsp(varp); } AstVarScope* vscp = new AstVarScope{flp, m_scopep, varp}; m_scopep->addVarsp(vscp); return vscp; } // Add a done() call on the fork sync void addForkDone(AstBegin* const beginp, AstVarScope* const forkVscp) const { FileLine* const flp = beginp->fileline(); auto* const donep = new AstCMethodHard{ beginp->fileline(), new AstVarRef{flp, forkVscp, VAccess::WRITE}, "done"}; donep->dtypeSetVoid(); addDebugInfo(donep); beginp->addStmtsp(donep->makeStmt()); } // Handle the 'join' part of a fork..join void makeForkJoin(AstFork* const forkp) { // Create a fork sync var FileLine* const flp = forkp->fileline(); // If we're in a function, insert the sync var directly before the fork AstNode* const insertBeforep = m_classp ? forkp : nullptr; addCLocalScope(flp, insertBeforep); AstVarScope* forkVscp = createTemp(flp, forkp->name() + "__sync", getCreateForkSyncDTypep(), insertBeforep); unsigned joinCount = 0; // Needed for join counter // Add a .done() to each begin for (AstNode* beginp = forkp->stmtsp(); beginp; beginp = beginp->nextp()) { addForkDone(VN_AS(beginp, Begin), forkVscp); joinCount++; } if (forkp->joinType().joinAny()) joinCount = 1; // Set the join counter auto* const initp = new AstCMethodHard{flp, new AstVarRef{flp, forkVscp, VAccess::WRITE}, "init", new AstConst{flp, joinCount}}; initp->dtypeSetVoid(); addProcessInfo(initp); forkp->addHereThisAsNext(initp->makeStmt()); // Await the join at the end auto* const joinp = new AstCMethodHard{flp, new AstVarRef{flp, forkVscp, VAccess::WRITE}, "join"}; joinp->dtypeSetVoid(); addProcessInfo(joinp); addDebugInfo(joinp); AstCAwait* const awaitp = new AstCAwait{flp, joinp}; awaitp->dtypeSetVoid(); forkp->addNextHere(awaitp->makeStmt()); } // VISITORS void visit(AstNodeModule* nodep) override { UASSERT(!m_classp, "Module or class under class"); VL_RESTORER(m_classp); m_classp = VN_CAST(nodep, Class); VL_RESTORER(m_timescaleFactor); m_timescaleFactor = calculateTimescaleFactor(nodep->timeunit()); VL_RESTORER(m_forkCnt); m_forkCnt = 0; iterateChildren(nodep); } void visit(AstScope* nodep) override { VL_RESTORER(m_scopep); m_scopep = nodep; SenExprBuilder senExprBuilder{m_scopep}; { // Restore m_senExprBuilderp before destroying senExprBuilder VL_RESTORER(m_senExprBuilderp); m_senExprBuilderp = &senExprBuilder; iterateChildren(nodep); } } void visit(AstActive* nodep) override { m_activep = nodep; iterateChildren(nodep); m_activep = nullptr; } void visit(AstNodeProcedure* nodep) override { VL_RESTORER(m_procp); m_procp = nodep; VL_RESTORER(m_underProcedure); m_underProcedure = true; iterateChildren(nodep); if (hasFlags(nodep, T_SUSPENDEE)) nodep->setSuspendable(); if (hasFlags(nodep, T_HAS_PROC)) nodep->setNeedProcess(); } void visit(AstInitial* nodep) override { visit(static_cast(nodep)); if (nodep->needProcess() && !nodep->user1SetOnce()) { nodep->addStmtsp( new AstCStmt{nodep->fileline(), "vlProcess->state(VlProcess::FINISHED);\n"}); } } void visit(AstJumpBlock* nodep) override { VL_RESTORER(m_underJumpBlock); m_underJumpBlock = true; visit(static_cast(nodep)); } void visit(AstAlways* nodep) override { if (nodep->user1SetOnce()) return; VL_RESTORER(m_procp); m_procp = nodep; VL_RESTORER(m_underProcedure); m_underProcedure = true; // Workaround for killing `always` processes (doing that is pretty much UB) // TODO: Disallow killing `always` at runtime (throw an error) if (hasFlags(nodep, T_HAS_PROC)) addFlags(nodep, T_SUSPENDEE); iterateChildren(nodep); if (hasFlags(nodep, T_HAS_PROC)) nodep->setNeedProcess(); if (!hasFlags(nodep, T_SUSPENDEE)) return; nodep->setSuspendable(); FileLine* const flp = nodep->fileline(); AstSenTree* const sensesp = m_activep->sensesp(); if (sensesp->hasClocked()) { AstNode* const bodysp = nodep->stmtsp()->unlinkFrBackWithNext(); auto* const controlp = new AstEventControl{flp, sensesp->cloneTree(false), bodysp}; nodep->addStmtsp(controlp); iterate(controlp); } // Note: The 'while (true)' outer loop will be added in V3Sched auto* const activep = new AstActive{ flp, "", new AstSenTree{flp, new AstSenItem{flp, AstSenItem::Initial{}}}}; activep->sensesStorep(activep->sensesp()); activep->addStmtsp(nodep->unlinkFrBack()); m_activep->addNextHere(activep); } void visit(AstCFunc* nodep) override { VL_RESTORER(m_procp); m_procp = nodep; iterateChildren(nodep); if (hasFlags(nodep, T_HAS_PROC)) nodep->setNeedProcess(); if (!(hasFlags(nodep, T_SUSPENDEE))) return; nodep->rtnType("VlCoroutine"); // If in a class, create a shared pointer to 'this' if (m_classp) nodep->addInitsp(new AstCStmt{nodep->fileline(), "VL_KEEP_THIS;\n"}); AstNode* firstCoStmtp = nullptr; // First co_* statement in the function nodep->exists([&](AstCAwait* const awaitp) -> bool { return (firstCoStmtp = awaitp); }); if (!firstCoStmtp) { // It's a coroutine but has no awaits (a class method that overrides/is // overridden by a suspendable, but doesn't have any awaits itself). Add a // co_return at the end (either that or a co_await is required in a // coroutine) firstCoStmtp = new AstCStmt{nodep->fileline(), "co_return;\n"}; nodep->addStmtsp(firstCoStmtp); } if (nodep->dpiExportImpl()) { // A DPI-exported coroutine won't be able to block the calling code // Error on the await node; fall back to the function node firstCoStmtp->v3warn(E_UNSUPPORTED, "Unsupported: Timing controls inside DPI-exported tasks"); } } void visit(AstNodeCCall* nodep) override { if (hasFlags(nodep->funcp(), T_SUSPENDEE) && !nodep->user1SetOnce()) { // If suspendable VNRelinker relinker; nodep->unlinkFrBack(&relinker); AstCAwait* const awaitp = new AstCAwait{nodep->fileline(), nodep}; awaitp->dtypeSetVoid(); relinker.relink(awaitp); } iterateChildren(nodep); } void visit(AstDelay* nodep) override { UASSERT_OBJ(!nodep->isCycleDelay(), nodep, "Cycle delays should have been handled in V3AssertPre"); FileLine* const flp = nodep->fileline(); AstNodeExpr* valuep = V3Const::constifyEdit(nodep->lhsp()->unlinkFrBack()); auto* const constp = VN_CAST(valuep, Const); if (constp && constp->isZero()) { nodep->v3warn(ZERODLY, "Unsupported: #0 delays do not schedule process resumption in " "the Inactive region"); } else { // Scale the delay if (valuep->dtypep()->isDouble()) { valuep = new AstRToIRoundS{ flp, new AstMulD{flp, valuep, new AstConst{flp, AstConst::RealDouble{}, m_timescaleFactor}}}; valuep->dtypeSetBitSized(64, VSigning::UNSIGNED); } else { valuep->dtypeSetBitSized(64, VSigning::UNSIGNED); valuep = new AstMul{flp, valuep, new AstConst{flp, AstConst::Unsized64{}, static_cast(m_timescaleFactor)}}; } } // Replace self with a 'co_await dlySched.delay()' auto* const delayMethodp = new AstCMethodHard{ flp, new AstVarRef{flp, getCreateDelayScheduler(), VAccess::WRITE}, "delay", valuep}; delayMethodp->dtypeSetVoid(); addProcessInfo(delayMethodp); addDebugInfo(delayMethodp); // Create the co_await AstCAwait* const awaitp = new AstCAwait{flp, delayMethodp, getCreateDelaySenTree()}; awaitp->dtypeSetVoid(); AstStmtExpr* const awaitStmtp = awaitp->makeStmt(); // Relink child statements after the co_await if (nodep->stmtsp()) { AstNode::addNext(awaitStmtp, nodep->stmtsp()->unlinkFrBackWithNext()); } nodep->replaceWith(awaitStmtp); VL_DO_DANGLING(nodep->deleteTree(), nodep); } void visit(AstEventControl* nodep) override { // Do not allow waiting on local named events, as they get enqueued for clearing, but can // go out of scope before that happens if (!nodep->sensesp()) nodep->v3warn(E_UNSUPPORTED, "Unsupported: no sense equation (@*)"); if (nodep->sensesp()->exists([](const AstNodeVarRef* refp) { AstBasicDType* const dtypep = refp->dtypep()->skipRefp()->basicp(); return dtypep && dtypep->isEvent() && refp->varp()->isFuncLocal(); })) { nodep->v3warn(E_UNSUPPORTED, "Unsupported: waiting on local event variables"); } FileLine* const flp = nodep->fileline(); // Relink child statements after the event control if (nodep->stmtsp()) nodep->addNextHere(nodep->stmtsp()->unlinkFrBackWithNext()); if (needDynamicTrigger(nodep->sensesp())) { // Create the trigger variable and init it with 0 AstVarScope* const trigvscp = createTemp(flp, m_dynTrigNames.get(nodep), nodep->findBitDType(), nodep); auto* const initp = new AstAssign{flp, new AstVarRef{flp, trigvscp, VAccess::WRITE}, new AstConst{flp, AstConst::BitFalse{}}}; nodep->addHereThisAsNext(initp); // Await the eval step with the dynamic trigger scheduler. First, create the method // call auto* const evalMethodp = new AstCMethodHard{ flp, new AstVarRef{flp, getCreateDynamicTriggerScheduler(), VAccess::WRITE}, "evaluation"}; evalMethodp->dtypeSetVoid(); addProcessInfo(evalMethodp); auto* const sensesp = nodep->sensesp(); addEventDebugInfo(evalMethodp, sensesp); // Create the co_await AstCAwait* const awaitEvalp = new AstCAwait{flp, evalMethodp, getCreateDynamicTriggerSenTree()}; awaitEvalp->dtypeSetVoid(); // Construct the sen expression for this sentree UASSERT_OBJ(m_senExprBuilderp, nodep, "No SenExprBuilder for this scope"); auto* const assignp = new AstAssign{flp, new AstVarRef{flp, trigvscp, VAccess::WRITE}, m_senExprBuilderp->build(sensesp).first}; // Put all the locals and inits before the trigger eval loop for (AstVar* const varp : m_senExprBuilderp->getAndClearLocals()) { nodep->addHereThisAsNext(varp); } for (AstNodeStmt* const stmtp : m_senExprBuilderp->getAndClearInits()) { nodep->addHereThisAsNext(stmtp); } // Create the trigger eval loop, which will await the evaluation step and check the // trigger AstWhile* const loopp = new AstWhile{ flp, new AstLogNot{flp, new AstVarRef{flp, trigvscp, VAccess::READ}}, awaitEvalp->makeStmt()}; // Put pre updates before the trigger check and assignment for (AstNodeStmt* const stmtp : m_senExprBuilderp->getAndClearPreUpdates()) { loopp->addStmtsp(stmtp); } // Then the trigger check and assignment loopp->addStmtsp(assignp); // Let the dynamic trigger scheduler know if this trigger was set // If it was, a call to the scheduler's evaluate() will return true AstCMethodHard* const anyTriggeredMethodp = new AstCMethodHard{ flp, new AstVarRef{flp, getCreateDynamicTriggerScheduler(), VAccess::WRITE}, "anyTriggered", new AstVarRef{flp, trigvscp, VAccess::READ}}; anyTriggeredMethodp->dtypeSetVoid(); loopp->addStmtsp(anyTriggeredMethodp->makeStmt()); // If the post update is destructive (e.g. event vars are cleared), create an await for // the post update step if (destructivePostUpdate(sensesp)) { AstCAwait* const awaitPostUpdatep = awaitEvalp->cloneTree(false); VN_AS(awaitPostUpdatep->exprp(), CMethodHard)->name("postUpdate"); loopp->addStmtsp(awaitPostUpdatep->makeStmt()); } // Put the post updates at the end of the loop for (AstNodeStmt* const stmtp : m_senExprBuilderp->getAndClearPostUpdates()) { loopp->addStmtsp(stmtp); } // Finally, await the resumption step in 'act' AstCAwait* const awaitResumep = awaitEvalp->cloneTree(false); VN_AS(awaitResumep->exprp(), CMethodHard)->name("resumption"); AstNode::addNext(loopp, awaitResumep->makeStmt()); // Replace the event control with the loop nodep->replaceWith(loopp); } else { auto* const sensesp = m_finder.getSenTree(nodep->sensesp()); nodep->sensesp()->unlinkFrBack()->deleteTree(); // Get this sentree's trigger scheduler // Replace self with a 'co_await trigSched.trigger()' auto* const triggerMethodp = new AstCMethodHard{ flp, new AstVarRef{flp, getCreateTriggerSchedulerp(sensesp), VAccess::WRITE}, "trigger"}; triggerMethodp->dtypeSetVoid(); // If it should be committed immediately, pass true, otherwise false triggerMethodp->addPinsp(nodep->user2() ? new AstConst{flp, AstConst::BitTrue{}} : new AstConst{flp, AstConst::BitFalse{}}); addProcessInfo(triggerMethodp); addEventDebugInfo(triggerMethodp, sensesp); // Create the co_await AstCAwait* const awaitp = new AstCAwait{flp, triggerMethodp, sensesp}; awaitp->dtypeSetVoid(); nodep->replaceWith(awaitp->makeStmt()); } VL_DO_DANGLING(nodep->deleteTree(), nodep); } void visit(AstNodeAssign* nodep) override { // Only process once to avoid infinite loops (due to the net delay) if (nodep->user1SetOnce()) return; FileLine* const flp = nodep->fileline(); AstNode* controlp = factorOutTimingControl(nodep); const bool inAssignDly = VN_IS(nodep, AssignDly); // Handle the intra assignment timing control // Transform if: // * there's a timing control in the assignment // * the assignment is an AssignDly and it's in a non-inlined function if (!controlp && (!inAssignDly || m_underProcedure)) return; // Insert new vars before the timing control if we're in a function; in a process we can't // do that. These intra-assignment vars will later be passed to forked processes by value. AstNode* insertBeforep = m_underProcedure ? nullptr : controlp; // Special case for NBA if (inAssignDly) { // Put it in a fork so it doesn't block auto* const forkp = new AstFork{flp, "", nullptr}; forkp->joinType(VJoinType::JOIN_NONE); if (!m_underProcedure) { // If it's in a function, it won't be handled by V3Delayed // Put it behind an additional named event that gets triggered in the NBA region AstEventControl* const nbaEventControlp = createNbaEventControl(flp); AstAssign* const trigAssignp = createNbaEventTriggerAssignment(flp); nodep->replaceWith(trigAssignp); trigAssignp->addNextHere(nbaEventControlp); nbaEventControlp->addStmtsp(nodep); insertBeforep = forkp; if (!controlp) controlp = nbaEventControlp; } controlp->replaceWith(forkp); forkp->addStmtsp(controlp); } UASSERT_OBJ(nodep, controlp, "Assignment should have timing control"); addCLocalScope(flp, insertBeforep); // Function for replacing values with intermediate variables const auto replaceWithIntermediate = [&](AstNodeExpr* const valuep, const std::string& name) { AstVarScope* const newvscp = createTemp(flp, name, valuep->dtypep(), insertBeforep); valuep->replaceWith(new AstVarRef{flp, newvscp, VAccess::READ}); controlp->addHereThisAsNext( new AstAssign{flp, new AstVarRef{flp, newvscp, VAccess::WRITE}, valuep}); }; // Create the intermediate select vars. Note: because 'foreach' proceeds in // pre-order, and we replace indices in selects with variables, we cannot // reach another select under the index position. This is exactly what // we want as only the top level selects are LValues. As an example, // this transforms 'x[a[i]][b[j]] = y' // into 't1 = a[i]; t0 = b[j]; x[t1][t0] = y'. nodep->lhsp()->foreach([&](AstSel* selp) { if (VN_IS(selp->lsbp(), Const)) return; replaceWithIntermediate(selp->lsbp(), m_intraLsbNames.get(nodep)); // widthp should be const }); nodep->lhsp()->foreach([&](AstNodeSel* selp) { if (VN_IS(selp->bitp(), Const)) return; replaceWithIntermediate(selp->bitp(), m_intraIndexNames.get(nodep)); }); // Replace the RHS with an intermediate value var replaceWithIntermediate(nodep->rhsp(), m_intraValueNames.get(nodep)); } void visit(AstAssignW* nodep) override { AstDelay* const netDelayp = getLhsNetDelayRecurse(nodep->lhsp()); if (!netDelayp && !nodep->timingControlp()) return; // This assignment will be converted to an always. In some cases this may generate an // UNOPTFLAT, e.g.: assign #1 clk = ~clk. We create a temp var for the LHS of this // assign, to disable the UNOPTFLAT warning for it. // TODO: Find a way to do this without introducing this var. Perhaps make // V3SchedAcyclic recognize awaits and prevent it from treating this kind of logic as // cyclic AstNodeExpr* const lhsp = nodep->lhsp()->unlinkFrBack(); std::string varname; if (auto* const refp = VN_CAST(lhsp, VarRef)) { varname = m_contAssignVarNames.get(refp->name()); } else { varname = m_contAssignVarNames.get(lhsp); } auto* const tempvscp = m_scopep->createTemp(varname, lhsp->dtypep()); tempvscp->varp()->delayp(netDelayp); FileLine* const flp = nodep->fileline(); flp->modifyWarnOff(V3ErrorCode::UNOPTFLAT, true); tempvscp->fileline(flp); tempvscp->varp()->fileline(flp); // Remap the LHS to the new temp var nodep->lhsp(new AstVarRef{flp, tempvscp, VAccess::WRITE}); // Convert it to an always; the new assign with intra delay will be handled by // visit(AstNodeAssign*) AstAlways* const alwaysp = nodep->convertToAlways(); visit(alwaysp); // Put the LHS back in the AssignW; put the temp var on the RHS nodep->lhsp(lhsp); nodep->rhsp(new AstVarRef{flp, tempvscp, VAccess::READ}); // Put the AssignW right after the always. Different order can produce UNOPTFLAT on the LHS // var alwaysp->addNextHere(nodep); } void visit(AstWaitFork* nodep) override { AstCExpr* const exprp = new AstCExpr{nodep->fileline(), "vlProcess->completedFork()", 1}; exprp->pure(false); AstWait* const waitp = new AstWait{nodep->fileline(), exprp, nullptr}; nodep->replaceWith(waitp); VL_DO_DANGLING(nodep->deleteTree(), nodep); } void visit(AstWait* nodep) override { // Wait on changed events related to the vars in the wait statement FileLine* const flp = nodep->fileline(); AstNode* const stmtsp = nodep->stmtsp(); if (stmtsp) stmtsp->unlinkFrBackWithNext(); AstNodeExpr* const condp = V3Const::constifyEdit(nodep->condp()->unlinkFrBack()); auto* const constp = VN_CAST(condp, Const); if (constp) { if (constp->isZero()) { // We have to await forever instead of simply returning in case we're deep in a // callstack AstCExpr* const foreverp = new AstCExpr{flp, "VlForever{}", 0, true}; foreverp->dtypeSetVoid(); // TODO: this is sloppy but harmless AstCAwait* const awaitp = new AstCAwait{flp, foreverp}; awaitp->dtypeSetVoid(); nodep->replaceWith(awaitp->makeStmt()); if (stmtsp) VL_DO_DANGLING(stmtsp->deleteTree(), stmtsp); VL_DO_DANGLING(condp->deleteTree(), condp); } else { nodep->v3fatalSrc("constant wait should have been removed in " "TimingSuspendableVisitor::visit(AstWait)"); } } else if (needDynamicTrigger(condp)) { // No point in making a sentree, just use the expression as sensitivity // Put the event control in an if so we only wait if the condition isn't met already auto* const ifp = new AstIf{ flp, new AstLogNot{flp, condp}, new AstEventControl{flp, new AstSenTree{flp, new AstSenItem{flp, VEdgeType::ET_TRUE, condp->cloneTree(false)}}, nullptr}}; if (stmtsp) AstNode::addNext(ifp, stmtsp); nodep->replaceWith(ifp); } else { // We are using a global sentree, so we cannot use ET_TRUE, as that could lead to the // active region never converging. Because of this, we need to use ET_CHANGED in a // loop. AstEventControl* const controlp = new AstEventControl{ flp, new AstSenTree{ flp, new AstSenItem{flp, VEdgeType::ET_CHANGED, condp->cloneTree(false)}}, nullptr}; controlp->user2(true); // Commit immediately AstWhile* const loopp = new AstWhile{flp, new AstLogNot{flp, condp}, controlp}; if (stmtsp) AstNode::addNext(loopp, stmtsp); nodep->replaceWith(loopp); } VL_DO_DANGLING(nodep->deleteTree(), nodep); } void visit(AstBegin* nodep) override { VL_RESTORER(m_procp); m_procp = nodep; if (hasFlags(nodep, T_HAS_PROC)) nodep->setNeedProcess(); iterateChildren(nodep); } void visit(AstFork* nodep) override { if (nodep->user1SetOnce()) return; v3Global.setUsesTiming(); // Create a unique name for this fork nodep->name("__Vfork_" + cvtToStr(++m_forkCnt)); unsigned idx = 0; // Index for naming begins AstNode* stmtp = nodep->stmtsp(); // Put each statement in a begin while (stmtp) { if (!VN_IS(stmtp, Begin)) { auto* const beginp = new AstBegin{stmtp->fileline(), "", nullptr}; if (hasFlags(stmtp, T_HAS_PROC)) addFlags(beginp, T_HAS_PROC); stmtp->replaceWith(beginp); beginp->addStmtsp(stmtp); stmtp = beginp; } auto* const beginp = VN_AS(stmtp, Begin); stmtp = beginp->nextp(); iterate(beginp); // Even if we do not find any awaits, we cannot simply inline the process here, as new // awaits could be added later. // Name the begin (later the name will be used for a new function) beginp->name(nodep->name() + "__" + cvtToStr(idx++)); } if (!nodep->joinType().joinNone()) makeForkJoin(nodep); } //-------------------- void visit(AstVar*) override {} // Accelerate void visit(AstNode* nodep) override { iterateChildren(nodep); } public: // CONSTRUCTORS explicit TimingControlVisitor(AstNetlist* nodep) : m_netlistp{nodep} { iterate(nodep); } ~TimingControlVisitor() override = default; }; //###################################################################### // Timing class functions void V3Timing::timingAll(AstNetlist* nodep) { UINFO(2, __FUNCTION__ << ": " << endl); TimingSuspendableVisitor susVisitor{nodep}; if (v3Global.usesTiming()) TimingControlVisitor{nodep}; V3Global::dumpCheckGlobalTree("timing", 0, dumpTreeLevel() >= 3); }